Added a dev setting to invite a group member by AccountID or ONS
Removed the buggy Result autoclosure try init and using the default `Result(catching:)` one instead due to compiler issues
Added a dev setting to disable the group auto-approve for admins which are contacts (for testing purposes)
Added logic to unsubscribe and resubscribe for PNs when swapping environments
Started adding logic to subscribe and unsubscribe for updated group push notifications
Updated the keychain service to be injected via dependencies
Reworked the Dependencies logic to avoid a concurrent access issue
Fixed an issue where some keychain data might not be cleared in some cases
Fixed an issue where being kicked and readded to a group would make it seem to disappear ("invited" message wasn't getting created)
Started adding tests for the DisplayPictureDownloadJob
Cleaned up the Crypto singleton a bit
Moved the DisplayPictureManager encryption/decryption into Crypto methods
Got a number of the GroupUpdate messages working properly
Updated the DisplayPictureDownloadJob to support OpenGroup room images
Updated the Poller to process messages by namespace (sorted) and added support for synchronous handling of messages
Reworked the ProfileManager to be a more reusable DisplayPictureManager
Cleaned up the conversion from milliseconds to TimeInterval (which is documented as seconds) for clarity
Fixed a read/write crash due to the SnodeAPI cache setup
Fixed an issue where dependencies could incorrectly overwrite each other when based on protocols
Fixed an issue where starting and then restarting onboarding would get the app into an invalid state
Fixed an issue where newline characters could cause issues with parsing the recovery phrase
Added additional logs to better be able to understand the database state
Added inline errors & warnings (regex could use some work to remove invalid cases)
Added a build step to validate the strings are included in the app and it's extensions
Fixed an issue where receiving a PN for outgoing messages could break the NotificationServiceExtension
Fixed an issue where the NotificationServiceExtension could startup in an invalid way resulting in subsequent PNs failing to process
Fixed an issue where you could incorrectly receive multiple generic notifications after receiving an incoming call notification
Fixed an issue where the read state syncing might not clear notifications from the notification center
Fixed an issue with parsing Bencoded data
Updated the PN subscription to subscribe to CONVO_INFO_VOLATILE notifications (update read state)
Updated the NotificationServiceExtension to use standard message processing where possible
Updated the NotificationServiceExtension to update the app badge based on a database query
Added a work around for getting an SQLite Busy exception on startup (should only be caused by edge-cases, unsure what the impact of the workaround will be if the db is actually busy)
Updated the auth to work for updated groups
Cleaned up group creation to seemingly work properly (not syncing for some reason)
Started writing up wrappers and unit tests for group config types
Refactored some duplicate batch & prepared request code to be more generic and reusable
Renamed a number of legacy closed group functions to have the term 'legacy' in them for ease of coding
Added the ability to define requirements for migrations (in case some data or state needs to be loaded for a migration to be able to be performed correctly)
Added the ability to define requirements for migrations (in case some data or state needs to be loaded for a migration to be able to be performed correctly)
Fixed a bug where the migration would throw because the user config might not have loaded it's state yet
Fixed a bug where the migration would throw if the user didn't exist yet
Commented out some logic in the ConfigSyncJob that could be problemmatic
Removed the YapDatabase CocoaPod
Removed logic to migrate from YapDatabase to GRDB
Removed the logic to check for legacy config messages during onboarding
Added a database error for when a migration is no longer supported
Cleaned up the Dependencies so that tests can run synchronously without having to custom set queues as much
Sorted out the crypto and network dependencies to avoid needing weird dependency inheritance
Fixed the flaky tests so they are no longer flaky
Fixed some unexpected JobRunner behaviours
Updated the CI config to use a local build directory for derivedData (now works with build tweaks)
Added a method to determine if the database is suspended
Updated the code to show the "Failed" state if sending a message fails due to a suspended database
Prevented a crash which could occur in rare cases when accessing the Seed via the home screen prompt (direct user to share logs with session - db locked or device in an invalid state)
Prevented a crash which could occur when trying to send a message due to failing to retrieve the mnemonic (db locked or device in an invalid state)
Fixed a bug where optimistic messages could end up appearing multiple times
Fixed a crash with the QRCode scanner
Fixed a crash when trying to take a video attachment
