• Updated the GeoLite2 country database data, added some basic localisation to it
• Managed to optimise the size of the GeoLite2 data bundled with the app (10mb -> 8mb)
• Cleaned up the IP2Country logic a little
• Removed some pluralisation from logs (want the logs to be identical outside of numbers)
• Tweaked the PushRegistrationManager to actually timeout
• Fixed an issue where the default log level was set too low
• Fixed an issue where sending the app to the background without any pending jobs could result in the database and network not being suspended correctly
• Updated to latest libSession (don't try to recover paths, just rebuild)
• Revert logic to stop voice messages from playing when their associated message disappears
• Updated the libSession build script to pass through the build type (so we get debug libSession builds when doing debug builds)
• Fixed a couple of issues in libSession around recovering network connectivity
• Reworked some of the C API conversions to try to prevent invalid cases
• Tweaked the threading around libSession networking callbacks to minimise Swift code blocking libSession threads
• More logging tweaks
• Fixed an issue where voice messages wouldn't stop playing when deleting a message or leaving a conversation
• Fixed an issue where the notification extension was handling errors and finishing while within a database transaction
• Fixed an issue where the ShareExtension may not have been able to send LinkPreviews
• Fixed an issue where displaying or logging the paths weren't maintaining the correct order
• Tweaked some of the logging behaviours
• Updated to the latest libSession
• Updated the code to use the new logger
• Fixed a bug in the build script where changes to external libSession dependencies wouldn't result in a rebuild
• Reworked the keyboard avoidance in ConversationVC to fix some bugs and simplify the behaviour
• Moved the message request footer UI into it's own view
• Fixed an issue where paths wouldn't get built for a new isntall
• Fixed an issue where a couple of LibSession+Networking errors weren't getting logged correctly
• Fixed a log that could be thrown incorrect for a unique constraint failure
• Fixed an annoying startup warning due to thread priorities
This adds keep-alive scripts to help deal with cleaning up xcode
simulator devices started by CI jobs.
Other changes:
- Change /Users/drone -> /Users/$USER in case we use some other CI
username in the future.
- Simplify the xcode simulator interaction a bit by using xcode's json
output + jq to query/manipulate it.
Added inline errors & warnings (regex could use some work to remove invalid cases)
Added a build step to validate the strings are included in the app and it's extensions