Fixed an issue where receiving a PN for outgoing messages could break the NotificationServiceExtension
Fixed an issue where the NotificationServiceExtension could startup in an invalid way resulting in subsequent PNs failing to process
Fixed an issue where you could incorrectly receive multiple generic notifications after receiving an incoming call notification
Fixed an issue where the read state syncing might not clear notifications from the notification center
Fixed an issue with parsing Bencoded data
Updated the PN subscription to subscribe to CONVO_INFO_VOLATILE notifications (update read state)
Updated the NotificationServiceExtension to use standard message processing where possible
Updated the NotificationServiceExtension to update the app badge based on a database query
Sorted out some more threading issues
Removed a redundant SyncPushTokensJob run
Fixed an issue where the NotificationServiceExtension could incorrectly setup the database before setting up it's context
Fixed a few warnings
Removed a bunch of legacy code
Refactored the MainAppContext from Objective C into Swift
Added a method to determine if the database is suspended
Updated the code to show the "Failed" state if sending a message fails due to a suspended database
Prevented a crash which could occur in rare cases when accessing the Seed via the home screen prompt (direct user to share logs with session - db locked or device in an invalid state)
Prevented a crash which could occur when trying to send a message due to failing to retrieve the mnemonic (db locked or device in an invalid state)
Fixed a bug where optimistic messages could end up appearing multiple times
Fixed a crash with the QRCode scanner
Fixed a crash when trying to take a video attachment
Fixed a crash where the image picker grid could go out of bounds when selecting elements
Fixed a crash which could occur when a user provides a recovery password with a word that contains less than 3 characters
Fixed a potential issue where the dependency injection could result in a stale date being used in some places (removing the DI here, proper fix requires larger changes in another branch)
Fixed an issue where returning the app from the background would result in the app staying permanently on the splash screen
Included a CRC32 implementation so we can drop the CryptoSwift dependenciy (using CryptoKit everywhere else)
Removed 'SocketRocket' (unused)
Removed the `xcode_14_3_workaround` post-install hook (fixed with CocoaPods 1.12.1)
Removed the `enable_fts5_support` post-install hook (enabled by default since GRDB 6.7.0 so redundant)
Removed the `enable_whole_module_optimization_for_crypto_swift` post-install hook (dropped CryptoSwift support)
Cleared out a bunch of headers from the Signal-Bridging-header file (direct imports instead to reduce incremental build sizes)
Deleted some unused code
Removed the 'readPublisherFlatMap/writePublisherFlatMap' functions as they easily resulted in behaviours which held up database threads
Tweaked the logic around starting the open group pollers to avoid an unlikely atomic lock blocks
Updated some logic to avoid accessing database read threads for longer than needed
Updated the OpenGroupManager to only update the 'seqNo' value for valid messages
Cleaned up some double Atomic wrapped instances which had some weird access behaviours
Fixed an issue where a database read thread could have been started within a database write thread
Fixed an issue where the ReplaySubject might not emit values in some cases
Fixed an issue where 'CurrentAppContext().isMainAppAndActive' wasn't called on the main thread
Updated the ProfilePictureView to have the updated icon UI
Updated to the latest libSession version
Updated the 'hidden' logic to be based on a negative 'priority' value
Added an index on the Quote table to speed up conversation query
Fixed an odd behaviour with GRDB and Combine (simplified the interface as well)
Fixed an issue where migrations could fail
Updated the CallVC to support an animated profile picture
Fixed a button layout issue with the landing screen
Fixed a bug where the input view could appear above the call UI when the app returns to the foreground
Fixed a bug where the push notification registration could incorrectly get triggered during onboarding when recovering from an onboarding crase
Updated the SharedConfigMessage type to have a TTL of 30 days
Updated the SnodeAPI to have a 'poll' method to be more consistent with the OpenGroupAPI (it also does multiple things now so is cleaner)
Added logic to limit the number of config messages to be retrieved per poll
Added the 'ValidatableResponse' protocol to standardise SnodeAPI response validation
Added the libSession version to the logs
Fixed an issue where the user profile pic wouldn't get synced correctly due to memory going out of scope
Fixed some threading issues
Refactored the thread variants to follow the updated terminology (will think about refactoring other code areas later)
Cleaned up the Combine error handling
Started fixing broken unit tests
Updated the PathStatusView to take Reachability into account for it's status indicator
Fixed an issue where a user couldn't delete their own messages sent to a community
Fixed an issue where the app didn't require a passcode to be set to use screen lock
Fixed an issue where the delivery status on a sending message might not update when on the conversation screen
Fixed an issue where read receipts weren't working
Added the logic to sync the last read state for a conversation
Added the legacyClosedGroup thread variant
Updated the config handling to be able to update the 'mergeResult' and require a dump/push due to local changes
Fixed an issue where the name on the CallVC could go off the screen
Fixed an issue where OpenGroup info could sometimes incorrectly get deleted
Fixed an issue where the ConfirmationModal on a SessionTableViewController wouldn't trigger it's action
Fixed an issue where the config handling could incorrectly trigger a contacts update when there were no changes
Fixed an issue where fileIds weren't correctly getting sent along with open group messages
Fixed an issue where the screens could miss updates if the device was locked with the app in the foreground and then later unlocked after receiving notifications
Added an optimisation to prevent attempting to send a message after it has been deleted
Added logic to report fake calls if the code goes down an invalid code path when handling a call (to prevent Apple blocking the app)
Delayed the core which clears notifications to increase the time the app has to handle interactions (just in case it was a race condition)
Added a script and build step to error if we have localised a string in code bug don't have an entry in the localisable files
Added the logic and UI to replace the current users public key (or blinded key) with 'You' in mentions and quotes
Cleaned up some duplicate & missing localised strings
Fixed a bug where new closed groups weren't getting setup locally correctly
Updated the id truncating behaviour to always truncate from the middle
Added support for animated profile images (no ability to crop/resize)
Updated the message trimming to only remove messages if the open group has 2000 messages or more
Updated the message trimming setting to default to be on
Updated the ContextMenu to fade out the snapshot as well (looked buggy if the device had even minor lag)
Updated the ProfileManager to delete and re-download invalid avatar images (and updated the conversation screen to reload when avatars complete downloading)
Updated the message request notification logic so it will show notifications when receiving a new message request as long as the user has read all the old ones (previously the user had to accept/reject all the old ones)
Fixed a bug where the "trim open group messages" toggle was accessing UI off the main thread
Fixed a bug where the "Chats" settings screen had a close button instead of a back button
Fixed a bug where the 'viewsToMove' for the reply UI was inconsistent in some places
Fixed an issue where the ProfileManager was doing all of it's validation (and writing to disk) within the database write closure which would block database writes unnecessarily
Fixed a bug where a message request wouldn't be identified as such just because it wasn't visible in the conversations list
Fixed a bug where opening a message request notification would result in the message request being in the wrong state (also wouldn't insert the 'MessageRequestsViewController' into the hierarchy)
Fixed a bug where the avatar image wouldn't appear beside incoming closed group message in some situations cases
Removed an error log that was essentially just spam
Remove the logic to delete old profile images when calling save on a Profile (wouldn't get called if the row was modified directly and duplicates GarbageCollection logic)
Remove the logic to send a notification when calling save on a Profile (wouldn't get called if the row was modified directly)
Tweaked the message trimming description to be more accurate
Cleaned up some duplicate logic used to determine if a notification should be shown
Cleaned up some onion request logic (was passing the version info in some cases when not needed)
Moved the push notification notify API call into the PushNotificationAPI class for consistency