Fixed a crash where the image picker grid could go out of bounds when selecting elements
Fixed a crash which could occur when a user provides a recovery password with a word that contains less than 3 characters
Fixed a potential issue where the dependency injection could result in a stale date being used in some places (removing the DI here, proper fix requires larger changes in another branch)
Added the XCBeautify pod (so the CI doesn't need to separately install something)
Updated the CI build script to use XCBeautify
Fixed some broken unit tests
Stopped trying to run migrations if there aren't any to run (remove unneeded DBWrite thread use)
Shifted return from background migration running to a background thread to prevent hanging
Updated the slow write log to also output once the write completes
Added code to throttle the 'markAsRead' logic when scrolling to 100ms
Added a launch counter so we will always get error logs on launch if the database is suspended
Updated the logging to also indicate whether it's the DBWrite queue
Moved a couple of Atomic mutations outside of DB write closure on the off chance they are blocking
Updated the libSession build script to reset and checkout submodules based on a flag (simplify the process)
Updated the share and notification extensions to generate the DSYM on debug builds to allow for better debugging
Added additional startup logging for debugging purposes
Tweaked the SNLog function to indicate when the log happens on the main thread (slightly less efficient but should help track down logic incorrectly running on the main thread)
Fixed a bug where we weren't recording the last PN server registration (so would re-register every time)
Fixed a bug where if the user sent the app to the background too quickly after launching the app wouldn't successfully startup when re-opening
Fixed a bug where the Notification and Share extensions would assert because they were dispatching the post-migration logic to the main thread (due to the threading changes in a previous release)
Fixed a bug where the Notification extension would incorrectly poll open groups on the main thread
Removed the 'readPublisherFlatMap/writePublisherFlatMap' functions as they easily resulted in behaviours which held up database threads
Tweaked the logic around starting the open group pollers to avoid an unlikely atomic lock blocks
Updated some logic to avoid accessing database read threads for longer than needed
Updated the OpenGroupManager to only update the 'seqNo' value for valid messages
Cleaned up some double Atomic wrapped instances which had some weird access behaviours
Fixed an issue where a database read thread could have been started within a database write thread
Fixed an issue where the ReplaySubject might not emit values in some cases
Shifted the initial HomeVC population to a background thread to avoid blocking launch processing
Added some logging for database 'ABORT' errors to better identify cases of deadlocks
Added a launch timeout modal to allow users to share their logs if the startup process happens to hang
Updated the notification handling (and cancelling) so it could run on background threads (seemed to take up a decent chunk of main thread time)
Fixed an issue where the IP2Country population was running sync which could cause a hang on startup
Fixed an issue where the code checking if the UIPasteBoard contained an image was explicitly advised against by the documentation (caused some reported hangs)
Fixed a hang which could be caused by a redundant function when the ImagePickerController appeared
Added copy for an unrecoverable startup case
Added some additional logs to better debug ValueObservation query errors
Increased the pageSize to 20 on iPad devices (to prevent it immediately loading a second page)
Cleaned up a bunch of threading logic (try to avoid overriding subscribe/receive threads specified at subscription)
Consolidated the 'sendMessage' and 'sendAttachments' functions
Updated the various frameworks to use 'DAWRF with DSYM' to allow for better debugging during debug mode (at the cost of a longer build time)
Updated the logic to optimistically insert messages when sending to avoid any database write delays
Updated the logic to avoid sending notifications for messages which are already marked as read by the config
Fixed an issue where multiple paths could incorrectly get built at the same time in some cases
Fixed an issue where other job queues could be started before the blockingQueue finishes
Fixed a potential bug with the snode version comparison (was just a string comparison which would fail when getting to double-digit values)
Fixed a bug where you couldn't remove the last reaction on a message
Fixed the broken media message zoom animations
Fixed a bug where the last message read in a conversation wouldn't be correctly detected as already read
Fixed a bug where the QuoteView had no line limits (resulting in the '@You' mention background highlight being incorrectly positioned in the quote preview)
Fixed a bug where a large number of configSyncJobs could be scheduled (only one would run at a time but this could result in performance impacts)
