// // Copyright (c) 2018 Open Whisper Systems. All rights reserved. // import Foundation import UIKit import CallKit import AVFoundation import SignalServiceKit import SignalMessaging /** * Connects user interface to the CallService using CallKit. * * User interface is routed to the CallManager which requests CXCallActions, and if the CXProvider accepts them, * their corresponding consequences are implmented in the CXProviderDelegate methods, e.g. using the CallService */ @available(iOS 10.0, *) final class CallKitCallUIAdaptee: NSObject, CallUIAdaptee, CXProviderDelegate { private let callManager: CallKitCallManager internal let callService: CallService internal let notificationsAdapter: CallNotificationsAdapter internal let contactsManager: OWSContactsManager private let showNamesOnCallScreen: Bool private let provider: CXProvider private let audioActivity: AudioActivity // CallKit handles incoming ringer stop/start for us. Yay! let hasManualRinger = false // Instantiating more than one CXProvider can cause us to miss call transactions, so // we maintain the provider across Adaptees using a singleton pattern private static var _sharedProvider: CXProvider? class func sharedProvider(useSystemCallLog: Bool) -> CXProvider { let configuration = buildProviderConfiguration(useSystemCallLog: useSystemCallLog) if let sharedProvider = self._sharedProvider { sharedProvider.configuration = configuration return sharedProvider } else { SwiftSingletons.register(self) let provider = CXProvider(configuration: configuration) _sharedProvider = provider return provider } } // The app's provider configuration, representing its CallKit capabilities class func buildProviderConfiguration(useSystemCallLog: Bool) -> CXProviderConfiguration { let localizedName = NSLocalizedString("APPLICATION_NAME", comment: "Name of application") let providerConfiguration = CXProviderConfiguration(localizedName: localizedName) providerConfiguration.supportsVideo = true providerConfiguration.maximumCallGroups = 1 providerConfiguration.maximumCallsPerCallGroup = 1 providerConfiguration.supportedHandleTypes = [.phoneNumber, .generic] let iconMaskImage = #imageLiteral(resourceName: "logoSignal") providerConfiguration.iconTemplateImageData = UIImagePNGRepresentation(iconMaskImage) // We don't set the ringtoneSound property, so that we use either the // default iOS ringtone OR the custom ringtone associated with this user's // system contact, if possible (iOS 11 or later). if #available(iOS 11.0, *) { providerConfiguration.includesCallsInRecents = useSystemCallLog } else { // not configurable for iOS10+ assert(useSystemCallLog) } return providerConfiguration } init(callService: CallService, contactsManager: OWSContactsManager, notificationsAdapter: CallNotificationsAdapter, showNamesOnCallScreen: Bool, useSystemCallLog: Bool) { AssertIsOnMainThread() Logger.debug("") self.callManager = CallKitCallManager(showNamesOnCallScreen: showNamesOnCallScreen) self.callService = callService self.contactsManager = contactsManager self.notificationsAdapter = notificationsAdapter self.provider = type(of: self).sharedProvider(useSystemCallLog: useSystemCallLog) self.audioActivity = AudioActivity(audioDescription: "[CallKitCallUIAdaptee]", behavior: .call) self.showNamesOnCallScreen = showNamesOnCallScreen super.init() // We cannot assert singleton here, because this class gets rebuilt when the user changes relevant call settings self.provider.setDelegate(self, queue: nil) } // MARK: Dependencies var audioSession: OWSAudioSession { return Environment.shared.audioSession } // MARK: CallUIAdaptee func startOutgoingCall(handle: String) -> SignalCall { AssertIsOnMainThread() Logger.info("") let call = SignalCall.outgoingCall(localId: UUID(), remotePhoneNumber: handle) // make sure we don't terminate audio session during call _ = self.audioSession.startAudioActivity(call.audioActivity) // Add the new outgoing call to the app's list of calls. // So we can find it in the provider delegate callbacks. callManager.addCall(call) callManager.startCall(call) return call } // Called from CallService after call has ended to clean up any