• Fixed some cases where errors weren't being displayed correctly
• Tweaked the "nodeNotFound" error to be a bit more human readable
• Tweaked the BackgroundPoller timeout to have a 5 second buffer instead of a 1 second buffer
• Moved the lastHash pruning into the GarbageCollectionJob instead of the pre-poll fetching to avoid needing to use a write query before polling
• Reworked the Pollers to make their database queries part of the polling stream (and as such, cancellable)
• Fixed an issue where voice messages wouldn't stop playing when deleting a message or leaving a conversation
• Fixed an issue where the notification extension was handling errors and finishing while within a database transaction
• Fixed an issue where the ShareExtension may not have been able to send LinkPreviews
• Fixed an issue where displaying or logging the paths weren't maintaining the correct order
• Tweaked some of the logging behaviours
• Fixed a bad memory crash which could occur when returning from the background
• Fixed an issue where config messages were incorrectly getting double wrapped in protobuf wrappers
• Moved the snode cache and path building into libSession (deleted associated logic)
• Moved reachability detection into libSession (remove Reachability dependency)
• Fixed a couple of crashes with using libQuic requests
• Fixed a bug where the MessageRequestFooterView would show buttons on outgoing message requests
• Fixed an issue where the DisappearingMessagesJob was getting run for every individual message process instead of just once after processing all messages from a poll
• Tweaked the polling logic to split the user, groups and community pollers into separate queues
• Tweaked the logic to restart the open group poller immediately after joining a community (to avoid an edge-case where there could be a long delay before the initial poll is made)
• Tweaked the logic for checking if PNs are susceptible to failure to only dispatch to the main thread once
• Cleaned up some warnings
• Updated the app versioning to be at the project level instead of target level
• Added the ability to define a unique hash for a job for deduplication
Dropped the auto-incrementing id from the SnodeReceivedMessageInfo
Changed the 'key, hash' from a uniqueKey to a primaryKey to allow "upsert" behaviours to work
Added inline errors & warnings (regex could use some work to remove invalid cases)
Added a build step to validate the strings are included in the app and it's extensions
Removed the YapDatabase CocoaPod
Removed logic to migrate from YapDatabase to GRDB
Removed the logic to check for legacy config messages during onboarding
Added a database error for when a migration is no longer supported
Cleaned up the Dependencies so that tests can run synchronously without having to custom set queues as much
Sorted out the crypto and network dependencies to avoid needing weird dependency inheritance
Fixed the flaky tests so they are no longer flaky
Fixed some unexpected JobRunner behaviours
Updated the CI config to use a local build directory for derivedData (now works with build tweaks)
Added the unit tests for the ConvoInfoVolatile
Added icons to the swipe actions
Updated jobs to be able to be prioritised (and added priorities to the launch jobs to avoid some odd behaviours)
Fixed some build issues resulting from merging
Fixed an issue with the open group pubkey encoding
Fixed an issue where an imageView could get it's image set on a background thread
Fixed a bug where the swipe actions weren't getting theming applied when the theme changed
Fixed a bug where scheduling code after the next db transaction completes couldn't be nested (resulting in code not running)
Fixed a bug where the PagedDataObserver might not notify of unobserved changes if they reverted previous unobserved changes
Fixed a couple of incorrect SQL ordering use cases (was overriding instead of appending ordering)
Fixed an issue where the app would re-upload the avatar every launch (only affected this branch)
Fixed an issue where the home screen wouldn't update group avatars when their profile data changed
Fixed a bug where you couldn't set animated avatars
Added some defensive coding to prevent the JobRunner queues from adding or starting jobs that don't have id's set
Tweaked the code to be a little more explicit when inserting jobs before other jobs
Fixed an issue where the app settings were updating immediately making them seem to
Updated GRDB to version 6.1 and SQLCipher to 4.5.2
Added a method which allows for inserting into the database while omitting columns which exist in the object but not in the database (so allow for old migrations to run with less issues)
Updated all the migrations to use the migration safe insert method
Removed some ObjC support extension functions
Made a tweak to prevent some odd looking keyboard transitions when going to conversation settings
Updated the PagedDatabaseObserver to not call 'onChangeUnsorted' on the main thread (now we can generate the changeset on the background thread so there is less main thread work)
Fixed an issue where the most recently received message from the swarm could be removed from the swarm yet the app would still poll for it, resulting in the swarm always returning the oldest possible messages until the user sends a new one-to-one message
Fixed an issue where the initial scroll offset could be incorrect due to certain message types
Fixed an issue where the title view inside a conversation could jump when pushing to the conversation settings screen
Refactored a couple of ObjC functions to Swift as they were crashing (due to memory allocation?) hopefully this will fix it
Tweaked some DispatchQueue priorities to ensure PagedDatabaseObserver loading is prioritised
Updated buttons to use a standard convention for highlighted states
Updated the new conversation button to follow the new highlighted state convention
Updated the database to better support the application getting suspended (0xdead10cc crash)
Updated the SOGS message handling to delete messages based on a new 'deleted' flag instead of 'data' being null
Updated the code to prevent the typing indicator from needing a DB write block as frequently
Updated the code to stop any pending jobs when entering the background (in an attempt to prevent the database suspension from causing issues)
Removed the duplicate 'Capabilities.Capability' type (updated 'Capability.Variant' to work in the same way)
Fixed a bug where a number of icons (inc. the "download document" icon) were the wrong colour in dark mode
Fixed a bug where the '@You' highlight could incorrectly have it's width reduced in some cases (had protection to prevent it being larger than the line, but that is a valid case)
Fixed a bug where the JobRunner was starting the background (which could lead to trying to access the database once it had been suspended)
