There were a few logs related to bad memory access within libSession and the `toLibSession` convention which we'd originally setup made me nervous as C-friendly objects would be allocated in Swift and then assigned to C struct properties but I'm not sure how the memory would actually behave in this case.
This updated approach unfortunately involves a bunch of duplicate code within 'TypeConversion+Utilities' (and some horrible type aliases for tuples) but as a result we now have compile-time safe 'get' and 'set' functions for any C struct which conforms to `CAccessible` and `CMutable`. The other nice benefit about this change is that the new `set` functions copy memory across into the C structs so we can have more confidence that the memory ownership has shifted to the libSession side of things.
• Fixed an issue where the background task to finish sending messages may not have sent the sync message or the main message after and upload
• Fixed an issue where the SessionBackgroundTask was incorrectly reporting a failure to be created
• Fixed an incorrect modal action colour
• Fixed a crash when creating legacy groups
• Updated the code so that we take charge of resolving the deadlock issue instead of relying on GRDB to do it
• Updated the logic to timeout the SessionBackgroundTask with 5 seconds of background time remaining (to ensure we have enough time to suspend the network & database)
• Fixed an issue where the background task to finish sending messages may not have sent the sync message or the main message after and upload
• Fixed an issue where the SessionBackgroundTask was incorrectly reporting a failure to be created
• Fixed an incorrect modal action colour
• Fixed a crash when creating legacy groups
• Updated the code so that we take charge of resolving the deadlock issue instead of relying on GRDB to do it
• Updated the logic to timeout the SessionBackgroundTask with 5 seconds of background time remaining (to ensure we have enough time to suspend the network & database)
Fixed a bug where we were incorrectly generating and requiring 64 byte secrets for legacy groups (we only need 32 bytes), since we do length checks before calling the libSession C API (to prevent crashes) we would fail before attempting to decrypt because the key was too short
• Fixed an issue where incoming legacy group messages were failing to decrypt
• Fixed an issue where decoding push notifications could result in an infinite loop
• Fixed an issue where the extensions would incorrectly try to append extension logs (only want the main app to do this)
• Updated the accessibility ids for the switches and radios on the privacy and disappearing message settings screens
• Fixed an issue with portrait photo orientation
• Fixed a project config which would prevent debugging the framework targets properly
• Tweaked an unneeded icon resize
• Fixed an issue where you could select 0 attachments and go to the "send attachment" screen
• Fixed an issue where returning from the "send attachment" screen wouldn't have the initially selected attachment selected
• Added a uniqueId to the DataSource so instances can be better distinguished from each other (not ideal as the same file would have separate identifiers)
• Fixed some cases where errors weren't being displayed correctly
• Tweaked the "nodeNotFound" error to be a bit more human readable
• Tweaked the BackgroundPoller timeout to have a 5 second buffer instead of a 1 second buffer
• Moved the lastHash pruning into the GarbageCollectionJob instead of the pre-poll fetching to avoid needing to use a write query before polling
• Reworked the Pollers to make their database queries part of the polling stream (and as such, cancellable)
• Fixed an issue where the conversation 'created' timestamp wasn't correctly getting set when creating a group
• Fixed an issue where sending a message to 'Note to Self' may not show the conversation in the conversation list
• Fixed an issue where sharing a message with an attachment might not include the attachment
• Fixed an issue where list paging wouldn't work in some cases after values were inserted into the database after the currently loaded pages
• Added some handling for invalid 'joinedAt' values for groups (seems like we can have an incorrect resolution)
• Fixed a bug where the onboarding wouldn't be considered complete after successfully retrieving a displayName when restoring an account
• Fixed a couple of libSession networking bugs
• Tweaked some logging
• Removed some legacy code
• Updated the pollers to NOT take the duration of the previous poll into account when scheduling the next poll
• Updated to the latest `libSession` version (a few optimisations/fixes)
• Fixed a minor layout issue with the attribution label on the Path screen
• Updated the code so an admin will update their 'promotion_status' as part of processing a 'GROUP_MEMBERS' message
• Updated the handling of the `GroupUpdateInviteResponseMessage` to take the `isApproved` flag into account
• Updated the logic to update the group name in 'USER_GROUPS' when getting kicked (so linked devices have the same name)
• Removed the 'ManualResultJob' (have better ways to do it now)
• Maintain the 'ServiceNetwork' setting after clearing account data
• Updated the GeoLite2 country database data, added some basic localisation to it
• Managed to optimise the size of the GeoLite2 data bundled with the app (10mb -> 8mb)
• Cleaned up the IP2Country logic a little
• Removed some pluralisation from logs (want the logs to be identical outside of numbers)
• Tweaked the PushRegistrationManager to actually timeout
• Fixed an issue where excessive job failures could result in jobs not running onLaunch or onActive as expected (extended network issues resulted in the default communities not getting fetched)
• Fixed an issue where the PathVC could end up in a weird state after the IP2Country cache gets updated