remaining CallKit call state. func failCall(_ call: SignalCall, error: CallError) { AssertIsOnMainThread() Logger.info("") switch error { case .timeout(description: _): provider.reportCall(with: call.localId, endedAt: Date(), reason: CXCallEndedReason.unanswered) default: provider.reportCall(with: call.localId, endedAt: Date(), reason: CXCallEndedReason.failed) } self.callManager.removeCall(call) } func reportIncomingCall(_ call: SignalCall, callerName: String) { AssertIsOnMainThread() Logger.info("") // Construct a CXCallUpdate describing the incoming call, including the caller. let update = CXCallUpdate() if showNamesOnCallScreen { update.localizedCallerName = self.contactsManager.stringForConversationTitle(withPhoneIdentifier: call.remotePhoneNumber) update.remoteHandle = CXHandle(type: .phoneNumber, value: call.remotePhoneNumber) } else { let callKitId = CallKitCallManager.kAnonymousCallHandlePrefix + call.localId.uuidString update.remoteHandle = CXHandle(type: .generic, value: callKitId) OWSPrimaryStorage.shared().setPhoneNumber(call.remotePhoneNumber, forCallKitId: callKitId) update.localizedCallerName = NSLocalizedString("CALLKIT_ANONYMOUS_CONTACT_NAME", comment: "The generic name used for calls if CallKit privacy is enabled") } update.hasVideo = call.hasLocalVideo disableUnsupportedFeatures(callUpdate: update) // Report the incoming call to the system provider.reportNewIncomingCall(with: call.localId, update: update) { error in /* Only add incoming call to the app's list of calls if the call was allowed (i.e. there was no error) since calls may be "denied" for various legitimate reasons. See CXErrorCodeIncomingCallError. */ guard error == nil else { Logger.error("failed to report new incoming call") return } self.callManager.addCall(call) } } func answerCall(localId: UUID) { AssertIsOnMainThread() Logger.info("") owsFailDebug("CallKit should answer calls via system call screen, not via notifications.") } func answerCall(_ call: SignalCall) { AssertIsOnMainThread() Logger.info("") callManager.answer(call: call) } func declineCall(localId: UUID) { AssertIsOnMainThread() owsFailDebug("CallKit should decline calls via system call screen, not via notifications.") } func declineCall(_ call: SignalCall) { AssertIsOnMainThread() Logger.info("") callManager.localHangup(call: call) } func recipientAcceptedCall(_ call: SignalCall) { AssertIsOnMainThread() Logger.info("") self.provider.reportOutgoingCall(with: call.localId, connectedAt: nil) let update = CXCallUpdate() disableUnsupportedFeatures(callUpdate: update) provider.reportCall(with: call.localId, updated: update) } func localHangupCall(_ call: SignalCall) { AssertIsOnMainThread() Logger.info("") callManager.localHangup(call: call) } func remoteDidHangupCall(_ call: SignalCall) { AssertIsOnMainThread() Logger.info("") provider.reportCall(with: call.localId, endedAt: nil, reason: CXCallEndedReason.remoteEnded) } func remoteBusy(_ call: SignalCall) { AssertIsOnMainThread() Logger.info("") provider.reportCall(with: call.localId, endedAt: nil, reason: CXCallEndedReason.unanswered) } func setIsMuted(call: SignalCall, isMuted: Bool) { AssertIsOnMainThread() Logger.info("") callManager.setIsMuted(call: call, isMuted: isMuted) } func setHasLocalVideo(call: SignalCall, hasLocalVideo: Bool) { AssertIsOnMainThread() Logger.debug("") let update = CXCallUpdate() update.hasVideo = hasLocalVideo // Update the CallKit UI. provider.reportCall(with: call.localId, updated: update) self.callService.setHasLocalVideo(hasLocalVideo: hasLocalVideo) } // MARK: CXProviderDelegate func providerDidReset(_ provider: CXProvider) { AssertIsOnMainThread() Logger.info("") // End any ongoing calls if the provider resets, and remove them from the app's list of calls, // since they are no longer valid. callService.handleFailedCurrentCall(error: .providerReset) // Remove all calls from the app's list of calls. callManager.removeAllCalls() } func provider(_ provider: CXProvider, perform action: CXStartCallAction) { AssertIsOnMainThread() Logger.info("CXStartCallAction") guard let call = callManager.callWithLocalId(action.callUUID) else { Logger.error("unable