Updated the code to use the libSession encrypt/decrypt functions for the 'groupKicked' message
Updated the code to use the libSession function to load the admin key when receiving a promotion instead of reloading the config state
Changed the NotificationsManager and NotificationActionHandler to be injected via dependencies instead of the Environment
Mocked out the NotificationsManager for unit testing
Added the DeveloperSettingsViewModel and dependency-controlled feature flags
Added the generic 'SessionListViewModel' to reduce duplicate code when we want to just display a selectable list of items
Added an indicator on the home screen to show when using testnet
Added group promotions behind a feature flag
Updated the PushNotificationAPI to use bulk subscribe/unsubscribe requests
Updated the 'GroupUpdateDeleteMessage' and 'GroupUpdateDeleteMemberContentMessage' to support additional behaviours
Updated the SessionCell to have better RTL support (swapped some left/right things to leading/trailing)
Updated the revoke/unrevoke endpoints to take arrays of subaccount tokens
Refactored the Bencode logic to properly support Codable types
Started adding logic to subscribe and unsubscribe for updated group push notifications
Updated the keychain service to be injected via dependencies
Reworked the Dependencies logic to avoid a concurrent access issue
Fixed an issue where some keychain data might not be cleared in some cases
Fixed an issue where being kicked and readded to a group would make it seem to disappear ("invited" message wasn't getting created)
Started adding tests for the DisplayPictureDownloadJob
Cleaned up the Crypto singleton a bit
Moved the DisplayPictureManager encryption/decryption into Crypto methods
Added logic for Group Message Requests
Added a 'ManualResultJob' which allows for a way to add a dependency to a job which can be resolved separately from the job system (it's not persistent though)
Added the ability for admins to delete select messages from updated groups
Swapped 'save'/'saved' calls to be 'upsert'/'upserted' as that's the actual behaviour we expect (unique key based rather than primary key based)
Fixed a bug where the 'limitedReuse' 'drainBehaviour' could get stuck in an invalid state
Fixed a bug where job dependencies could swap queues which could theoretically result in deadlocks in some cases
Added logic to trigger and handle destroyed groups
Added logic to trigger and handle handle supplementary key rotations (libSession implementation is WIP)
Added logic for 'remove user and their content'
Added the ability to associate a callback to any arbitrary job
Added data support for the group description value
Added logic to handle being kicked from a group
Added logs for failed GROUP_KEYS merges (already have for other config types)
Fixed an issue where the initial key generation didn't include the initial members
Fixed a crash which could occur when creating a conversation via handling a USER_GROUPS config
Fixed an issue where manually triggering the ConfigurationSyncJob might not ever get a callback
Updated to have the latest Protobuf tweaks
Removed recognition of the LegacyConfigurationMessage
Updated the message send/receive pipelines to better handle config and updated group messages
Changed the hard-coded 'WebSocketRequestMessage' proto wrapper to not have random data
Removed the old 'SharedConfigMessage' (deprecated and removed within 'libSession')
Fixed an issue where receiving a PN for outgoing messages could break the NotificationServiceExtension
Fixed an issue where the NotificationServiceExtension could startup in an invalid way resulting in subsequent PNs failing to process
Fixed an issue where you could incorrectly receive multiple generic notifications after receiving an incoming call notification
Fixed an issue where the read state syncing might not clear notifications from the notification center
Fixed an issue with parsing Bencoded data
Updated the PN subscription to subscribe to CONVO_INFO_VOLATILE notifications (update read state)
Updated the NotificationServiceExtension to use standard message processing where possible
Updated the NotificationServiceExtension to update the app badge based on a database query
Started writing up wrappers and unit tests for group config types
Refactored some duplicate batch & prepared request code to be more generic and reusable
Renamed a number of legacy closed group functions to have the term 'legacy' in them for ease of coding
Fixed an issue where tapping a remote notification wasn't opening the conversation
Fixed an issue where the Share Extension could fail due to not having a snode pool loaded
Fixed an issue where the Theme may not be applied at the right time in the Share extension
Sorted out some more threading issues
Removed a redundant SyncPushTokensJob run
Fixed an issue where the NotificationServiceExtension could incorrectly setup the database before setting up it's context
Fixed a few warnings
Removed a bunch of legacy code
Refactored the MainAppContext from Objective C into Swift
Added a method to determine if the database is suspended
Updated the code to show the "Failed" state if sending a message fails due to a suspended database
Prevented a crash which could occur in rare cases when accessing the Seed via the home screen prompt (direct user to share logs with session - db locked or device in an invalid state)
Prevented a crash which could occur when trying to send a message due to failing to retrieve the mnemonic (db locked or device in an invalid state)
Fixed a bug where optimistic messages could end up appearing multiple times
Fixed a crash with the QRCode scanner
Fixed a crash when trying to take a video attachment
Fixed a crash where the image picker grid could go out of bounds when selecting elements
Fixed a crash which could occur when a user provides a recovery password with a word that contains less than 3 characters
Fixed a potential issue where the dependency injection could result in a stale date being used in some places (removing the DI here, proper fix requires larger changes in another branch)
Updated the libSession build script to reset and checkout submodules based on a flag (simplify the process)
