Updated the logic to always fetch all config messages (and not de-dupe them)
Updated the onboarding to fallback to fetch the legacy config if the there is no updated user config
Added sorting to config message processing to reduce the turn-around time for certain edge-cases to resolve
Removed some redundant code
Fixed a database re-entrancy crash
Fixed a crash when merging config messages
Fixed an issue which could occur by registering too many 'afterTransaction' closures
Updated the SharedConfigMessage type to have a TTL of 30 days
Updated the SnodeAPI to have a 'poll' method to be more consistent with the OpenGroupAPI (it also does multiple things now so is cleaner)
Added logic to limit the number of config messages to be retrieved per poll
Added the 'ValidatableResponse' protocol to standardise SnodeAPI response validation
Added the libSession version to the logs
Fixed an issue where the user profile pic wouldn't get synced correctly due to memory going out of scope
Fixed some threading issues
Refactored the thread variants to follow the updated terminology (will think about refactoring other code areas later)
Cleaned up the Combine error handling
Started fixing broken unit tests
Added logic to indicate when a sync message failed to send (and the ability to retry)
Added the retry/resync button to the long press message menu
Updated sync messages to run via the MessageSendJob
Updated the delivery status to always show on the last outgoing message
Updated the logic to update the delivery status when retrying to send a failed message
Removed the convoluted recursion logic for turning self-send messages into sync messages
Updated the PathVC to indicate the network reachability
Updated messages sent to 'Note to Self' to properly indicate whether they were sent to the swarm
Fixed an issue where 'Note to Self' messages weren't actually getting sent to the swarm
Updated the PathStatusView to take Reachability into account for it's status indicator
Fixed an issue where a user couldn't delete their own messages sent to a community
Fixed an issue where the app didn't require a passcode to be set to use screen lock
Fixed an issue where the delivery status on a sending message might not update when on the conversation screen
Fixed an issue where read receipts weren't working
Added the unit tests for the ConvoInfoVolatile
Added icons to the swipe actions
Updated jobs to be able to be prioritised (and added priorities to the launch jobs to avoid some odd behaviours)
Fixed some build issues resulting from merging
Fixed an issue with the open group pubkey encoding
Fixed an issue where an imageView could get it's image set on a background thread
Fixed a bug where the swipe actions weren't getting theming applied when the theme changed
Fixed a bug where scheduling code after the next db transaction completes couldn't be nested (resulting in code not running)
Fixed a bug where the PagedDataObserver might not notify of unobserved changes if they reverted previous unobserved changes
Fixed a couple of incorrect SQL ordering use cases (was overriding instead of appending ordering)
Fixed an issue where the app would re-upload the avatar every launch (only affected this branch)
Fixed an issue where the home screen wouldn't update group avatars when their profile data changed
Added the logic to sync the last read state for a conversation
Added the legacyClosedGroup thread variant
Updated the config handling to be able to update the 'mergeResult' and require a dump/push due to local changes
Fixed an issue where the name on the CallVC could go off the screen
Fixed an issue where OpenGroup info could sometimes incorrectly get deleted
Fixed an issue where the ConfirmationModal on a SessionTableViewController wouldn't trigger it's action
Fixed an issue where the config handling could incorrectly trigger a contacts update when there were no changes
Fixed a couple of issues with the ConfigurationSyncJob logic
Moved the proto parsing out of the MessageReceiveJob write block (to reduce time blocking writes)
Removed difficulty from the SendMessageResponse (deprecated and removed)
Added code to handle an edge-case where an account could exist without a display name if crashing at the right time when onboarding/linking (now request a display name on start up)
Fixed a crash which could occur when downloading new avatars
Fixed a minor layout issue with the seed reminder view
Removed the 'fileSizeORMultiplier' that was dealing with the b64 encoding (no longer exists)
Increased the request timeout for file upload/download to 30 seconds (up from 10 seconds)
Updated the onboarding to attempt to retrieve the current user profile config and skip display name collection if it already exists
Updated the logic to get the snode pool and build paths immediately on launch even if the user hasn't been created yet (faster onboarding)
Removed the iOS-specific concurrent dual snode '/store' behaviour
Cleaned up the profile updating logic
Fixed an issue where the pollers could end up deadlocking the main thread if too many tried to start concurrently
Started cleaning up the TODOs
Fixed a couple of merge conflict issues
Fixed a bug with the state of attachments which failed to download
# Conflicts:
# SessionMessagingKit/Database/Models/Attachment.swift