Refactored the SessionThreadViewModel to reduce boilerplate and clean up the interface a little
Refactored the MessageRequestsViewController to use the SessionTableViewController
Fixed a crash when returning from the background on the BlockedContactsViewModel
Fixed some minor lag on the NotificationSoundViewModel
Added an optional initial loading message to the SessionTableViewController
Added a method to determine if the database is suspended
Updated the code to show the "Failed" state if sending a message fails due to a suspended database
Prevented a crash which could occur in rare cases when accessing the Seed via the home screen prompt (direct user to share logs with session - db locked or device in an invalid state)
Prevented a crash which could occur when trying to send a message due to failing to retrieve the mnemonic (db locked or device in an invalid state)
Fixed a bug where optimistic messages could end up appearing multiple times
Fixed a crash with the QRCode scanner
Fixed a crash when trying to take a video attachment
Fixed a crash where the image picker grid could go out of bounds when selecting elements
Fixed a crash which could occur when a user provides a recovery password with a word that contains less than 3 characters
Fixed a potential issue where the dependency injection could result in a stale date being used in some places (removing the DI here, proper fix requires larger changes in another branch)
Fixed a crash when autoLoadNextPageIfNeeded was run after the table data was updated but before the tableView was reloaded resulting in a index out of bounds exception
Removed the 'readPublisherFlatMap/writePublisherFlatMap' functions as they easily resulted in behaviours which held up database threads
Tweaked the logic around starting the open group pollers to avoid an unlikely atomic lock blocks
Updated some logic to avoid accessing database read threads for longer than needed
Updated the OpenGroupManager to only update the 'seqNo' value for valid messages
Cleaned up some double Atomic wrapped instances which had some weird access behaviours
Fixed an issue where a database read thread could have been started within a database write thread
Fixed an issue where the ReplaySubject might not emit values in some cases
Shifted the initial HomeVC population to a background thread to avoid blocking launch processing
Added some logging for database 'ABORT' errors to better identify cases of deadlocks
Added a launch timeout modal to allow users to share their logs if the startup process happens to hang
Updated the notification handling (and cancelling) so it could run on background threads (seemed to take up a decent chunk of main thread time)
Fixed an issue where the IP2Country population was running sync which could cause a hang on startup
Fixed an issue where the code checking if the UIPasteBoard contained an image was explicitly advised against by the documentation (caused some reported hangs)
Fixed a hang which could be caused by a redundant function when the ImagePickerController appeared
Updated to the latest libSession to increase the available size for config message content (size check now happens after compression rather than before)
Added some additional logs for config size info
Fixed a bug where the database could be accessed before the migrations ran which could result in unexpected behaviours
Fixed a bug where you couldn't mark a non one-to-one thread as read/unread
Fixed a bug where a database initialization failure wouldn't result in a migration failure (user would be stuck on the splash screen indefinitely)
Fixed a bug where if a message was too large for the screen the conversation would open it centered on the screen (now it will be positioned to the top)
Started looking at broken unit tests
Increased the build number
Fixed an issue where 'CurrentAppContext().isMainAppAndActive' wasn't called on the main thread
Updated the ProfilePictureView to have the updated icon UI
Fixed an issue where the GlobalSearch push animation could be jittery
Fixed a crash which could occur when returning from the background on certain screens
Removed the keyboard dismiss animation when pushing from global search to a conversation (apparently this is how iMessage avoids the animation bug...)
Updated to the latest version of GRDB
Updated the Atomic wrapper to use the ReadWrite lock for less blocking behaviours
Updated the audio attachment icon to be consistent with Android & Desktop
Updated the QuoteView to omit the "author" if we don't have their name and the quote can't be found
Added libSession-util as a submodule and wired into build
Updated the logic to run migrations when returning from the background as well (since we will have feature-flag controlled migrations it's possible for a "new" migration to become available at this point)
Fixed an issue where the 'Note to Self' conversation could appear when linking a device for a new user
Fixed an issue where the app would process the ConfigSyncJob before completing onboarding
Fixed a bug where the legacy group invitation was getting sent to the wrong location
Fixed a bug where outgoing typing indicators would be sent to blocked contacts
Fixed a bug where the call button was visible for blocked contacts
Fixed a bug where read receipts could be sent to blocked contacts
Fixed a bug where the conversation nav buttons wouldn't get updated correctly in some cases
Fixed a bug where we could incorrectly include the current user in the contacts syncing
Fixed a bug where the initial state of the Note to Self conversation wasn't getting synced
Fixed a bug where the Note to Self conversation could get removed
Fixed a bug with where the conversation title would be misaligned in some cases
Fixed a bug where link previews and quotes with images weren't getting sent correctly
Fixed a crash when removing a user from a legacy group
Added some missing accessibility info
Updated the code to ensure the user is kicked from the conversation if it's deletion gets synced while it's open
Updated the conversation empty state copy
Added the 'outdated client' warning banner
Added a unit test to validate the 'group(by:)' method maintains ordering
Added an error when trying to message a non-standard session id directly
Removed the "hide" logic for groups (don't want it)
Removed some unneeded thread fetching
Updated the logic to use the 'lastHash' when fetching config messages
Updated the logic to use the libSession value restrictions instead of hard-coded values
Fixed an issue where members weren't getting removed from legacy groups
Added a number of feature flag checks to config updates