to find call") return } // We can't wait for long before fulfilling the CXAction, else CallKit will show a "Failed Call". We don't // actually need to wait for the outcome of the handleOutgoingCall promise, because it handles any errors by // manually failing the call. self.callService.handleOutgoingCall(call).retainUntilComplete() action.fulfill() self.provider.reportOutgoingCall(with: call.localId, startedConnectingAt: nil) // Update the name used in the CallKit UI for outgoing calls when the user prefers not to show names // in ther notifications if !showNamesOnCallScreen { let update = CXCallUpdate() update.localizedCallerName = NSLocalizedString("CALLKIT_ANONYMOUS_CONTACT_NAME", comment: "The generic name used for calls if CallKit privacy is enabled") provider.reportCall(with: call.localId, updated: update) } } func provider(_ provider: CXProvider, perform action: CXAnswerCallAction) { AssertIsOnMainThread() Logger.info("Received \(#function) CXAnswerCallAction") // Retrieve the instance corresponding to the action's call UUID guard let call = callManager.callWithLocalId(action.callUUID) else { action.fail() return } self.callService.handleAnswerCall(call) self.showCall(call) action.fulfill() } public func provider(_ provider: CXProvider, perform action: CXEndCallAction) { AssertIsOnMainThread() Logger.info("Received \(#function) CXEndCallAction") guard let call = callManager.callWithLocalId(action.callUUID) else { Logger.error("trying to end unknown call with localId: \(action.callUUID)") action.fail() return } self.callService.handleLocalHungupCall(call) // Signal to the system that the action has been successfully performed. action.fulfill() // Remove the ended call from the app's list of calls. self.callManager.removeCall(call) } public func provider(_ provider: CXProvider, perform action: CXSetHeldCallAction) { AssertIsOnMainThread() Logger.info("Received \(#function) CXSetHeldCallAction") guard let call = callManager.callWithLocalId(action.callUUID) else { action.fail() return } // Update the SignalCall's underlying hold state. self.callService.setIsOnHold(call: call, isOnHold: action.isOnHold) // Signal to the system that the action has been successfully performed. action.fulfill() } public func provider(_ provider: CXProvider, perform action: CXSetMutedCallAction) { AssertIsOnMainThread() Logger.info("Received \(#function) CXSetMutedCallAction") guard let call = callManager.callWithLocalId(action.callUUID) else { Logger.error("Failing CXSetMutedCallAction for unknown call: \(action.callUUID)") action.fail() return } self.callService.setIsMuted(call: call, isMuted: action.isMuted) action.fulfill() } public func provider(_ provider: CXProvider, perform action: CXSetGroupCallAction) { AssertIsOnMainThread() Logger.warn("unimplemented \(#function) for CXSetGroupCallAction") } public func provider(_ provider: CXProvider, perform action: CXPlayDTMFCallAction) { AssertIsOnMainThread() Logger.warn("unimplemented \(#function) for CXPlayDTMFCallAction") } func provider(_ provider: CXProvider, timedOutPerforming action: CXAction) { AssertIsOnMainThread() owsFailDebug("Timed out while performing \(action)") // React to the action timeout if necessary, such as showing an error UI. } func provider(_ provider: CXProvider, didActivate audioSession: AVAudioSession) { AssertIsOnMainThread() Logger.debug("Received") _ = self.audioSession.startAudioActivity(self.audioActivity) self.audioSession.isRTCAudioEnabled = true } func provider(_ provider: CXProvider, didDeactivate audioSession: AVAudioSession) { AssertIsOnMainThread() Logger.debug("Received") self.audioSession.isRTCAudioEnabled = false self.audioSession.endAudioActivity(self.audioActivity) } // MARK: - Util private func disableUnsupportedFeatures(callUpdate: CXCallUpdate) { // Call Holding is failing to restart audio when "swapping" calls on the CallKit screen // until user returns to in-app call screen. callUpdate.supportsHolding = false // Not yet supported callUpdate.supportsGrouping = false callUpdate.supportsUngrouping = false // Is there any reason to support this? callUpdate.supportsDTMF = false } }