Updated to the latest libSession to increase the available size for config message content (size check now happens after compression rather than before)
Added some additional logs for config size info
Fixed a bug where the database could be accessed before the migrations ran which could result in unexpected behaviours
Fixed a bug where you couldn't mark a non one-to-one thread as read/unread
Fixed a bug where a database initialization failure wouldn't result in a migration failure (user would be stuck on the splash screen indefinitely)
Fixed a bug where if a message was too large for the screen the conversation would open it centered on the screen (now it will be positioned to the top)
Started looking at broken unit tests
Increased the build number
Added support for a ConfirmationModal with an input field
Added a mechanism on Debug builds to export the database and it's key
Added logic to catch exceptions thrown within libSession (need to actually plug it in)
Added a debug-only mechanism to export the users database and (encrypted) database key
Added a few unit tests to check the CONTACTS config message size constraints
Updated the PushNotificationAPI to be more consistent with the SnodeAPI and OpenGroupAPI structures
Updated the logic so if the database key can't be retrieved the app will no longer throw a fatalError (now just fail to initialise Storage and rely on the App/Extensions to properly handle this case)
Fixed a couple of bugs where the share extension wouldn't populate correctly
Added libSession-util as a submodule and wired into build
Updated the logic to run migrations when returning from the background as well (since we will have feature-flag controlled migrations it's possible for a "new" migration to become available at this point)
Fixed an issue where the 'Note to Self' conversation could appear when linking a device for a new user
Fixed an issue where the app would process the ConfigSyncJob before completing onboarding
Updated to the latest libSession version
Updated the 'hidden' logic to be based on a negative 'priority' value
Added an index on the Quote table to speed up conversation query
Fixed an odd behaviour with GRDB and Combine (simplified the interface as well)
Fixed an issue where migrations could fail
Updated the SharedConfigMessage type to have a TTL of 30 days
Updated the SnodeAPI to have a 'poll' method to be more consistent with the OpenGroupAPI (it also does multiple things now so is cleaner)
Added logic to limit the number of config messages to be retrieved per poll
Added the 'ValidatableResponse' protocol to standardise SnodeAPI response validation
Added the libSession version to the logs
Fixed an issue where the user profile pic wouldn't get synced correctly due to memory going out of scope
Fixed some threading issues
Refactored the thread variants to follow the updated terminology (will think about refactoring other code areas later)
Cleaned up the Combine error handling
Started fixing broken unit tests
Fixed an issue where the app settings were updating immediately making them seem to
Updated GRDB to version 6.1 and SQLCipher to 4.5.2
Added a method which allows for inserting into the database while omitting columns which exist in the object but not in the database (so allow for old migrations to run with less issues)
Updated all the migrations to use the migration safe insert method
Removed some ObjC support extension functions
Added a toast when hitting the emoji reacts rate limit
Added the ability to delete info messages
Fixed some odd layout behaviours with the VisibleMessageCell
Fixed some layout issues with reactions
Removed some unneeded custom code
Updated the document download UI
Minor font tweaks to match settings more closely
Added profile data to the MessageRequestResponse
Fixed the broken tests
Fixed a crash which would occur when rendering a message containing both a mention and a url
Fixed a crash which could occur during migration due to the openGroupServerMessageId essentially being the max UInt64 value which was overflowing the Int64 storage
Fixed a bug where empty read receipt updates were sending messages (even for non one-to-one conversations)
Fixed a bug where loading in large numbers of messages (via the poller) was auto scrolling to the bottom if the user was close to the bottom (now limited to <5)
Fixed a memory leak with the AllMediaViewController (strong delegate references)
Fixed an issue where non-alphanumeric characters would cause issues with global search
Fixed an issue where search result highlighting wasn't working properly
Fixed an issue where the app switcher UI blocking wasn't working
Updated the conversations to mark messages as read while scrolling (rather than all messages when entering/participating in a conversation)
Updated the modal button font weight to be closer to the designs
Added the ability to delete "unsent" messages
Fixed a bug where returning from the background on the conversation screen would result in the input view being hidden
Refactored the PhotoCollectionPickerViewController to use the SettingsTableViewController convention
