Cleaned up the Dependencies so that tests can run synchronously without having to custom set queues as much
Sorted out the crypto and network dependencies to avoid needing weird dependency inheritance
Fixed the flaky tests so they are no longer flaky
Fixed some unexpected JobRunner behaviours
Updated the CI config to use a local build directory for derivedData (now works with build tweaks)
Updated the SessionApp.presentConversation function from using the DBWrite thread if it didn't need to
Updated the PagedDatabaseObserver to process database commits async on a serial queue to avoid holding up the DBWrite thread
Moved another Atomic mutation outside of a DBWrite closure
Refactored the PagedDatabaseObserver 'databaseDidCommit' logic to be much more straightforward
Tweaked a couple of flaky unit tests
Added code to throttle the 'markAsRead' logic when scrolling to 100ms
Added a launch counter so we will always get error logs on launch if the database is suspended
Updated the logging to also indicate whether it's the DBWrite queue
Moved a couple of Atomic mutations outside of DB write closure on the off chance they are blocking
Fixed an issue where returning the app from the background would result in the app staying permanently on the splash screen
Included a CRC32 implementation so we can drop the CryptoSwift dependenciy (using CryptoKit everywhere else)
Removed 'SocketRocket' (unused)
Removed the `xcode_14_3_workaround` post-install hook (fixed with CocoaPods 1.12.1)
Removed the `enable_fts5_support` post-install hook (enabled by default since GRDB 6.7.0 so redundant)
Removed the `enable_whole_module_optimization_for_crypto_swift` post-install hook (dropped CryptoSwift support)
Cleared out a bunch of headers from the Signal-Bridging-header file (direct imports instead to reduce incremental build sizes)
Deleted some unused code
Removed the 'readPublisherFlatMap/writePublisherFlatMap' functions as they easily resulted in behaviours which held up database threads
Tweaked the logic around starting the open group pollers to avoid an unlikely atomic lock blocks
Updated some logic to avoid accessing database read threads for longer than needed
Updated the OpenGroupManager to only update the 'seqNo' value for valid messages
Cleaned up some double Atomic wrapped instances which had some weird access behaviours
Fixed an issue where a database read thread could have been started within a database write thread
Fixed an issue where the ReplaySubject might not emit values in some cases
Shifted the initial HomeVC population to a background thread to avoid blocking launch processing
Added some logging for database 'ABORT' errors to better identify cases of deadlocks
Added a launch timeout modal to allow users to share their logs if the startup process happens to hang
Updated the notification handling (and cancelling) so it could run on background threads (seemed to take up a decent chunk of main thread time)
Fixed an issue where the IP2Country population was running sync which could cause a hang on startup
Fixed an issue where the code checking if the UIPasteBoard contained an image was explicitly advised against by the documentation (caused some reported hangs)
Fixed a hang which could be caused by a redundant function when the ImagePickerController appeared
Added copy for an unrecoverable startup case
Added some additional logs to better debug ValueObservation query errors
Increased the pageSize to 20 on iPad devices (to prevent it immediately loading a second page)
Cleaned up a bunch of threading logic (try to avoid overriding subscribe/receive threads specified at subscription)
Consolidated the 'sendMessage' and 'sendAttachments' functions
Updated the various frameworks to use 'DAWRF with DSYM' to allow for better debugging during debug mode (at the cost of a longer build time)
Updated the logic to optimistically insert messages when sending to avoid any database write delays
Updated the logic to avoid sending notifications for messages which are already marked as read by the config
Fixed an issue where multiple paths could incorrectly get built at the same time in some cases
Fixed an issue where other job queues could be started before the blockingQueue finishes
Fixed a potential bug with the snode version comparison (was just a string comparison which would fail when getting to double-digit values)
Fixed a bug where you couldn't remove the last reaction on a message
Fixed the broken media message zoom animations
Fixed a bug where the last message read in a conversation wouldn't be correctly detected as already read
Fixed a bug where the QuoteView had no line limits (resulting in the '@You' mention background highlight being incorrectly positioned in the quote preview)
Fixed a bug where a large number of configSyncJobs could be scheduled (only one would run at a time but this could result in performance impacts)
Added timestamps to the Profile table to avoid overriding current profile info with older info
Updated the MessageReceiver to ignore the rest of the messages invalidated by the config
Updated to the latest libSession
Updated the JobRunner to expose some more info about the currently running jobs
