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@ -1534,13 +1534,8 @@ NS_ASSUME_NONNULL_BEGIN
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}
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}
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- (void)handleFriendRequestMessageIfNeededWithEnvelope:(SSKProtoEnvelope *)envelope data:(SSKProtoDataMessage *)data message:(TSIncomingMessage *)message thread:(TSThread *)thread transaction:(YapDatabaseReadWriteTransaction *)transaction {
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if (envelope.isGroupChatMessage) {
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return NSLog(@"[Loki] Ignoring friend request in group chat.", @"");
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}
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if (envelope.type != SSKProtoEnvelopeTypeFriendRequest) {
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return NSLog(@"[Loki] handleFriendRequestMessageIfNeededWithEnvelope:data:message:thread:transaction was called with an envelope that isn't of type SSKProtoEnvelopeTypeFriendRequest.");
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}
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- (BOOL)canFriendRequestBeAutoAcceptedForThread:(TSContactThread *)thread transaction:(YapDatabaseReadWriteTransaction *)transaction
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{
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if (thread.hasCurrentUserSentFriendRequest) {
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// This can happen if Alice sent Bob a friend request, Bob declined, but then Bob changed his
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// mind and sent a friend request to Alice. In this case we want Alice to auto-accept the request
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@ -1552,50 +1547,93 @@ NS_ASSUME_NONNULL_BEGIN
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// before updating Alice's thread's friend request status to LKThreadFriendRequestStatusFriends,
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// we can end up in a deadlock where both users' threads' friend request statuses are
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// LKThreadFriendRequestStatusRequestSent.
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return YES;
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}
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NSString *senderHexEncodedPublicKey = thread.contactIdentifier;
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NSString *userHexEncodedPublicKey = OWSIdentityManager.sharedManager.identityKeyPair.hexEncodedPublicKey;
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NSString *userMasterHexEncodedPublicKey = [LKDatabaseUtilities getMasterHexEncodedPublicKeyFor:userHexEncodedPublicKey in:transaction];
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NSMutableSet<NSString *> *userLinkedDeviceHexEncodedPublicKeys = [NSMutableSet new];
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NSSet<LKDeviceLink *> *userDeviceLinks = [LKDatabaseUtilities getDeviceLinksFor:userMasterHexEncodedPublicKey in:transaction];
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for (LKDeviceLink *deviceLink in userDeviceLinks) {
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[userLinkedDeviceHexEncodedPublicKeys addObject:deviceLink.master.hexEncodedPublicKey];
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[userLinkedDeviceHexEncodedPublicKeys addObject:deviceLink.slave.hexEncodedPublicKey];
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}
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if ([userLinkedDeviceHexEncodedPublicKeys containsObject:senderHexEncodedPublicKey]) {
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// Auto-accept any friend requests from the user's own linked devices
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return YES;
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}
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NSString *senderMasterHexEncodedPublicKey = [LKDatabaseUtilities getMasterHexEncodedPublicKeyFor:senderHexEncodedPublicKey in:transaction];
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NSMutableSet<TSContactThread *> *senderLinkedDeviceThreads = [NSMutableSet new];
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NSSet<LKDeviceLink *> *senderDeviceLinks = [LKDatabaseUtilities getDeviceLinksFor:senderMasterHexEncodedPublicKey in:transaction];
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for (LKDeviceLink *deviceLink in senderDeviceLinks) {
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[senderLinkedDeviceThreads addObject:[TSContactThread getThreadWithContactId:deviceLink.master.hexEncodedPublicKey transaction:transaction]];
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[senderLinkedDeviceThreads addObject:[TSContactThread getThreadWithContactId:deviceLink.slave.hexEncodedPublicKey transaction:transaction]];
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}
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if ([senderLinkedDeviceThreads contains:^BOOL(NSObject *object) {
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TSContactThread *thread = (TSContactThread *)object;
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return thread.isContactFriend;
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}]) {
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// Auto-accept if the user is friends with any of the sender's linked devices.
