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193 lines
9.2 KiB
C
193 lines
9.2 KiB
C
#pragma once
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "base.h"
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#include "util.h"
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// Maximum length of a group name, in bytes
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extern const size_t GROUP_NAME_MAX_LENGTH;
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// Maximum length of a community full URL
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extern const size_t COMMUNITY_URL_MAX_LENGTH;
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// Maximum length of a community room token
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extern const size_t COMMUNITY_ROOM_MAX_LENGTH;
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typedef struct ugroups_legacy_group_info {
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char session_id[67]; // in hex; 66 hex chars + null terminator.
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char name[101]; // Null-terminated C string (human-readable). Max length is 100 (plus 1 for
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// null). Will always be set (even if an empty string).
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bool have_enc_keys; // Will be true if we have an encryption keypair, false if not.
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unsigned char enc_pubkey[32]; // If `have_enc_keys`, this is the 32-byte pubkey (no NULL
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// terminator).
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unsigned char enc_seckey[32]; // If `have_enc_keys`, this is the 32-byte secret key (no NULL
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// terminator).
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int64_t disappearing_timer; // Minutes. 0 == disabled.
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bool hidden; // true if hidden from the convo list
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int priority; // pinned message priority; 0 = unpinned, larger means pinned higher (i.e. higher
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// priority conversations come first).
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} ugroups_legacy_group_info;
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typedef struct ugroups_community_info {
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char base_url[268]; // null-terminated (max length 267), normalized (i.e. always lower-case,
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// only has port if non-default, has trailing / removed)
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char room[65]; // null-terminated (max length 64); this is case-preserving (i.e. can be
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// "SomeRoom" instead of "someroom". Note this is different from volatile
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// info (that one is always forced lower-cased).
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unsigned char pubkey[32]; // 32 bytes (not terminated, can contain nulls)
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int priority; // pinned message priority; 0 = unpinned, larger means pinned higher (i.e. higher
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// priority conversations come first).
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} ugroups_community_info;
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int user_groups_init(
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config_object** conf,
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const unsigned char* ed25519_secretkey,
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const unsigned char* dump,
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size_t dumplen,
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char* error) __attribute__((warn_unused_result));
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/// Gets community conversation info into `comm`, if the community info was found. `base_url` and
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/// `room` are null-terminated c strings; pubkey is 32 bytes. base_url will be
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/// normalized/lower-cased; room is case-insensitive for the lookup: note that this may well return
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/// a community info with a different room capitalization than the one provided to the call.
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///
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/// Returns true if the community was found and `comm` populated; false otherwise.
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bool user_groups_get_community(
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const config_object* conf,
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ugroups_community_info* comm,
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const char* base_url,
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const char* room) __attribute__((warn_unused_result));
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/// Like the above, but if the community was not found, this constructs one that can be inserted.
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/// `base_url` will be normalized in the returned object. `room` is a case-insensitive lookup key
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/// for the room token. Note that it has subtle handling w.r.t its case: if an existing room is
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/// found, you get back a record with the found case (which could differ in case from what you
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/// provided). If you want to override to what you provided regardless of what is there you should
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/// immediately set the name of the returned object to the case you prefer. If a *new* record is
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/// constructed, however, it will match the room token case as given here.
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///
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/// Note that this is all different from convo_info_volatile, which always forces the room token to
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/// lower-case (because it does not preserve the case).
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bool user_groups_get_or_construct_community(
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const config_object* conf,
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ugroups_community_info* comm,
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const char* base_url,
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const char* room,
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unsigned const char* pubkey) __attribute__((warn_unused_result));
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/// Fills `group` with the conversation info given a legacy group ID (specified as a null-terminated
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/// hex string), if the conversation exists, and returns true. If the conversation does not exist
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/// then `group` is left unchanged and false is returned.
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bool user_groups_get_legacy_group(
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const config_object* conf, ugroups_legacy_group_info* group, const char* id)
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__attribute__((warn_unused_result));
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/// Same as the above except that when the conversation does not exist, this sets all the group
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/// fields to defaults and loads it with the given id.
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///
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/// Returns true as long as it is given a valid legacy group group id (i.e. same format as a session
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/// id). A false return is considered an error, and means the id was not a valid session id.
