• Updated the libSession networking to be injected
• Reworked a couple of the cache methods to run via Combine instead of callbacks
• Cleaned up some logic now that the path & status observers are using Combine
• Fixed an issue with the PathVC could render incorrectly
• Updated the code to stop sending legacy PNs outside of legacy group conversations
• Updated the logger logic to clean things up and use the local date/time (with time zone info) to ease debugging user reports
• Fixed an issue where messages in a community could incorrectly accept disappearing message settings
• Fixed an issue where duplicate messages could be sent in some cases
• Fixed an issue where the conversation might not scroll to the bottom after sending an attachment
• Fixed an issue where attachment encryption was happening in a db write thread
• Fixed a bug where a disappearing voice message wouldn't stop playing
• Fixed a bug where the conversation screen was never freed from memory
• Fixed an issue with an earlier change where the openGroupManager cache would access itself while modifying itself causing a crash
• Fixed an index out of bounds issue with the mnemonic
• Attempt to fix a crash due to failing to hash SignalAttachment
• Attempt to fix a crash due to list data change inconsistencies
• Ensuring we are shutting down the network when resetting app data
• Updated the broken unit tests
• Fixed an issue where SOGS pollers could be started multiple times
• Avoid checking if blinded conversations exist in the config (will always return false)
• Updated some logs to provide more timing information
• Fixed a bad memory crash which could occur when returning from the background
• Fixed an issue where config messages were incorrectly getting double wrapped in protobuf wrappers
• Reworked the keyboard avoidance in ConversationVC to fix some bugs and simplify the behaviour
• Moved the message request footer UI into it's own view
• Fixed an issue where paths wouldn't get built for a new isntall
• Fixed an issue where a couple of LibSession+Networking errors weren't getting logged correctly
• Fixed a log that could be thrown incorrect for a unique constraint failure
• Fixed an annoying startup warning due to thread priorities
• Fixed an issue where the DisappearingMessagesJob was getting run for every individual message process instead of just once after processing all messages from a poll
• Tweaked the polling logic to split the user, groups and community pollers into separate queues
• Tweaked the logic to restart the open group poller immediately after joining a community (to avoid an edge-case where there could be a long delay before the initial poll is made)
• Tweaked the logic for checking if PNs are susceptible to failure to only dispatch to the main thread once
• Cleaned up some warnings
• Updated the app versioning to be at the project level instead of target level
• Added the ability to define a unique hash for a job for deduplication
Added logic for Group Message Requests
Added a 'ManualResultJob' which allows for a way to add a dependency to a job which can be resolved separately from the job system (it's not persistent though)
Added the ability for admins to delete select messages from updated groups
Swapped 'save'/'saved' calls to be 'upsert'/'upserted' as that's the actual behaviour we expect (unique key based rather than primary key based)
Fixed a bug where the 'limitedReuse' 'drainBehaviour' could get stuck in an invalid state
Fixed a bug where job dependencies could swap queues which could theoretically result in deadlocks in some cases
Added logic to trigger and handle destroyed groups
Added logic to trigger and handle handle supplementary key rotations (libSession implementation is WIP)
Added logic for 'remove user and their content'
Added the ability to associate a callback to any arbitrary job
Added data support for the group description value
Added logic to handle being kicked from a group
Added logs for failed GROUP_KEYS merges (already have for other config types)
Fixed an issue where the initial key generation didn't include the initial members
Fixed a crash which could occur when creating a conversation via handling a USER_GROUPS config
Fixed an issue where manually triggering the ConfigurationSyncJob might not ever get a callback
Updated to have the latest Protobuf tweaks
Removed recognition of the LegacyConfigurationMessage
Got a number of the GroupUpdate messages working properly
Updated the DisplayPictureDownloadJob to support OpenGroup room images
Updated the Poller to process messages by namespace (sorted) and added support for synchronous handling of messages
Reworked the ProfileManager to be a more reusable DisplayPictureManager
Cleaned up the conversion from milliseconds to TimeInterval (which is documented as seconds) for clarity
Fixed a read/write crash due to the SnodeAPI cache setup
Fixed an issue where dependencies could incorrectly overwrite each other when based on protocols
Added additional properties to the Group to simplify the code
Added the roleStatus to the GroupMember for future functionality
Fixed a bug where the input field might not appear if a group becomes valid while it's open
Fixed a bug where updated groups might not get their states loaded into memory under certain conditions
Removed some duplicate code
Properly fixed the busted migration issue
Updated to the latest version of Quick and Nimble (unit testing libraries)
Updated the tests based on the above
Updated the message send/receive pipelines to better handle config and updated group messages
Changed the hard-coded 'WebSocketRequestMessage' proto wrapper to not have random data
Removed the old 'SharedConfigMessage' (deprecated and removed within 'libSession')
Started writing up wrappers and unit tests for group config types
Refactored some duplicate batch & prepared request code to be more generic and reusable
Renamed a number of legacy closed group functions to have the term 'legacy' in them for ease of coding
Fixed an issue where tapping a remote notification wasn't opening the conversation
Fixed an issue where the Share Extension could fail due to not having a snode pool loaded
Fixed an issue where the Theme may not be applied at the right time in the Share extension
Cleaned up the Dependencies so that tests can run synchronously without having to custom set queues as much
Sorted out the crypto and network dependencies to avoid needing weird dependency inheritance
