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			380 lines
		
	
	
		
			8.4 KiB
		
	
	
	
		
			C
		
	
		
		
			
		
	
	
			380 lines
		
	
	
		
			8.4 KiB
		
	
	
	
		
			C
		
	
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											12 years ago
										 
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								/* Copyright (C) 2005 Jean-Marc Valin */
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								/**
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								   @file pseudofloat.h
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								   @brief Pseudo-floating point
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								 * This header file provides a lightweight floating point type for
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								 * use on fixed-point platforms when a large dynamic range is 
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								 * required. The new type is not compatible with the 32-bit IEEE format,
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								 * it is not even remotely as accurate as 32-bit floats, and is not
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								 * even guaranteed to produce even remotely correct results for code
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								 * other than Speex. It makes all kinds of shortcuts that are acceptable
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								 * for Speex, but may not be acceptable for your application. You're
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								 * quite welcome to reuse this code and improve it, but don't assume
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								 * it works out of the box. Most likely, it doesn't.
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								 */
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								/*
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								   Redistribution and use in source and binary forms, with or without
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								   modification, are permitted provided that the following conditions
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								   are met:
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								   - Redistributions of source code must retain the above copyright
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								   notice, this list of conditions and the following disclaimer.
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								   - Redistributions in binary form must reproduce the above copyright
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								   notice, this list of conditions and the following disclaimer in the
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								   documentation and/or other materials provided with the distribution.
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								   - Neither the name of the Xiph.org Foundation nor the names of its
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								   contributors may be used to endorse or promote products derived from
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								   this software without specific prior written permission.
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								   THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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								   ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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								   LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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								   A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE FOUNDATION OR
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								   CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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								   EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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								   PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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								   PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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								   LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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								   NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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								   SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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								*/
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								#ifndef PSEUDOFLOAT_H
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								#define PSEUDOFLOAT_H
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								#include "arch.h"
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								#include "os_support.h"
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								#include "math_approx.h"
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								#include <math.h>
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								#ifdef FIXED_POINT
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								typedef struct {
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								   spx_int16_t m;
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								   spx_int16_t e;
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								} spx_float_t;
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								static const spx_float_t FLOAT_ZERO = {0,0};
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								static const spx_float_t FLOAT_ONE = {16384,-14};
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								static const spx_float_t FLOAT_HALF = {16384,-15};
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								#define MIN(a,b) ((a)<(b)?(a):(b))
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								static inline spx_float_t PSEUDOFLOAT(spx_int32_t x)
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								{
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								   int e=0;
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								   int sign=0;
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								   if (x<0)
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								   {
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								      sign = 1;
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								      x = -x;
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								   }
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								   if (x==0)
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								   {
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								      spx_float_t r = {0,0};
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								      return r;
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								   }
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								   e = spx_ilog2(ABS32(x))-14;
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								   x = VSHR32(x, e);
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								   if (sign)
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								   {
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								      spx_float_t r;
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								      r.m = -x;
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								      r.e = e;
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								      return r;
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								   }
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								   else      
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								   {
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								      spx_float_t r;
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								      r.m = x;
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								      r.e = e;
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								      return r;
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								   }
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								}
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								static inline spx_float_t FLOAT_ADD(spx_float_t a, spx_float_t b)
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								{
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								   spx_float_t r;
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								   if (a.m==0)
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								      return b;
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								   else if (b.m==0)
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								      return a;
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								   if ((a).e > (b).e) 
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								   {
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								      r.m = ((a).m>>1) + ((b).m>>MIN(15,(a).e-(b).e+1));
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								      r.e = (a).e+1;
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								   }
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								   else 
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								   {
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								      r.m = ((b).m>>1) + ((a).m>>MIN(15,(b).e-(a).e+1));
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								      r.e = (b).e+1;
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								   }
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								   if (r.m>0)
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								   {
