Fixed an issue where sync messages were failing to send if the message wasn't disappearing
Fixed an issue where the 'Failed to Sync' statuses wouldn't be shown
Updated the MessageSenderError, SnodeAPIError and OnionRequestAPIError to actually output our error strings when included in strings
Updated the tryFlatMapWithRandomSnode function to include context of the last error thrown
Cleaned up the 'isSyncMessage' logic
Refactored the SessionThreadViewModel to reduce boilerplate and clean up the interface a little
Refactored the MessageRequestsViewController to use the SessionTableViewController
Fixed a crash when returning from the background on the BlockedContactsViewModel
Fixed some minor lag on the NotificationSoundViewModel
Added an optional initial loading message to the SessionTableViewController
Sorted out some more threading issues
Removed a redundant SyncPushTokensJob run
Fixed an issue where the NotificationServiceExtension could incorrectly setup the database before setting up it's context
Fixed a few warnings
Removed a bunch of legacy code
Refactored the MainAppContext from Objective C into Swift
Added a method to determine if the database is suspended
Updated the code to show the "Failed" state if sending a message fails due to a suspended database
Prevented a crash which could occur in rare cases when accessing the Seed via the home screen prompt (direct user to share logs with session - db locked or device in an invalid state)
Prevented a crash which could occur when trying to send a message due to failing to retrieve the mnemonic (db locked or device in an invalid state)
Fixed a bug where optimistic messages could end up appearing multiple times
Fixed a crash with the QRCode scanner
Fixed a crash when trying to take a video attachment
Fixed a crash where the image picker grid could go out of bounds when selecting elements
Fixed a crash which could occur when a user provides a recovery password with a word that contains less than 3 characters
Fixed a potential issue where the dependency injection could result in a stale date being used in some places (removing the DI here, proper fix requires larger changes in another branch)
Updated the SessionApp.presentConversation function from using the DBWrite thread if it didn't need to
Updated the PagedDatabaseObserver to process database commits async on a serial queue to avoid holding up the DBWrite thread
Moved another Atomic mutation outside of a DBWrite closure
Refactored the PagedDatabaseObserver 'databaseDidCommit' logic to be much more straightforward
Tweaked a couple of flaky unit tests
Added a patch to the Podfile to avoid rsync'ing and signing WebRTC-lib for simulator builds shaving off 10+ seconds of build time per target due to the sheer size of the WebRTC debug framework
Added some basic unit tests to validate the current search behaviour
Fixed some buggy search behaviours
Fixed a crash when autoLoadNextPageIfNeeded was run after the table data was updated but before the tableView was reloaded resulting in a index out of bounds exception
Fixed an issue where returning the app from the background would result in the app staying permanently on the splash screen
Included a CRC32 implementation so we can drop the CryptoSwift dependenciy (using CryptoKit everywhere else)
Removed 'SocketRocket' (unused)
Removed the `xcode_14_3_workaround` post-install hook (fixed with CocoaPods 1.12.1)
Removed the `enable_fts5_support` post-install hook (enabled by default since GRDB 6.7.0 so redundant)
Removed the `enable_whole_module_optimization_for_crypto_swift` post-install hook (dropped CryptoSwift support)
Cleared out a bunch of headers from the Signal-Bridging-header file (direct imports instead to reduce incremental build sizes)
Deleted some unused code
Removed the 'readPublisherFlatMap/writePublisherFlatMap' functions as they easily resulted in behaviours which held up database threads
Tweaked the logic around starting the open group pollers to avoid an unlikely atomic lock blocks
Updated some logic to avoid accessing database read threads for longer than needed
Updated the OpenGroupManager to only update the 'seqNo' value for valid messages
Cleaned up some double Atomic wrapped instances which had some weird access behaviours
Fixed an issue where a database read thread could have been started within a database write thread
Fixed an issue where the ReplaySubject might not emit values in some cases
Shifted the initial HomeVC population to a background thread to avoid blocking launch processing
Added some logging for database 'ABORT' errors to better identify cases of deadlocks
Added a launch timeout modal to allow users to share their logs if the startup process happens to hang
Updated the notification handling (and cancelling) so it could run on background threads (seemed to take up a decent chunk of main thread time)
Fixed an issue where the IP2Country population was running sync which could cause a hang on startup
Fixed an issue where the code checking if the UIPasteBoard contained an image was explicitly advised against by the documentation (caused some reported hangs)
Fixed a hang which could be caused by a redundant function when the ImagePickerController appeared
Added copy for an unrecoverable startup case
Added some additional logs to better debug ValueObservation query errors
Increased the pageSize to 20 on iPad devices (to prevent it immediately loading a second page)
Cleaned up a bunch of threading logic (try to avoid overriding subscribe/receive threads specified at subscription)
Consolidated the 'sendMessage' and 'sendAttachments' functions
Updated the various frameworks to use 'DAWRF with DSYM' to allow for better debugging during debug mode (at the cost of a longer build time)
Updated the logic to optimistically insert messages when sending to avoid any database write delays
