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session-ios/SignalMessaging/environment
Michael Kirk c646f76335 Garther audio concerns, clean up session when done
- sync speakerphone state manipulated from system call screen
  - Revert audio session after call failure, ensures media plays out of
    speaker after placing a failing call.
  - Replace notification with delegate pattern since we're already using
    delegate pattern here.
- Fixes voiceover accessibility after voice memo
- Avoid audio blip after pressing hangup
- Rename CallAudioSession -> OWSAudioSession
  Going to start using it for other non-call things since we want to
  gather all our audio session concerns.
- Resume background audio when done playing video
  - Extract OWSVideoPlayer which ensures audio is in proper state before
    playback
  - Move recording session logic to shared OWSAudioSession
  - Deactivate audio session when complete

// FREEBIE
7 years ago
..
migrations Respond to CR. 7 years ago
AppSetup.h Respond to CR. 7 years ago
AppSetup.m Register all database views asynchronously. 7 years ago
Environment.h Fix tests. 7 years ago
Environment.m Respond to CR. 7 years ago
NoopCallMessageHandler.swift Respond to CR. 7 years ago
NoopNotificationsManager.swift Respond to CR. 7 years ago
OWSAudioSession.swift Garther audio concerns, clean up session when done 7 years ago
Release.h Fix issues around statics. 7 years ago
Release.m Fix issues around statics. 7 years ago
SignalKeyingStorage.h update header references 7 years ago
SignalKeyingStorage.m Clean up TSStorageManager usage. 7 years ago
VersionMigrations.h Don't mark app as ready until all version migrations are done. 7 years ago
VersionMigrations.m Don't mark app as ready until all version migrations are done. 7 years ago