• Fixed an issue where LinkPreview caching was incorrectly case sensitive
• Fixed an issue where the IP2Country might load it's cache on the wrong thread
• Added the ability to copy the file path to the log file when exporting on the simulator
• Updated the Request type to correctly encode a body of 'Data' type when given (would previously incorrectly encode it as JSON)
• Updated the libSession networking to be injected
• Reworked a couple of the cache methods to run via Combine instead of callbacks
• Cleaned up some logic now that the path & status observers are using Combine
• Fixed an issue with the PathVC could render incorrectly
• Fixed an issue where the default log level was set too low
• Fixed an issue where sending the app to the background without any pending jobs could result in the database and network not being suspended correctly
• Updated to latest libSession (don't try to recover paths, just rebuild)
• Tweaked the message request notification behaviour
• Fixed an issue where duplicate message errors would result in the generic notification being shown
• Further notification logging improvements
• Fixed an issue where the notification extension could end up in an invalid state if you delete and create a new account in rapid succession
• Fixed an issue where notification processing errors weren't getting handled correctly resulting in the notification extension timing out
• Stopped the notification extension from trying to download profile images
• Added commit hash to version info
• Tweaked the notification extension logic flow to be more straight forward
• Added a new CheckForAppUpdates job which runs at most once every 24 hours
• Updated the job failure logs to include the error that caused the failure
• Updated the network instance to use 'single_path_mode' when not executing within the main app
• Updated the logger to append extension logs when resuming instead of only during startup
• Updated the export logs behaviour to append the previously rotated log data if the latest log file is too short (to ensure we get more useful info when debugging)
• Updated to the latest libSession commit to resolve a couple of edge-cases
• Added a script to extract the app group during the build and load it in at runtime (fallback to the current one)
• Updated the 'App Store Release' scheme to 'App_Store_Release' to fix build issues on some machines
• Fixed some broken unit tests
• Updated the code to stop sending legacy PNs outside of legacy group conversations
• Updated the logger logic to clean things up and use the local date/time (with time zone info) to ease debugging user reports
• Fixed an issue where messages in a community could incorrectly accept disappearing message settings
• Fixed an issue where duplicate messages could be sent in some cases
• Fixed an issue where the conversation might not scroll to the bottom after sending an attachment
• Fixed an issue where attachment encryption was happening in a db write thread
• Fixed a bug where a disappearing voice message wouldn't stop playing
• Fixed a bug where the conversation screen was never freed from memory
• Fixed an issue with an earlier change where the openGroupManager cache would access itself while modifying itself causing a crash
• Fixed an index out of bounds issue with the mnemonic
• Attempt to fix a crash due to failing to hash SignalAttachment
• Attempt to fix a crash due to list data change inconsistencies
• Ensuring we are shutting down the network when resetting app data
• Updated the broken unit tests
• Fixed an issue where SOGS pollers could be started multiple times
• Avoid checking if blinded conversations exist in the config (will always return false)
• Updated some logs to provide more timing information
• Fixed a rare crash which could occur when receiving a network response
• Updated to the latest libSession (contains some libQuic fixes)
• Bumped version number
• Reworked some of the C API conversions to try to prevent invalid cases
• Tweaked the threading around libSession networking callbacks to minimise Swift code blocking libSession threads
• More logging tweaks
• Fixed an issue where voice messages wouldn't stop playing when deleting a message or leaving a conversation
• Fixed an issue where the notification extension was handling errors and finishing while within a database transaction
• Fixed an issue where the ShareExtension may not have been able to send LinkPreviews
• Fixed an issue where displaying or logging the paths weren't maintaining the correct order
• Tweaked some of the logging behaviours
• Updated to the latest libSession
• Updated the code to use the new logger
• Fixed a bug in the build script where changes to external libSession dependencies wouldn't result in a rebuild
• Fixed a bad memory crash which could occur when returning from the background
• Fixed an issue where config messages were incorrectly getting double wrapped in protobuf wrappers
• Removed the 'runOnceTransient' behaviour (no longer have jobs that run before the user exists)
• Removed the session id from the message snippet in the conversation list
• Fixed an issue where the SyncPushTokensJob might not run because the paths hadn't been built yet
• Moved the snode cache and path building into libSession (deleted associated logic)
• Moved reachability detection into libSession (remove Reachability dependency)
• Fixed a couple of crashes with using libQuic requests
• Fixed a bug where the MessageRequestFooterView would show buttons on outgoing message requests
• Fixed an issue where the message status wouldn't update to the failed state if the MessageSendJob timed-out
• Fixed an issue where network issues could result in a backlog of TypingIndicator messages that failed to send (don't bother retrying them)
• Fixed an issue where concurrent jobs might not retry correctly if other jobs don't complete or the retry was triggered from the wrong queue
• Fixed an issue where the input view could disappear in some cases
