Added logic to indicate when a sync message failed to send (and the ability to retry)
Added the retry/resync button to the long press message menu
Updated sync messages to run via the MessageSendJob
Updated the delivery status to always show on the last outgoing message
Updated the logic to update the delivery status when retrying to send a failed message
Removed the convoluted recursion logic for turning self-send messages into sync messages
Updated the PathVC to indicate the network reachability
Updated messages sent to 'Note to Self' to properly indicate whether they were sent to the swarm
Fixed an issue where 'Note to Self' messages weren't actually getting sent to the swarm
Updated the PathStatusView to take Reachability into account for it's status indicator
Fixed an issue where a user couldn't delete their own messages sent to a community
Fixed an issue where the app didn't require a passcode to be set to use screen lock
Fixed an issue where the delivery status on a sending message might not update when on the conversation screen
Fixed an issue where read receipts weren't working
Added the unit tests for the ConvoInfoVolatile
Added icons to the swipe actions
Updated jobs to be able to be prioritised (and added priorities to the launch jobs to avoid some odd behaviours)
Fixed some build issues resulting from merging
Fixed an issue with the open group pubkey encoding
Fixed an issue where an imageView could get it's image set on a background thread
Fixed a bug where the swipe actions weren't getting theming applied when the theme changed
Fixed a bug where scheduling code after the next db transaction completes couldn't be nested (resulting in code not running)
Fixed a bug where the PagedDataObserver might not notify of unobserved changes if they reverted previous unobserved changes
Fixed a couple of incorrect SQL ordering use cases (was overriding instead of appending ordering)
Fixed an issue where the app would re-upload the avatar every launch (only affected this branch)
Fixed an issue where the home screen wouldn't update group avatars when their profile data changed
Added the logic to sync the last read state for a conversation
Added the legacyClosedGroup thread variant
Updated the config handling to be able to update the 'mergeResult' and require a dump/push due to local changes
Fixed an issue where the name on the CallVC could go off the screen
Fixed an issue where OpenGroup info could sometimes incorrectly get deleted
Fixed an issue where the ConfirmationModal on a SessionTableViewController wouldn't trigger it's action
Fixed an issue where the config handling could incorrectly trigger a contacts update when there were no changes
Fixed a couple of issues with the ConfigurationSyncJob logic
Moved the proto parsing out of the MessageReceiveJob write block (to reduce time blocking writes)
Removed difficulty from the SendMessageResponse (deprecated and removed)
Added code to handle an edge-case where an account could exist without a display name if crashing at the right time when onboarding/linking (now request a display name on start up)
Fixed a crash which could occur when downloading new avatars
Fixed a minor layout issue with the seed reminder view
Updated the onboarding to attempt to retrieve the current user profile config and skip display name collection if it already exists
Updated the logic to get the snode pool and build paths immediately on launch even if the user hasn't been created yet (faster onboarding)
Removed the iOS-specific concurrent dual snode '/store' behaviour
Cleaned up the profile updating logic
Fixed an issue where the pollers could end up deadlocking the main thread if too many tried to start concurrently
Started cleaning up the TODOs
Fixed a couple of merge conflict issues
Fixed a bug with the state of attachments which failed to download
# Conflicts:
# SessionMessagingKit/Database/Models/Attachment.swift
Fixed a bug where you couldn't set animated avatars
Added some defensive coding to prevent the JobRunner queues from adding or starting jobs that don't have id's set
Tweaked the code to be a little more explicit when inserting jobs before other jobs
Fixed an issue where the database could get suspended if the app is launched when the app is doing a background fetch
Fixed an incorrectly localized string
Fixed an issue where the author name on a message didn't have it's width constrained
Fixed a bug where the conversation message list inset wasn't getting updated properly in some cases
Tweaked some logic in the OpenGroupPoller when running from the background to try and close some of the odd cases
Consolidated the PagedDatabaseObserver updating logic into a static function (can be improved further in the future)
Added defensive coding to prevent the LinkDeviceVC from crashing when the nav controller doesn't exist
Fixed an issue where the 'Permissions' callbacks were doing UI logic on background threads
Fixed an issue where the 'reloadCurrent' load type for the PagedDatabaseObserver was incorrectly increasing the 'currentCount' of the PageInfo
Fixed an issue where loading all of the data for paged data could result in a crash when the 'loadMore' section was removed
Fixed an issue where the app settings were updating immediately making them seem to
Updated GRDB to version 6.1 and SQLCipher to 4.5.2
Added a method which allows for inserting into the database while omitting columns which exist in the object but not in the database (so allow for old migrations to run with less issues)
Updated all the migrations to use the migration safe insert method
Removed some ObjC support extension functions
Made a tweak to prevent some odd looking keyboard transitions when going to conversation settings
Updated the PagedDatabaseObserver to not call 'onChangeUnsorted' on the main thread (now we can generate the changeset on the background thread so there is less main thread work)
