• Updated the SessionCallManager to be an updated singleton type (cleaned up more in Groups Rebuild)
• Updated the PushRegistrationManager to be an updated singleton type (cleaned up more in Groups Rebuild)
• Injected dependencies correctly in a bunch of places
• Added a few functions to retrieve conversation settings from libSession
• Updated the Note to Self swipe action to be "Hide" (hides the conversation but does not delete the messages)
• Updated the one-to-one deletion behaviour (now syncs both hiding the conversation and deleting it's messages)
• Updated the logic to retrieve the relevant disappearing messages setting from libSession when creating a thread if it doesn't exist (allows us to delete threads without worrying about losing settings)
• Updated a bunch of dependency management & injection code so the unit tests would pass
• Added new 'LintControl' mechanisms to allow for ignoring sections of code
• Added new 'MatchType' mechanisms for excluding unlocalized cases
• Updated the code to explicitly handle localized template strings (both single and multiline)
• Updated the code to process files across multiple threads to improve performance
• Updated the code to use Swift 5.7 regex and store in static variables to prevent reconstruction every time they are used
• Removed the list of individual files which are ignored (now just output a count)
• Fixed an issue where having a localized string on a subsequent line could result in an unlocalized (or incorrectly localized) string not being detected
• Fixed an issue where having multiple strings on a single line could result in an unlocalized string not being detected
• Fixed an issue where zero-width characters would result in the variable count comparison between translations failing
• Fixed a number of localization warnings
• Reworked the NotificationServiceExtension to just always reset and reload it's state to avoid weird bugs
• Updated the legacy group messages to fallback to using a locally generated serverHash if one isn't provided (always happens for legacy PNs)
• Include error info when failing to process extension logs
• Made a bunch of the Storage functions instance functions instead of static functions
• Fixed an issue where the background task to finish sending messages may not have sent the sync message or the main message after and upload
• Fixed an issue where the SessionBackgroundTask was incorrectly reporting a failure to be created
• Fixed an incorrect modal action colour
• Fixed a crash when creating legacy groups
• Updated the code so that we take charge of resolving the deadlock issue instead of relying on GRDB to do it
• Updated the logic to timeout the SessionBackgroundTask with 5 seconds of background time remaining (to ensure we have enough time to suspend the network & database)
• Fixed an issue where the background task to finish sending messages may not have sent the sync message or the main message after and upload
• Fixed an issue where the SessionBackgroundTask was incorrectly reporting a failure to be created
• Fixed an incorrect modal action colour
• Fixed a crash when creating legacy groups
• Updated the code so that we take charge of resolving the deadlock issue instead of relying on GRDB to do it
• Updated the logic to timeout the SessionBackgroundTask with 5 seconds of background time remaining (to ensure we have enough time to suspend the network & database)
• Updated the GeoLite2 country database data, added some basic localisation to it
• Managed to optimise the size of the GeoLite2 data bundled with the app (10mb -> 8mb)
• Cleaned up the IP2Country logic a little
• Removed some pluralisation from logs (want the logs to be identical outside of numbers)
• Tweaked the PushRegistrationManager to actually timeout
• Updated the code to stop sending legacy PNs outside of legacy group conversations
• Updated the logger logic to clean things up and use the local date/time (with time zone info) to ease debugging user reports
• Fixed an issue where messages in a community could incorrectly accept disappearing message settings
• Fixed an issue where duplicate messages could be sent in some cases
• Fixed an issue where the conversation might not scroll to the bottom after sending an attachment
• Fixed an issue where attachment encryption was happening in a db write thread
• Reworked some of the C API conversions to try to prevent invalid cases
• Tweaked the threading around libSession networking callbacks to minimise Swift code blocking libSession threads
• More logging tweaks
• Removed the 'runOnceTransient' behaviour (no longer have jobs that run before the user exists)
• Removed the session id from the message snippet in the conversation list
• Fixed an issue where the SyncPushTokensJob might not run because the paths hadn't been built yet
• Moved the snode cache and path building into libSession (deleted associated logic)
• Moved reachability detection into libSession (remove Reachability dependency)
• Fixed a couple of crashes with using libQuic requests
• Fixed a bug where the MessageRequestFooterView would show buttons on outgoing message requests
• Fixed an issue where the message status wouldn't update to the failed state if the MessageSendJob timed-out
• Fixed an issue where network issues could result in a backlog of TypingIndicator messages that failed to send (don't bother retrying them)
• Fixed an issue where concurrent jobs might not retry correctly if other jobs don't complete or the retry was triggered from the wrong queue
• Fixed an issue where the input view could disappear in some cases
• Fixed an issue where the DisappearingMessagesJob was getting run for every individual message process instead of just once after processing all messages from a poll
• Tweaked the polling logic to split the user, groups and community pollers into separate queues
• Tweaked the logic to restart the open group poller immediately after joining a community (to avoid an edge-case where there could be a long delay before the initial poll is made)
• Tweaked the logic for checking if PNs are susceptible to failure to only dispatch to the main thread once
• Cleaned up some warnings
• Updated the app versioning to be at the project level instead of target level
• Added the ability to define a unique hash for a job for deduplication