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79 lines
2.9 KiB
Swift
79 lines
2.9 KiB
Swift
// Copyright © 2022 Rangeproof Pty Ltd. All rights reserved.
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import Foundation
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import Combine
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import GRDB
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import Sodium
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import SessionSnodeKit
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import SessionUtilitiesKit
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public final class CurrentUserPoller: Poller {
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public static var namespaces: [SnodeAPI.Namespace] = [
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.default, .configUserProfile, .configContacts, .configConvoInfoVolatile, .configUserGroups
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]
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// MARK: - Settings
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override var namespaces: [SnodeAPI.Namespace] { CurrentUserPoller.namespaces }
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/// After polling a given snode this many times we always switch to a new one.
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///
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/// The reason for doing this is that sometimes a snode will be giving us successful responses while
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/// it isn't actually getting messages from other snodes.
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override var maxNodePollCount: UInt { 6 }
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private let pollInterval: TimeInterval = 1.5
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private let retryInterval: TimeInterval = 0.25
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private let maxRetryInterval: TimeInterval = 15
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// MARK: - Convenience Functions
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public func start(using dependencies: Dependencies = Dependencies()) {
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let publicKey: String = getUserHexEncodedPublicKey(using: dependencies)
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guard isPolling.wrappedValue[publicKey] != true else { return }
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SNLog("Started polling.")
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super.startIfNeeded(for: publicKey, using: dependencies)
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}
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public func stop() {
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SNLog("Stopped polling.")
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super.stopAllPollers()
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}
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// MARK: - Abstract Methods
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override func pollerName(for publicKey: String) -> String {
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return "Main Poller" // stringlint:disable
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}
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override func nextPollDelay(for publicKey: String, using dependencies: Dependencies) -> TimeInterval {
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let failureCount: TimeInterval = TimeInterval(failureCount.wrappedValue[publicKey] ?? 0)
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// If there have been no failures then just use the 'minPollInterval'
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guard failureCount > 0 else { return pollInterval }
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// Otherwise use a simple back-off with the 'retryInterval'
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let nextDelay: TimeInterval = (retryInterval * (failureCount * 1.2))
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return min(maxRetryInterval, nextDelay)
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}
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override func handlePollError(_ error: Error, for publicKey: String, using dependencies: Dependencies) -> Bool {
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if UserDefaults.sharedLokiProject?[.isMainAppActive] != true {
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// Do nothing when an error gets throws right after returning from the background (happens frequently)
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}
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else if let targetSnode: Snode = targetSnode.wrappedValue {
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SNLog("Main Poller polling \(targetSnode) failed; dropping it and switching to next snode.")
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self.targetSnode.mutate { $0 = nil }
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SnodeAPI.dropSnodeFromSwarmIfNeeded(targetSnode, publicKey: publicKey)
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}
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else {
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SNLog("Polling failed due to having no target service node.")
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}
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return true
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}
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}
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