• Fixed an issue where you could select 0 attachments and go to the "send attachment" screen
• Fixed an issue where returning from the "send attachment" screen wouldn't have the initially selected attachment selected
• Added a uniqueId to the DataSource so instances can be better distinguished from each other (not ideal as the same file would have separate identifiers)
• Fixed some cases where errors weren't being displayed correctly
• Tweaked the "nodeNotFound" error to be a bit more human readable
• Tweaked the BackgroundPoller timeout to have a 5 second buffer instead of a 1 second buffer
• Moved the lastHash pruning into the GarbageCollectionJob instead of the pre-poll fetching to avoid needing to use a write query before polling
• Reworked the Pollers to make their database queries part of the polling stream (and as such, cancellable)
• Fixed an issue where the conversation 'created' timestamp wasn't correctly getting set when creating a group
• Fixed an issue where sending a message to 'Note to Self' may not show the conversation in the conversation list
• Fixed an issue where sharing a message with an attachment might not include the attachment
• Fixed an issue where list paging wouldn't work in some cases after values were inserted into the database after the currently loaded pages
• Added some handling for invalid 'joinedAt' values for groups (seems like we can have an incorrect resolution)
• Fixed a bug where the onboarding wouldn't be considered complete after successfully retrieving a displayName when restoring an account
• Fixed a couple of libSession networking bugs
• Tweaked some logging
• Removed some legacy code
• Updated the pollers to NOT take the duration of the previous poll into account when scheduling the next poll
• Updated to the latest `libSession` version (a few optimisations/fixes)
• Fixed a minor layout issue with the attribution label on the Path screen
• Updated the code so an admin will update their 'promotion_status' as part of processing a 'GROUP_MEMBERS' message
• Updated the handling of the `GroupUpdateInviteResponseMessage` to take the `isApproved` flag into account
• Updated the logic to update the group name in 'USER_GROUPS' when getting kicked (so linked devices have the same name)
• Removed the 'ManualResultJob' (have better ways to do it now)
• Maintain the 'ServiceNetwork' setting after clearing account data
• Updated the GeoLite2 country database data, added some basic localisation to it
• Managed to optimise the size of the GeoLite2 data bundled with the app (10mb -> 8mb)
• Cleaned up the IP2Country logic a little
• Removed some pluralisation from logs (want the logs to be identical outside of numbers)
• Tweaked the PushRegistrationManager to actually timeout
• Fixed an issue where excessive job failures could result in jobs not running onLaunch or onActive as expected (extended network issues resulted in the default communities not getting fetched)
• Fixed an issue where the PathVC could end up in a weird state after the IP2Country cache gets updated
• Fixed an issue where LinkPreview caching was incorrectly case sensitive
• Fixed an issue where the IP2Country might load it's cache on the wrong thread
• Added the ability to copy the file path to the log file when exporting on the simulator
• Updated the Request type to correctly encode a body of 'Data' type when given (would previously incorrectly encode it as JSON)
• Updated the libSession networking to be injected
• Reworked a couple of the cache methods to run via Combine instead of callbacks
• Cleaned up some logic now that the path & status observers are using Combine
• Fixed an issue with the PathVC could render incorrectly
• Fixed an issue where the default log level was set too low
• Fixed an issue where sending the app to the background without any pending jobs could result in the database and network not being suspended correctly
• Updated to latest libSession (don't try to recover paths, just rebuild)
• Tweaked the message request notification behaviour
• Fixed an issue where duplicate message errors would result in the generic notification being shown
• Further notification logging improvements
• Fixed an issue where the notification extension could end up in an invalid state if you delete and create a new account in rapid succession
• Fixed an issue where notification processing errors weren't getting handled correctly resulting in the notification extension timing out
• Stopped the notification extension from trying to download profile images
• Added commit hash to version info
• Tweaked the notification extension logic flow to be more straight forward
• Added a new CheckForAppUpdates job which runs at most once every 24 hours
• Updated the job failure logs to include the error that caused the failure