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return YES;
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}
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return NO;
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}
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- (void)handleFriendRequestMessageIfNeededWithEnvelope:(SSKProtoEnvelope *)envelope data:(SSKProtoDataMessage *)data message:(TSIncomingMessage *)message thread:(TSContactThread *)thread transaction:(YapDatabaseReadWriteTransaction *)transaction {
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if (envelope.isGroupChatMessage) {
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return NSLog(@"[Loki] Ignoring friend request in group chat.", @"");
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}
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if (envelope.type != SSKProtoEnvelopeTypeFriendRequest) {
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return NSLog(@"[Loki] handleFriendRequestMessageIfNeededWithEnvelope:data:message:thread:transaction was called with an envelope that isn't of type SSKProtoEnvelopeTypeFriendRequest.");
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}
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if ([self canFriendRequestBeAutoAcceptedForThread:thread transaction:transaction]) {
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[thread saveFriendRequestStatus:LKThreadFriendRequestStatusFriends withTransaction:transaction];
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TSOutgoingMessage *existingFriendRequestMessage = (TSOutgoingMessage *)[thread.lastInteraction as:TSOutgoingMessage.class];
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if (existingFriendRequestMessage != nil && existingFriendRequestMessage.isFriendRequest) {
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__block TSOutgoingMessage *existingFriendRequestMessage;
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[thread enumerateInteractionsWithTransaction:transaction usingBlock:^(TSInteraction *interaction, YapDatabaseReadTransaction *transaction) {
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if ([interaction isKindOfClass:TSOutgoingMessage.class] && ((TSOutgoingMessage *)interaction).isFriendRequest) {
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existingFriendRequestMessage = (TSOutgoingMessage *)interaction;
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}
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}];
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if (existingFriendRequestMessage != nil) {
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[existingFriendRequestMessage saveFriendRequestStatus:LKMessageFriendRequestStatusAccepted withTransaction:transaction];
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}
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// The two lines below are equivalent to calling [ThreadUtil enqueueFriendRequestAcceptanceMessageInThread:thread]
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LKEphemeralMessage *backgroundMessage = [[LKEphemeralMessage alloc] initInThread:thread];
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[self.messageSenderJobQueue addMessage:backgroundMessage transaction:transaction];
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} else {
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if (!thread.isContactFriend) {
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// Checking that the sender of the message isn't already a friend is necessary because otherwise
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// the following situation can occur: Alice and Bob are friends. Bob loses his database and his
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// friend request status is reset to LKThreadFriendRequestStatusNone. Bob now sends Alice a friend
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// request. Alice's thread's friend request status is reset to
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// LKThreadFriendRequestStatusRequestReceived.
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[thread saveFriendRequestStatus:LKThreadFriendRequestStatusRequestReceived withTransaction:transaction];
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// Except for the message.friendRequestStatus = LKMessageFriendRequestStatusPending line below, all of this is to ensure that
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// there's only ever one message with status LKMessageFriendRequestStatusPending in a thread (where a thread is the combination
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// of all threads belonging to the linked devices of a user).
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NSString *senderID = ((TSIncomingMessage *)message).authorId;
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NSMutableSet<TSContactThread *> *threads = [NSMutableSet new];
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[OWSPrimaryStorage.sharedManager.dbReadWriteConnection readWriteWithBlock:^(YapDatabaseReadWriteTransaction *transaction) {
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NSString *masterHexEncodedPublicKey = [LKDatabaseUtilities getMasterHexEncodedPublicKeyFor:senderID in:transaction] ?: senderID;
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NSSet<LKDeviceLink *> *deviceLinks = [LKDatabaseUtilities getDeviceLinksFor:masterHexEncodedPublicKey in:transaction];
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for (LKDeviceLink *deviceLink in deviceLinks) {
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[threads addObject:[TSContactThread getThreadWithContactId:deviceLink.master.hexEncodedPublicKey transaction:transaction]];
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[threads addObject:[TSContactThread getThreadWithContactId:deviceLink.slave.hexEncodedPublicKey transaction:transaction]];
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} else if (!thread.isContactFriend) {
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// Checking that the sender of the message isn't already a friend is necessary because otherwise
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// the following situation can occur: Alice and Bob are friends. Bob loses his database and his
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// friend request status is reset to LKThreadFriendRequestStatusNone. Bob now sends Alice a friend
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// request. Alice's thread's friend request status is reset to
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// LKThreadFriendRequestStatusRequestReceived.
