• Reworked the NotificationServiceExtension to just always reset and reload it's state to avoid weird bugs
• Updated the legacy group messages to fallback to using a locally generated serverHash if one isn't provided (always happens for legacy PNs)
• Include error info when failing to process extension logs
• Made a bunch of the Storage functions instance functions instead of static functions
• Moved the snode cache and path building into libSession (deleted associated logic)
• Moved reachability detection into libSession (remove Reachability dependency)
• Fixed a couple of crashes with using libQuic requests
• Fixed a bug where the MessageRequestFooterView would show buttons on outgoing message requests
• Fixed an issue where the DisappearingMessagesJob was getting run for every individual message process instead of just once after processing all messages from a poll
• Tweaked the polling logic to split the user, groups and community pollers into separate queues
• Tweaked the logic to restart the open group poller immediately after joining a community (to avoid an edge-case where there could be a long delay before the initial poll is made)
• Tweaked the logic for checking if PNs are susceptible to failure to only dispatch to the main thread once
• Cleaned up some warnings
• Updated the app versioning to be at the project level instead of target level
• Added the ability to define a unique hash for a job for deduplication
Fixed an issue where starting and then restarting onboarding would get the app into an invalid state
Fixed an issue where newline characters could cause issues with parsing the recovery phrase
Added additional logs to better be able to understand the database state
Added inline errors & warnings (regex could use some work to remove invalid cases)
Added a build step to validate the strings are included in the app and it's extensions
Fixed an issue where receiving a PN for outgoing messages could break the NotificationServiceExtension
Fixed an issue where the NotificationServiceExtension could startup in an invalid way resulting in subsequent PNs failing to process
Fixed an issue where you could incorrectly receive multiple generic notifications after receiving an incoming call notification
Fixed an issue where the read state syncing might not clear notifications from the notification center
Fixed an issue with parsing Bencoded data
Updated the PN subscription to subscribe to CONVO_INFO_VOLATILE notifications (update read state)
Updated the NotificationServiceExtension to use standard message processing where possible
Updated the NotificationServiceExtension to update the app badge based on a database query
Added the ability to define requirements for migrations (in case some data or state needs to be loaded for a migration to be able to be performed correctly)
Sorted out some more threading issues
Removed a redundant SyncPushTokensJob run
Fixed an issue where the NotificationServiceExtension could incorrectly setup the database before setting up it's context
Fixed a few warnings
Removed a bunch of legacy code
Refactored the MainAppContext from Objective C into Swift
Added the ability to define requirements for migrations (in case some data or state needs to be loaded for a migration to be able to be performed correctly)
Fixed a bug where the migration would throw because the user config might not have loaded it's state yet
Fixed a bug where the migration would throw if the user didn't exist yet
Commented out some logic in the ConfigSyncJob that could be problemmatic
Added the XCBeautify pod (so the CI doesn't need to separately install something)
Updated the CI build script to use XCBeautify
Fixed some broken unit tests
Fixed an issue where returning the app from the background would result in the app staying permanently on the splash screen
Included a CRC32 implementation so we can drop the CryptoSwift dependenciy (using CryptoKit everywhere else)
Removed 'SocketRocket' (unused)
Removed the `xcode_14_3_workaround` post-install hook (fixed with CocoaPods 1.12.1)
Removed the `enable_fts5_support` post-install hook (enabled by default since GRDB 6.7.0 so redundant)
Removed the `enable_whole_module_optimization_for_crypto_swift` post-install hook (dropped CryptoSwift support)
Cleared out a bunch of headers from the Signal-Bridging-header file (direct imports instead to reduce incremental build sizes)
Deleted some unused code
Shifted the initial HomeVC population to a background thread to avoid blocking launch processing
Added some logging for database 'ABORT' errors to better identify cases of deadlocks
Added a launch timeout modal to allow users to share their logs if the startup process happens to hang
Updated the notification handling (and cancelling) so it could run on background threads (seemed to take up a decent chunk of main thread time)
Fixed an issue where the IP2Country population was running sync which could cause a hang on startup
Fixed an issue where the code checking if the UIPasteBoard contained an image was explicitly advised against by the documentation (caused some reported hangs)
Fixed a hang which could be caused by a redundant function when the ImagePickerController appeared
Updated the PushNotificationAPI to be more consistent with the SnodeAPI and OpenGroupAPI structures
Updated the logic so if the database key can't be retrieved the app will no longer throw a fatalError (now just fail to initialise Storage and rely on the App/Extensions to properly handle this case)
Fixed a couple of bugs where the share extension wouldn't populate correctly
Added libSession-util as a submodule and wired into build
Updated the logic to run migrations when returning from the background as well (since we will have feature-flag controlled migrations it's possible for a "new" migration to become available at this point)
Fixed an issue where the 'Note to Self' conversation could appear when linking a device for a new user
Fixed an issue where the app would process the ConfigSyncJob before completing onboarding