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session-ios/SignalMessaging/utils
Michael Kirk bbdcd0c768 Call connection fixups
callUIAdapter is not a singleton (for better or for worse)

No one should hold a reference directly to it, but rather via the
CallService, which is a singleton

Wait a bit longer for initial call screen before terminating. Especially
first call can hit this limit.

When call *does* take too long to show, terminate properly to ensure
we're not left with a phantom call

// FREEBIE
8 years ago
..
BlockListUIUtils.h
BlockListUIUtils.m
ConversationSearcher.swift
DebugLogger.h Revert "Revert "Merge branch 'charlesmchen/debugLogs' into hotfix/2.20.1"" 8 years ago
DebugLogger.m Clean up ahead of PR. 8 years ago
DeviceSleepManager.swift
DisplayableText.swift Merge branch 'hotfix/2.19.7' 8 years ago
ImageCache.swift
OWSAudioPlayer.h Vibrate when playing sound as alert 8 years ago
OWSAudioPlayer.m Vibrate when playing sound as alert 8 years ago
OWSAvatarBuilder.h
OWSAvatarBuilder.m
OWSContactAvatarBuilder.h
OWSContactAvatarBuilder.m
OWSFormat.h
OWSFormat.m
OWSGroupAvatarBuilder.h
OWSGroupAvatarBuilder.m
OWSLogger.h
OWSLogger.m
OWSMath.h
OWSMath.m
OWSMessagesBubbleImageFactory.swift
OWSPreferences.h Fix build break 8 years ago
OWSPreferences.m Call connection fixups 8 years ago
OWSScrubbingLogFormatter.h
OWSScrubbingLogFormatter.m
OWSSwiftUtils.swift
Searcher.swift
SwiftSingletons.swift
ThreadUtil.h
ThreadUtil.m
UIUtil.h
UIUtil.m
Weak.swift Don't de-activate audio sesion when other audio activities are happening 8 years ago
WeakTimer.swift