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session-ios/SessionMessagingKit/Jobs/Types/UpdateProfilePictureJob.swift

68 lines
2.7 KiB
Swift

// Copyright © 2022 Rangeproof Pty Ltd. All rights reserved.
import Foundation
import GRDB
import SessionUtilitiesKit
public enum UpdateProfilePictureJob: JobExecutor {
public static let maxFailureCount: Int = -1
public static let requiresThreadId: Bool = false
public static let requiresInteractionId: Bool = false
public static func run(
_ job: Job,
queue: DispatchQueue,
success: @escaping (Job, Bool) -> (),
failure: @escaping (Job, Error?, Bool) -> (),
deferred: @escaping (Job) -> ()
) {
// Don't run when inactive or not in main app
guard (UserDefaults.sharedLokiProject?[.isMainAppActive]).defaulting(to: false) else {
deferred(job) // Don't need to do anything if it's not the main app
return
}
// Only re-upload the profile picture if enough time has passed since the last upload
guard
let lastProfilePictureUpload: Date = UserDefaults.standard[.lastProfilePictureUpload],
Date().timeIntervalSince(lastProfilePictureUpload) > (14 * 24 * 60 * 60)
else {
// Reset the `nextRunTimestamp` value just in case the last run failed so we don't get stuck
// in a loop endlessly deferring the job
if let jobId: Int64 = job.id {
Storage.shared.write { db in
try Job
.filter(id: jobId)
.updateAll(db, Job.Columns.nextRunTimestamp.set(to: 0))
}
}
SNLog("[UpdateProfilePictureJob] Deferred as not enough time has passed since the last update")
deferred(job)
return
}
// Note: The user defaults flag is updated in ProfileManager
let profile: Profile = Profile.fetchOrCreateCurrentUser()
Fixed a number of reported bugs, some cleanup, added animated profile support Added support for animated profile images (no ability to crop/resize) Updated the message trimming to only remove messages if the open group has 2000 messages or more Updated the message trimming setting to default to be on Updated the ContextMenu to fade out the snapshot as well (looked buggy if the device had even minor lag) Updated the ProfileManager to delete and re-download invalid avatar images (and updated the conversation screen to reload when avatars complete downloading) Updated the message request notification logic so it will show notifications when receiving a new message request as long as the user has read all the old ones (previously the user had to accept/reject all the old ones) Fixed a bug where the "trim open group messages" toggle was accessing UI off the main thread Fixed a bug where the "Chats" settings screen had a close button instead of a back button Fixed a bug where the 'viewsToMove' for the reply UI was inconsistent in some places Fixed an issue where the ProfileManager was doing all of it's validation (and writing to disk) within the database write closure which would block database writes unnecessarily Fixed a bug where a message request wouldn't be identified as such just because it wasn't visible in the conversations list Fixed a bug where opening a message request notification would result in the message request being in the wrong state (also wouldn't insert the 'MessageRequestsViewController' into the hierarchy) Fixed a bug where the avatar image wouldn't appear beside incoming closed group message in some situations cases Removed an error log that was essentially just spam Remove the logic to delete old profile images when calling save on a Profile (wouldn't get called if the row was modified directly and duplicates GarbageCollection logic) Remove the logic to send a notification when calling save on a Profile (wouldn't get called if the row was modified directly) Tweaked the message trimming description to be more accurate Cleaned up some duplicate logic used to determine if a notification should be shown Cleaned up some onion request logic (was passing the version info in some cases when not needed) Moved the push notification notify API call into the PushNotificationAPI class for consistency
2 years ago
let profileFilePath: String? = profile.profilePictureFileName
.map { ProfileManager.profileAvatarFilepath(filename: $0) }
ProfileManager.updateLocal(
queue: queue,
profileName: profile.name,
