* calculate size of info message using the info message font.
* offset by the info message header
There were instances of lines getting cropped, or an extra line being
added. The previous, more conservative, solution was to just make every
bubble too big, but it looked terrible.
// FREEBIE
* ContactsUI framework is not available on ios<9.
And it never was, so this framework should not be "required".
* Fix conversation settings title font on ios8
* Fix fingerprint not displaying on ios8
* ios8 safety number indented on third line.
* Fix glitchy table cell animation (not ios8 specific)
The defaut slide-under animation only looks good if you're using a
standard table cell height, but our duration slider is taller than the
rest of the table's cells.
Plus add a little bottom padding to the slider cell
// FREEBIE
fixes#1368
Apple switched emoji fonts from AppleColorEmoji to AppleColorEmojiUI.
The new font doesn't compute it's size correctly, causing containing
rectangles to be too small.
This commit scrubs strings of the new emoji font, and replaces it with
the old.
// FREEBIE
* Per thread settings menu accessed by tapping on thread title
This removed the toggle-phone behavior. You'll be able to see the phone
number in the settings table view.
This removed the "add contact" functionality, although it was already
broken for ios>=9 (which is basically everybody).
The group actions menu was absorbed into this screen
* Added a confirm alert to leave group (fixes#938)
* New Translation Strings
* Extend "Add People" label to fit translations.
* resolved issues with translations not fitting in group menu
* Fix the long standing type warning where TSCalls were assigned to a TSMessageAdapter.
* Can delete info messages
Follow the JSQMVC pattern and put UIResponder-able content in the
messageBubbleContainer. This gives us more functionality *and* allows us
to delete some code. yay!
It's still not yet possible to delete phone messages. =(
* Fixed some compiler warnings.
* xcode8 touching storyboard. So long xcode7!
* Fixup multiline info messages.
We were seeing info messages like "You set disappearing message timer to
10" instead of "You set disappearing message timer to 10 seconds."
Admittedly this isn't a very good fix, as now one liners feel like they
have too much padding.
If the message is well over one line, we were wrapping properly, but
there's a problem when the message is *just barely* two lines, the cell
height grows, but the label still thinks it's just one line (as evinced
by the one line appearing in the center of the label frame. The result
being that the last word of the label is cropped.
* Disable group actions after leaving group.
// FREEBIE
Rather than verifying eachothers keys separately, you now verify the
privacy with your recipient by sharing a single composite number or
QRCode.
This is a breaking change, in coordination with Desktop and Android.
UX
--
Fingeprint is no longer in line with identity key error. Instead you
have the option of going to the full-screen safety number verification
experience.
Overhauled fingerprint design
-----------------------------
* use same modal dismiss button as elsewhere
* remove fingerprint from settings.
* quick slide in animation vs slow fade
* existing was painfully slow
* blur effect is better metaphor for something slide over top
* anyway there was a rendering glitch in the end of fade where
underlying navbar would "snap" out
Also Fixed
----------
Always provide a name string for contact
* Centralize all the nil-checking
* Fall back to "unknown contact"
allow multi-line error messages
// FREEBIE
I botched a migration 6 months ago, which left some lingering TSRecipients serialized in our data store, laying in wait to explode the next time we enumerate every object in the database (e.g. when we add an index).
The bloom filter migration failed to remove TSRecipients in the somewhat rare event that the local user had no downloaded bloom filters. This could happen e.g. if they were low on disk space at the time of running the migration, I believe the app would remove the bloom filter cache.
// FREEBIE
* Don't attempt to send a message unless we've successfully built device-messages
* Only process message exception when we're done with retries.
// FREEBIE
Even though it's pretty obvious why we need your camera when you push a
"take photo" button...
Unfortunately this warning will be confusing if someone's first exposure
to it is to scan an identity code, but that seems like an edge case not
worth pegging an extra sentence of copy to an already unnecessary
warning.
Also, we're enabling push notifications for dev, per apple build
submission feedback.
// FREEBIE
* New bg (Bulgarian) localization!
* New sq (Albanian) localization!
* replace unfinished bg_BG localization with complete bg localization
* caps keys to make it easier to see missing localizations
* pull with newly pushed source keys
// FREEBIE
Previously ios was generating the asset for us from our vector (pdf),
but apparently it does a crappy job. Most notably on small thin lines
like our paperclip.
// FREEBIE
Also made identity key scanner appear faster. Previously we were
waiting for camera to initialize. Now we do this after the view has
loaded - with a black background, the affect is preferable than
lagging on the transition.
// FREEBIE
* Avoid intermittent crash in device manager via YapDatabaseModified
* Properly align refresh text when expecting new device
* Avoid glitchy activityIndicator while polling
* Expose edit mode toggle
Much of the code changes here were in the corresponding SSK update.
// FREEBIE
TSAnimatedAdapter is used when rendering GIFs. TSAnimatedAdapter
inherits from JSQMediaItem but does not provide a custom implementation
of the hash method. The default implementation of hash in JSQMediaItem
results in all messages of a given interaction type (incoming,
outgoing) sharing a cached bubble size. For this reason, JSQMediaItem
subclasses are required to implement hash (see
https://github.com/jessesquires/JSQMessagesViewController/issues/631).
