• Moved the snode cache and path building into libSession (deleted associated logic)
• Moved reachability detection into libSession (remove Reachability dependency)
• Fixed a couple of crashes with using libQuic requests
• Fixed a bug where the MessageRequestFooterView would show buttons on outgoing message requests
Refactored the SessionThreadViewModel to reduce boilerplate and clean up the interface a little
Refactored the MessageRequestsViewController to use the SessionTableViewController
Fixed a crash when returning from the background on the BlockedContactsViewModel
Fixed some minor lag on the NotificationSoundViewModel
Added an optional initial loading message to the SessionTableViewController
Added a method to determine if the database is suspended
Updated the code to show the "Failed" state if sending a message fails due to a suspended database
Prevented a crash which could occur in rare cases when accessing the Seed via the home screen prompt (direct user to share logs with session - db locked or device in an invalid state)
Prevented a crash which could occur when trying to send a message due to failing to retrieve the mnemonic (db locked or device in an invalid state)
Fixed a bug where optimistic messages could end up appearing multiple times
Fixed a crash with the QRCode scanner
Fixed a crash when trying to take a video attachment
Fixed a crash where the image picker grid could go out of bounds when selecting elements
Fixed a crash which could occur when a user provides a recovery password with a word that contains less than 3 characters
Fixed a potential issue where the dependency injection could result in a stale date being used in some places (removing the DI here, proper fix requires larger changes in another branch)
Fixed a crash when autoLoadNextPageIfNeeded was run after the table data was updated but before the tableView was reloaded resulting in a index out of bounds exception
Removed the 'readPublisherFlatMap/writePublisherFlatMap' functions as they easily resulted in behaviours which held up database threads
Tweaked the logic around starting the open group pollers to avoid an unlikely atomic lock blocks
Updated some logic to avoid accessing database read threads for longer than needed
Updated the OpenGroupManager to only update the 'seqNo' value for valid messages
Cleaned up some double Atomic wrapped instances which had some weird access behaviours
Fixed an issue where a database read thread could have been started within a database write thread
Fixed an issue where the ReplaySubject might not emit values in some cases
Shifted the initial HomeVC population to a background thread to avoid blocking launch processing
Added some logging for database 'ABORT' errors to better identify cases of deadlocks
Added a launch timeout modal to allow users to share their logs if the startup process happens to hang
Updated the notification handling (and cancelling) so it could run on background threads (seemed to take up a decent chunk of main thread time)
Fixed an issue where the IP2Country population was running sync which could cause a hang on startup
Fixed an issue where the code checking if the UIPasteBoard contained an image was explicitly advised against by the documentation (caused some reported hangs)
Fixed a hang which could be caused by a redundant function when the ImagePickerController appeared
Updated to the latest libSession to increase the available size for config message content (size check now happens after compression rather than before)
Added some additional logs for config size info
Fixed a bug where the database could be accessed before the migrations ran which could result in unexpected behaviours
Fixed a bug where you couldn't mark a non one-to-one thread as read/unread
Fixed a bug where a database initialization failure wouldn't result in a migration failure (user would be stuck on the splash screen indefinitely)
Fixed a bug where if a message was too large for the screen the conversation would open it centered on the screen (now it will be positioned to the top)
Started looking at broken unit tests
Increased the build number
Fixed an issue where 'CurrentAppContext().isMainAppAndActive' wasn't called on the main thread
Updated the ProfilePictureView to have the updated icon UI