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@ -28,7 +28,23 @@ public class ConversationMediaView: UIView {
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private let maxMessageWidth: CGFloat
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private var loadBlock : (() -> Void)?
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private var unloadBlock : (() -> Void)?
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private var didFailToLoad = false
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enum LoadState {
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case unloaded
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case loading
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case loaded
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case failed
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}
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// The loadState property allows us to:
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//
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// * Make sure we only have one load attempt
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// enqueued at a time for a given piece of media.
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// * We never retry media that can't be loaded.
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// * We skip media loads which are no longer
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// necessary by the time they reach the front
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// of the queue.
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private var loadState : LoadState = .unloaded
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@objc
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public required init(mediaCache: NSCache<NSString, AnyObject>,
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@ -148,13 +164,11 @@ public class ConversationMediaView: UIView {
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_ = addUploadProgressIfNecessary(animatedImageView)
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loadBlock = { [weak self] in
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guard let strongSelf = self else {
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return
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}
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if animatedImageView.image != nil {
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owsFailDebug("Unexpectedly already loaded.")
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return
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}
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let cachedValue = strongSelf.tryToLoadMedia(loadMediaBlock: { () -> AnyObject? in
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self?.tryToLoadMedia(loadMediaBlock: { () -> AnyObject? in
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guard attachmentStream.isValidImage else {
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owsFailDebug("Ignoring invalid attachment.")
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return nil
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@ -166,12 +180,16 @@ public class ConversationMediaView: UIView {
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let animatedImage = YYImage(contentsOfFile: filePath)
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return animatedImage
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},
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cacheKey: cacheKey,
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canLoadAsync: true)
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guard let image = cachedValue as? YYImage else {
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return
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}
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animatedImageView.image = image
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applyMediaBlock: { (media) in
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AssertIsOnMainThread()
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guard let image = media as? YYImage else {
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owsFailDebug("Media has unexpected type: \(type(of:media))")
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return
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}
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animatedImageView.image = image
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},
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cacheKey: cacheKey)
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}
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unloadBlock = {
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animatedImageView.image = nil
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@ -196,29 +214,33 @@ public class ConversationMediaView: UIView {
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stillImageView.autoPinEdgesToSuperviewEdges()
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_ = addUploadProgressIfNecessary(stillImageView)
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loadBlock = { [weak self] in
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guard let strongSelf = self else {
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return
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}
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if stillImageView.image != nil {
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owsFailDebug("Unexpectedly already loaded.")
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return
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}
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let cachedValue = strongSelf.tryToLoadMedia(loadMediaBlock: { () -> AnyObject? in
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self?.tryToLoadMedia(loadMediaBlock: { () -> AnyObject? in
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guard attachmentStream.isValidImage else {
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owsFailDebug("Ignoring invalid attachment.")
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return nil
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}
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return attachmentStream.thumbnailImageMedium(success: { (image) in
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AssertIsOnMainThread()
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stillImageView.image = image
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}, failure: {
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Logger.error("Could not load thumbnail")
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})
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},
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cacheKey: cacheKey,
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canLoadAsync: true)
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guard let image = cachedValue as? UIImage else {
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return
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}
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stillImageView.image = image
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applyMediaBlock: { (media) in
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AssertIsOnMainThread()
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guard let image = media as? UIImage else {
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owsFailDebug("Media has unexpected type: \(type(of:media))")
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return
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}
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stillImageView.image = image
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},
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cacheKey: cacheKey)
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}
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unloadBlock = {
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stillImageView.image = nil
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@ -251,29 +273,33 @@ public class ConversationMediaView: UIView {
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}
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loadBlock = { [weak self] in
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guard let strongSelf = self else {
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return
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}
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if stillImageView.image != nil {
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owsFailDebug("Unexpectedly already loaded.")
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return
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}
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let cachedValue = strongSelf.tryToLoadMedia(loadMediaBlock: { () -> AnyObject? in
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self?.tryToLoadMedia(loadMediaBlock: { () -> AnyObject? in
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guard attachmentStream.isValidVideo else {
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owsFailDebug("Ignoring invalid attachment.")
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return nil
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}
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return attachmentStream.thumbnailImageMedium(success: { (image) in
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AssertIsOnMainThread()
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stillImageView.image = image
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}, failure: {
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Logger.error("Could not load thumbnail")
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})
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},
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cacheKey: cacheKey,
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canLoadAsync: true)
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guard let image = cachedValue as? UIImage else {
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return
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}
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stillImageView.image = image
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applyMediaBlock: { (media) in
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AssertIsOnMainThread()
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guard let image = media as? UIImage else {
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owsFailDebug("Media has unexpected type: \(type(of:media))")
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return
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}
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stillImageView.image = image
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},
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cacheKey: cacheKey)
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}
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unloadBlock = {
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stillImageView.image = nil
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@ -313,48 +339,157 @@ public class ConversationMediaView: UIView {
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}
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private func tryToLoadMedia(loadMediaBlock: @escaping () -> AnyObject?,
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cacheKey: String,
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canLoadAsync: Bool) -> AnyObject? {
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applyMediaBlock: @escaping (AnyObject) -> Void,
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cacheKey: String) {
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AssertIsOnMainThread()
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guard !didFailToLoad else {
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return nil
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// It's critical that we update loadState once
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// our load attempt is complete.