• Reworked the keyboard avoidance in ConversationVC to fix some bugs and simplify the behaviour
• Moved the message request footer UI into it's own view
• Fixed an issue where paths wouldn't get built for a new isntall
• Fixed an issue where a couple of LibSession+Networking errors weren't getting logged correctly
• Fixed a log that could be thrown incorrect for a unique constraint failure
• Fixed an annoying startup warning due to thread priorities
• Moved the 'getSwarm' behaviour into a distinct job to prevent duplicate API calls
• Updated to the latest libSession (fix libQuic crash)
• Updated the JobRunner to support the `runOnceTransient` behaviour and be able to run transient jobs in the app extensions
• Reworked the extension file logging to be written directly to the file in a single operation rather than line-by-line via the logger
• Fixed a bug where community invites has the wrong author
• Fixed a bug where the title on the disappearing messages settings screen was clipping vertically
• Fixed a bug where tapping on the disappearing messages setting subtitle could incorrectly appear in read-only state for admins
• Fixed a log which contained notification content
• Tweaks to extension logging logic
• Moved the build paths logic into the BuildPathsJob to allow for better deduping
• Updated the notification and share extensions to generate log files and append to the bottom of the app log file
• Fixed an issue where the DisappearingMessagesJob was getting run for every individual message process instead of just once after processing all messages from a poll
• Tweaked the polling logic to split the user, groups and community pollers into separate queues
• Tweaked the logic to restart the open group poller immediately after joining a community (to avoid an edge-case where there could be a long delay before the initial poll is made)
• Tweaked the logic for checking if PNs are susceptible to failure to only dispatch to the main thread once
• Cleaned up some warnings
• Updated the app versioning to be at the project level instead of target level
• Added the ability to define a unique hash for a job for deduplication
Added a dev setting to invite a group member by AccountID or ONS
Removed the buggy Result autoclosure try init and using the default `Result(catching:)` one instead due to compiler issues
Fixed a couple issues around temporary file paths not getting created correctly
Fixed an issue where PhotoLibrary exports could fail without notifying the user correctly
Fixed a couple of bugs with the emoji list
Updated the code to use the libSession encrypt/decrypt functions for the 'groupKicked' message
Updated the code to use the libSession function to load the admin key when receiving a promotion instead of reloading the config state
Changed the NotificationsManager and NotificationActionHandler to be injected via dependencies instead of the Environment
Mocked out the NotificationsManager for unit testing
Added a dev setting to disable the group auto-approve for admins which are contacts (for testing purposes)
Added logic to unsubscribe and resubscribe for PNs when swapping environments
Added disappearing messages support to updated groups
Added the 10s & 60s debug disappearing message setting options to the DeveloperSettingsViewModel
Copy tweaks on the DeveloperSettingsViewModel
Removed some unused code
Added the DeveloperSettingsViewModel and dependency-controlled feature flags
Added the generic 'SessionListViewModel' to reduce duplicate code when we want to just display a selectable list of items
Added an indicator on the home screen to show when using testnet
Added group promotions behind a feature flag
Updated the PushNotificationAPI to use bulk subscribe/unsubscribe requests
Updated the 'GroupUpdateDeleteMessage' and 'GroupUpdateDeleteMemberContentMessage' to support additional behaviours
Updated the SessionCell to have better RTL support (swapped some left/right things to leading/trailing)
Updated the revoke/unrevoke endpoints to take arrays of subaccount tokens
Refactored the Bencode logic to properly support Codable types
Started adding logic to subscribe and unsubscribe for updated group push notifications
Updated the keychain service to be injected via dependencies
Reworked the Dependencies logic to avoid a concurrent access issue
Fixed an issue where some keychain data might not be cleared in some cases
Fixed an issue where being kicked and readded to a group would make it seem to disappear ("invited" message wasn't getting created)
Started adding tests for the DisplayPictureDownloadJob
Cleaned up the Crypto singleton a bit
Moved the DisplayPictureManager encryption/decryption into Crypto methods
Added bolding to the control messages
Reworked the MockFunctionHandler to have different calls with inferred return types to reduce boilerplate
Fixed broken unit tests
Fixed an issue which could occur in the ObservableTableSource where it could miss the first output if it returned too quickly
Started adding DownloadDisplayPictureJob unit tests
Minor copy tweak
Added the updated revoke & unrevoke endpoints when removing and adding group members
Updated the group creation to upload the provided image and set it to the group correctly
Added logic to handle promotion messages
Added a debounced toast for promotion failures
Added support for the 'delete_before' and 'attach_delete_before' functionality
Added in the deprecated legacy groups banner.
Cleaned up the UserListViewModel a little
Updated the 'User count' header subtitle to take the user to the 'Group Members' or 'Edit Group' screens based on admin status
Updated the sorting of the group member lists to match the requirements
Fixed the debounced group invite failure toast
Fixed an issue where some libSession errors wouldn't get propagated back into the Swift code resulting in invalid database changes
Fixed an issue where admins couldn't properly leave groups