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[thread saveFriendRequestStatus:LKThreadFriendRequestStatusRequestReceived withTransaction:transaction];
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// Except for the message.friendRequestStatus = LKMessageFriendRequestStatusPending line below, all of this is to ensure that
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// there's only ever one message with status LKMessageFriendRequestStatusPending in a thread (where a thread is the combination
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// of all threads belonging to the linked devices of a user).
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NSString *senderID = ((TSIncomingMessage *)message).authorId;
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NSMutableSet<TSContactThread *> *threads = [NSMutableSet new];
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[OWSPrimaryStorage.sharedManager.dbReadWriteConnection readWriteWithBlock:^(YapDatabaseReadWriteTransaction *transaction) {
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NSString *masterHexEncodedPublicKey = [LKDatabaseUtilities getMasterHexEncodedPublicKeyFor:senderID in:transaction] ?: senderID;
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NSSet<LKDeviceLink *> *deviceLinks = [LKDatabaseUtilities getDeviceLinksFor:masterHexEncodedPublicKey in:transaction];
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for (LKDeviceLink *deviceLink in deviceLinks) {
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[threads addObject:[TSContactThread getThreadWithContactId:deviceLink.master.hexEncodedPublicKey transaction:transaction]];
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[threads addObject:[TSContactThread getThreadWithContactId:deviceLink.slave.hexEncodedPublicKey transaction:transaction]];
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}
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}];
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for (TSContactThread *thread in threads) {
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[thread enumerateInteractionsWithTransaction:transaction usingBlock:^(TSInteraction *interaction, YapDatabaseReadTransaction *transaction) {
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if (![interaction isKindOfClass:TSIncomingMessage.class]) { return; }
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TSIncomingMessage *message = (TSIncomingMessage *)interaction;
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if (message.friendRequestStatus != LKMessageFriendRequestStatusNone) {
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[message saveFriendRequestStatus:LKMessageFriendRequestStatusNone withTransaction:transaction];
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}
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}];
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for (TSContactThread *thread in threads) {
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[thread enumerateInteractionsWithTransaction:transaction usingBlock:^(TSInteraction *interaction, YapDatabaseReadTransaction *transaction) {
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if (![interaction isKindOfClass:TSIncomingMessage.class]) { return; }
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TSIncomingMessage *message = (TSIncomingMessage *)interaction;
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if (message.friendRequestStatus != LKMessageFriendRequestStatusNone) {
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[message saveFriendRequestStatus:LKMessageFriendRequestStatusNone withTransaction:transaction];
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}
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}];
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}
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message.friendRequestStatus = LKMessageFriendRequestStatusPending; // Don't save yet. This is done in finalizeIncomingMessage:thread:masterThread:envelope:transaction.
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} else {
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// This can happen if Alice and Bob have a session, Bob deletes his app, restores from seed, and then sends a friend request to Alice again.
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// TODO: Re-enable when seed restoration is done
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// [self handleEndSessionMessageWithEnvelope:envelope dataMessage:data transaction:transaction];
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}
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message.friendRequestStatus = LKMessageFriendRequestStatusPending; // Don't save yet. This is done in finalizeIncomingMessage:thread:masterThread:envelope:transaction.
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} else {
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// This can happen if Alice and Bob have a session, Bob deletes his app, restores from seed, and then sends a friend request to Alice again.
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// TODO: Re-enable when seed restoration is done
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// [self handleEndSessionMessageWithEnvelope:envelope dataMessage:data transaction:transaction];
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}
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}
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