• Fixed an issue where the background task to finish sending messages may not have sent the sync message or the main message after and upload
• Fixed an issue where the SessionBackgroundTask was incorrectly reporting a failure to be created
• Fixed an incorrect modal action colour
• Fixed a crash when creating legacy groups
• Updated the code so that we take charge of resolving the deadlock issue instead of relying on GRDB to do it
• Updated the logic to timeout the SessionBackgroundTask with 5 seconds of background time remaining (to ensure we have enough time to suspend the network & database)
• Updated the GeoLite2 country database data, added some basic localisation to it
• Managed to optimise the size of the GeoLite2 data bundled with the app (10mb -> 8mb)
• Cleaned up the IP2Country logic a little
• Removed some pluralisation from logs (want the logs to be identical outside of numbers)
• Tweaked the PushRegistrationManager to actually timeout
• Updated the code to stop sending legacy PNs outside of legacy group conversations
• Updated the logger logic to clean things up and use the local date/time (with time zone info) to ease debugging user reports
• Fixed an issue where messages in a community could incorrectly accept disappearing message settings
• Fixed an issue where duplicate messages could be sent in some cases
• Fixed an issue where the conversation might not scroll to the bottom after sending an attachment
• Fixed an issue where attachment encryption was happening in a db write thread
• Reworked some of the C API conversions to try to prevent invalid cases
• Tweaked the threading around libSession networking callbacks to minimise Swift code blocking libSession threads
• More logging tweaks
• Fixed an issue where the DisappearingMessagesJob was getting run for every individual message process instead of just once after processing all messages from a poll
• Tweaked the polling logic to split the user, groups and community pollers into separate queues
• Tweaked the logic to restart the open group poller immediately after joining a community (to avoid an edge-case where there could be a long delay before the initial poll is made)
• Tweaked the logic for checking if PNs are susceptible to failure to only dispatch to the main thread once
• Cleaned up some warnings
• Updated the app versioning to be at the project level instead of target level
• Added the ability to define a unique hash for a job for deduplication
Reworked the EmojiGenerator to structure the 'EmojiWithSkinTones+String" file as the original structure was causing XCode 15 to build forever
Reworked the seed node certificate loading in an effort to fix a crash
Updated to the latest version of webp
Commented out a line causing build issues
Fixed a number of build warnings
Fixed an issue which could cause migration issues when upgrading from certain old versions
Sorted out some more threading issues
Removed a redundant SyncPushTokensJob run
Fixed an issue where the NotificationServiceExtension could incorrectly setup the database before setting up it's context
Fixed a few warnings
Removed a bunch of legacy code
Refactored the MainAppContext from Objective C into Swift
Added a method to determine if the database is suspended
Updated the code to show the "Failed" state if sending a message fails due to a suspended database
Prevented a crash which could occur in rare cases when accessing the Seed via the home screen prompt (direct user to share logs with session - db locked or device in an invalid state)
Prevented a crash which could occur when trying to send a message due to failing to retrieve the mnemonic (db locked or device in an invalid state)
Fixed a bug where optimistic messages could end up appearing multiple times
Fixed a crash with the QRCode scanner
Fixed a crash when trying to take a video attachment
Fixed a crash where the image picker grid could go out of bounds when selecting elements
Fixed a crash which could occur when a user provides a recovery password with a word that contains less than 3 characters
Fixed a potential issue where the dependency injection could result in a stale date being used in some places (removing the DI here, proper fix requires larger changes in another branch)
Fixed an issue where returning the app from the background would result in the app staying permanently on the splash screen
Included a CRC32 implementation so we can drop the CryptoSwift dependenciy (using CryptoKit everywhere else)
Removed 'SocketRocket' (unused)
Removed the `xcode_14_3_workaround` post-install hook (fixed with CocoaPods 1.12.1)
Removed the `enable_fts5_support` post-install hook (enabled by default since GRDB 6.7.0 so redundant)
Removed the `enable_whole_module_optimization_for_crypto_swift` post-install hook (dropped CryptoSwift support)
Cleared out a bunch of headers from the Signal-Bridging-header file (direct imports instead to reduce incremental build sizes)
Deleted some unused code
Added copy for an unrecoverable startup case
Added some additional logs to better debug ValueObservation query errors