Fixed an issue where the most recently received message from the swarm could be removed from the swarm yet the app would still poll for it, resulting in the swarm always returning the oldest possible messages until the user sends a new one-to-one message
Fixed an issue where the initial scroll offset could be incorrect due to certain message types
Fixed an issue where the title view inside a conversation could jump when pushing to the conversation settings screen
Refactored a couple of ObjC functions to Swift as they were crashing (due to memory allocation?) hopefully this will fix it
Tweaked some DispatchQueue priorities to ensure PagedDatabaseObserver loading is prioritised
Updated buttons to use a standard convention for highlighted states
Updated the new conversation button to follow the new highlighted state convention
Fixed a bug where you couldn't start a conversation with an ONS
Fixed a bug where some dropdown settings wouldn't refresh their UI when returning from an update via a child screen
Fixed a bug where sending a quote message could result in the messages jumping incorrectly
Fixed a bug where the quote input UI wasn't styled correctly on dark themes
Fixed a minor padding issue
Fixed an issue where in-conversation search could be a bit jumpy (simplified logic greatly)
Fixed an issue where the user config message wouldn't get sent correctly
Fixed an issue where the theme preference migration wasn't working properly
Fixed a crash which could occur in some cases when updating the theme
Fixed a crash which could occur when opening the new conversation screen with a contact with no name
Fixed a minor UI glitch with the 'sessionId' separator border
Fixed a minor UI issue where long author names in quotes could cause the message bubble to stretch incorrectly
Cleaned up some no-contact UI states
Updated the Atomic queue to have a 'userInteractive' priority so it can't be delayed by lower priority queues and block the main thread
Added a toast when hitting the emoji reacts rate limit
Added the ability to delete info messages
Fixed some odd layout behaviours with the VisibleMessageCell
Fixed some layout issues with reactions
Removed some unneeded custom code
Split the date out of the VisibleMessageCell into it's own cell to clean up deletion/insertion animations
Fixed a layout issue with the Open Group
Fixed an issue where the QRCode tinting wasn't working on iOS 16
Implemented a swift version of an ObjC function
Updated the document download UI
Minor font tweaks to match settings more closely
Added profile data to the MessageRequestResponse
Fixed the broken tests
Copy tweak
Added a toast when copying the sessionId or group URL (fixes to the toast UI as well)
Fixed the new conversation screen styling
Fixed the styling of the various attachment screens
Updated the buttons on the attachment screen to behave like the input view buttons
Removed the old OWSNavigationBar and OWSNavigationController (logic was buggy and not actually needed in most cases)
Fixed a crash which would occur when rendering a message containing both a mention and a url
Fixed a crash which could occur during migration due to the openGroupServerMessageId essentially being the max UInt64 value which was overflowing the Int64 storage
Fixed a bug where empty read receipt updates were sending messages (even for non one-to-one conversations)
Fixed a bug where loading in large numbers of messages (via the poller) was auto scrolling to the bottom if the user was close to the bottom (now limited to <5)
Fixed a memory leak with the AllMediaViewController (strong delegate references)
Fixed an issue where non-alphanumeric characters would cause issues with global search
Fixed an issue where search result highlighting wasn't working properly
Fixed an issue where the app switcher UI blocking wasn't working
Updated the conversations to mark messages as read while scrolling (rather than all messages when entering/participating in a conversation)
Updated the modal button font weight to be closer to the designs
Added the ability to delete "unsent" messages
Updated the settings screens to have the "rounded group" styling
Added a "loading conversations" label to the Message Requests screen before the conversations load
Removed the legacy UserCell (replaced with the more reusable 'SessionCell')
Renamed a few things to make them more generic and reusable
Increased version & build numbers for release
Fixed a bug where the closed group info messages might not include names for members added/removed when the profile was unknown
Fixed a bug where removing members from closed groups wasn't showing an info message correctly
Fixed a minor layout issue in the CallMessageCell
Fixed an issue where the DisappearingMessages job could incorrectly overwrite it's nextRunTimestamp
Fixed an issue where sent/self-send messages wouldn't correctly trigger the disappearing messages job
Fixed an issue where sending the mnemonic along with an attachment wasn't showing the warning prompt
Fixed an issue where the home screen wasn't updating on launch if the displayed messages were removed disappearing messages
Fixed a small UI glitch where the input field wouldn't immediately get cleared when sending a message (unfortunately there is a slight delay before the message appears still)
Fixed a bug where the time label would no longer appear in the context menu
Fixed a bug where the tile label in the context menu could be clipped
Tweaked the context menu appearance animation to look less jumpy when at the edges of the screen
Started trying to add the unit tests that were in the settings refactor branch (need to be refactored due to the implementation changes)
Fixed a bug where the typing indicators wouldn't get cleaned up in some cases