• Updated the network instance to use 'single_path_mode' when not executing within the main app
• Updated the logger to append extension logs when resuming instead of only during startup
• Updated the export logs behaviour to append the previously rotated log data if the latest log file is too short (to ensure we get more useful info when debugging)
• Updated to the latest libSession commit to resolve a couple of edge-cases
• Added a script to extract the app group during the build and load it in at runtime (fallback to the current one)
• Updated the 'App Store Release' scheme to 'App_Store_Release' to fix build issues on some machines
• Fixed some broken unit tests
• Updated the code to stop sending legacy PNs outside of legacy group conversations
• Updated the logger logic to clean things up and use the local date/time (with time zone info) to ease debugging user reports
• Fixed an issue where messages in a community could incorrectly accept disappearing message settings
• Fixed an issue where duplicate messages could be sent in some cases
• Fixed an issue where the conversation might not scroll to the bottom after sending an attachment
• Fixed an issue where attachment encryption was happening in a db write thread
• Fixed a bug where a disappearing voice message wouldn't stop playing
• Fixed a bug where the conversation screen was never freed from memory
• Fixed an issue with an earlier change where the openGroupManager cache would access itself while modifying itself causing a crash
• Fixed an index out of bounds issue with the mnemonic
• Attempt to fix a crash due to failing to hash SignalAttachment
• Attempt to fix a crash due to list data change inconsistencies
• Ensuring we are shutting down the network when resetting app data
• Updated the broken unit tests
• Fixed an issue where SOGS pollers could be started multiple times
• Avoid checking if blinded conversations exist in the config (will always return false)
• Updated some logs to provide more timing information
• Fixed a rare crash which could occur when receiving a network response
• Updated to the latest libSession (contains some libQuic fixes)
• Bumped version number
• Reworked some of the C API conversions to try to prevent invalid cases
• Tweaked the threading around libSession networking callbacks to minimise Swift code blocking libSession threads
• More logging tweaks
• Fixed an issue where voice messages wouldn't stop playing when deleting a message or leaving a conversation
• Fixed an issue where the notification extension was handling errors and finishing while within a database transaction
• Fixed an issue where the ShareExtension may not have been able to send LinkPreviews
• Fixed an issue where displaying or logging the paths weren't maintaining the correct order
• Tweaked some of the logging behaviours
• Updated to the latest libSession
• Updated the code to use the new logger
• Fixed a bug in the build script where changes to external libSession dependencies wouldn't result in a rebuild
• Fixed a bad memory crash which could occur when returning from the background
• Fixed an issue where config messages were incorrectly getting double wrapped in protobuf wrappers
• Removed the 'runOnceTransient' behaviour (no longer have jobs that run before the user exists)
• Removed the session id from the message snippet in the conversation list
• Fixed an issue where the SyncPushTokensJob might not run because the paths hadn't been built yet
• Moved the snode cache and path building into libSession (deleted associated logic)
• Moved reachability detection into libSession (remove Reachability dependency)
• Fixed a couple of crashes with using libQuic requests
• Fixed a bug where the MessageRequestFooterView would show buttons on outgoing message requests
• Fixed an issue where the message status wouldn't update to the failed state if the MessageSendJob timed-out
• Fixed an issue where network issues could result in a backlog of TypingIndicator messages that failed to send (don't bother retrying them)
• Fixed an issue where concurrent jobs might not retry correctly if other jobs don't complete or the retry was triggered from the wrong queue
• Fixed an issue where the input view could disappear in some cases
• Reworked the keyboard avoidance in ConversationVC to fix some bugs and simplify the behaviour
• Moved the message request footer UI into it's own view
• Fixed an issue where paths wouldn't get built for a new isntall
• Fixed an issue where a couple of LibSession+Networking errors weren't getting logged correctly
• Fixed a log that could be thrown incorrect for a unique constraint failure
• Fixed an annoying startup warning due to thread priorities
• Moved the 'getSwarm' behaviour into a distinct job to prevent duplicate API calls
• Updated to the latest libSession (fix libQuic crash)