Increased the pageSize to 20 on iPad devices (to prevent it immediately loading a second page)
Cleaned up a bunch of threading logic (try to avoid overriding subscribe/receive threads specified at subscription)
Consolidated the 'sendMessage' and 'sendAttachments' functions
Updated the various frameworks to use 'DAWRF with DSYM' to allow for better debugging during debug mode (at the cost of a longer build time)
Updated the logic to optimistically insert messages when sending to avoid any database write delays
Updated the logic to avoid sending notifications for messages which are already marked as read by the config
Fixed an issue where multiple paths could incorrectly get built at the same time in some cases
Fixed an issue where other job queues could be started before the blockingQueue finishes
Fixed a potential bug with the snode version comparison (was just a string comparison which would fail when getting to double-digit values)
Fixed a bug where you couldn't remove the last reaction on a message
Fixed the broken media message zoom animations
Fixed a bug where the last message read in a conversation wouldn't be correctly detected as already read
Fixed a bug where the QuoteView had no line limits (resulting in the '@You' mention background highlight being incorrectly positioned in the quote preview)
Fixed a bug where a large number of configSyncJobs could be scheduled (only one would run at a time but this could result in performance impacts)
Updated the SharedConfigMessage type to have a TTL of 30 days
Updated the SnodeAPI to have a 'poll' method to be more consistent with the OpenGroupAPI (it also does multiple things now so is cleaner)
Added logic to limit the number of config messages to be retrieved per poll
Added the 'ValidatableResponse' protocol to standardise SnodeAPI response validation
Added the libSession version to the logs
Fixed an issue where the user profile pic wouldn't get synced correctly due to memory going out of scope
Fixed some threading issues
Refactored the thread variants to follow the updated terminology (will think about refactoring other code areas later)
Cleaned up the Combine error handling
Started fixing broken unit tests
Fixed an issue where fileIds weren't correctly getting sent along with open group messages
Fixed an issue where the screens could miss updates if the device was locked with the app in the foreground and then later unlocked after receiving notifications
Added an optimisation to prevent attempting to send a message after it has been deleted
Added logic to report fake calls if the code goes down an invalid code path when handling a call (to prevent Apple blocking the app)
Delayed the core which clears notifications to increase the time the app has to handle interactions (just in case it was a race condition)
Added a cache to the Identicon to prevent unneeded image generation
Replaced some 'withTint' calls to use the standard 'withRenderingMode' instead
Fixed a bug where the background would remain when swiping to reply
Fixed a crash which could occur with String-based settings
Fixed an issue where all messages in a thread wouldn't get marked as read when opening the thread (ie. existing behaviour)
Fixed a bug where going to the all media screen from a specific
Fixed a bug where the 'areCallsEnabled' preference wasn't getting migrated
Fixed a bug where you couldn't join any of the default open groups
Fixed a bug where it was polling for the invalid placeholder default open group
Fixed a few threading issues related to PromiseKit defaulting to run on the main thread
Updated and number of processes to run on "default" priority queues intead of "userInitiated" ones (since the docs suggest those are blocking)
Optimised the PagedDatabaseObserver to do a much more efficient count query
Updated the PagedDatabaseObserver to allow for triggering content updates when data changes outside of the paged or associated tables changes
Updated the HomeVC and MessageRequestsViewController to use paged queries
Made some optimisations to prevent unneeded database changes
Fixed some broken file paths
Fixed a couple of bugs with closed groups
Fixed a few migration issues
Fixed a bug with the ProfilePictureView in open groups (was including the open parenthesis in the initials)
Migrated the Id Blinding changes to work with GRDB
Migrated the call logic to work with GRDB
Updated the code to work the with hard fork changes
Fixed a bug where the notification count could be increased for message requests
Fixed a bug where an approved contact could be 'unapproved' due to an order of execution issue when generating the config sync message
Fixed a check to avoid registering for push notifications when on the simulator (old check didn't cater for M1 Macs)
Moved the 'hasHiddenMessageRequests' into the group user defaults so it can be accessed within the notification extension
Added code to handle an edge case where an old client could incorrectly un-approve a contact via a legacy configuration message