Made some tweaks to the ConfigurationSyncJob to better support concurrent jobs running for different targets
Added libSession-util as a submodule and wired into build
Updated the logic to run migrations when returning from the background as well (since we will have feature-flag controlled migrations it's possible for a "new" migration to become available at this point)
Fixed an issue where the 'Note to Self' conversation could appear when linking a device for a new user
Fixed an issue where the app would process the ConfigSyncJob before completing onboarding
Made a couple of DB query optimisations for the Home and Conversation screens
Removed some compiler-complex global generic functions
Increased the timeout for file uploads
Fixed a few import issues
Fixed an issue preventing calls on the simulator from working (disable CallKit on the simulator)
Fixed an issue where opening a conversation with a draft would result in a typing indicator notification being sent (if enabled)
Fixed a truncation issue on the CallVC
Updated the convoInfoVolatile to only ever set `last_read` to the maximum between the current and updated values
Fixed an issue where deleting the Note to Self and One-to-one conversations wouldn't reset the 'pinnedPriority' value
Fixed an issue with updating legacy group members and losing admin status
Fixed an issue where receiving a 'NEW' legacy group control message could revert legacy group changes
Fixed a bug where the open group suggestion grid could have broken positioning depending on the number of items
Fixed a bug where the UI wouldn't update correctly when network access was lost
Fixed a fun bug where one-to-one conversations could reappear after deletion because a new snode was polled and the latest (locally deleted) message was received again
Fixed some incorrect accessibility values
Added the 'outdated client' warning banner
Added a unit test to validate the 'group(by:)' method maintains ordering
Added an error when trying to message a non-standard session id directly
Removed the "hide" logic for groups (don't want it)
Removed some unneeded thread fetching
Updated the logic to use the 'lastHash' when fetching config messages
Updated the logic to use the libSession value restrictions instead of hard-coded values
Fixed an issue where members weren't getting removed from legacy groups
Removed image dimension byte checking for attachments (we have file size checks already)
Fixed a couple of bugs where the message status for uploading attachments wasn't reflecting the current status
Fixed a bug where the conversation 'jump to bottom' was jumping to the bottom of the current page instead of to the end of the conversation
Added a number of feature flag checks to config updates
Added legacy group disappearing message timer handling
Updated the string linter to clean up the build logs a little
Split the initial config dump generation into it's own migration so it can run the launch after the feature flag is toggled
Fixed a few issues with the initial config dump creation
Fixed an issue where "shadow" conversations would be left in the database by opening a thread and never sending a message
Fixed a bug where duplicate members could be added to legacy groups
Fixed a bug with using animated images for the avatar
Fixed a bug where avatar images which were already on disk could be re-downloaded
Added unit tests for the UserGroup config type
Updated the logic to use the 'pinnedPriority' and deprecated 'isPinned' (not sorting yet but using the value)
Updated the code to use the libSession community url parsing instead of custom parsing
Fixed an issue where initialising Data with a libSession value wasn't returning null when the data had no actual value
Fixed an issue where the OpenGroupPoller could user an incorrect failure could when handling poll responses
Fixed the UpdateExpiryRequest signature
Updated the logic to always fetch all config messages (and not de-dupe them)
Updated the onboarding to fallback to fetch the legacy config if the there is no updated user config
Added sorting to config message processing to reduce the turn-around time for certain edge-cases to resolve
Removed some redundant code
Fixed a database re-entrancy crash
Fixed a crash when merging config messages
Fixed an issue which could occur by registering too many 'afterTransaction' closures
Updated the SharedConfigMessage type to have a TTL of 30 days
Updated the SnodeAPI to have a 'poll' method to be more consistent with the OpenGroupAPI (it also does multiple things now so is cleaner)
Added logic to limit the number of config messages to be retrieved per poll
Added the 'ValidatableResponse' protocol to standardise SnodeAPI response validation
Added the libSession version to the logs
Fixed an issue where the user profile pic wouldn't get synced correctly due to memory going out of scope
Fixed some threading issues
Refactored the thread variants to follow the updated terminology (will think about refactoring other code areas later)
Cleaned up the Combine error handling
Started fixing broken unit tests
Added the unit tests for the ConvoInfoVolatile
Added icons to the swipe actions
Updated jobs to be able to be prioritised (and added priorities to the launch jobs to avoid some odd behaviours)