• Updated the JobRunner to support the `runOnceTransient` behaviour and be able to run transient jobs in the app extensions
• Reworked the extension file logging to be written directly to the file in a single operation rather than line-by-line via the logger
• Fixed a bug where community invites has the wrong author
• Fixed a bug where the title on the disappearing messages settings screen was clipping vertically
• Fixed a bug where tapping on the disappearing messages setting subtitle could incorrectly appear in read-only state for admins
• Fixed a log which contained notification content
• Tweaks to extension logging logic
• Moved the build paths logic into the BuildPathsJob to allow for better deduping
• Updated the notification and share extensions to generate log files and append to the bottom of the app log file
• Fixed an issue where the DisappearingMessagesJob was getting run for every individual message process instead of just once after processing all messages from a poll
• Tweaked the polling logic to split the user, groups and community pollers into separate queues
• Tweaked the logic to restart the open group poller immediately after joining a community (to avoid an edge-case where there could be a long delay before the initial poll is made)
• Tweaked the logic for checking if PNs are susceptible to failure to only dispatch to the main thread once
• Cleaned up some warnings
• Updated the app versioning to be at the project level instead of target level
• Added the ability to define a unique hash for a job for deduplication
Added a dev setting to invite a group member by AccountID or ONS
Removed the buggy Result autoclosure try init and using the default `Result(catching:)` one instead due to compiler issues
Fixed a couple issues around temporary file paths not getting created correctly
Fixed an issue where PhotoLibrary exports could fail without notifying the user correctly
Fixed a couple of bugs with the emoji list
Updated the code to use the libSession encrypt/decrypt functions for the 'groupKicked' message
Updated the code to use the libSession function to load the admin key when receiving a promotion instead of reloading the config state
Changed the NotificationsManager and NotificationActionHandler to be injected via dependencies instead of the Environment
Mocked out the NotificationsManager for unit testing
Added a dev setting to disable the group auto-approve for admins which are contacts (for testing purposes)
Added logic to unsubscribe and resubscribe for PNs when swapping environments
Added disappearing messages support to updated groups
Added the 10s & 60s debug disappearing message setting options to the DeveloperSettingsViewModel
Copy tweaks on the DeveloperSettingsViewModel
Removed some unused code
Added the DeveloperSettingsViewModel and dependency-controlled feature flags
Added the generic 'SessionListViewModel' to reduce duplicate code when we want to just display a selectable list of items
Added an indicator on the home screen to show when using testnet
Added group promotions behind a feature flag
Updated the PushNotificationAPI to use bulk subscribe/unsubscribe requests
Updated the 'GroupUpdateDeleteMessage' and 'GroupUpdateDeleteMemberContentMessage' to support additional behaviours
Updated the SessionCell to have better RTL support (swapped some left/right things to leading/trailing)
Updated the revoke/unrevoke endpoints to take arrays of subaccount tokens
Refactored the Bencode logic to properly support Codable types
Started adding logic to subscribe and unsubscribe for updated group push notifications
Updated the keychain service to be injected via dependencies
Reworked the Dependencies logic to avoid a concurrent access issue
Fixed an issue where some keychain data might not be cleared in some cases
Fixed an issue where being kicked and readded to a group would make it seem to disappear ("invited" message wasn't getting created)
Started adding tests for the DisplayPictureDownloadJob
Cleaned up the Crypto singleton a bit
Moved the DisplayPictureManager encryption/decryption into Crypto methods
Added bolding to the control messages
Reworked the MockFunctionHandler to have different calls with inferred return types to reduce boilerplate
Fixed broken unit tests
Fixed an issue which could occur in the ObservableTableSource where it could miss the first output if it returned too quickly
Started adding DownloadDisplayPictureJob unit tests
Minor copy tweak
Added the updated revoke & unrevoke endpoints when removing and adding group members
Updated the group creation to upload the provided image and set it to the group correctly
Added logic to handle promotion messages
Added a debounced toast for promotion failures
Added support for the 'delete_before' and 'attach_delete_before' functionality
Added in the deprecated legacy groups banner.
