• Fixed some cases where errors weren't being displayed correctly
• Tweaked the "nodeNotFound" error to be a bit more human readable
• Tweaked the BackgroundPoller timeout to have a 5 second buffer instead of a 1 second buffer
• Moved the lastHash pruning into the GarbageCollectionJob instead of the pre-poll fetching to avoid needing to use a write query before polling
• Reworked the Pollers to make their database queries part of the polling stream (and as such, cancellable)
• Fixed an issue where the BackgroundPoller would fail if a single destination failed
- This would suspend the network, then the other pending requests would error and automatically retry, attempting to create a new connection which could loop a number of times rapidly since the network was suspended
• Fixed an issue where the BackgroundPoller could incorrectly try to write to the database after it had been suspended
• Updated the GeoLite2 country database data, added some basic localisation to it
• Managed to optimise the size of the GeoLite2 data bundled with the app (10mb -> 8mb)
• Cleaned up the IP2Country logic a little
• Removed some pluralisation from logs (want the logs to be identical outside of numbers)
• Tweaked the PushRegistrationManager to actually timeout
• Fixed an issue where excessive job failures could result in jobs not running onLaunch or onActive as expected (extended network issues resulted in the default communities not getting fetched)
• Fixed an issue where the PathVC could end up in a weird state after the IP2Country cache gets updated
• Fixed an issue where LinkPreview caching was incorrectly case sensitive
• Fixed an issue where the IP2Country might load it's cache on the wrong thread
• Added the ability to copy the file path to the log file when exporting on the simulator
• Updated the Request type to correctly encode a body of 'Data' type when given (would previously incorrectly encode it as JSON)
• Updated the code to stop sending legacy PNs outside of legacy group conversations
• Updated the logger logic to clean things up and use the local date/time (with time zone info) to ease debugging user reports
• Fixed an issue where messages in a community could incorrectly accept disappearing message settings
• Fixed an issue where duplicate messages could be sent in some cases
• Fixed an issue where the conversation might not scroll to the bottom after sending an attachment
• Fixed an issue where attachment encryption was happening in a db write thread
• Fixed an issue where voice messages wouldn't stop playing when deleting a message or leaving a conversation
• Fixed an issue where the notification extension was handling errors and finishing while within a database transaction
• Fixed an issue where the ShareExtension may not have been able to send LinkPreviews
• Fixed an issue where displaying or logging the paths weren't maintaining the correct order
• Tweaked some of the logging behaviours
• Fixed a bad memory crash which could occur when returning from the background
• Fixed an issue where config messages were incorrectly getting double wrapped in protobuf wrappers
• Removed the 'runOnceTransient' behaviour (no longer have jobs that run before the user exists)
• Removed the session id from the message snippet in the conversation list
• Fixed an issue where the SyncPushTokensJob might not run because the paths hadn't been built yet
• Moved the snode cache and path building into libSession (deleted associated logic)
• Moved reachability detection into libSession (remove Reachability dependency)
• Fixed a couple of crashes with using libQuic requests
• Fixed a bug where the MessageRequestFooterView would show buttons on outgoing message requests
Added inline errors & warnings (regex could use some work to remove invalid cases)
Added a build step to validate the strings are included in the app and it's extensions
Properly fixed the busted migration issue
Updated to the latest version of Quick and Nimble (unit testing libraries)
Updated the tests based on the above
Fixed an issue with the Emoji generation
Fixed the SessionThread 'isPinned' property
Fixed an issue when migrating from a pre 2.3.0 version to the latest version
Fixed an bug where config messages could be processed in the wrong order
Tweaked the behaviour or removing threads (this would cause issues with future config-based settings changes that live on the thread getting lost)
Added logic to broadcast the community message request acceptance to SOGS so we can communicate it to message request senders
Fixed an issue where database setting changes wouldn't trigger a live update on a settings screen
Fixed an issue where some setting toggles wouldn't animate the state change
Fixed a rarw force-unwrap crash
Sorted out some more threading issues
Removed a redundant SyncPushTokensJob run
Fixed an issue where the NotificationServiceExtension could incorrectly setup the database before setting up it's context
Fixed a few warnings
Removed a bunch of legacy code
Refactored the MainAppContext from Objective C into Swift