Updated the share and notification extensions to generate the DSYM on debug builds to allow for better debugging
Added additional startup logging for debugging purposes
Tweaked the SNLog function to indicate when the log happens on the main thread (slightly less efficient but should help track down logic incorrectly running on the main thread)
Fixed a bug where we weren't recording the last PN server registration (so would re-register every time)
Fixed a bug where if the user sent the app to the background too quickly after launching the app wouldn't successfully startup when re-opening
Fixed a bug where the Notification and Share extensions would assert because they were dispatching the post-migration logic to the main thread (due to the threading changes in a previous release)
Fixed a bug where the Notification extension would incorrectly poll open groups on the main thread
Shifted the initial HomeVC population to a background thread to avoid blocking launch processing
Added some logging for database 'ABORT' errors to better identify cases of deadlocks
Added a launch timeout modal to allow users to share their logs if the startup process happens to hang
Updated the notification handling (and cancelling) so it could run on background threads (seemed to take up a decent chunk of main thread time)
Fixed an issue where the IP2Country population was running sync which could cause a hang on startup
Fixed an issue where the code checking if the UIPasteBoard contained an image was explicitly advised against by the documentation (caused some reported hangs)
Fixed a hang which could be caused by a redundant function when the ImagePickerController appeared
Added copy for an unrecoverable startup case
Added some additional logs to better debug ValueObservation query errors
Increased the pageSize to 20 on iPad devices (to prevent it immediately loading a second page)
Cleaned up a bunch of threading logic (try to avoid overriding subscribe/receive threads specified at subscription)
Consolidated the 'sendMessage' and 'sendAttachments' functions
Updated the various frameworks to use 'DAWRF with DSYM' to allow for better debugging during debug mode (at the cost of a longer build time)
Updated the logic to optimistically insert messages when sending to avoid any database write delays
Updated the logic to avoid sending notifications for messages which are already marked as read by the config
Fixed an issue where multiple paths could incorrectly get built at the same time in some cases
Fixed an issue where other job queues could be started before the blockingQueue finishes
Fixed a potential bug with the snode version comparison (was just a string comparison which would fail when getting to double-digit values)
Fixed a bug where you couldn't remove the last reaction on a message
Fixed the broken media message zoom animations
Fixed a bug where the last message read in a conversation wouldn't be correctly detected as already read
Fixed a bug where the QuoteView had no line limits (resulting in the '@You' mention background highlight being incorrectly positioned in the quote preview)
Fixed a bug where a large number of configSyncJobs could be scheduled (only one would run at a time but this could result in performance impacts)
Fixed a bug where showing hidden conversations would appear at the bottom of the list
Fixed a bug where you would be kicked from a one-to-one conversation when opening it if you had hidden it
Fixed a bug where joining a community via URL wasn't automatically opening the community
Fixed a bug where the community poller could trigger again before the previous poll completed
Fixed an edge-case where community messages could be missed if the app crashed at the right time when processing a poll response
Added unit tests for the UserGroup config type
Updated the logic to use the 'pinnedPriority' and deprecated 'isPinned' (not sorting yet but using the value)
Updated the code to use the libSession community url parsing instead of custom parsing
Fixed an issue where initialising Data with a libSession value wasn't returning null when the data had no actual value
Fixed an issue where the OpenGroupPoller could user an incorrect failure could when handling poll responses
Fixed the UpdateExpiryRequest signature
Updated the SharedConfigMessage type to have a TTL of 30 days
Updated the SnodeAPI to have a 'poll' method to be more consistent with the OpenGroupAPI (it also does multiple things now so is cleaner)
Added logic to limit the number of config messages to be retrieved per poll
Added the 'ValidatableResponse' protocol to standardise SnodeAPI response validation
Added the libSession version to the logs
Fixed an issue where the user profile pic wouldn't get synced correctly due to memory going out of scope
Fixed some threading issues
Refactored the thread variants to follow the updated terminology (will think about refactoring other code areas later)
Cleaned up the Combine error handling
Started fixing broken unit tests
Added the logic to sync the last read state for a conversation
Added the legacyClosedGroup thread variant
Updated the config handling to be able to update the 'mergeResult' and require a dump/push due to local changes
Fixed an issue where the name on the CallVC could go off the screen
Fixed an issue where OpenGroup info could sometimes incorrectly get deleted
Fixed an issue where the ConfirmationModal on a SessionTableViewController wouldn't trigger it's action
Fixed an issue where the config handling could incorrectly trigger a contacts update when there were no changes
Updated the onboarding to attempt to retrieve the current user profile config and skip display name collection if it already exists
Updated the logic to get the snode pool and build paths immediately on launch even if the user hasn't been created yet (faster onboarding)
Removed the iOS-specific concurrent dual snode '/store' behaviour
Cleaned up the profile updating logic
Fixed an issue where the pollers could end up deadlocking the main thread if too many tried to start concurrently
Removed an unused notification
Refactored the PrivacySettingsViewController
Refactored the ScreenLock code to Swift
Fixed an issue where the match dark/light setting wasn't getting applied on launch
Update the modal styling for the various settings modals