Updated the SettingsTableViewModel to worked based on Combine instead of the DatabaseObservable so it's more reusable for non-db cases
Updated the database to better support the application getting suspended (0xdead10cc crash)
Updated the SOGS message handling to delete messages based on a new 'deleted' flag instead of 'data' being null
Updated the code to prevent the typing indicator from needing a DB write block as frequently
Updated the code to stop any pending jobs when entering the background (in an attempt to prevent the database suspension from causing issues)
Removed the duplicate 'Capabilities.Capability' type (updated 'Capability.Variant' to work in the same way)
Fixed a bug where a number of icons (inc. the "download document" icon) were the wrong colour in dark mode
Fixed a bug where the '@You' highlight could incorrectly have it's width reduced in some cases (had protection to prevent it being larger than the line, but that is a valid case)
Fixed a bug where the JobRunner was starting the background (which could lead to trying to access the database once it had been suspended)
Updated to the latest version of GRDB
Added some logic to the BackgroundPoller process to try and stop processing if the timeout is triggered (will catch some cases but others will end up logging a bunch of "Database is suspended" errors)
Added in some protection to prevent future deferral loops in the JobRunner
Added a explicit "timeout" error to make debugging a little easier
Added code to prevent the AttachmentUploadJob from continuing to try to upload if it's associated interaction has been deleted
Updated the getDefaultRoomsIfNeeded to make an unauthenticated sequence all to get both capabilities and rooms (so we will know if the server is blinded and retrieve the room images using blinded auth)
Fixed a bug where the notification badge wouldn't get cleared when removing data from a device
Fixed a bug where adding an open group could start with an invalid 'infoUpdates' value resulting in invalid data getting retrieved
Fixed a bug where under certain circumstances the PagedDatabaseObserver was filtering out updates (noticeable when restoring a device, would happen if the currentCount of content was smaller than the pageSize)
Added support for animated profile images (no ability to crop/resize)
Updated the message trimming to only remove messages if the open group has 2000 messages or more
Updated the message trimming setting to default to be on
Updated the ContextMenu to fade out the snapshot as well (looked buggy if the device had even minor lag)
Updated the ProfileManager to delete and re-download invalid avatar images (and updated the conversation screen to reload when avatars complete downloading)
Updated the message request notification logic so it will show notifications when receiving a new message request as long as the user has read all the old ones (previously the user had to accept/reject all the old ones)
Fixed a bug where the "trim open group messages" toggle was accessing UI off the main thread
Fixed a bug where the "Chats" settings screen had a close button instead of a back button
Fixed a bug where the 'viewsToMove' for the reply UI was inconsistent in some places
Fixed an issue where the ProfileManager was doing all of it's validation (and writing to disk) within the database write closure which would block database writes unnecessarily
Fixed a bug where a message request wouldn't be identified as such just because it wasn't visible in the conversations list
Fixed a bug where opening a message request notification would result in the message request being in the wrong state (also wouldn't insert the 'MessageRequestsViewController' into the hierarchy)
Fixed a bug where the avatar image wouldn't appear beside incoming closed group message in some situations cases
Removed an error log that was essentially just spam
Remove the logic to delete old profile images when calling save on a Profile (wouldn't get called if the row was modified directly and duplicates GarbageCollection logic)
Remove the logic to send a notification when calling save on a Profile (wouldn't get called if the row was modified directly)
Tweaked the message trimming description to be more accurate
Cleaned up some duplicate logic used to determine if a notification should be shown
Cleaned up some onion request logic (was passing the version info in some cases when not needed)
Moved the push notification notify API call into the PushNotificationAPI class for consistency
Added an index on Quote.authorId and added a garbage collection job to remove orphaned Profile entries
Added a few more indexes to improve the GarbageCollectionJob performance
Added some debug code to force a re-migration on next launch if the DB is invalid (only affects testers so code should be removed)
Fixed an issue where the GetSnodePool job wasn't properly blocking
Fixed an issue where a user could send the same message multiple times if they clicked the send button quickly enough
Fixed an issue where profiles might not have been getting created correctly for ClosedGroup members which have no threads/interactions