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session-ios/Session/Settings/Views/AppIconGridView.swift

281 lines
9.9 KiB
Swift

// Copyright © 2025 Rangeproof Pty Ltd. All rights reserved.
import UIKit
import SessionUIKit
import SessionMessagingKit
import SessionUtilitiesKit
final class AppIconGridView: UIView {
public static let size: SessionCell.Accessory.Size = .fillWidthWrapHeight
/// Excluding the default icon
private var icons: [AppIcon] = AppIcon.allCases.filter { $0 != .session }
private var onChange: ((AppIcon) -> ())?
private let maxContentWidth: CGFloat
// MARK: - Components
lazy var contentViewViewHeightConstraint: NSLayoutConstraint = contentView.heightAnchor
.constraint(equalToConstant: IconView.expectedMinSize)
private var iconViewTopConstraints: [NSLayoutConstraint] = []
private var iconViewLeadingConstraints: [NSLayoutConstraint] = []
private var iconViewWidthConstraints: [NSLayoutConstraint] = []
private let contentView: UIView = UIView()
private lazy var iconViews: [IconView] = icons.map { icon in
IconView(icon: icon) { [weak self] in self?.onChange?(icon) }
}
// MARK: - Initializtion
init(maxContentWidth: CGFloat) {
self.maxContentWidth = maxContentWidth
super.init(frame: .zero)
setupUI()
}
required init?(coder: NSCoder) {
fatalError("Use init(theme:) instead")
}
// MARK: - Layout
private func setupUI() {
addSubview(contentView)
iconViews.forEach { contentView.addSubview($0) }
setupLayout()
}
private func setupLayout() {
contentView.pin(to: self)
iconViews.forEach {
iconViewTopConstraints.append($0.pin(.top, to: .top, of: contentView))
iconViewLeadingConstraints.append($0.pin(.leading, to: .leading, of: contentView))
iconViewWidthConstraints.append($0.set(.width, to: IconView.minImageSize))
}
}
/// We want the icons to fill the available space in either a 6x1 grid or a 3x2 grid depending on the available width so
/// we need to calculate the `targetSize` and `targetSpacing` for the `IconView`
private func calculatedSizes(for availableWidth: CGFloat) -> (size: CGFloat, spacing: CGFloat) {
let acceptedIconsPerColumn: [CGFloat] = [CGFloat(iconViews.count), 3]
let minSpacing: CGFloat = Values.smallSpacing
for iconsPerColumn in acceptedIconsPerColumn {
let minTotalSpacing: CGFloat = ((iconsPerColumn - 1) * minSpacing)
let availableWidthLessSpacing: CGFloat = (availableWidth - minTotalSpacing)
let size: CGFloat = floor(availableWidthLessSpacing / iconsPerColumn)
let spacing: CGFloat = ((availableWidth - (size * iconsPerColumn)) / (iconsPerColumn - 1))
/// If all of the icons would fit and be larger than the expected min size then that's the size we want to use
if size >= IconView.expectedMinSize {
return (size, spacing)
}
}
/// Fallback to the min sizes to prevent a future change resulting in a `0` value
return (IconView.expectedMinSize, minSpacing)
}
private func calculateIconViewFrames() -> [CGRect] {
let (targetSize, targetSpacing): (CGFloat, CGFloat) = calculatedSizes(for: maxContentWidth)
var nextX: CGFloat = 0
var nextY: CGFloat = 0
/// We calculate the size based on the position for the next `IconView` so we will end up with an extra `Values.smallSpacing`
/// on both dimensions which needs to be removed
return iconViews.enumerated().reduce(into: []) { result, next in
/// First add the calculated position/size for this element
result.append(
CGRect(
x: nextX,
y: nextY,
width: targetSize,
height: targetSize
)
)
/// We are at the last element so no need to calculate additional frames
guard next.offset < iconViews.count - 1 else { return }
/// Calculate the position the next `IconView` should have
nextX += (targetSize + targetSpacing)
/// If the end of the next icon would go past the `maxContentWidth` then wrap to the next line
if nextX + targetSize > maxContentWidth {
nextX = 0
nextY += (targetSize + targetSpacing)
}
}
}
override var intrinsicContentSize: CGSize {
return calculateIconViewFrames().reduce(.zero) { result, next -> CGSize in
CGSize(width: max(result.width, next.maxX), height: max(result.height, next.maxY))