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								      if (r.m<16384)
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								      {
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								         r.m<<=1;
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								         r.e-=1;
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								      }
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								   } else {
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								      if (r.m>-16384)
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								      {
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								         r.m<<=1;
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								         r.e-=1;
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								      }
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								   }
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								   /*printf ("%f + %f = %f\n", REALFLOAT(a), REALFLOAT(b), REALFLOAT(r));*/
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								   return r;
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								}
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								static inline spx_float_t FLOAT_SUB(spx_float_t a, spx_float_t b)
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								{
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								   spx_float_t r;
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								   if (a.m==0)
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								      return b;
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								   else if (b.m==0)
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								      return a;
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								   if ((a).e > (b).e)
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								   {
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								      r.m = ((a).m>>1) - ((b).m>>MIN(15,(a).e-(b).e+1));
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								      r.e = (a).e+1;
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								   }
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								   else 
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								   {
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								      r.m = ((a).m>>MIN(15,(b).e-(a).e+1)) - ((b).m>>1);
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								      r.e = (b).e+1;
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								   }
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								   if (r.m>0)
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								   {
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								      if (r.m<16384)
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								      {
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								         r.m<<=1;
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								         r.e-=1;
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								      }
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								   } else {
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								      if (r.m>-16384)
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								      {
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								         r.m<<=1;
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								         r.e-=1;
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								      }
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								   }
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								   /*printf ("%f + %f = %f\n", REALFLOAT(a), REALFLOAT(b), REALFLOAT(r));*/
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								   return r;
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								}
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								static inline int FLOAT_LT(spx_float_t a, spx_float_t b)
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								{
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								   if (a.m==0)
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								      return b.m>0;
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								   else if (b.m==0)
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								      return a.m<0;   
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								   if ((a).e > (b).e)
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								      return ((a).m>>1) < ((b).m>>MIN(15,(a).e-(b).e+1));
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								   else 
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								      return ((b).m>>1) > ((a).m>>MIN(15,(b).e-(a).e+1));
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								}
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								static inline int FLOAT_GT(spx_float_t a, spx_float_t b)
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								{
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								   return FLOAT_LT(b,a);
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								}
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								static inline spx_float_t FLOAT_MULT(spx_float_t a, spx_float_t b)
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								{
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								   spx_float_t r;
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								   r.m = (spx_int16_t)((spx_int32_t)(a).m*(b).m>>15);
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								   r.e = (a).e+(b).e+15;
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								   if (r.m>0)
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								   {
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								      if (r.m<16384)
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								      {
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								         r.m<<=1;
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								         r.e-=1;
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								      }
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								   } else {
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								      if (r.m>-16384)
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								      {
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								         r.m<<=1;
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								         r.e-=1;
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								      }
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								   }
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								   /*printf ("%f * %f = %f\n", REALFLOAT(a), REALFLOAT(b), REALFLOAT(r));*/
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								   return r;   
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								}
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								static inline spx_float_t FLOAT_AMULT(spx_float_t a, spx_float_t b)
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								{
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								   spx_float_t r;
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								   r.m = (spx_int16_t)((spx_int32_t)(a).m*(b).m>>15);
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								   r.e = (a).e+(b).e+15;
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								   return r;   
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								}
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								static inline spx_float_t FLOAT_SHL(spx_float_t a, int b)
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								{
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								   spx_float_t r;
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								   r.m = a.m;
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								   r.e = a.e+b;
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								   return r;
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								}
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								static inline spx_int16_t FLOAT_EXTRACT16(spx_float_t a)
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								{
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								   if (a.e<0)
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								      return EXTRACT16((EXTEND32(a.m)+(EXTEND32(1)<<(-a.e-1)))>>-a.e);
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								   else
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								      return a.m<<a.e;
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								}
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								static inline spx_int32_t FLOAT_EXTRACT32(spx_float_t a)
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								{
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								   if (a.e<0)
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								      return (EXTEND32(a.m)+(EXTEND32(1)<<(-a.e-1)))>>-a.e;
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								   else
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								      return EXTEND32(a.m)<<a.e;
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								}
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								static inline spx_int32_t FLOAT_MUL32(spx_float_t a, spx_word32_t b)
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								{
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								   return VSHR32(MULT16_32_Q15(a.m, b),-a.e-15);
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								}
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								static inline spx_float_t FLOAT_MUL32U(spx_word32_t a, spx_word32_t b)
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								 | 
							