Fixed the flaky tests so they are no longer flaky
Fixed some unexpected JobRunner behaviours
Updated the CI config to use a local build directory for derivedData (now works with build tweaks)
Added a method to determine if the database is suspended
Updated the code to show the "Failed" state if sending a message fails due to a suspended database
Prevented a crash which could occur in rare cases when accessing the Seed via the home screen prompt (direct user to share logs with session - db locked or device in an invalid state)
Prevented a crash which could occur when trying to send a message due to failing to retrieve the mnemonic (db locked or device in an invalid state)
Fixed a bug where optimistic messages could end up appearing multiple times
Fixed a crash with the QRCode scanner
Fixed a crash when trying to take a video attachment
Fixed a crash where the image picker grid could go out of bounds when selecting elements
Fixed a crash which could occur when a user provides a recovery password with a word that contains less than 3 characters
Fixed a potential issue where the dependency injection could result in a stale date being used in some places (removing the DI here, proper fix requires larger changes in another branch)
Cleaned up some duplicate poller logic (avoid going back to the main queue)
Updated the code to remove a profile image if a user sends a message which doesn't have a profile image (ie. they've explicitly removed it)
Fixed an issue where some more logic could incorrectly run in the DBWrite queue
Fixed a bug where the OpenGroupPoller could stop polling when getting an error
Fixed a bug where messages which had the same timestamp wouldn't get correctly marked as read when scrolling under the right circumstances
Removed the 'immediatelyOnMain' extensions as they would break in some cases (eg. upstream errors with multiple 'receive(on:)' calls) resulting in logic running on unexpected threads
Updated the ReplaySubject to add subscribers in an Atomic just to be safe
Updated the code to remove the invalid open group when the user receives an error after joining
Fixed a bug with editing closed group members
Fixed broken unit tests
Removed the 'readPublisherFlatMap/writePublisherFlatMap' functions as they easily resulted in behaviours which held up database threads
Tweaked the logic around starting the open group pollers to avoid an unlikely atomic lock blocks
Updated some logic to avoid accessing database read threads for longer than needed
Updated the OpenGroupManager to only update the 'seqNo' value for valid messages
Cleaned up some double Atomic wrapped instances which had some weird access behaviours
Fixed an issue where a database read thread could have been started within a database write thread
Fixed an issue where the ReplaySubject might not emit values in some cases
Fixed a busted version comparison
Fixed an issue where the config dump population wasn't setting the 'created' timestamp for contacts
Fixed an issue where the 'SyncPushTokensJob' could run logic on the wrong thread
Fixed a bug where the 'scroll to bottom' button wouldn't initial be visible in some cases
Fixed a bug where the 'scroll to bottom' button would fade out when there were subsequent pages
Fixed a bug where an open group image might not get downloaded in some cases
Fixed an issue where we would incorrectly append a wildcard character to the end of a search term that ended in a quotation mark
Finished refactoring the OpenGroupAPI to use PreparedSendData
Added copy for an unrecoverable startup case
Added some additional logs to better debug ValueObservation query errors
Increased the pageSize to 20 on iPad devices (to prevent it immediately loading a second page)
Cleaned up a bunch of threading logic (try to avoid overriding subscribe/receive threads specified at subscription)
Consolidated the 'sendMessage' and 'sendAttachments' functions
Updated the various frameworks to use 'DAWRF with DSYM' to allow for better debugging during debug mode (at the cost of a longer build time)
Updated the logic to optimistically insert messages when sending to avoid any database write delays
Updated the logic to avoid sending notifications for messages which are already marked as read by the config
Fixed an issue where multiple paths could incorrectly get built at the same time in some cases
Fixed an issue where other job queues could be started before the blockingQueue finishes
Fixed a potential bug with the snode version comparison (was just a string comparison which would fail when getting to double-digit values)
Fixed a bug where you couldn't remove the last reaction on a message
Fixed the broken media message zoom animations
Fixed a bug where the last message read in a conversation wouldn't be correctly detected as already read
Fixed a bug where the QuoteView had no line limits (resulting in the '@You' mention background highlight being incorrectly positioned in the quote preview)
Fixed a bug where a large number of configSyncJobs could be scheduled (only one would run at a time but this could result in performance impacts)
Fixed a bug where showing hidden conversations would appear at the bottom of the list
Fixed a bug where you would be kicked from a one-to-one conversation when opening it if you had hidden it
Fixed a bug where joining a community via URL wasn't automatically opening the community
Fixed a bug where the community poller could trigger again before the previous poll completed
Fixed an edge-case where community messages could be missed if the app crashed at the right time when processing a poll response
Updated the PushNotificationAPI to be more consistent with the SnodeAPI and OpenGroupAPI structures
Updated the logic so if the database key can't be retrieved the app will no longer throw a fatalError (now just fail to initialise Storage and rely on the App/Extensions to properly handle this case)
Fixed a couple of bugs where the share extension wouldn't populate correctly
Added some more logs to libSession build script and tweaked the stdout location
Added shadow threads to the GarbageCollectionJob
Changed the seed node retries to 2 because it's likely we will swap to another seed node pretty quickly which could resolve the issue
Fixed a bug where the user could get kicked from a draft conversation if they get a contacts update before sending a message
Fixed a bug where message status or media message download statuses would trigger the conversation to jump to the bottom