Cleaned up the UserListViewModel a little
Updated the 'User count' header subtitle to take the user to the 'Group Members' or 'Edit Group' screens based on admin status
Updated the sorting of the group member lists to match the requirements
Fixed the debounced group invite failure toast
Fixed an issue where some libSession errors wouldn't get propagated back into the Swift code resulting in invalid database changes
Fixed an issue where admins couldn't properly leave groups
Added logic for Group Message Requests
Added a 'ManualResultJob' which allows for a way to add a dependency to a job which can be resolved separately from the job system (it's not persistent though)
Added the ability for admins to delete select messages from updated groups
Swapped 'save'/'saved' calls to be 'upsert'/'upserted' as that's the actual behaviour we expect (unique key based rather than primary key based)
Fixed a bug where the 'limitedReuse' 'drainBehaviour' could get stuck in an invalid state
Fixed a bug where job dependencies could swap queues which could theoretically result in deadlocks in some cases
Added logic to trigger and handle destroyed groups
Added logic to trigger and handle handle supplementary key rotations (libSession implementation is WIP)
Added logic for 'remove user and their content'
Added the ability to associate a callback to any arbitrary job
Added data support for the group description value
Added logic to handle being kicked from a group
Added logs for failed GROUP_KEYS merges (already have for other config types)
Fixed an issue where the initial key generation didn't include the initial members
Fixed a crash which could occur when creating a conversation via handling a USER_GROUPS config
Fixed an issue where manually triggering the ConfigurationSyncJob might not ever get a callback
Updated to have the latest Protobuf tweaks
Removed recognition of the LegacyConfigurationMessage
Got a number of the GroupUpdate messages working properly
Updated the DisplayPictureDownloadJob to support OpenGroup room images
Updated the Poller to process messages by namespace (sorted) and added support for synchronous handling of messages
Reworked the ProfileManager to be a more reusable DisplayPictureManager
Cleaned up the conversion from milliseconds to TimeInterval (which is documented as seconds) for clarity
Fixed a read/write crash due to the SnodeAPI cache setup
Fixed an issue where dependencies could incorrectly overwrite each other when based on protocols
Fixed the incorrect Group Namespaces
Fixed an incorrect identity generation which could create invalid accounts
Fixed an issue where adding group members would remove admins incorrectly
Finished updating the SnodeAPI to use prepared requests
Fixed a crash when trying to grant permission to access additional photos
Fixed a bug where audio files would incorrectly get recognised as voice messages
Replaced our custom video/audio players with the native ones (which have additional built-in controls)
Updated the errors from SSKKeychainStorage to include useful information
Updated layout for audio attachments
Refactored the SessionThreadViewModel to reduce boilerplate and clean up the interface a little
Refactored the MessageRequestsViewController to use the SessionTableViewController
Fixed a crash when returning from the background on the BlockedContactsViewModel
Fixed some minor lag on the NotificationSoundViewModel
Added an optional initial loading message to the SessionTableViewController
Dropped the auto-incrementing id from the SnodeReceivedMessageInfo
Changed the 'key, hash' from a uniqueKey to a primaryKey to allow "upsert" behaviours to work
Fixed a bug where blocked contacts without profile information wouldn't be included in the blocked contacts list
Fixed broken test build issues
Increased build and version numbers
Fixed an issue where starting and then restarting onboarding would get the app into an invalid state
Fixed an issue where newline characters could cause issues with parsing the recovery phrase
Added additional logs to better be able to understand the database state
Added inline errors & warnings (regex could use some work to remove invalid cases)
Added a build step to validate the strings are included in the app and it's extensions
Fixed an issue with the Emoji generation
Fixed the SessionThread 'isPinned' property
Fixed an issue when migrating from a pre 2.3.0 version to the latest version
Reworked the EmojiGenerator to structure the 'EmojiWithSkinTones+String" file as the original structure was causing XCode 15 to build forever
Reworked the seed node certificate loading in an effort to fix a crash
Updated to the latest version of webp
Commented out a line causing build issues
Fixed a number of build warnings
Fixed an issue which could cause migration issues when upgrading from certain old versions
Updated the message send/receive pipelines to better handle config and updated group messages
Changed the hard-coded 'WebSocketRequestMessage' proto wrapper to not have random data
Removed the old 'SharedConfigMessage' (deprecated and removed within 'libSession')
Added 'name' value to updated groups USER_GROUP entry
