Fixed a bug where showing hidden conversations would appear at the bottom of the list
Fixed a bug where you would be kicked from a one-to-one conversation when opening it if you had hidden it
Fixed a bug where joining a community via URL wasn't automatically opening the community
Fixed a bug where the community poller could trigger again before the previous poll completed
Fixed an edge-case where community messages could be missed if the app crashed at the right time when processing a poll response
Added an 'all' namespace to make the "delete from all" behaviour more explicit
Defaulted the ConfigDump 'timestampMs' database column to 0
Updated the 'conversationInConfig' logic to support the note to self conversation
Added timestamps to the Profile table to avoid overriding current profile info with older info
Updated the MessageReceiver to ignore the rest of the messages invalidated by the config
Updated to the latest libSession
Updated the JobRunner to expose some more info about the currently running jobs
Made some tweaks to the ConfigurationSyncJob to better support concurrent jobs running for different targets
Created a ConfigMessageReceiveJob just to clean up the logs a bit
Updated the poller to make any MessageReceive jobs dependant on any ConfigMessageReceive jobs which are created
Updated legacy groups to delete the group content when you are removed
Fixed an issue where the JobRunner wouldn't stop pending jobs while clearing data
Fixed another issue with the profile view in the message cell
Fixed an issue where you could be left on the settings screen after deleting/leaving a conversation
Fixed an issue where deleting the last contact/group/community from a device would result in linked devices not deleting the relevant conversation
Fixed an issue where leaving a group created a race condition where linked devices wouldn't remove the group
Updated the PushNotificationAPI to be more consistent with the SnodeAPI and OpenGroupAPI structures
Updated the logic so if the database key can't be retrieved the app will no longer throw a fatalError (now just fail to initialise Storage and rely on the App/Extensions to properly handle this case)
Fixed a couple of bugs where the share extension wouldn't populate correctly
Added libSession-util as a submodule and wired into build
Updated the logic to run migrations when returning from the background as well (since we will have feature-flag controlled migrations it's possible for a "new" migration to become available at this point)
Fixed an issue where the 'Note to Self' conversation could appear when linking a device for a new user
Fixed an issue where the app would process the ConfigSyncJob before completing onboarding
Fixed a crash when removing a member from a group
Fixed an issue with accepting a message request breaking the UI
Fixed an issue where the mute optimistic update wasn't working
Updated to the latest libSession version
Updated the 'hidden' logic to be based on a negative 'priority' value
Added an index on the Quote table to speed up conversation query
Fixed an odd behaviour with GRDB and Combine (simplified the interface as well)
Fixed an issue where migrations could fail
Updated the convoInfoVolatile to only ever set `last_read` to the maximum between the current and updated values
Fixed an issue where deleting the Note to Self and One-to-one conversations wouldn't reset the 'pinnedPriority' value
Fixed an issue with updating legacy group members and losing admin status
Fixed an issue where receiving a 'NEW' legacy group control message could revert legacy group changes
Fixed a bug where the open group suggestion grid could have broken positioning depending on the number of items
Fixed a bug where the UI wouldn't update correctly when network access was lost
Fixed a fun bug where one-to-one conversations could reappear after deletion because a new snode was polled and the latest (locally deleted) message was received again
Fixed some incorrect accessibility values
Fixed a bug where the legacy group invitation was getting sent to the wrong location
Fixed a bug where outgoing typing indicators would be sent to blocked contacts
Fixed a bug where the call button was visible for blocked contacts
Fixed a bug where read receipts could be sent to blocked contacts
Fixed a bug where the conversation nav buttons wouldn't get updated correctly in some cases
Fixed a bug where we could incorrectly include the current user in the contacts syncing
Fixed a bug where the initial state of the Note to Self conversation wasn't getting synced
Fixed a bug where the Note to Self conversation could get removed
Fixed a bug with where the conversation title would be misaligned in some cases
Fixed a bug where link previews and quotes with images weren't getting sent correctly
Fixed a crash when removing a user from a legacy group
Added some missing accessibility info
Updated the code to ensure the user is kicked from the conversation if it's deletion gets synced while it's open
Updated the conversation empty state copy
Added the 'outdated client' warning banner
Added a unit test to validate the 'group(by:)' method maintains ordering
Added an error when trying to message a non-standard session id directly
Removed the "hide" logic for groups (don't want it)
Removed some unneeded thread fetching
Updated the logic to use the 'lastHash' when fetching config messages
