• Reworked the NotificationServiceExtension to just always reset and reload it's state to avoid weird bugs
• Updated the legacy group messages to fallback to using a locally generated serverHash if one isn't provided (always happens for legacy PNs)
• Include error info when failing to process extension logs
• Made a bunch of the Storage functions instance functions instead of static functions
• Moved the snode cache and path building into libSession (deleted associated logic)
• Moved reachability detection into libSession (remove Reachability dependency)
• Fixed a couple of crashes with using libQuic requests
• Fixed a bug where the MessageRequestFooterView would show buttons on outgoing message requests
Fixed an issue where starting and then restarting onboarding would get the app into an invalid state
Fixed an issue where newline characters could cause issues with parsing the recovery phrase
Added additional logs to better be able to understand the database state
Fixed an issue where receiving a PN for outgoing messages could break the NotificationServiceExtension
Fixed an issue where the NotificationServiceExtension could startup in an invalid way resulting in subsequent PNs failing to process
Fixed an issue where you could incorrectly receive multiple generic notifications after receiving an incoming call notification
Fixed an issue where the read state syncing might not clear notifications from the notification center
Fixed an issue with parsing Bencoded data
Updated the PN subscription to subscribe to CONVO_INFO_VOLATILE notifications (update read state)
Updated the NotificationServiceExtension to use standard message processing where possible
Updated the NotificationServiceExtension to update the app badge based on a database query
Added the ability to define requirements for migrations (in case some data or state needs to be loaded for a migration to be able to be performed correctly)
Sorted out some more threading issues
Removed a redundant SyncPushTokensJob run
Fixed an issue where the NotificationServiceExtension could incorrectly setup the database before setting up it's context
Fixed a few warnings
Removed a bunch of legacy code
Refactored the MainAppContext from Objective C into Swift
Added the ability to define requirements for migrations (in case some data or state needs to be loaded for a migration to be able to be performed correctly)
Fixed a bug where the migration would throw because the user config might not have loaded it's state yet
Fixed a bug where the migration would throw if the user didn't exist yet
Commented out some logic in the ConfigSyncJob that could be problemmatic
Added the XCBeautify pod (so the CI doesn't need to separately install something)
Updated the CI build script to use XCBeautify
Fixed some broken unit tests
Shifted the initial HomeVC population to a background thread to avoid blocking launch processing
Added some logging for database 'ABORT' errors to better identify cases of deadlocks
Added a launch timeout modal to allow users to share their logs if the startup process happens to hang
Updated the notification handling (and cancelling) so it could run on background threads (seemed to take up a decent chunk of main thread time)
Fixed an issue where the IP2Country population was running sync which could cause a hang on startup
Fixed an issue where the code checking if the UIPasteBoard contained an image was explicitly advised against by the documentation (caused some reported hangs)
Fixed a hang which could be caused by a redundant function when the ImagePickerController appeared
Updated the PushNotificationAPI to be more consistent with the SnodeAPI and OpenGroupAPI structures
Updated the logic so if the database key can't be retrieved the app will no longer throw a fatalError (now just fail to initialise Storage and rely on the App/Extensions to properly handle this case)
Fixed a couple of bugs where the share extension wouldn't populate correctly
Added libSession-util as a submodule and wired into build
Updated the logic to run migrations when returning from the background as well (since we will have feature-flag controlled migrations it's possible for a "new" migration to become available at this point)
Fixed an issue where the 'Note to Self' conversation could appear when linking a device for a new user
Fixed an issue where the app would process the ConfigSyncJob before completing onboarding
Updated the onboarding to attempt to retrieve the current user profile config and skip display name collection if it already exists
Updated the logic to get the snode pool and build paths immediately on launch even if the user hasn't been created yet (faster onboarding)
Removed the iOS-specific concurrent dual snode '/store' behaviour
Cleaned up the profile updating logic
Fixed an issue where the pollers could end up deadlocking the main thread if too many tried to start concurrently
Fixed an issue where the app settings were updating immediately making them seem to
Updated GRDB to version 6.1 and SQLCipher to 4.5.2
Added a method which allows for inserting into the database while omitting columns which exist in the object but not in the database (so allow for old migrations to run with less issues)
Updated all the migrations to use the migration safe insert method
Removed some ObjC support extension functions
Created the ThemeManager and the system to control the dynamic theming
Started updating the main settings screens
Added the AppearanceViewController and connected it to the ThemeManager
Started adding theme values
Started applying theme values throughout
Added an index on Quote.authorId and added a garbage collection job to remove orphaned Profile entries
Added a few more indexes to improve the GarbageCollectionJob performance
Added some debug code to force a re-migration on next launch if the DB is invalid (only affects testers so code should be removed)
Fixed an issue where the GetSnodePool job wasn't properly blocking
Fixed an issue where a user could send the same message multiple times if they clicked the send button quickly enough
Fixed an issue where profiles might not have been getting created correctly for ClosedGroup members which have no threads/interactions
Fixed a couple of bugs around restoring the "approved" state for message requests
Fixed a bug where the last message body for conversations was incorrectly trying to include deleted messages
Cleaned up the creation of the GRDBStorage instance
Fixed an issue where the launch screen wasn't setting it's background colour based on the system setting
Renamed the GRDBStorageError to StorageError (in preparation of legacy 'Storage' relocation)
Consolidated the two Environment classes (in Swift)
Refactored the AppSetup class to Swift