• Updated the code to stop sending legacy PNs outside of legacy group conversations
• Updated the logger logic to clean things up and use the local date/time (with time zone info) to ease debugging user reports
• Fixed an issue where messages in a community could incorrectly accept disappearing message settings
• Fixed an issue where duplicate messages could be sent in some cases
• Fixed an issue where the conversation might not scroll to the bottom after sending an attachment
• Fixed an issue where attachment encryption was happening in a db write thread
• Fixed a bug where a disappearing voice message wouldn't stop playing
• Fixed a bug where the conversation screen was never freed from memory
• Fixed an issue with an earlier change where the openGroupManager cache would access itself while modifying itself causing a crash
• Fixed an index out of bounds issue with the mnemonic
• Attempt to fix a crash due to failing to hash SignalAttachment
• Attempt to fix a crash due to list data change inconsistencies
• Ensuring we are shutting down the network when resetting app data
• Updated the broken unit tests
• Fixed an issue where SOGS pollers could be started multiple times
• Avoid checking if blinded conversations exist in the config (will always return false)
• Updated some logs to provide more timing information
• Fixed a bad memory crash which could occur when returning from the background
• Fixed an issue where config messages were incorrectly getting double wrapped in protobuf wrappers
• Reworked the keyboard avoidance in ConversationVC to fix some bugs and simplify the behaviour
• Moved the message request footer UI into it's own view
• Fixed an issue where paths wouldn't get built for a new isntall
• Fixed an issue where a couple of LibSession+Networking errors weren't getting logged correctly
• Fixed a log that could be thrown incorrect for a unique constraint failure
• Fixed an annoying startup warning due to thread priorities
• Fixed an issue where the DisappearingMessagesJob was getting run for every individual message process instead of just once after processing all messages from a poll
• Tweaked the polling logic to split the user, groups and community pollers into separate queues
• Tweaked the logic to restart the open group poller immediately after joining a community (to avoid an edge-case where there could be a long delay before the initial poll is made)
• Tweaked the logic for checking if PNs are susceptible to failure to only dispatch to the main thread once
• Cleaned up some warnings
• Updated the app versioning to be at the project level instead of target level
• Added the ability to define a unique hash for a job for deduplication
Properly fixed the busted migration issue
Updated to the latest version of Quick and Nimble (unit testing libraries)
Updated the tests based on the above
Fixed an issue where tapping a remote notification wasn't opening the conversation
Fixed an issue where the Share Extension could fail due to not having a snode pool loaded
Fixed an issue where the Theme may not be applied at the right time in the Share extension
Cleaned up the Dependencies so that tests can run synchronously without having to custom set queues as much
Sorted out the crypto and network dependencies to avoid needing weird dependency inheritance
Fixed the flaky tests so they are no longer flaky
Fixed some unexpected JobRunner behaviours
Updated the CI config to use a local build directory for derivedData (now works with build tweaks)
Added a method to determine if the database is suspended
Updated the code to show the "Failed" state if sending a message fails due to a suspended database
Prevented a crash which could occur in rare cases when accessing the Seed via the home screen prompt (direct user to share logs with session - db locked or device in an invalid state)
Prevented a crash which could occur when trying to send a message due to failing to retrieve the mnemonic (db locked or device in an invalid state)
Fixed a bug where optimistic messages could end up appearing multiple times
Fixed a crash with the QRCode scanner
Fixed a crash when trying to take a video attachment
Fixed a crash where the image picker grid could go out of bounds when selecting elements
Fixed a crash which could occur when a user provides a recovery password with a word that contains less than 3 characters
Fixed a potential issue where the dependency injection could result in a stale date being used in some places (removing the DI here, proper fix requires larger changes in another branch)
Cleaned up some duplicate poller logic (avoid going back to the main queue)
Updated the code to remove a profile image if a user sends a message which doesn't have a profile image (ie. they've explicitly removed it)