Updated the logic to avoid sending notifications for messages which are already marked as read by the config
Fixed an issue where multiple paths could incorrectly get built at the same time in some cases
Fixed an issue where other job queues could be started before the blockingQueue finishes
Fixed a potential bug with the snode version comparison (was just a string comparison which would fail when getting to double-digit values)
Fixed a bug where you couldn't remove the last reaction on a message
Fixed the broken media message zoom animations
Fixed a bug where the last message read in a conversation wouldn't be correctly detected as already read
Fixed a bug where the QuoteView had no line limits (resulting in the '@You' mention background highlight being incorrectly positioned in the quote preview)
Fixed a bug where a large number of configSyncJobs could be scheduled (only one would run at a time but this could result in performance impacts)
Updated to the latest libSession to increase the available size for config message content (size check now happens after compression rather than before)
Added some additional logs for config size info
Fixed a bug where the database could be accessed before the migrations ran which could result in unexpected behaviours
Fixed a bug where you couldn't mark a non one-to-one thread as read/unread
Fixed a bug where a database initialization failure wouldn't result in a migration failure (user would be stuck on the splash screen indefinitely)
Fixed a bug where if a message was too large for the screen the conversation would open it centered on the screen (now it will be positioned to the top)
Started looking at broken unit tests
Increased the build number
Fixed a bug where showing hidden conversations would appear at the bottom of the list
Fixed a bug where you would be kicked from a one-to-one conversation when opening it if you had hidden it
Fixed a bug where joining a community via URL wasn't automatically opening the community
Fixed a bug where the community poller could trigger again before the previous poll completed
Fixed an edge-case where community messages could be missed if the app crashed at the right time when processing a poll response
Fixed an issue where 'CurrentAppContext().isMainAppAndActive' wasn't called on the main thread
Updated the ProfilePictureView to have the updated icon UI
Fixed an issue where the GlobalSearch push animation could be jittery
Fixed a crash which could occur when returning from the background on certain screens
Removed the keyboard dismiss animation when pushing from global search to a conversation (apparently this is how iMessage avoids the animation bug...)
Updated to the latest version of GRDB
Updated the Atomic wrapper to use the ReadWrite lock for less blocking behaviours
Updated the audio attachment icon to be consistent with Android & Desktop
Updated the QuoteView to omit the "author" if we don't have their name and the quote can't be found
Added libSession-util as a submodule and wired into build
Updated the logic to run migrations when returning from the background as well (since we will have feature-flag controlled migrations it's possible for a "new" migration to become available at this point)
Fixed an issue where the 'Note to Self' conversation could appear when linking a device for a new user
Fixed an issue where the app would process the ConfigSyncJob before completing onboarding
Fixed a crash when removing a member from a group
Fixed an issue with accepting a message request breaking the UI
Fixed an issue where the mute optimistic update wasn't working
Updated to the latest libSession version
Updated the 'hidden' logic to be based on a negative 'priority' value
Added an index on the Quote table to speed up conversation query
Fixed an odd behaviour with GRDB and Combine (simplified the interface as well)
Fixed an issue where migrations could fail
Updated the convoInfoVolatile to only ever set `last_read` to the maximum between the current and updated values
Fixed an issue where deleting the Note to Self and One-to-one conversations wouldn't reset the 'pinnedPriority' value
Fixed an issue with updating legacy group members and losing admin status
Fixed an issue where receiving a 'NEW' legacy group control message could revert legacy group changes
Fixed a bug where the open group suggestion grid could have broken positioning depending on the number of items
Fixed a bug where the UI wouldn't update correctly when network access was lost
Fixed a fun bug where one-to-one conversations could reappear after deletion because a new snode was polled and the latest (locally deleted) message was received again
Fixed some incorrect accessibility values
Fixed a bug where the legacy group invitation was getting sent to the wrong location
Fixed a bug where outgoing typing indicators would be sent to blocked contacts
Fixed a bug where the call button was visible for blocked contacts
Fixed a bug where read receipts could be sent to blocked contacts
Fixed a bug where the conversation nav buttons wouldn't get updated correctly in some cases
Fixed a bug where we could incorrectly include the current user in the contacts syncing
Fixed a bug where the initial state of the Note to Self conversation wasn't getting synced
Fixed a bug where the Note to Self conversation could get removed
Fixed a bug with where the conversation title would be misaligned in some cases
Fixed a bug where link previews and quotes with images weren't getting sent correctly
Fixed a crash when removing a user from a legacy group
Added some missing accessibility info
Updated the code to ensure the user is kicked from the conversation if it's deletion gets synced while it's open
Updated the conversation empty state copy