Updated the code to use the libSession encrypt/decrypt functions for the 'groupKicked' message
Updated the code to use the libSession function to load the admin key when receiving a promotion instead of reloading the config state
Changed the NotificationsManager and NotificationActionHandler to be injected via dependencies instead of the Environment
Mocked out the NotificationsManager for unit testing
Added a dev setting to disable the group auto-approve for admins which are contacts (for testing purposes)
Added logic to unsubscribe and resubscribe for PNs when swapping environments
Added the DeveloperSettingsViewModel and dependency-controlled feature flags
Added the generic 'SessionListViewModel' to reduce duplicate code when we want to just display a selectable list of items
Added an indicator on the home screen to show when using testnet
Added group promotions behind a feature flag
Updated the PushNotificationAPI to use bulk subscribe/unsubscribe requests
Updated the 'GroupUpdateDeleteMessage' and 'GroupUpdateDeleteMemberContentMessage' to support additional behaviours
Updated the SessionCell to have better RTL support (swapped some left/right things to leading/trailing)
Updated the revoke/unrevoke endpoints to take arrays of subaccount tokens
Refactored the Bencode logic to properly support Codable types
Added logic for Group Message Requests
Added a 'ManualResultJob' which allows for a way to add a dependency to a job which can be resolved separately from the job system (it's not persistent though)
Added the ability for admins to delete select messages from updated groups
Swapped 'save'/'saved' calls to be 'upsert'/'upserted' as that's the actual behaviour we expect (unique key based rather than primary key based)
Fixed a bug where the 'limitedReuse' 'drainBehaviour' could get stuck in an invalid state
Fixed a bug where job dependencies could swap queues which could theoretically result in deadlocks in some cases
Added logic to trigger and handle destroyed groups
Added logic to trigger and handle handle supplementary key rotations (libSession implementation is WIP)
Added logic for 'remove user and their content'
Added the ability to associate a callback to any arbitrary job
Added data support for the group description value
Added logic to handle being kicked from a group
Added logs for failed GROUP_KEYS merges (already have for other config types)
Fixed an issue where the initial key generation didn't include the initial members
Fixed a crash which could occur when creating a conversation via handling a USER_GROUPS config
Fixed an issue where manually triggering the ConfigurationSyncJob might not ever get a callback
Updated to have the latest Protobuf tweaks
Removed recognition of the LegacyConfigurationMessage
Got a number of the GroupUpdate messages working properly
Updated the DisplayPictureDownloadJob to support OpenGroup room images
Updated the Poller to process messages by namespace (sorted) and added support for synchronous handling of messages
Reworked the ProfileManager to be a more reusable DisplayPictureManager
Cleaned up the conversion from milliseconds to TimeInterval (which is documented as seconds) for clarity
Fixed a read/write crash due to the SnodeAPI cache setup
Fixed an issue where dependencies could incorrectly overwrite each other when based on protocols
Updated the updated group messages encryption/decryption logic to work with the latest libSession
Disabled manual PN triggering for updated group messages
Updated the message send/receive pipelines to better handle config and updated group messages
Changed the hard-coded 'WebSocketRequestMessage' proto wrapper to not have random data
Removed the old 'SharedConfigMessage' (deprecated and removed within 'libSession')
Started writing up wrappers and unit tests for group config types
Refactored some duplicate batch & prepared request code to be more generic and reusable
Renamed a number of legacy closed group functions to have the term 'legacy' in them for ease of coding
Added logic to broadcast the community message request acceptance to SOGS so we can communicate it to message request senders
Fixed an issue where database setting changes wouldn't trigger a live update on a settings screen
Fixed an issue where some setting toggles wouldn't animate the state change
Fixed a rarw force-unwrap crash
Removed the YapDatabase CocoaPod
Removed logic to migrate from YapDatabase to GRDB
Removed the logic to check for legacy config messages during onboarding
Added a database error for when a migration is no longer supported
Cleaned up the Dependencies so that tests can run synchronously without having to custom set queues as much
Sorted out the crypto and network dependencies to avoid needing weird dependency inheritance
Fixed the flaky tests so they are no longer flaky
Fixed some unexpected JobRunner behaviours
Updated the CI config to use a local build directory for derivedData (now works with build tweaks)
Removed the 'immediatelyOnMain' extensions as they would break in some cases (eg. upstream errors with multiple 'receive(on:)' calls) resulting in logic running on unexpected threads
Updated the ReplaySubject to add subscribers in an Atomic just to be safe
Updated the code to remove the invalid open group when the user receives an error after joining
Fixed a bug with editing closed group members
Fixed broken unit tests
Fixed a bug where showing hidden conversations would appear at the bottom of the list
Fixed a bug where you would be kicked from a one-to-one conversation when opening it if you had hidden it
Fixed a bug where joining a community via URL wasn't automatically opening the community
Fixed a bug where the community poller could trigger again before the previous poll completed
Fixed an edge-case where community messages could be missed if the app crashed at the right time when processing a poll response