Added ConvoInfoVolatile for updated groups
Cleaned up a bunch of direct sodium usages
Updated the code to create GroupMember entries based on the GROUP_MEMBERS config
Updated to the latest libSession
Fixed a bunch of group authentication issues
Fixed a minor threading issue
Fixed an issue with the PreparedRequest type conversion
Fixed an issue where receiving a PN for outgoing messages could break the NotificationServiceExtension
Fixed an issue where the NotificationServiceExtension could startup in an invalid way resulting in subsequent PNs failing to process
Fixed an issue where you could incorrectly receive multiple generic notifications after receiving an incoming call notification
Fixed an issue where the read state syncing might not clear notifications from the notification center
Fixed an issue with parsing Bencoded data
Updated the PN subscription to subscribe to CONVO_INFO_VOLATILE notifications (update read state)
Updated the NotificationServiceExtension to use standard message processing where possible
Updated the NotificationServiceExtension to update the app badge based on a database query
Started refactored some logic to make it easier for unit testing
Started updating SnodeAPI calls with prepared requests
Fixed some issues with the PreparedRequest 'map' and 'handleEvents' functions
Genericised common pre-request behaviours for SnodeAPI calls
Added a work around for getting an SQLite Busy exception on startup (should only be caused by edge-cases, unsure what the impact of the workaround will be if the db is actually busy)
Updated the auth to work for updated groups
Cleaned up group creation to seemingly work properly (not syncing for some reason)
Started writing up wrappers and unit tests for group config types
Refactored some duplicate batch & prepared request code to be more generic and reusable
Renamed a number of legacy closed group functions to have the term 'legacy' in them for ease of coding
Added a nicer mechanism for using table aliases
Fixed a bug where the quote preview view close button could overlap the content
Fixed a bug where an outgoing quote wouldn't show it's thumbnail in some cases
Fixed a bug where quoting a link preview wouldn't show the link preview attachment
Added the ability to define requirements for migrations (in case some data or state needs to be loaded for a migration to be able to be performed correctly)
Added logic to broadcast the community message request acceptance to SOGS so we can communicate it to message request senders
Fixed an issue where database setting changes wouldn't trigger a live update on a settings screen
Fixed an issue where some setting toggles wouldn't animate the state change
Fixed a rarw force-unwrap crash
Sorted out some more threading issues
Removed a redundant SyncPushTokensJob run
Fixed an issue where the NotificationServiceExtension could incorrectly setup the database before setting up it's context
Fixed a few warnings
Removed a bunch of legacy code
Refactored the MainAppContext from Objective C into Swift
Added the ability to define requirements for migrations (in case some data or state needs to be loaded for a migration to be able to be performed correctly)
Fixed a bug where the migration would throw because the user config might not have loaded it's state yet
Fixed a bug where the migration would throw if the user didn't exist yet
Commented out some logic in the ConfigSyncJob that could be problemmatic
Removed the YapDatabase CocoaPod
Removed logic to migrate from YapDatabase to GRDB
Removed the logic to check for legacy config messages during onboarding
Added a database error for when a migration is no longer supported
Cleaned up the Dependencies so that tests can run synchronously without having to custom set queues as much
Sorted out the crypto and network dependencies to avoid needing weird dependency inheritance
Fixed the flaky tests so they are no longer flaky
Fixed some unexpected JobRunner behaviours
Updated the CI config to use a local build directory for derivedData (now works with build tweaks)
Added a method to determine if the database is suspended
Updated the code to show the "Failed" state if sending a message fails due to a suspended database
Prevented a crash which could occur in rare cases when accessing the Seed via the home screen prompt (direct user to share logs with session - db locked or device in an invalid state)
Prevented a crash which could occur when trying to send a message due to failing to retrieve the mnemonic (db locked or device in an invalid state)
Fixed a bug where optimistic messages could end up appearing multiple times
Fixed a crash with the QRCode scanner
Fixed a crash when trying to take a video attachment
Fixed a crash where the image picker grid could go out of bounds when selecting elements
Fixed a crash which could occur when a user provides a recovery password with a word that contains less than 3 characters
Fixed a potential issue where the dependency injection could result in a stale date being used in some places (removing the DI here, proper fix requires larger changes in another branch)