This commit fixes issue #1275 by implementing hash in TSAnimatedAdapter
the same way TSPhotoAdapter does.
On older devices with lots of data, the orphan data cleaner can time
out. Here we're trading certainty that the migration completed for
confidence that the boot process doesn't time out.
// FREEBIE
The object is already cached & the waveform view constructed when scrolling,
so there's no need to re-create the view.
This doesn't fix the problem with the wave-form generation on the first
view of the message. That is a more critical problem in the underlying
SCWaveformView class which renders on the main thread instead of doing
it asynchronously.
FIXES#1258
Most of the work was done in SignalServiceKit 0.0.7, this adapts to
those changes.
Migration to clean any orphaned interactions/attachments.
- don't set new migration version until migration was successful.
- remove dead code from migrations
- rename message.attachments->message.attachmentIds
- Remove unused parameter from GroupModel
- formatting touched method/'s signatures
//FREEBIE
* Set height of toolbar based on actual font height. FIXES#1282
* max height for compose field FIXES#1186
Still absent is resizing to fit draft.
// FREEBIE
The root of the problem is we were using the deprecated ALAssetsLibrary
framework, which couldn't find certain assets.
By using the photos framework not only are we able to find these
assets, but it also cleans up our code:
* no more copying byte buffers
* no more detecting file type
// FREEBIE
This is closer to the 2.3 version.
Seems like upstream sizing has changed since our JSQMVC upgrade. This wider size calculation makes sense if you're losing space to the avatar, but since we're not using avatars the full width bubbles can make the whole view seem a bit crowded when you have large blobs of text.
// FREEBIE
We were ocassionally seeing extra tall error messages. This is because,
when appropriate, we were adding the space for a timestamp, but then
never actually rendering the time stamp.
So now:
- Error Messages aren't rendered too-tall
- Error Messages get a printed timestamp when appropriate
// FREEBIE
copy/save/delete is accessed via longpress for all media messages, just
like for simple text messages.
Notes
-----
We don't support saving audio attachments as it's not clear where they should go.
(I don't think users expect them to end up in their iTunes library.)
There is still no UX for "pasting" media into Signal.
Removed the now redundant (and confusing) "share" button interface.
//FREEBIE
The history here is that the radius I'm removing was added in #884 after
having straight edges added in our custom fork for a while.
So, rather than override our override, I'm just reverting to the
upstream value, which is close in proximity, and closer to iMessages
radius.
// FREEBIE
* Use NS_DESIGNATE_INTIALIZER to ensure we're setting all the variables we need to be in OWSCall
* no need to nil properties in dealloc on ARC
* use declarative dictionaries for legability
// FREEBIE
use declarative dictionaries for clarity
This was done as part of unforking JSQMessagesViewController, but is
intentionally a separate commit so we can separate formatting changes
from code changes in git history.
* Import frameworks like:
#import <FrameworkName/HeaderName.h>
* instead of:
#import "HeaderName.h"
// FREEBIE
This is part of unforking JSQMVC, but I'm only reformatting files
otherwise changed rather than reformatting the entire project for git
sanity.
This is intentionally a second commit so we can separate formatting
changes from code changes
* brace should drop after method definition (this is common across
almost all objc projects, and allows you to quickly differentiate
multi-line method signatures from their implementation.
* aligning consecutive assignments ongoingly muddies git history
// FREEBIE
Geting back on upstream fixes a couple bugs (see ##Bugfixes), and also
will make future updates easier.
The unforking process was basically this:
* move custom message types (Calls and DisplayedMessages) classes from our
custom JSQMVC fork into Signal-iOS.
* Move any method customization into our subclass. Including
ColletionView stuff, bubble sizing, and gesture behavior
Bug Fixes
---------
* Fix mis-sized incoming media bubbles.
Bubble size was being cached by interaction id. Which broke when
receiving an attachment. The problem is that incoming media messages
were initially the height of a "Downloading Attachment" info message.
Instead we use the mediaHash for media messages to expire the bubble
size when the media changes.
* fix missized bubble when MVC did appear
The MessagesViewController isn't sized correctly until ViewWillAppear.
This caused the first round of bubbles to be rendered incorrectly (they
assumed a larger container than they had). I think is reflected in the
current version of the app by a reflow occurring shortly after the view
appears.
Chores
------
* bump travis to build with xcode8
* specify RQV development team for device build. required by xcode 8 beta
Cleanup
------
* Refactor messageing XIB so that elements are hangning outside of
the views frame
* Fix compiler warning with explicit cast
* delete deprecated lineBreakmode, it's the default value anyway.
// FREEBIE
* Latest SocketRocket includes
* crash fixes.
* our new security policy management, so we don't have to
keep rebasing to incorporate updates.
* Adapt to policy renaming in SignalServiceKit
* bump XCode version to play nice with SWIFT_NAME
// FREEBIE