Fixed some build issues resulting from merging
Fixed an issue with the open group pubkey encoding
Fixed an issue where an imageView could get it's image set on a background thread
Fixed a bug where the swipe actions weren't getting theming applied when the theme changed
Fixed a bug where scheduling code after the next db transaction completes couldn't be nested (resulting in code not running)
Fixed a bug where the PagedDataObserver might not notify of unobserved changes if they reverted previous unobserved changes
Fixed a couple of incorrect SQL ordering use cases (was overriding instead of appending ordering)
Fixed an issue where the app would re-upload the avatar every launch (only affected this branch)
Fixed an issue where the home screen wouldn't update group avatars when their profile data changed
Added code to handle an edge-case where an account could exist without a display name if crashing at the right time when onboarding/linking (now request a display name on start up)
Fixed a crash which could occur when downloading new avatars
Fixed a minor layout issue with the seed reminder view
Updated the onboarding to attempt to retrieve the current user profile config and skip display name collection if it already exists
Updated the logic to get the snode pool and build paths immediately on launch even if the user hasn't been created yet (faster onboarding)
Removed the iOS-specific concurrent dual snode '/store' behaviour
Cleaned up the profile updating logic
Fixed an issue where the pollers could end up deadlocking the main thread if too many tried to start concurrently
Started cleaning up the TODOs
Fixed a couple of merge conflict issues
Fixed a bug with the state of attachments which failed to download
# Conflicts:
# SessionMessagingKit/Database/Models/Attachment.swift
Made a tweak to prevent some odd looking keyboard transitions when going to conversation settings
Updated the PagedDatabaseObserver to not call 'onChangeUnsorted' on the main thread (now we can generate the changeset on the background thread so there is less main thread work)
Fixed an issue where the most recently received message from the swarm could be removed from the swarm yet the app would still poll for it, resulting in the swarm always returning the oldest possible messages until the user sends a new one-to-one message
Fixed an issue where the initial scroll offset could be incorrect due to certain message types
Fixed an issue where the title view inside a conversation could jump when pushing to the conversation settings screen
Refactored a couple of ObjC functions to Swift as they were crashing (due to memory allocation?) hopefully this will fix it
Tweaked some DispatchQueue priorities to ensure PagedDatabaseObserver loading is prioritised
Updated buttons to use a standard convention for highlighted states
Updated the new conversation button to follow the new highlighted state convention
Added a toast when hitting the emoji reacts rate limit
Added the ability to delete info messages
Fixed some odd layout behaviours with the VisibleMessageCell
Fixed some layout issues with reactions
Removed some unneeded custom code
Fixed a crash which would occur when rendering a message containing both a mention and a url
Fixed a crash which could occur during migration due to the openGroupServerMessageId essentially being the max UInt64 value which was overflowing the Int64 storage
Fixed a bug where empty read receipt updates were sending messages (even for non one-to-one conversations)
Fixed a bug where loading in large numbers of messages (via the poller) was auto scrolling to the bottom if the user was close to the bottom (now limited to <5)
Fixed a memory leak with the AllMediaViewController (strong delegate references)
Fixed an issue where non-alphanumeric characters would cause issues with global search
Fixed an issue where search result highlighting wasn't working properly
Fixed an issue where the app switcher UI blocking wasn't working
Updated the conversations to mark messages as read while scrolling (rather than all messages when entering/participating in a conversation)
Updated the modal button font weight to be closer to the designs
Added the ability to delete "unsent" messages
Fixed a bug where returning from the background on the conversation screen would result in the input view being hidden
Refactored the PhotoCollectionPickerViewController to use the SettingsTableViewController convention
Updated the SettingsTableViewModel to worked based on Combine instead of the DatabaseObservable so it's more reusable for non-db cases
Fixed a bug where the scroll to bottom button wasn't working
Fixed an issue where searching was running on the main thread (which could cause UI issues)
Updated the searching to interrupt the previous query when the search term changes
Updated the in-conversation settings to be use the new config-based approach (deleted the OWSConversationSettingsViewController)
Fixed a crash which could occur due to multithreaded dependency access
Fixed a crash which could occur if the 'keyWindow' wasn't set on the LandingVC in time since we were force-unwrapping
Fixed a crash which could occur due to multithreaded swarm cache access
Fixed the broken unit tests