Split up GIF requests.

// FREEBIE
pull/1/head
Matthew Chen 7 years ago
parent e4602f2a12
commit c83090a46e

@ -152,6 +152,7 @@ class GifPickerViewController: OWSViewController, UISearchBarDelegate, UICollect
private func createViews() {
view.backgroundColor = UIColor.white
self.automaticallyAdjustsScrollViewInsets = false
// Search
searchBar.searchBarStyle = .minimal

@ -208,11 +208,11 @@ enum GiphyAssetRequestState: UInt {
Logger.verbose("\(TAG) after merge: \(assetData.length) \(rendition.url).")
}
public func writeAssetToFile() -> GiphyAsset? {
Logger.verbose("\(TAG) writeAssetToFile: \(rendition.url).")
Logger.verbose("\(TAG) expected length: \(rendition.fileSize) \(contentLength).")
Logger.verbose("\(TAG) actual length: \(assetData.length).")
Logger.flush()
public func writeAssetToFile(gifFolderPath: String) -> GiphyAsset? {
guard assetData.length == contentLength else {
owsFail("\(TAG) asset data has unexpected length.")
return nil
@ -223,14 +223,11 @@ enum GiphyAssetRequestState: UInt {
return nil
}
// We write assets to the temporary directory so that iOS can clean them up.
// We try to eagerly clean up these assets when they are no longer in use.
let dirPath = NSTemporaryDirectory()
let fileExtension = rendition.fileExtension
let fileName = (NSUUID().uuidString as NSString).appendingPathExtension(fileExtension)!
let filePath = (dirPath as NSString).appendingPathComponent(fileName)
Logger.verbose("\(TAG) filePath: \(filePath).")
let filePath = (gifFolderPath as NSString).appendingPathComponent(fileName)
let success = assetData.write(toFile: filePath, atomically: true)
guard success else {
@ -382,8 +379,16 @@ extension URLSessionTask {
// A private queue used for download task callbacks.
private let operationQueue = OperationQueue()
var gifFolderPath = ""
// Force usage as a singleton
override private init() {}
override private init() {
AssertIsOnMainThread()
super.init()
ensureGifFolder()
}
deinit {
NotificationCenter.default.removeObserver(self)
@ -464,7 +469,7 @@ extension URLSessionTask {
// Move write off main thread.
DispatchQueue.global().async {
guard let asset = assetRequest.writeAssetToFile() else {
guard let asset = assetRequest.writeAssetToFile(gifFolderPath:self.gifFolderPath) else {
self.segmentRequestDidFail(assetRequest:assetRequest, assetSegment:assetSegment)
return
}
@ -563,13 +568,9 @@ extension URLSessionTask {
assetRequest.state = .requestingSize
var request = URLRequest(url: assetRequest.rendition.url as URL)
// var request = NSMutableURLRequest(URL: NSURL(string: urlString)!)
request.httpMethod = "HEAD"
// var session = NSURLSession.sharedSession()
// var error: NSError?
var task = downloadSession.dataTask(with:request, completionHandler: { [weak self] _, response, error -> Void in
let task = downloadSession.dataTask(with:request, completionHandler: { [weak self] _, response, error -> Void in
self?.handleAssetSizeResponse(assetRequest:assetRequest, response:response, error:error)
})
@ -732,41 +733,32 @@ extension URLSessionTask {
segmentRequestDidSucceed(assetRequest : assetRequest, assetSegment: assetSegment)
}
// MARK: URLSessionDownloadDelegate
// MARK: Temp Directory
// var animatedDataCount = [URLSessionDownloadTask: Int64]()
// var stillDataCount = [URLSessionDownloadTask: Int64]()
// var totalDataCount = [URLSessionDownloadTask: Int64]()
// public func urlSession(_ session: URLSession, downloadTask: URLSessionDownloadTask, didWriteData bytesWritten: Int64, totalBytesWritten: Int64, totalBytesExpectedToWrite: Int64) {
//
// owsFail("\(TAG) session downloadTask didWriteData")
//
//// // Log accumulated data usage in debug
//// if _isDebugAssertConfiguration() {
//// let assetRequest = downloadTask.assetRequest
////
//// totalDataCount[downloadTask] = totalBytesWritten
//// if assetRequest.rendition.isStill {
//// stillDataCount[downloadTask] = totalBytesWritten
//// } else {
//// animatedDataCount[downloadTask] = totalBytesWritten
//// }
////
//// let megabyteCount = { (dataCountMap: [URLSessionDownloadTask: Int64]) -> String in
//// let sum = dataCountMap.values.reduce(0, +)
//// let megabyteCount = Float(sum) / 1000 / 1000
//// return String(format: "%06.2f MB", megabyteCount)
//// }
//// Logger.info("\(TAG) Still bytes written: \(megabyteCount(stillDataCount))")
//// Logger.info("\(TAG) Animated bytes written: \(megabyteCount(animatedDataCount))")
//// Logger.info("\(TAG) Total bytes written: \(megabyteCount(totalDataCount))")
//// }
////
//// let assetRequest = downloadTask.assetRequest
//// guard !assetRequest.wasCancelled else {
//// downloadTask.cancel()
//// assetRequestDidFail(assetRequest:assetRequest)
//// return
//// }
// }
public func ensureGifFolder() {
// We write assets to the temporary directory so that iOS can clean them up.
// We try to eagerly clean up these assets when they are no longer in use.
let tempDirPath = NSTemporaryDirectory()
let dirPath = (tempDirPath as NSString).appendingPathComponent("GIFs")
do {
let fileManager = FileManager.default
// Try to delete existing folder if necessary.
if fileManager.fileExists(atPath:dirPath) {
try fileManager.removeItem(atPath:dirPath)
gifFolderPath = dirPath
}
// Try to create folder if necessary.
if !fileManager.fileExists(atPath:dirPath) {
try fileManager.createDirectory(atPath:dirPath,
withIntermediateDirectories:true,
attributes:nil)
gifFolderPath = dirPath
}
} catch let error as NSError {
owsFail("\(GiphyAsset.TAG) ensureTempFolder failed: \(dirPath), \(error)")
gifFolderPath = tempDirPath
}
}
}

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