Fixed a bug where notifications could incorrectly appear for messages in the current thread
Fixed a bug where swiping left/right on images in the MediaDetailViewController could load images from other threads
Fixed a bug where the unread count wouldn't appear correctly when opening a conversation
Fixed a bug where the unread count on the conversation cell could get truncated
Fixed a bug where notifications weren't working correctly when the app is in the foreground
Fixed a bug where we weren't clearing the 'received X new messages' count when in the foreground
Fixed a bug where outgoing messages could get marked as read in a very specific case
Updated the "group notification" logic to only apply to Open Groups (and always doing it rather than just in the background)
Added a placeholder person icon when you have a closed group with a single member
Added a couple of indexes to improve the HomeVC database query performance (reduce launch time by ~15% in some cases)
Added a background task to give message sending the chance to complete when sending the app to the background
Removed an unneeded query from the HomeViewModel init (reduce launch time by ~10% in some cases)
Optimised one of the queries used to load the data needed for the conversation screen
Added support for animated profile images (no ability to crop/resize)
Updated the message trimming to only remove messages if the open group has 2000 messages or more
Updated the message trimming setting to default to be on
Updated the ContextMenu to fade out the snapshot as well (looked buggy if the device had even minor lag)
Updated the ProfileManager to delete and re-download invalid avatar images (and updated the conversation screen to reload when avatars complete downloading)
Updated the message request notification logic so it will show notifications when receiving a new message request as long as the user has read all the old ones (previously the user had to accept/reject all the old ones)
Fixed a bug where the "trim open group messages" toggle was accessing UI off the main thread
Fixed a bug where the "Chats" settings screen had a close button instead of a back button
Fixed a bug where the 'viewsToMove' for the reply UI was inconsistent in some places
Fixed an issue where the ProfileManager was doing all of it's validation (and writing to disk) within the database write closure which would block database writes unnecessarily
Fixed a bug where a message request wouldn't be identified as such just because it wasn't visible in the conversations list
Fixed a bug where opening a message request notification would result in the message request being in the wrong state (also wouldn't insert the 'MessageRequestsViewController' into the hierarchy)
Fixed a bug where the avatar image wouldn't appear beside incoming closed group message in some situations cases
Removed an error log that was essentially just spam
Remove the logic to delete old profile images when calling save on a Profile (wouldn't get called if the row was modified directly and duplicates GarbageCollection logic)
Remove the logic to send a notification when calling save on a Profile (wouldn't get called if the row was modified directly)
Tweaked the message trimming description to be more accurate
Cleaned up some duplicate logic used to determine if a notification should be shown
Cleaned up some onion request logic (was passing the version info in some cases when not needed)
Moved the push notification notify API call into the PushNotificationAPI class for consistency
Added code to prevent the garbage collection job from auto-running more often than once every 23 hours
Fixed a bug where if the first avatar you try to add is your own, it could fail due to the folder not getting created
Fixed a bug where updating your profile would store and send an invalid profile picture url against your profile
Fixed an issue where the closed group icon wouldn't appear as the double icon when it couldn't retrieve a second profile
Fixed a bug where the device might not correctly register for push notifications in some cases
Fixed a bug where interacting with a notification when the app is in the background (but not closed) wasn't doing anything
Fixed a bug where the SyncPushTokensJob wouldn't re-run correctly in some cases if the user was already registered
Updated the profile avatar downloading logic to only download avatars if they have been updated
Updated the migration and OpenGroupManager to force Session-run open groups to always use the OpenGroupAPI.defaultServer value
Added a setting to control whether open group messages older than 6 months should be pruned
Added some defensive coding to prevent an edge-case which could cause a crash (wasn't filtering out a potential invalid row from the home screen data)
Fixed a bug where preOffer call messages weren't correctly sending push notifications
Fixed a bug where all incoming calls would be rejected and seen as calls disabled
Fixed a bug where the copy on call info messages was displaying the sender's name instead of the thread contact's name for outgoing calls
Fixed a bug where the input view wouldn't appear when creating new DM conversations
Fixed a bug where threads might not show the message request approval UI
Fixed an issue where some logic might not have run correctly when first registering an account
Fixed a bug where the note to self thread could incorrectly appear when restoring a device
Updated the GarbageCollectionJob to run onActive instead of onLaunch (since it's likely we will rarely launch)
Updated the logic for erasing an account from a device
Added logic to handle the case when ID blinded gets switched on server-side and the app already has open groups with cached capabilities
Added logic to migrate users from using HTTP and IP-based session open groups to use the HTTPS domain name url instead
Fixed a bug with the PushNotificationAPI update registration response structure
Fixed some broken unit tests (and a bug which was introduced in an earlier optimisation)
Fixed a bug where trusting a contact (to download their messages) wouldn't trigger the message UI to update
Fixed a bug where tapping a push notification wasn't opening the associated thread when the app isn't running in the background