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285 lines
8.4 KiB
Objective-C
285 lines
8.4 KiB
Objective-C
//
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// Copyright (c) 2018 Open Whisper Systems. All rights reserved.
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//
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#import "OWSBubbleView.h"
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#import "MainAppContext.h"
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#import <SessionUtilitiesKit/UIView+OWS.h>
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#import "Session-Swift.h"
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NS_ASSUME_NONNULL_BEGIN
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UIRectCorner UIRectCornerForOWSDirectionalRectCorner(OWSDirectionalRectCorner corner);
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UIRectCorner UIRectCornerForOWSDirectionalRectCorner(OWSDirectionalRectCorner corner)
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{
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if (corner == OWSDirectionalRectCornerAllCorners) {
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return UIRectCornerAllCorners;
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}
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UIRectCorner rectCorner = 0;
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BOOL isRTL = CurrentAppContext().isRTL;
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if (corner & OWSDirectionalRectCornerTopLeading) {
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rectCorner = rectCorner | (isRTL ? UIRectCornerTopRight : UIRectCornerTopLeft);
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}
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if (corner & OWSDirectionalRectCornerTopTrailing) {
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rectCorner = rectCorner | (isRTL ? UIRectCornerTopLeft : UIRectCornerTopRight);
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}
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if (corner & OWSDirectionalRectCornerBottomTrailing) {
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rectCorner = rectCorner | (isRTL ? UIRectCornerBottomLeft : UIRectCornerBottomRight);
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}
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if (corner & OWSDirectionalRectCornerBottomLeading) {
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rectCorner = rectCorner | (isRTL ? UIRectCornerBottomRight : UIRectCornerBottomLeft);
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}
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return rectCorner;
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}
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const CGFloat kOWSMessageCellCornerRadius_Large = 10; // LKValues.messageBubbleCornerRadius
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const CGFloat kOWSMessageCellCornerRadius_Small = 4;
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@interface OWSBubbleView ()
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@property (nonatomic) CAShapeLayer *maskLayer;
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@property (nonatomic) CAShapeLayer *shapeLayer;
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@property (nonatomic, readonly) NSMutableArray<id<OWSBubbleViewPartner>> *partnerViews;
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@end
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#pragma mark -
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@implementation OWSBubbleView
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- (instancetype)init
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{
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self = [super init];
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if (!self) {
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return self;
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}
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self.layoutMargins = UIEdgeInsetsZero;
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self.shapeLayer = [CAShapeLayer new];
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[self.layer addSublayer:self.shapeLayer];
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self.maskLayer = [CAShapeLayer new];
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self.layer.mask = self.maskLayer;
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_partnerViews = [NSMutableArray new];
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return self;
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}
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- (void)setFrame:(CGRect)frame
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{
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// We only need to update our layers if the _size_ of this view
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// changes since the contents of the layers are in local coordinates.
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BOOL didChangeSize = !CGSizeEqualToSize(self.frame.size, frame.size);
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[super setFrame:frame];
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if (didChangeSize) {
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[self updateLayers];
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}
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// We always need to inform the "bubble stroke view" (if any) if our
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// frame/bounds/center changes. Its contents are not in local coordinates.
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[self updatePartnerViews];
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}
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- (void)setBounds:(CGRect)bounds
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{
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// We only need to update our layers if the _size_ of this view
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// changes since the contents of the layers are in local coordinates.
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BOOL didChangeSize = !CGSizeEqualToSize(self.bounds.size, bounds.size);
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[super setBounds:bounds];
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if (didChangeSize) {
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[self updateLayers];
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}
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// We always need to inform the "bubble stroke view" (if any) if our
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// frame/bounds/center changes. Its contents are not in local coordinates.
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[self updatePartnerViews];
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}
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- (void)setCenter:(CGPoint)center
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{
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[super setCenter:center];
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// We always need to inform the "bubble stroke view" (if any) if our
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// frame/bounds/center changes. Its contents are not in local coordinates.
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[self updatePartnerViews];
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}
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- (void)setBubbleColor:(nullable UIColor *)bubbleColor
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{
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_bubbleColor = bubbleColor;
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[self updateLayers];
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// Prevent the shape layer from animating changes.
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[CATransaction begin];
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[CATransaction setDisableActions:YES];
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self.shapeLayer.fillColor = bubbleColor.CGColor;
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[CATransaction commit];
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}
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- (void)setSharpCorners:(OWSDirectionalRectCorner)sharpCorners
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{
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_sharpCorners = sharpCorners;
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[self updateLayers];
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}
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- (void)updateLayers
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{
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if (!self.maskLayer) {
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return;
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}
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if (!self.shapeLayer) {
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return;
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}
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UIBezierPath *bezierPath = [self maskPath];
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// Prevent the shape layer from animating changes.