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let loadCompletion : (AnyObject?) -> Void = { [weak self] (possibleMedia) in
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AssertIsOnMainThread()
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guard let strongSelf = self else {
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return
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}
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guard strongSelf.loadState == .loading else {
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Logger.verbose("Skipping obsolete load.")
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return
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}
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guard let media = possibleMedia else {
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strongSelf.loadState = .failed
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// TODO:
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// [self showAttachmentErrorViewWithMediaView:mediaView];
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return
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}
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applyMediaBlock(media)
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strongSelf.loadState = .loaded
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}
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guard loadState == .loading else {
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owsFailDebug("Unexpected load state: \(loadState)")
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return
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}
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let mediaCache = self.mediaCache
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if let media = mediaCache.object(forKey: cacheKey as NSString) {
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Logger.verbose("media cache hit")
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return media
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DispatchQueue.main.async {
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loadCompletion(media)
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}
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return
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}
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if let media = loadMediaBlock() {
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Logger.verbose("media cache miss")
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mediaCache.setObject(media, forKey: cacheKey as NSString)
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return media
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Logger.verbose("media cache miss")
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// * loadCompletion is used to update the view's state to reflect
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// the outcome of the load attempt.
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// * loadQueueCompletion is used to kick off the next load.
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let asyncLoadBlock : AsyncLoadBlock = { [weak self] (loadQueueCompletion: @escaping AsyncLoadCompletionBlock) in
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AssertIsOnMainThread()
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guard let strongSelf = self else {
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loadQueueCompletion()
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return
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}
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guard strongSelf.loadState == .loading else {
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loadQueueCompletion()
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return
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}
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ConversationMediaView.loadQueue.async {
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guard let media = loadMediaBlock() else {
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Logger.error("Failed to load media.")
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DispatchQueue.main.async {
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loadCompletion(nil)
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loadQueueCompletion()
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}
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return
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}
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DispatchQueue.main.async {
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mediaCache.setObject(media, forKey: cacheKey as NSString)
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loadCompletion(media)
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loadQueueCompletion()
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}
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}
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}
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guard canLoadAsync else {
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Logger.error("Failed to load media.")
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didFailToLoad = true
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// TODO:
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// [self showAttachmentErrorViewWithMediaView:mediaView];
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return nil
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ConversationMediaView.enqueue(asyncLoadBlock:asyncLoadBlock)
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}
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// We maintain a serial "queue" (as in the data structure,
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// not a dispatch queue) of media loads. We don't just use
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// a serial dispatch queue because we want to perform the
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// loads _in the opposite of the order_ in which they are
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// enqueued (see below).
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private typealias AsyncLoadCompletionBlock = () -> Void
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private typealias AsyncLoadBlock = (@escaping AsyncLoadCompletionBlock) -> Void
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private static var asyncLoadBlocks = [AsyncLoadBlock]()
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// We use this queue to perform the media loads.
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// These loads are expensive, so we want to:
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//
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// * Do them off the main thread.
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// * Only do one at a time.
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// * Avoid this work if possible (obsolete loads for
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// views that are no longer visible, redundant loads
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// of media already being loaded, don't retry media
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// that can't be loaded, etc.).
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private static let loadQueue = DispatchQueue(label: "org.signal.asyncMediaLoadQueue")
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private class func enqueue(asyncLoadBlock : @escaping AsyncLoadBlock) {
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AssertIsOnMainThread()
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asyncLoadBlocks.append(asyncLoadBlock)
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processNextAsyncLoadBlock()
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}
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// We want to load views _in the opposite order_ in which
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// their loads were enqueued, to reflect current view state.
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// I.e. the currently visible views were enqueued _after_
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// any views which are no longer visible.
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private class func processNextAsyncLoadBlock() {
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AssertIsOnMainThread()
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guard let block = asyncLoadBlocks.popLast() else {
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// No more load blocks to process.
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return
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}
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return nil
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block({
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DispatchQueue.main.async {
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self.processNextAsyncLoadBlock()
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}
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})
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}
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@objc
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public func loadMedia() {
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AssertIsOnMainThread()
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guard let loadBlock = loadBlock else {
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return
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switch loadState {
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case .unloaded:
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loadState = .loading
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guard let loadBlock = loadBlock else {
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return
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}
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loadBlock()
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case .loading, .loaded, .failed:
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break
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}
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loadBlock()
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}
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@objc
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public func unloadMedia() {
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AssertIsOnMainThread()
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loadState = .unloaded
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guard let unloadBlock = unloadBlock else {
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return
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}
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