Fixed an issue where some more logic could incorrectly run in the DBWrite queue
Fixed a bug where the OpenGroupPoller could stop polling when getting an error
Fixed a bug where messages which had the same timestamp wouldn't get correctly marked as read when scrolling under the right circumstances
Removed the 'immediatelyOnMain' extensions as they would break in some cases (eg. upstream errors with multiple 'receive(on:)' calls) resulting in logic running on unexpected threads
Updated the ReplaySubject to add subscribers in an Atomic just to be safe
Updated the code to remove the invalid open group when the user receives an error after joining
Fixed a bug with editing closed group members
Fixed broken unit tests
Removed the 'readPublisherFlatMap/writePublisherFlatMap' functions as they easily resulted in behaviours which held up database threads
Tweaked the logic around starting the open group pollers to avoid an unlikely atomic lock blocks
Updated some logic to avoid accessing database read threads for longer than needed
Updated the OpenGroupManager to only update the 'seqNo' value for valid messages
Cleaned up some double Atomic wrapped instances which had some weird access behaviours
Fixed an issue where a database read thread could have been started within a database write thread
Fixed an issue where the ReplaySubject might not emit values in some cases
Fixed a busted version comparison
Fixed an issue where the config dump population wasn't setting the 'created' timestamp for contacts
Fixed an issue where the 'SyncPushTokensJob' could run logic on the wrong thread
Fixed a bug where the 'scroll to bottom' button wouldn't initial be visible in some cases
Fixed a bug where the 'scroll to bottom' button would fade out when there were subsequent pages
Fixed a bug where an open group image might not get downloaded in some cases
Fixed an issue where we would incorrectly append a wildcard character to the end of a search term that ended in a quotation mark
Finished refactoring the OpenGroupAPI to use PreparedSendData
Added copy for an unrecoverable startup case
Added some additional logs to better debug ValueObservation query errors
Increased the pageSize to 20 on iPad devices (to prevent it immediately loading a second page)
Cleaned up a bunch of threading logic (try to avoid overriding subscribe/receive threads specified at subscription)
Consolidated the 'sendMessage' and 'sendAttachments' functions
Updated the various frameworks to use 'DAWRF with DSYM' to allow for better debugging during debug mode (at the cost of a longer build time)
Updated the logic to optimistically insert messages when sending to avoid any database write delays
Updated the logic to avoid sending notifications for messages which are already marked as read by the config
Fixed an issue where multiple paths could incorrectly get built at the same time in some cases
Fixed an issue where other job queues could be started before the blockingQueue finishes
Fixed a potential bug with the snode version comparison (was just a string comparison which would fail when getting to double-digit values)
Fixed a bug where you couldn't remove the last reaction on a message
Fixed the broken media message zoom animations
Fixed a bug where the last message read in a conversation wouldn't be correctly detected as already read
Fixed a bug where the QuoteView had no line limits (resulting in the '@You' mention background highlight being incorrectly positioned in the quote preview)
Fixed a bug where a large number of configSyncJobs could be scheduled (only one would run at a time but this could result in performance impacts)
Fixed a bug where showing hidden conversations would appear at the bottom of the list
Fixed a bug where you would be kicked from a one-to-one conversation when opening it if you had hidden it
Fixed a bug where joining a community via URL wasn't automatically opening the community
Fixed a bug where the community poller could trigger again before the previous poll completed
Fixed an edge-case where community messages could be missed if the app crashed at the right time when processing a poll response
Updated the PushNotificationAPI to be more consistent with the SnodeAPI and OpenGroupAPI structures
Updated the logic so if the database key can't be retrieved the app will no longer throw a fatalError (now just fail to initialise Storage and rely on the App/Extensions to properly handle this case)
Fixed a couple of bugs where the share extension wouldn't populate correctly
Added some more logs to libSession build script and tweaked the stdout location
Added shadow threads to the GarbageCollectionJob
Changed the seed node retries to 2 because it's likely we will swap to another seed node pretty quickly which could resolve the issue