}
}
override func layoutSubviews() {
super.layoutSubviews()
/// Only bother laying out if we haven't already done so
guard
!iconViewTopConstraints.contains(where: { $0.constant > 0 }) ||
!iconViewLeadingConstraints.contains(where: { $0.constant > 0 })
else { return }
/// We manually layout the `IconView` instances because it's easier than trying to get a good "overflow" behaviour doing it
/// manually than using existing UI elements
let frames: [CGRect] = calculateIconViewFrames()
/// Sanity check to avoid an index out of bounds
guard
iconViews.count == frames.count &&
iconViews.count == iconViewTopConstraints.count &&
iconViews.count == iconViewLeadingConstraints.count &&
iconViews.count == iconViewWidthConstraints.count
else { return }
iconViews.enumerated().forEach { index, iconView in
iconViewTopConstraints[index].constant = frames[index].minY
iconViewLeadingConstraints[index].constant = frames[index].minX
iconViewWidthConstraints[index].constant = frames[index].width
UIView.performWithoutAnimation { iconView.layoutIfNeeded() }
}
contentViewViewHeightConstraint.constant = frames
.reduce(0) { result, next -> CGFloat in max(result, next.maxY) }
}
// MARK: - Content
fileprivate func update(with selectedIcon: AppIcon?, onChange: @escaping (AppIcon) -> ()) {
self.onChange = onChange
iconViews.enumerated().forEach { index, iconView in
iconView.update(isSelected: (icons[index] == selectedIcon))
}
}
}
// MARK: - Info
extension AppIconGridView: SessionCell.Accessory.CustomView {
struct Info: Equatable, SessionCell.Accessory.CustomViewInfo {
typealias View = AppIconGridView
let selectedIcon: AppIcon?
let onChange: (AppIcon) -> ()
static func == (lhs: Info, rhs: Info) -> Bool {
return (lhs.selectedIcon == rhs.selectedIcon)
}
func hash(into hasher: inout Hasher) {
selectedIcon.hash(into: &hasher)
}
}
static func create(maxContentWidth: CGFloat, using dependencies: Dependencies) -> AppIconGridView {
return AppIconGridView(maxContentWidth: maxContentWidth)
}
func update(with info: Info) {
update(with: info.selectedIcon, onChange: info.onChange)
}
}
// MARK: - IconView
extension AppIconGridView {
class IconView: UIView {
fileprivate static let minImageSize: CGFloat = 85
fileprivate static let selectionInset: CGFloat = 4
fileprivate static var expectedMinSize: CGFloat = (minImageSize + (selectionInset * 2))
private let onSelected: () -> ()
// MARK: - Components
private lazy var backgroundButton: UIButton = UIButton(
type: .custom,
primaryAction: UIAction(handler: { [weak self] _ in
self?.onSelected()
})
)
private let selectionBorderView: UIView = {
let result: UIView = UIView()
result.translatesAutoresizingMaskIntoConstraints = false
result.isUserInteractionEnabled = false
result.themeBorderColor = .radioButton_selectedBorder
result.layer.borderWidth = 2
result.layer.cornerRadius = 21
result.isHidden = true
return result
}()
private let imageView: UIImageView = {
let result: UIImageView = UIImageView()
result.translatesAutoresizingMaskIntoConstraints = false
result.isUserInteractionEnabled = false
result.contentMode = .scaleAspectFit
result.layer.cornerRadius = 16
result.clipsToBounds = true
return result
}()
// MARK: - Initializtion
init(icon: AppIcon, onSelected: @escaping () -> ()) {
self.onSelected = onSelected
super.init(frame: .zero)
setupUI(icon: icon)
}
required init?(coder: NSCoder) {
fatalError("Use init(color:) instead")
}
// MARK: - Layout
private func setupUI(icon: AppIcon) {
imageView.image = UIImage(named: icon.previewImageName)
addSubview(backgroundButton)
addSubview(selectionBorderView)
addSubview(imageView)
setupLayout()
}
private func setupLayout() {
translatesAutoresizingMaskIntoConstraints = false
backgroundButton.pin(to: self)
selectionBorderView.pin(to: self)
imageView.pin(to: selectionBorderView, withInset: IconView.selectionInset)
imageView.set(.height, to: .width, of: imageView)
}
// MARK: - Content
func update(isSelected: Bool) {
selectionBorderView.isHidden = !isSelected
}
}
}