// Copyright © 2023 Rangeproof Pty Ltd. All rights reserved. import Foundation import SwiftUI struct BezierPath: Shape { let bezierPath: UIBezierPath func path(in rect: CGRect) -> Path { let path = Path(bezierPath.cgPath) // Figure out how much bigger we need to make our path in order for it to fill the available space without clipping. let multiplier = min(rect.width, rect.height) // Create an affine transform that uses the multiplier for both dimensions equally. let transform = CGAffineTransform(scaleX: multiplier, y: multiplier) // Apply that scale and send back the result. return path.applying(transform) } }