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								// Copyright © 2023 Rangeproof Pty Ltd. All rights reserved.
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								import UIKit
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								import SessionSnodeKit
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								class DisappearingMessageTimerView: UIView {
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								    private var initialDurationSeconds: Double = 0
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								    private var expirationTimestampMs: Double = 0
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								    // MARK: - Animation
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								    private var animationTimer: Timer?
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								    private var progress: Int = 12 // 0 == about to expire, 12 == just started countdown.
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								    // MARK: - UI
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								    private var iconImageView = UIImageView()
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								    // MARK: - Lifecycle
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								    init() {
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								        super.init(frame: CGRect.zero)
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								        self.addSubview(iconImageView)
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								        iconImageView.pin(to: self, withInset: 1)
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								    }
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								    override init(frame: CGRect) {
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								        preconditionFailure("Use init(viewItem:textColor:) instead.")
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								    }
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								    required init?(coder: NSCoder) {
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								        preconditionFailure("Use init(viewItem:textColor:) instead.")
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								    }
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								    public func configure(expirationTimestampMs: Double, initialDurationSeconds: Double) {
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								        self.expirationTimestampMs = expirationTimestampMs
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								        self.initialDurationSeconds = initialDurationSeconds
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								        self.updateProgress()
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								        self.startAnimation()
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								    }
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								    @objc private func updateProgress() {
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								        guard self.expirationTimestampMs > 0 else {
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								            self.progress = 12
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								            return
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								        }
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								        let timestampMs: Double = Double(SnodeAPI.currentOffsetTimestampMs())
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								        let secondsLeft: Double = max((self.expirationTimestampMs - timestampMs) / 1000, 0)
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								        let progressRatio: Double = self.initialDurationSeconds > 0 ? secondsLeft / self.initialDurationSeconds : 0
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								        self.progress = Int(round(min(progressRatio, 1) * 12))
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								        self.updateIcon()
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								    }
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								    private func updateIcon() {
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								        let imageName: String = "disappearing_message_\(String(format: "%02d", 5 * self.progress))"
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								        self.iconImageView.image = UIImage(named: imageName)?.withRenderingMode(.alwaysTemplate)
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								    }
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								    private func startAnimation() {
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								        self.clearAnimation()
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								        self.animationTimer = Timer.weakScheduledTimer(
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								            withTimeInterval: 0.1,
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								            target: self,
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								            selector: #selector(updateProgress),
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								            userInfo: nil,
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								            repeats: true
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								        )
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								    }
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								    private func clearAnimation() {
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								        self.animationTimer?.invalidate()
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								        self.animationTimer = nil
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								    }
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								    public func prepareForReuse() {
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								        self.clearAnimation()
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								    }
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								}
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