Fixed an issue where the hash retrieved when fetching messages from the service node might not be the latest one
Updated the MessageReceiveJob to batch process messages (on failure only the failed messages will retry)
Added the rest of the interaction structure to the database (testing some migration logic now - still needs to be finalised)
Updated the YDBToGRDB migrations to wrap their inserts in autorelease pools (helps memory slightly, unfortunately it's caching the YDB data which uses the most memory but we have opted for speed over RAM at the moment)
Updated the MockDataGenerator so it should now "chunk" the code generation (crazy large figures were previously resulting in excessive memory usage)
Changed the min OS version to iOS 13.0 (support for 'Identifiable')
Removed the alternate approaches to fetching the userKeyPair and userPublicKeyHexString (no consistently routed through the caching method)
Migrated the 'OWSIdentityManager' logic to use the new 'Identity' type
Added the 'Setting' table and got the pattern working fairly nicely (unfortunately there isn't a good way to avoid key collision without proper enums)
Updated the SessionSnodeKit to migration it's data from YDB to GRDB
Updated the SessionSnodeKit to use GRDB throughout it's logic
Fixed an incorrect optional in RoomPollInfo
Fixed an incorrect parameter name in the ClosedGroupRequestBody
Fixed a crash due to a change in the ContactUtilities
Cleaned up the duplicate code in the OnionRequestAPI, HTTP and SnodeAPI to all use 'Data' response types
Updated the SnodeAPI to casting types to Any (made it hard to catch breaking changes with HTTP and OnionRequestAPI)
Got the updated blinding logic working (at least when authenticating a request - still need to deal with message signing and verification)
Storing the server capabilities in the database now so we can correctly blind requests based on them
Renamed the remaining 'v2' functions and classes to just be 'OpenGroup' since there isn't a 'V2' anymore
Cleaned up a few TODOs and functions