Rework the scaling and cropping of group avatars.

// FREEBIE
pull/1/head
Matthew Chen 8 years ago
parent cb293f286a
commit 4bc98dba58

@ -115,8 +115,10 @@ NS_ASSUME_NONNULL_BEGIN
UIImage *rawAvatar = [info objectForKey:UIImagePickerControllerOriginalImage]; UIImage *rawAvatar = [info objectForKey:UIImagePickerControllerOriginalImage];
if (rawAvatar) { if (rawAvatar) {
// TODO: There may be a bug here. // We resize the avatar to fill a 210x210 square.
UIImage *resizedAvatar = [rawAvatar resizedImageToFitInSize:CGSizeMake(100.00, 100.00) scaleIfSmaller:NO]; //
// See: GroupCreateActivity.java in Signal-Android.java.
UIImage *resizedAvatar = [rawAvatar resizedImageToFillPixelSize:CGSizeMake(210, 210)];
[self.delegate groupAvatarDidChange:resizedAvatar]; [self.delegate groupAvatarDidChange:resizedAvatar];
} }

@ -1,9 +1,5 @@
// //
// UIImage+normalizeImage.h // Copyright (c) 2017 Open Whisper Systems. All rights reserved.
// Signal
//
// Created by Frederic Jacobs on 26/12/14.
// Copyright (c) 2014 Open Whisper Systems. All rights reserved.
// //
#import <UIKit/UIKit.h> #import <UIKit/UIKit.h>
@ -14,6 +10,6 @@
- (UIImage *)resizedWithQuality:(CGInterpolationQuality)quality rate:(CGFloat)rate; - (UIImage *)resizedWithQuality:(CGInterpolationQuality)quality rate:(CGFloat)rate;
- (UIImage *)resizedImageToSize:(CGSize)dstSize; - (UIImage *)resizedImageToSize:(CGSize)dstSize;
- (UIImage *)resizedImageToFitInSize:(CGSize)boundingSize scaleIfSmaller:(BOOL)scale; - (UIImage *)resizedImageToFillPixelSize:(CGSize)boundingSize;
@end @end

@ -1,9 +1,5 @@
// //
// UIImage+normalizeImage.m // Copyright (c) 2017 Open Whisper Systems. All rights reserved.
// Signal
//
// Created by Frederic Jacobs on 26/12/14.
// Copyright (c) 2014 Open Whisper Systems. All rights reserved.
// //
#import "UIImage+normalizeImage.h" #import "UIImage+normalizeImage.h"
@ -11,8 +7,9 @@
@implementation UIImage (normalizeImage) @implementation UIImage (normalizeImage)
- (UIImage *)normalizedImage { - (UIImage *)normalizedImage {
if (self.imageOrientation == UIImageOrientationUp) if (self.imageOrientation == UIImageOrientationUp) {
return self; return self;
}
UIGraphicsBeginImageContextWithOptions(self.size, NO, self.scale); UIGraphicsBeginImageContextWithOptions(self.size, NO, self.scale);
[self drawInRect:(CGRect){{0, 0}, self.size}]; [self drawInRect:(CGRect){{0, 0}, self.size}];
@ -21,7 +18,6 @@
return normalizedImage; return normalizedImage;
} }
- (UIImage *)resizedWithQuality:(CGInterpolationQuality)quality rate:(CGFloat)rate { - (UIImage *)resizedWithQuality:(CGInterpolationQuality)quality rate:(CGFloat)rate {
UIImage *resized = nil; UIImage *resized = nil;
CGFloat width = self.size.width * rate; CGFloat width = self.size.width * rate;
@ -132,49 +128,42 @@
return resizedImage; return resizedImage;
} }
- (UIImage *)resizedImageToFitInSize:(CGSize)boundingSize scaleIfSmaller:(BOOL)scale { - (UIImage *)resizedImageToFillPixelSize:(CGSize)dstSize
// get the image size (independant of imageOrientation) {
CGImageRef imgRef = self.CGImage; OWSAssert(dstSize.width > 0);
CGSize srcSize = OWSAssert(dstSize.height > 0);
CGSizeMake(CGImageGetWidth(imgRef),
CGImageGetHeight(imgRef)); // not equivalent to self.size (which depends on the imageOrientation)! UIImage *normalized = [self normalizedImage];
// adjust boundingSize to make it independant on imageOrientation too for farther computations // Get the size in pixels, not points.
UIImageOrientation orient = self.imageOrientation; CGSize srcSize = CGSizeMake(CGImageGetWidth(normalized.CGImage), CGImageGetHeight(normalized.CGImage));
switch (orient) { OWSAssert(srcSize.width > 0);
case UIImageOrientationLeft: OWSAssert(srcSize.height > 0);
case UIImageOrientationRight:
case UIImageOrientationLeftMirrored: CGFloat widthRatio = srcSize.width / dstSize.width;
case UIImageOrientationRightMirrored: CGFloat heightRatio = srcSize.height / dstSize.height;
boundingSize = CGSizeMake(boundingSize.height, boundingSize.width); CGRect drawRect = CGRectZero;
break; if (widthRatio > heightRatio) {
default: drawRect.origin.y = 0;
// NOP drawRect.size.height = dstSize.height;
break; drawRect.size.width = dstSize.height * srcSize.width / srcSize.height;
} OWSAssert(drawRect.size.width > dstSize.width);
drawRect.origin.x = (drawRect.size.width - dstSize.width) * -0.5f;
// Compute the target CGRect in order to keep aspect-ratio
CGSize dstSize;
if (!scale && (srcSize.width < boundingSize.width) && (srcSize.height < boundingSize.height)) {
// NSLog(@"Image is smaller, and we asked not to scale it in this case (scaleIfSmaller:NO)");
dstSize = srcSize; // no resize (we could directly return 'self' here, but we draw the image anyway to take
// image orientation into account)
} else { } else {
CGFloat wRatio = boundingSize.width / srcSize.width; drawRect.origin.x = 0;
CGFloat hRatio = boundingSize.height / srcSize.height; drawRect.size.width = dstSize.width;
drawRect.size.height = dstSize.width * srcSize.height / srcSize.width;
if (wRatio < hRatio) { OWSAssert(drawRect.size.height > dstSize.height);
// NSLog(@"Width imposed, Height scaled ; ratio = %f",wRatio); drawRect.origin.y = (drawRect.size.height - dstSize.height) * -0.5f;
dstSize = CGSizeMake(boundingSize.width, (CGFloat)floor(srcSize.height * wRatio));
} else {
// NSLog(@"Height imposed, Width scaled ; ratio = %f",hRatio);
dstSize = CGSizeMake((CGFloat)floor(srcSize.width * hRatio), boundingSize.height);
}
} }
return [self resizedImageToSize:dstSize]; UIGraphicsBeginImageContextWithOptions(dstSize, NO, 1.f);
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSetInterpolationQuality(context, kCGInterpolationHigh);
[self drawInRect:drawRect];
UIImage *dstImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return dstImage;
} }
@end @end

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