Fixed a number of reported bugs, some cleanup, added animated profile support Added support for animated profile images (no ability to crop/resize) Updated the message trimming to only remove messages if the open group has 2000 messages or more Updated the message trimming setting to default to be on Updated the ContextMenu to fade out the snapshot as well (looked buggy if the device had even minor lag) Updated the ProfileManager to delete and re-download invalid avatar images (and updated the conversation screen to reload when avatars complete downloading) Updated the message request notification logic so it will show notifications when receiving a new message request as long as the user has read all the old ones (previously the user had to accept/reject all the old ones) Fixed a bug where the "trim open group messages" toggle was accessing UI off the main thread Fixed a bug where the "Chats" settings screen had a close button instead of a back button Fixed a bug where the 'viewsToMove' for the reply UI was inconsistent in some places Fixed an issue where the ProfileManager was doing all of it's validation (and writing to disk) within the database write closure which would block database writes unnecessarily Fixed a bug where a message request wouldn't be identified as such just because it wasn't visible in the conversations list Fixed a bug where opening a message request notification would result in the message request being in the wrong state (also wouldn't insert the 'MessageRequestsViewController' into the hierarchy) Fixed a bug where the avatar image wouldn't appear beside incoming closed group message in some situations cases Removed an error log that was essentially just spam Remove the logic to delete old profile images when calling save on a Profile (wouldn't get called if the row was modified directly and duplicates GarbageCollection logic) Remove the logic to send a notification when calling save on a Profile (wouldn't get called if the row was modified directly) Tweaked the message trimming description to be more accurate Cleaned up some duplicate logic used to determine if a notification should be shown Cleaned up some onion request logic (was passing the version info in some cases when not needed) Moved the push notification notify API call into the PushNotificationAPI class for consistency
2 years ago
image: nil,
imageFilePath: profileFilePath,
success: { db, _ in
Work on the PromiseKit refactor # Conflicts: # Session.xcodeproj/project.pbxproj # Session/Conversations/ConversationVC+Interaction.swift # Session/Home/Message Requests/MessageRequestsViewModel.swift # Session/Notifications/AppNotifications.swift # Session/Notifications/PushRegistrationManager.swift # Session/Notifications/SyncPushTokensJob.swift # Session/Notifications/UserNotificationsAdaptee.swift # Session/Settings/BlockedContactsViewModel.swift # Session/Settings/NukeDataModal.swift # Session/Settings/SettingsViewModel.swift # Session/Utilities/BackgroundPoller.swift # SessionMessagingKit/Database/Models/ClosedGroup.swift # SessionMessagingKit/File Server/FileServerAPI.swift # SessionMessagingKit/Open Groups/OpenGroupAPI.swift # SessionMessagingKit/Sending & Receiving/Message Handling/MessageReceiver+ClosedGroups.swift # SessionMessagingKit/Sending & Receiving/Message Handling/MessageReceiver+UnsendRequests.swift # SessionMessagingKit/Sending & Receiving/Message Handling/MessageSender+ClosedGroups.swift # SessionMessagingKit/Sending & Receiving/MessageSender+Convenience.swift # SessionMessagingKit/Sending & Receiving/MessageSender.swift # SessionMessagingKit/Sending & Receiving/Notifications/PushNotificationAPI.swift # SessionMessagingKit/Sending & Receiving/Pollers/ClosedGroupPoller.swift # SessionMessagingKit/Sending & Receiving/Pollers/CurrentUserPoller.swift # SessionMessagingKit/Sending & Receiving/Pollers/Poller.swift # SessionMessagingKit/Utilities/ProfileManager.swift # SessionSnodeKit/Networking/SnodeAPI.swift # SessionSnodeKit/OnionRequestAPI.swift # SessionUtilitiesKit/Networking/HTTP.swift
2 years ago
try MessageSender.syncConfiguration(db, forceSyncNow: true).sinkUntilComplete()
// Need to call the 'success' closure asynchronously on the queue to prevent a reentrancy
// issue as it will write to the database and this closure is already called within
// another database write
queue.async {
success(job, false)
}
},
failure: { error in failure(job, error, false) }
)
}
}