Added support for a ConfirmationModal with an input field
Added a mechanism on Debug builds to export the database and it's key
Added logic to catch exceptions thrown within libSession (need to actually plug it in)
Added a debug-only mechanism to export the users database and (encrypted) database key
Added a few unit tests to check the CONTACTS config message size constraints
Updated the onboarding to attempt to retrieve the current user profile config and skip display name collection if it already exists
Updated the logic to get the snode pool and build paths immediately on launch even if the user hasn't been created yet (faster onboarding)
Removed the iOS-specific concurrent dual snode '/store' behaviour
Cleaned up the profile updating logic
Fixed an issue where the pollers could end up deadlocking the main thread if too many tried to start concurrently
Started cleaning up the TODOs
Fixed a couple of merge conflict issues
Fixed a bug with the state of attachments which failed to download
# Conflicts:
# SessionMessagingKit/Database/Models/Attachment.swift
Fixed a bug where the "Block user" toggle wasn't correctly reflecting the current users state
Fixed a bug where the "Blocked banner" wasn't showing the "unblock this user" alert.
Fixed a bug where the "Blocked banner" wouldn't re-appear if you re-block a user after unblocking them.
Fixed a bug where the conversation screen unblocking logic wasn't actually unblocking the user.
Fixed a bug where some settings options were disabled in open groups because the code thought the user had left the group.
Fixed a bug where the settings button wouldn't appear after accepting a message request.
Removed some more legacy code
Added back logic similar to the pre-processing de-duping logic (was resulting in "unsent" messages reappearing)
Added a number of updated view files
Fixed a couple of issues around the duplicate messages handling
Fixed a few issues with ClosedGroup polling and ClosedGroup control message handling
Started working through updating the MediaGallery
Tested and fixed a couple of issues with the disappearingMessages job
Added a simple dependency system for jobs (primarily for the AttachmentUploadJob, but will likely be others later)
Setup the AttachmentUploadJob again (looks like there are cases which use it)
Prevented a possible infinite job deferral loop from causing the app to crash (the loop is still technically possible but the app will continue to run now)
Updated the interactions unique constraints based on testing and discussions around how the serverHash works
Deleted the legacy ReadReceipt handling (now managed via the 'interaction.wasRead' flag and 'SendReadReceiptsJob')
Deleted the unused SSKIncrementingIdFinder
Refactored the SignalApp class to Swift
Fixed a horizontal alignment issue in the ConversationTitleView
Fixed an issue where expiration timer update messages weren't migrated or rendering correctly
Fixed an issue where expiring messages weren't migrated correctly
Fixed an issue where closed groups which had been left were causing migration failures (due to data incorrectly being assumed to be required)
Shifted the Legacy Attachment types into the 'SMKLegacy' namespace
Moved all of the NSCoding logic for the TSMessage
Refactored the AppDelegate from Objective C to Swift
Updated the HomeVC to use GRDB
Refactored a number of the Job types to be driven via GRDB and the new JobRunner
Fixed a bug where the LinkPreviewView wouldn't render correctly in dark mode
Added migrations for contacts and started working through thread migration (have contact and closed group threads migrating)
Deprecated usage of ECKeyPair in the migrations (want to be able to remove Curve25519Kit in the future)