Added legacy group disappearing message timer handling
Updated the string linter to clean up the build logs a little
Split the initial config dump generation into it's own migration so it can run the launch after the feature flag is toggled
Fixed a few issues with the initial config dump creation
Fixed an issue where "shadow" conversations would be left in the database by opening a thread and never sending a message
Fixed a bug where duplicate members could be added to legacy groups
Fixed a bug with using animated images for the avatar
Fixed a bug where avatar images which were already on disk could be re-downloaded
Added unit tests for the UserGroup config type
Updated the logic to use the 'pinnedPriority' and deprecated 'isPinned' (not sorting yet but using the value)
Updated the code to use the libSession community url parsing instead of custom parsing
Fixed an issue where initialising Data with a libSession value wasn't returning null when the data had no actual value
Fixed an issue where the OpenGroupPoller could user an incorrect failure could when handling poll responses
Fixed the UpdateExpiryRequest signature
Updated the SharedConfigMessage type to have a TTL of 30 days
Updated the SnodeAPI to have a 'poll' method to be more consistent with the OpenGroupAPI (it also does multiple things now so is cleaner)
Added logic to limit the number of config messages to be retrieved per poll
Added the 'ValidatableResponse' protocol to standardise SnodeAPI response validation
Added the libSession version to the logs
Fixed an issue where the user profile pic wouldn't get synced correctly due to memory going out of scope
Fixed some threading issues
Refactored the thread variants to follow the updated terminology (will think about refactoring other code areas later)
Cleaned up the Combine error handling
Started fixing broken unit tests
Added the unit tests for the ConvoInfoVolatile
Added icons to the swipe actions
Updated jobs to be able to be prioritised (and added priorities to the launch jobs to avoid some odd behaviours)
Fixed some build issues resulting from merging
Fixed an issue with the open group pubkey encoding
Fixed an issue where an imageView could get it's image set on a background thread
Fixed a bug where the swipe actions weren't getting theming applied when the theme changed
Fixed a bug where scheduling code after the next db transaction completes couldn't be nested (resulting in code not running)
Fixed a bug where the PagedDataObserver might not notify of unobserved changes if they reverted previous unobserved changes
Fixed a couple of incorrect SQL ordering use cases (was overriding instead of appending ordering)
Fixed an issue where the app would re-upload the avatar every launch (only affected this branch)
Fixed an issue where the home screen wouldn't update group avatars when their profile data changed
Updated the onboarding to attempt to retrieve the current user profile config and skip display name collection if it already exists
Updated the logic to get the snode pool and build paths immediately on launch even if the user hasn't been created yet (faster onboarding)
Removed the iOS-specific concurrent dual snode '/store' behaviour
Cleaned up the profile updating logic
Fixed an issue where the pollers could end up deadlocking the main thread if too many tried to start concurrently
Made a tweak to prevent some odd looking keyboard transitions when going to conversation settings
Updated the PagedDatabaseObserver to not call 'onChangeUnsorted' on the main thread (now we can generate the changeset on the background thread so there is less main thread work)
Fixed an issue where the most recently received message from the swarm could be removed from the swarm yet the app would still poll for it, resulting in the swarm always returning the oldest possible messages until the user sends a new one-to-one message
Fixed an issue where the initial scroll offset could be incorrect due to certain message types
Fixed an issue where the title view inside a conversation could jump when pushing to the conversation settings screen
Refactored a couple of ObjC functions to Swift as they were crashing (due to memory allocation?) hopefully this will fix it
Tweaked some DispatchQueue priorities to ensure PagedDatabaseObserver loading is prioritised
Updated buttons to use a standard convention for highlighted states
Updated the new conversation button to follow the new highlighted state convention
Fixed an issue where the user config message wouldn't get sent correctly
Fixed an issue where the theme preference migration wasn't working properly
Fixed a crash which could occur in some cases when updating the theme
Fixed a crash which could occur when opening the new conversation screen with a contact with no name
Fixed a minor UI glitch with the 'sessionId' separator border
Fixed a minor UI issue where long author names in quotes could cause the message bubble to stretch incorrectly
Cleaned up some no-contact UI states
Updated the Atomic queue to have a 'userInteractive' priority so it can't be delayed by lower priority queues and block the main thread
Copy tweak
Added a toast when copying the sessionId or group URL (fixes to the toast UI as well)
Fixed the new conversation screen styling
Fixed the styling of the various attachment screens
Updated the buttons on the attachment screen to behave like the input view buttons
Removed the old OWSNavigationBar and OWSNavigationController (logic was buggy and not actually needed in most cases)
Fixed a crash which would occur when rendering a message containing both a mention and a url
Fixed a crash which could occur during migration due to the openGroupServerMessageId essentially being the max UInt64 value which was overflowing the Int64 storage
Fixed a bug where empty read receipt updates were sending messages (even for non one-to-one conversations)
Fixed a bug where loading in large numbers of messages (via the poller) was auto scrolling to the bottom if the user was close to the bottom (now limited to <5)
Fixed a memory leak with the AllMediaViewController (strong delegate references)
Fixed an issue where non-alphanumeric characters would cause issues with global search
Fixed an issue where search result highlighting wasn't working properly
Fixed an issue where the app switcher UI blocking wasn't working
Updated the conversations to mark messages as read while scrolling (rather than all messages when entering/participating in a conversation)
Updated the modal button font weight to be closer to the designs
Added the ability to delete "unsent" messages