Fixed a bug where the user could get kicked from a draft conversation if they get a contacts update before sending a message
Fixed a bug where message status or media message download statuses would trigger the conversation to jump to the bottom
Updated to the latest libSession version
Updated the 'hidden' logic to be based on a negative 'priority' value
Added an index on the Quote table to speed up conversation query
Fixed an odd behaviour with GRDB and Combine (simplified the interface as well)
Fixed an issue where migrations could fail
Added a number of feature flag checks to config updates
Added legacy group disappearing message timer handling
Updated the string linter to clean up the build logs a little
Split the initial config dump generation into it's own migration so it can run the launch after the feature flag is toggled
Fixed a few issues with the initial config dump creation
Fixed an issue where "shadow" conversations would be left in the database by opening a thread and never sending a message
Fixed a bug where duplicate members could be added to legacy groups
Fixed a bug with using animated images for the avatar
Fixed a bug where avatar images which were already on disk could be re-downloaded
Added unit tests for the UserGroup config type
Updated the logic to use the 'pinnedPriority' and deprecated 'isPinned' (not sorting yet but using the value)
Updated the code to use the libSession community url parsing instead of custom parsing
Fixed an issue where initialising Data with a libSession value wasn't returning null when the data had no actual value
Fixed an issue where the OpenGroupPoller could user an incorrect failure could when handling poll responses
Fixed the UpdateExpiryRequest signature
Updated the SharedConfigMessage type to have a TTL of 30 days
Updated the SnodeAPI to have a 'poll' method to be more consistent with the OpenGroupAPI (it also does multiple things now so is cleaner)
Added logic to limit the number of config messages to be retrieved per poll
Added the 'ValidatableResponse' protocol to standardise SnodeAPI response validation
Added the libSession version to the logs
Fixed an issue where the user profile pic wouldn't get synced correctly due to memory going out of scope
Fixed some threading issues
Refactored the thread variants to follow the updated terminology (will think about refactoring other code areas later)
Cleaned up the Combine error handling
Started fixing broken unit tests
Added the unit tests for the ConvoInfoVolatile
Added icons to the swipe actions
Updated jobs to be able to be prioritised (and added priorities to the launch jobs to avoid some odd behaviours)
Fixed some build issues resulting from merging
Fixed an issue with the open group pubkey encoding
Fixed an issue where an imageView could get it's image set on a background thread
Fixed a bug where the swipe actions weren't getting theming applied when the theme changed
Fixed a bug where scheduling code after the next db transaction completes couldn't be nested (resulting in code not running)
Fixed a bug where the PagedDataObserver might not notify of unobserved changes if they reverted previous unobserved changes
Fixed a couple of incorrect SQL ordering use cases (was overriding instead of appending ordering)
Fixed an issue where the app would re-upload the avatar every launch (only affected this branch)
Fixed an issue where the home screen wouldn't update group avatars when their profile data changed
Added the logic to sync the last read state for a conversation
Added the legacyClosedGroup thread variant
Updated the config handling to be able to update the 'mergeResult' and require a dump/push due to local changes
Fixed an issue where the name on the CallVC could go off the screen
Fixed an issue where OpenGroup info could sometimes incorrectly get deleted
Fixed an issue where the ConfirmationModal on a SessionTableViewController wouldn't trigger it's action
Fixed an issue where the config handling could incorrectly trigger a contacts update when there were no changes
Added code to handle an edge-case where an account could exist without a display name if crashing at the right time when onboarding/linking (now request a display name on start up)
Fixed a crash which could occur when downloading new avatars
Fixed a minor layout issue with the seed reminder view
Updated the onboarding to attempt to retrieve the current user profile config and skip display name collection if it already exists
Updated the logic to get the snode pool and build paths immediately on launch even if the user hasn't been created yet (faster onboarding)
Removed the iOS-specific concurrent dual snode '/store' behaviour
Cleaned up the profile updating logic
Fixed an issue where the pollers could end up deadlocking the main thread if too many tried to start concurrently