Updated the seed node certificates to use the new 10 year ones
Fixed an issue where multiple seed node requests could be triggered at once
Increased the version & build numbers
Added logic to indicate when a sync message failed to send (and the ability to retry)
Added the retry/resync button to the long press message menu
Updated sync messages to run via the MessageSendJob
Updated the delivery status to always show on the last outgoing message
Updated the logic to update the delivery status when retrying to send a failed message
Removed the convoluted recursion logic for turning self-send messages into sync messages
Updated the PathVC to indicate the network reachability
Updated messages sent to 'Note to Self' to properly indicate whether they were sent to the swarm
Fixed an issue where 'Note to Self' messages weren't actually getting sent to the swarm
Fixed an issue where the database could get suspended if the app is launched when the app is doing a background fetch
Fixed an incorrectly localized string
Fixed an issue where the author name on a message didn't have it's width constrained
Fixed a bug where the conversation message list inset wasn't getting updated properly in some cases
Tweaked some logic in the OpenGroupPoller when running from the background to try and close some of the odd cases
Fixed an issue where the app settings were updating immediately making them seem to
Updated GRDB to version 6.1 and SQLCipher to 4.5.2
Added a method which allows for inserting into the database while omitting columns which exist in the object but not in the database (so allow for old migrations to run with less issues)
Updated all the migrations to use the migration safe insert method
Removed some ObjC support extension functions
Fixed an issue where the user config message wouldn't get sent correctly
Fixed an issue where the theme preference migration wasn't working properly
Fixed a crash which could occur in some cases when updating the theme
Fixed a crash which could occur when opening the new conversation screen with a contact with no name
Fixed a minor UI glitch with the 'sessionId' separator border
Fixed a minor UI issue where long author names in quotes could cause the message bubble to stretch incorrectly
Cleaned up some no-contact UI states
Updated the Atomic queue to have a 'userInteractive' priority so it can't be delayed by lower priority queues and block the main thread
Added a toast when hitting the emoji reacts rate limit
Added the ability to delete info messages
Fixed some odd layout behaviours with the VisibleMessageCell
Fixed some layout issues with reactions
Removed some unneeded custom code
Split the date out of the VisibleMessageCell into it's own cell to clean up deletion/insertion animations
Fixed a layout issue with the Open Group
Fixed an issue where the QRCode tinting wasn't working on iOS 16
Implemented a swift version of an ObjC function
Updated the document download UI
Minor font tweaks to match settings more closely
Added profile data to the MessageRequestResponse
Fixed the broken tests
Copy tweak
Added a toast when copying the sessionId or group URL (fixes to the toast UI as well)
Fixed the new conversation screen styling
Fixed the styling of the various attachment screens
Updated the buttons on the attachment screen to behave like the input view buttons
Removed the old OWSNavigationBar and OWSNavigationController (logic was buggy and not actually needed in most cases)
Updated the settings screens to have the "rounded group" styling
Added a "loading conversations" label to the Message Requests screen before the conversations load
Removed the legacy UserCell (replaced with the more reusable 'SessionCell')
Renamed a few things to make them more generic and reusable
Fixed an issue where the DisappearingMessages job could incorrectly overwrite it's nextRunTimestamp
Fixed an issue where sent/self-send messages wouldn't correctly trigger the disappearing messages job
Fixed an issue where sending the mnemonic along with an attachment wasn't showing the warning prompt
Fixed an issue where the home screen wasn't updating on launch if the displayed messages were removed disappearing messages
Fixed a small UI glitch where the input field wouldn't immediately get cleared when sending a message (unfortunately there is a slight delay before the message appears still)