Updated to the latest version of GRDB
Added some logic to the BackgroundPoller process to try and stop processing if the timeout is triggered (will catch some cases but others will end up logging a bunch of "Database is suspended" errors)
Added in some protection to prevent future deferral loops in the JobRunner
Added an index on Quote.authorId and added a garbage collection job to remove orphaned Profile entries
Added a few more indexes to improve the GarbageCollectionJob performance
Added some debug code to force a re-migration on next launch if the DB is invalid (only affects testers so code should be removed)
Fixed an issue where the GetSnodePool job wasn't properly blocking
Fixed an issue where a user could send the same message multiple times if they clicked the send button quickly enough
Fixed an issue where profiles might not have been getting created correctly for ClosedGroup members which have no threads/interactions
Fixed some broken file paths
Fixed a couple of bugs with closed groups
Fixed a few migration issues
Fixed a bug with the ProfilePictureView in open groups (was including the open parenthesis in the initials)
Migrated the Id Blinding changes to work with GRDB
Migrated the call logic to work with GRDB
Updated the code to work the with hard fork changes
Updated the YDB to GRDB migrations to include some progress when importing swarms & interactions (ie. the slow parts we can't properly show progress for)
Changed the MessageReceiveJob into a MessageHandlingJob (when receiving a message we now parse and store everything immediately to avoid a number of weird edge-cases)
Fixed a bug where the Poller would drop a Snode when returning from the background because it's last request would generally time out
Fixed a few bugs with invalid attachments
Added the ability to retry downloading a failed attachment
Added back the search results limit
Updated to the latest version of GRDB
Renamed some variables for clarity
Updated the "seed viewed" banner on the HomeVC to be driven by a database setting to be consistent with other UI changes
Updated the migrations to indicate progress (Potential to base progress for the "processing" sections on the file size of the legacy database)
Updated the JobRunner to properly support concurrent queues for sending/receiving (other queues are still serial)
Added the typing indicator logic into the ConversationVC
Put code into SUKLegacy for connecting to the YDB database
Fixed a couple of minor UI bugs with the GalleryRailView
Updated the media gallery selection screen to use the appropriate system theme colouring (was painful to randomly swap from dark mode to like for one screen...)
Added an alert for when the database migration fails
Deleted the legacy migrations (manually applying any unapplied changes as part of the YDB to GRDB migration process)
Cleaned up the creation of the GRDBStorage instance
Fixed an issue where the launch screen wasn't setting it's background colour based on the system setting
Renamed the GRDBStorageError to StorageError (in preparation of legacy 'Storage' relocation)
Consolidated the two Environment classes (in Swift)
Refactored the AppSetup class to Swift
Added a backoff to the Poller retry
Updated the "blocking" behaviour of the JobRunner
Tweaked the Job dependency handling to better handle orphaned dependencies
Fixed an issue where the Conversation screen wasn't observing database changes
Renamed the 'Legacy' classes to have their library prefix (avoid confusion)
Removed the legacy Objective C Thread code (pulled only the NSCoding stuff into the 'SMKLegacy' type)
Removed some more legacy code
Added back logic similar to the pre-processing de-duping logic (was resulting in "unsent" messages reappearing)
Added a number of updated view files
Tested and fixed a couple of issues with the disappearingMessages job
Added a simple dependency system for jobs (primarily for the AttachmentUploadJob, but will likely be others later)
Setup the AttachmentUploadJob again (looks like there are cases which use it)
Prevented a possible infinite job deferral loop from causing the app to crash (the loop is still technically possible but the app will continue to run now)
Updated the interactions unique constraints based on testing and discussions around how the serverHash works
Deleted the legacy ReadReceipt handling (now managed via the 'interaction.wasRead' flag and 'SendReadReceiptsJob')
Deleted the unused SSKIncrementingIdFinder
Refactored the SignalApp class to Swift
Fixed a horizontal alignment issue in the ConversationTitleView
Fixed an issue where expiration timer update messages weren't migrated or rendering correctly
Fixed an issue where expiring messages weren't migrated correctly
Fixed an issue where closed groups which had been left were causing migration failures (due to data incorrectly being assumed to be required)
Shifted the Legacy Attachment types into the 'SMKLegacy' namespace
Moved all of the NSCoding logic for the TSMessage
Moved the JobRunner into SessionUtilitiesKit so it can be used by SessionSnodeKit
Exposed a 'sharedLokiProject' value on UserDefaults to remove the hard-coded group name used everywhere
Added "blocking" job support for 'OnLaunch' and 'OnActive' jobs to the JobRunner (will retry until it succeeds)
Added the UpdateProfilePicture and RetrieveDefaultOpenGroupRooms jobs
Fixed an issue where the hash retrieved when fetching messages from the service node might not be the latest one
Updated the MessageReceiveJob to batch process messages (on failure only the failed messages will retry)
Added the rest of the interaction structure to the database (testing some migration logic now - still needs to be finalised)
Updated the YDBToGRDB migrations to wrap their inserts in autorelease pools (helps memory slightly, unfortunately it's caching the YDB data which uses the most memory but we have opted for speed over RAM at the moment)
Updated the MockDataGenerator so it should now "chunk" the code generation (crazy large figures were previously resulting in excessive memory usage)
Changed the min OS version to iOS 13.0 (support for 'Identifiable')
Removed the alternate approaches to fetching the userKeyPair and userPublicKeyHexString (no consistently routed through the caching method)
Migrated the 'OWSIdentityManager' logic to use the new 'Identity' type
Added the 'Setting' table and got the pattern working fairly nicely (unfortunately there isn't a good way to avoid key collision without proper enums)
Updated the SessionSnodeKit to migration it's data from YDB to GRDB
Updated the SessionSnodeKit to use GRDB throughout it's logic
Setup a migration pattern
Setup the database configuration and security
Started defining the database schema
Started working on the migrations for SessionSnodeKit