Updated the logic to use the libSession value restrictions instead of hard-coded values
Fixed an issue where members weren't getting removed from legacy groups
Removed image dimension byte checking for attachments (we have file size checks already)
Fixed a couple of bugs where the message status for uploading attachments wasn't reflecting the current status
Fixed a bug where the conversation 'jump to bottom' was jumping to the bottom of the current page instead of to the end of the conversation
Added a number of feature flag checks to config updates
Added legacy group disappearing message timer handling
Updated the string linter to clean up the build logs a little
Split the initial config dump generation into it's own migration so it can run the launch after the feature flag is toggled
Fixed a few issues with the initial config dump creation
Fixed an issue where "shadow" conversations would be left in the database by opening a thread and never sending a message
Fixed a bug where duplicate members could be added to legacy groups
Fixed a bug with using animated images for the avatar
Fixed a bug where avatar images which were already on disk could be re-downloaded
Added unit tests for the UserGroup config type
Updated the logic to use the 'pinnedPriority' and deprecated 'isPinned' (not sorting yet but using the value)
Updated the code to use the libSession community url parsing instead of custom parsing
Fixed an issue where initialising Data with a libSession value wasn't returning null when the data had no actual value
Fixed an issue where the OpenGroupPoller could user an incorrect failure could when handling poll responses
Fixed the UpdateExpiryRequest signature
Updated the SharedConfigMessage type to have a TTL of 30 days
Updated the SnodeAPI to have a 'poll' method to be more consistent with the OpenGroupAPI (it also does multiple things now so is cleaner)
Added logic to limit the number of config messages to be retrieved per poll
Added the 'ValidatableResponse' protocol to standardise SnodeAPI response validation
Added the libSession version to the logs
Fixed an issue where the user profile pic wouldn't get synced correctly due to memory going out of scope
Fixed some threading issues
Refactored the thread variants to follow the updated terminology (will think about refactoring other code areas later)
Cleaned up the Combine error handling
Started fixing broken unit tests
Added logic to indicate when a sync message failed to send (and the ability to retry)
Added the retry/resync button to the long press message menu
Updated sync messages to run via the MessageSendJob
Updated the delivery status to always show on the last outgoing message
Updated the logic to update the delivery status when retrying to send a failed message
Removed the convoluted recursion logic for turning self-send messages into sync messages
Updated the PathVC to indicate the network reachability
Updated messages sent to 'Note to Self' to properly indicate whether they were sent to the swarm
Fixed an issue where 'Note to Self' messages weren't actually getting sent to the swarm
Updated the PathStatusView to take Reachability into account for it's status indicator
Fixed an issue where a user couldn't delete their own messages sent to a community
Fixed an issue where the app didn't require a passcode to be set to use screen lock
Fixed an issue where the delivery status on a sending message might not update when on the conversation screen
Fixed an issue where read receipts weren't working
Added the logic to sync the last read state for a conversation
Added the legacyClosedGroup thread variant
Updated the config handling to be able to update the 'mergeResult' and require a dump/push due to local changes
Fixed an issue where the name on the CallVC could go off the screen
Fixed an issue where OpenGroup info could sometimes incorrectly get deleted
Fixed an issue where the ConfirmationModal on a SessionTableViewController wouldn't trigger it's action
Fixed an issue where the config handling could incorrectly trigger a contacts update when there were no changes
Added code to handle an edge-case where an account could exist without a display name if crashing at the right time when onboarding/linking (now request a display name on start up)
Fixed a crash which could occur when downloading new avatars
Fixed a minor layout issue with the seed reminder view
Updated the onboarding to attempt to retrieve the current user profile config and skip display name collection if it already exists
Updated the logic to get the snode pool and build paths immediately on launch even if the user hasn't been created yet (faster onboarding)
Removed the iOS-specific concurrent dual snode '/store' behaviour
Cleaned up the profile updating logic
Fixed an issue where the pollers could end up deadlocking the main thread if too many tried to start concurrently
Started cleaning up the TODOs
Fixed a couple of merge conflict issues
Fixed a bug with the state of attachments which failed to download
# Conflicts:
# SessionMessagingKit/Database/Models/Attachment.swift
Made a tweak to prevent some odd looking keyboard transitions when going to conversation settings
Updated the PagedDatabaseObserver to not call 'onChangeUnsorted' on the main thread (now we can generate the changeset on the background thread so there is less main thread work)