Created a ConfigMessageReceiveJob just to clean up the logs a bit
Updated the poller to make any MessageReceive jobs dependant on any ConfigMessageReceive jobs which are created
Updated legacy groups to delete the group content when you are removed
Fixed an issue where the JobRunner wouldn't stop pending jobs while clearing data
Fixed another issue with the profile view in the message cell
Added some more logs to libSession build script and tweaked the stdout location
Added shadow threads to the GarbageCollectionJob
Changed the seed node retries to 2 because it's likely we will swap to another seed node pretty quickly which could resolve the issue
Fixed a bug where the user could get kicked from a draft conversation if they get a contacts update before sending a message
Fixed a bug where message status or media message download statuses would trigger the conversation to jump to the bottom
Fixed an issue where the JobRunner could schedule dependent jobs which were already running (eg. uploading attachments multiple times)
Fixed an issue where the image used for quotes might not be the first in an album message
Fixed an issue where sending an album message wouldn't send attachments in the correct order
Fixed an issue where album attachments wouldn't be downloaded in the correct order
Updated the DataExtractionNotification to take a 'sentTimestamp' when created to reduce the chance for duplicates being sent
Fixed an issue where the 'hasPendingOrRunningJob' check didn't actually include running jobs
Fixed some odd behaviours with job dependencies
Fixed an incorrect failure count check
Added the 'outdated client' warning banner
Added a unit test to validate the 'group(by:)' method maintains ordering
Added an error when trying to message a non-standard session id directly
Removed the "hide" logic for groups (don't want it)
Removed some unneeded thread fetching
Updated the logic to use the 'lastHash' when fetching config messages
Updated the logic to use the libSession value restrictions instead of hard-coded values
Fixed an issue where members weren't getting removed from legacy groups
Added unit tests for the UserGroup config type
Updated the logic to use the 'pinnedPriority' and deprecated 'isPinned' (not sorting yet but using the value)
Updated the code to use the libSession community url parsing instead of custom parsing
Fixed an issue where initialising Data with a libSession value wasn't returning null when the data had no actual value
Fixed an issue where the OpenGroupPoller could user an incorrect failure could when handling poll responses
Fixed the UpdateExpiryRequest signature
Updated the logic to always fetch all config messages (and not de-dupe them)
Updated the onboarding to fallback to fetch the legacy config if the there is no updated user config
Added sorting to config message processing to reduce the turn-around time for certain edge-cases to resolve
Removed some redundant code
Fixed a database re-entrancy crash
Fixed a crash when merging config messages
Fixed an issue which could occur by registering too many 'afterTransaction' closures
Updated the SharedConfigMessage type to have a TTL of 30 days
Updated the SnodeAPI to have a 'poll' method to be more consistent with the OpenGroupAPI (it also does multiple things now so is cleaner)
Added logic to limit the number of config messages to be retrieved per poll
Added the 'ValidatableResponse' protocol to standardise SnodeAPI response validation
Added the libSession version to the logs
Fixed an issue where the user profile pic wouldn't get synced correctly due to memory going out of scope
Fixed some threading issues
Refactored the thread variants to follow the updated terminology (will think about refactoring other code areas later)
Cleaned up the Combine error handling
Started fixing broken unit tests
Added logic to indicate when a sync message failed to send (and the ability to retry)
Added the retry/resync button to the long press message menu
Updated sync messages to run via the MessageSendJob
Updated the delivery status to always show on the last outgoing message
Updated the logic to update the delivery status when retrying to send a failed message
Removed the convoluted recursion logic for turning self-send messages into sync messages
Updated the PathVC to indicate the network reachability
Updated messages sent to 'Note to Self' to properly indicate whether they were sent to the swarm
Fixed an issue where 'Note to Self' messages weren't actually getting sent to the swarm
Added the logic to sync the last read state for a conversation
Added the legacyClosedGroup thread variant
Updated the config handling to be able to update the 'mergeResult' and require a dump/push due to local changes
Fixed an issue where the name on the CallVC could go off the screen
Fixed an issue where OpenGroup info could sometimes incorrectly get deleted
Fixed an issue where the ConfirmationModal on a SessionTableViewController wouldn't trigger it's action
Fixed an issue where the config handling could incorrectly trigger a contacts update when there were no changes
Updated the onboarding to attempt to retrieve the current user profile config and skip display name collection if it already exists
Updated the logic to get the snode pool and build paths immediately on launch even if the user hasn't been created yet (faster onboarding)
Removed the iOS-specific concurrent dual snode '/store' behaviour
Cleaned up the profile updating logic
Fixed an issue where the pollers could end up deadlocking the main thread if too many tried to start concurrently
Started cleaning up the TODOs
Fixed a couple of merge conflict issues
Fixed a bug with the state of attachments which failed to download
# Conflicts:
# SessionMessagingKit/Database/Models/Attachment.swift