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[CATransaction begin];
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[CATransaction setDisableActions:YES];
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self.shapeLayer.fillColor = self.bubbleColor.CGColor;
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self.shapeLayer.path = bezierPath.CGPath;
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self.maskLayer.path = bezierPath.CGPath;
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[CATransaction commit];
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}
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- (UIBezierPath *)maskPath
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{
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return [self.class maskPathForSize:self.bounds.size sharpCorners:self.sharpCorners];
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}
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+ (UIBezierPath *)maskPathForSize:(CGSize)size sharpCorners:(OWSDirectionalRectCorner)sharpCorners
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{
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CGRect bounds = CGRectZero;
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bounds.size = size;
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CGFloat bubbleTop = 0.f;
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CGFloat bubbleLeft = 0.f;
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CGFloat bubbleBottom = size.height;
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CGFloat bubbleRight = size.width;
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return [OWSBubbleView roundedBezierRectWithBubbleTop:bubbleTop
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bubbleLeft:bubbleLeft
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bubbleBottom:bubbleBottom
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bubbleRight:bubbleRight
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sharpCornerRadius:kOWSMessageCellCornerRadius_Small
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wideCornerRadius:kOWSMessageCellCornerRadius_Large
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sharpCorners:sharpCorners];
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}
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+ (UIBezierPath *)roundedBezierRectWithBubbleTop:(CGFloat)bubbleTop
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bubbleLeft:(CGFloat)bubbleLeft
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bubbleBottom:(CGFloat)bubbleBottom
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bubbleRight:(CGFloat)bubbleRight
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sharpCornerRadius:(CGFloat)sharpCornerRadius
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wideCornerRadius:(CGFloat)wideCornerRadius
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sharpCorners:(OWSDirectionalRectCorner)sharpCorners
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{
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UIBezierPath *bezierPath = [UIBezierPath new];
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UIRectCorner uiSharpCorners = UIRectCornerForOWSDirectionalRectCorner(sharpCorners);
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const CGFloat topLeftRounding = (uiSharpCorners & UIRectCornerTopLeft) ? sharpCornerRadius : wideCornerRadius;
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const CGFloat topRightRounding = (uiSharpCorners & UIRectCornerTopRight) ? sharpCornerRadius : wideCornerRadius;
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const CGFloat bottomRightRounding
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= (uiSharpCorners & UIRectCornerBottomRight) ? sharpCornerRadius : wideCornerRadius;
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const CGFloat bottomLeftRounding = (uiSharpCorners & UIRectCornerBottomLeft) ? sharpCornerRadius : wideCornerRadius;
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const CGFloat topAngle = 3.0f * M_PI_2;
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const CGFloat rightAngle = 0.0f;
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const CGFloat bottomAngle = M_PI_2;
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const CGFloat leftAngle = M_PI;
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// starting just to the right of the top left corner and working clockwise
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[bezierPath moveToPoint:CGPointMake(bubbleLeft + topLeftRounding, bubbleTop)];
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// top right corner
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[bezierPath addArcWithCenter:CGPointMake(bubbleRight - topRightRounding, bubbleTop + topRightRounding)
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radius:topRightRounding
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startAngle:topAngle
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endAngle:rightAngle
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clockwise:true];
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// bottom right corner
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[bezierPath addArcWithCenter:CGPointMake(bubbleRight - bottomRightRounding, bubbleBottom - bottomRightRounding)
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radius:bottomRightRounding
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startAngle:rightAngle
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endAngle:bottomAngle
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clockwise:true];
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// bottom left corner
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[bezierPath addArcWithCenter:CGPointMake(bubbleLeft + bottomLeftRounding, bubbleBottom - bottomLeftRounding)
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radius:bottomLeftRounding
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startAngle:bottomAngle
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endAngle:leftAngle
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clockwise:true];
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// top left corner
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[bezierPath addArcWithCenter:CGPointMake(bubbleLeft + topLeftRounding, bubbleTop + topLeftRounding)
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radius:topLeftRounding
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startAngle:leftAngle
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endAngle:topAngle
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clockwise:true];
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return bezierPath;
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}
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#pragma mark - Coordination
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- (void)addPartnerView:(id<OWSBubbleViewPartner>)partnerView
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{
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OWSAssertDebug(self.partnerViews);
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[partnerView setBubbleView:self];
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[self.partnerViews addObject:partnerView];
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}
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- (void)clearPartnerViews
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{
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OWSAssertDebug(self.partnerViews);
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[self.partnerViews removeAllObjects];
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}
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- (void)updatePartnerViews
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{
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[self layoutIfNeeded];
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for (id<OWSBubbleViewPartner> partnerView in self.partnerViews) {
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[partnerView updateLayers];
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}
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}
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- (CGFloat)minWidth
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{
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return (kOWSMessageCellCornerRadius_Large * 2);
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}
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- (CGFloat)minHeight
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{
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return (kOWSMessageCellCornerRadius_Large * 2);
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}
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@end
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NS_ASSUME_NONNULL_END
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