Fixed an issue where the most recently received message from the swarm could be removed from the swarm yet the app would still poll for it, resulting in the swarm always returning the oldest possible messages until the user sends a new one-to-one message
Fixed an issue where the initial scroll offset could be incorrect due to certain message types
Fixed an issue where the title view inside a conversation could jump when pushing to the conversation settings screen
Refactored a couple of ObjC functions to Swift as they were crashing (due to memory allocation?) hopefully this will fix it
Tweaked some DispatchQueue priorities to ensure PagedDatabaseObserver loading is prioritised
Updated buttons to use a standard convention for highlighted states
Updated the new conversation button to follow the new highlighted state convention
Updated the document download UI
Minor font tweaks to match settings more closely
Added profile data to the MessageRequestResponse
Fixed the broken tests
Increased version & build numbers for release
Fixed a bug where the closed group info messages might not include names for members added/removed when the profile was unknown
Fixed a bug where removing members from closed groups wasn't showing an info message correctly
Fixed a minor layout issue in the CallMessageCell
Fixed a bug where notifications could incorrectly appear for messages in the current thread
Fixed a bug where swiping left/right on images in the MediaDetailViewController could load images from other threads
Fixed a bug where the unread count wouldn't appear correctly when opening a conversation
Fixed a bug where the unread count on the conversation cell could get truncated
Fixed a bug where notifications weren't working correctly when the app is in the foreground
Fixed a bug where we weren't clearing the 'received X new messages' count when in the foreground
Fixed a bug where outgoing messages could get marked as read in a very specific case
Updated the "group notification" logic to only apply to Open Groups (and always doing it rather than just in the background)
Added a placeholder person icon when you have a closed group with a single member
Added a couple of indexes to improve the HomeVC database query performance (reduce launch time by ~15% in some cases)
Added a background task to give message sending the chance to complete when sending the app to the background
Removed an unneeded query from the HomeViewModel init (reduce launch time by ~10% in some cases)
Optimised one of the queries used to load the data needed for the conversation screen
Added an isHidden flag to the GroupMember
Reset the OpenGroup 'infoUpdates' value to force a re-fetch of the data and fix users affected by this bug
Fixed the broken unit tests
Updated the database to better support the application getting suspended (0xdead10cc crash)
Updated the SOGS message handling to delete messages based on a new 'deleted' flag instead of 'data' being null
Updated the code to prevent the typing indicator from needing a DB write block as frequently
Updated the code to stop any pending jobs when entering the background (in an attempt to prevent the database suspension from causing issues)
Removed the duplicate 'Capabilities.Capability' type (updated 'Capability.Variant' to work in the same way)
Fixed a bug where a number of icons (inc. the "download document" icon) were the wrong colour in dark mode
Fixed a bug where the '@You' highlight could incorrectly have it's width reduced in some cases (had protection to prevent it being larger than the line, but that is a valid case)
Fixed a bug where the JobRunner was starting the background (which could lead to trying to access the database once it had been suspended)
Updated to the latest version of GRDB
Added some logic to the BackgroundPoller process to try and stop processing if the timeout is triggered (will catch some cases but others will end up logging a bunch of "Database is suspended" errors)
Added in some protection to prevent future deferral loops in the JobRunner
Added a script and build step to error if we have localised a string in code bug don't have an entry in the localisable files
Added the logic and UI to replace the current users public key (or blinded key) with 'You' in mentions and quotes
Cleaned up some duplicate & missing localised strings
Fixed a bug where new closed groups weren't getting setup locally correctly
Updated the id truncating behaviour to always truncate from the middle
Added code to prevent the garbage collection job from auto-running more often than once every 23 hours
Fixed a bug where if the first avatar you try to add is your own, it could fail due to the folder not getting created
Fixed a bug where updating your profile would store and send an invalid profile picture url against your profile
Fixed an issue where the closed group icon wouldn't appear as the double icon when it couldn't retrieve a second profile
Fixed a bug where the device might not correctly register for push notifications in some cases
Fixed a bug where interacting with a notification when the app is in the background (but not closed) wasn't doing anything
Fixed a bug where the SyncPushTokensJob wouldn't re-run correctly in some cases if the user was already registered
Updated the profile avatar downloading logic to only download avatars if they have been updated
Updated the migration and OpenGroupManager to force Session-run open groups to always use the OpenGroupAPI.defaultServer value