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///
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/// This is the method that should usually be used to create or update a conversation, followed by
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/// setting fields in the group, and then giving it to user_groups_set().
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bool user_groups_get_or_construct_legacy_group(
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const config_object* conf, ugroups_legacy_group_info* group, const char* id)
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__attribute__((warn_unused_result));
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/// Adds or updates a conversation from the given group info
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void user_groups_set_community(config_object* conf, const ugroups_community_info* group);
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void user_groups_set_legacy_group(config_object* conf, const ugroups_legacy_group_info* group);
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/// Erases a conversation from the conversation list. Returns true if the conversation was found
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/// and removed, false if the conversation was not present. You must not call this during
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/// iteration; see details below.
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bool user_groups_erase_community(config_object* conf, const char* base_url, const char* room);
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bool user_groups_erase_legacy_group(config_object* conf, const char* group_id);
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/// Returns the number of conversations.
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size_t user_groups_size(const config_object* conf);
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/// Returns the number of conversations of the specific type.
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size_t user_groups_size_communities(const config_object* conf);
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size_t user_groups_size_legacy_groups(const config_object* conf);
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/// Functions for iterating through the entire conversation list. Intended use is:
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///
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/// ugroups_community_info c2;
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/// ugroups_legacy_group_info c3;
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/// user_groups_iterator *it = user_groups_iterator_new(my_groups);
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/// for (; !user_groups_iterator_done(it); user_groups_iterator_advance(it)) {
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/// if (user_groups_it_is_community(it, &c2)) {
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/// // use c2.whatever
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/// } else if (user_groups_it_is_legacy_group(it, &c3)) {
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/// // use c3.whatever
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/// }
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/// }
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/// user_groups_iterator_free(it);
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///
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/// It is permitted to modify records (e.g. with a call to one of the `user_groups_set_*`
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/// functions) and add records while iterating.
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///
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/// If you need to remove while iterating then usage is slightly different: you must advance the
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/// iteration by calling either user_groups_iterator_advance if not deleting, or
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/// user_groups_iterator_erase to erase and advance. Usage looks like this:
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///
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/// ugroups_community_info comm;
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/// ugroups_iterator *it = ugroups_iterator_new(my_groups);
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/// while (!user_groups_iterator_done(it)) {
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/// if (user_groups_it_is_community(it, &comm)) {
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/// bool should_delete = /* ... */;
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/// if (should_delete)
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/// user_groups_iterator_erase(it);
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/// else
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/// user_groups_iterator_advance(it);
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/// } else {
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/// user_groups_iterator_advance(it);
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/// }
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/// }
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/// user_groups_iterator_free(it);
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///
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typedef struct user_groups_iterator user_groups_iterator;
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// Starts a new iterator that iterates over all conversations.
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user_groups_iterator* user_groups_iterator_new(const config_object* conf);
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// The same as `user_groups_iterator_new` except that this iterates *only* over one type of
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// conversation. You still need to use `user_groups_it_is_community` (or the alternatives)
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// to load the data in each pass of the loop. (You can, however, safely ignore the bool return
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// value of the `it_is_whatever` function: it will always be true for the particular type being
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// iterated over).
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user_groups_iterator* user_groups_iterator_new_communities(const config_object* conf);
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user_groups_iterator* user_groups_iterator_new_legacy_groups(const config_object* conf);
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// Frees an iterator once no longer needed.
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void user_groups_iterator_free(user_groups_iterator* it);
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// Returns true if iteration has reached the end.
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bool user_groups_iterator_done(user_groups_iterator* it);
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// Advances the iterator.
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void user_groups_iterator_advance(user_groups_iterator* it);
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// If the current iterator record is a community conversation this sets the details into `c` and
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// returns true. Otherwise it returns false.
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bool user_groups_it_is_community(user_groups_iterator* it, ugroups_community_info* c);
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// If the current iterator record is a legacy group conversation this sets the details into
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// `c` and returns true. Otherwise it returns false.
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bool user_groups_it_is_legacy_group(user_groups_iterator* it, ugroups_legacy_group_info* c);
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// Erases the current group while advancing the iterator to the next group in the iteration.
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void user_groups_iterator_erase(config_object* conf, user_groups_iterator* it);
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#ifdef __cplusplus
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} // extern "C"
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#endif
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