								{
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								   int e1, e2;
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						||
| 
								 | 
							
								   spx_float_t r;
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						||
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								 | 
							
								   if (a==0 || b==0)
							 | 
						||
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								 | 
							
								   {
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						||
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								      return FLOAT_ZERO;
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						||
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								 | 
							
								   }
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						||
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								   e1 = spx_ilog2(ABS32(a));
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						||
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								 | 
							
								   a = VSHR32(a, e1-14);
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						||
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								   e2 = spx_ilog2(ABS32(b));
							 | 
						||
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								 | 
							
								   b = VSHR32(b, e2-14);
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						||
| 
								 | 
							
								   r.m = MULT16_16_Q15(a,b);
							 | 
						||
| 
								 | 
							
								   r.e = e1+e2-13;
							 | 
						||
| 
								 | 
							
								   return r;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* Do NOT attempt to divide by a negative number */
							 | 
						||
| 
								 | 
							
								static inline spx_float_t FLOAT_DIV32_FLOAT(spx_word32_t a, spx_float_t b)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								   int e=0;
							 | 
						||
| 
								 | 
							
								   spx_float_t r;
							 | 
						||
| 
								 | 
							
								   if (a==0)
							 | 
						||
| 
								 | 
							
								   {
							 | 
						||
| 
								 | 
							
								      return FLOAT_ZERO;
							 | 
						||
| 
								 | 
							
								   }
							 | 
						||
| 
								 | 
							
								   e = spx_ilog2(ABS32(a))-spx_ilog2(b.m-1)-15;
							 | 
						||
| 
								 | 
							
								   a = VSHR32(a, e);
							 | 
						||
| 
								 | 
							
								   if (ABS32(a)>=SHL32(EXTEND32(b.m-1),15))
							 | 
						||
| 
								 | 
							
								   {
							 | 
						||
| 
								 | 
							
								      a >>= 1;
							 | 
						||
| 
								 | 
							
								      e++;
							 | 
						||
| 
								 | 
							
								   }
							 | 
						||
| 
								 | 
							
								   r.m = DIV32_16(a,b.m);
							 | 
						||
| 
								 | 
							
								   r.e = e-b.e;
							 | 
						||
| 
								 | 
							
								   return r;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* Do NOT attempt to divide by a negative number */
							 | 
						||
| 
								 | 
							
								static inline spx_float_t FLOAT_DIV32(spx_word32_t a, spx_word32_t b)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								   int e0=0,e=0;
							 | 
						||
| 
								 | 
							
								   spx_float_t r;
							 | 
						||
| 
								 | 
							
								   if (a==0)
							 | 
						||
| 
								 | 
							
								   {
							 | 
						||
| 
								 | 
							
								      return FLOAT_ZERO;
							 | 
						||
| 
								 | 
							
								   }
							 | 
						||
| 
								 | 
							
								   if (b>32767)
							 | 
						||
| 
								 | 
							
								   {
							 | 
						||
| 
								 | 
							
								      e0 = spx_ilog2(b)-14;
							 | 
						||
| 
								 | 
							
								      b = VSHR32(b, e0);
							 | 
						||
| 
								 | 
							
								      e0 = -e0;
							 | 
						||
| 
								 | 
							
								   }
							 | 
						||
| 
								 | 
							
								   e = spx_ilog2(ABS32(a))-spx_ilog2(b-1)-15;
							 | 
						||
| 
								 | 
							
								   a = VSHR32(a, e);
							 | 
						||
| 
								 | 
							
								   if (ABS32(a)>=SHL32(EXTEND32(b-1),15))
							 | 
						||
| 
								 | 
							
								   {
							 | 
						||
| 
								 | 
							
								      a >>= 1;
							 | 
						||
| 
								 | 
							
								      e++;
							 | 
						||
| 
								 | 
							
								   }
							 | 
						||
| 
								 | 
							
								   e += e0;
							 | 
						||
| 
								 | 
							
								   r.m = DIV32_16(a,b);
							 | 
						||
| 
								 | 
							
								   r.e = e;
							 | 
						||
| 
								 | 
							
								   return r;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* Do NOT attempt to divide by a negative number */
							 | 
						||
| 
								 | 
							
								static inline spx_float_t FLOAT_DIVU(spx_float_t a, spx_float_t b)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								   int e=0;
							 | 
						||
| 
								 | 
							
								   spx_int32_t num;
							 | 
						||
| 
								 | 
							
								   spx_float_t r;
							 | 
						||
| 
								 | 
							
								   if (b.m<=0)
							 | 
						||
| 
								 | 
							
								   {
							 | 
						||
| 
								 | 
							
								      speex_warning_int("Attempted to divide by", b.m);
							 | 
						||
| 
								 | 
							
								      return FLOAT_ONE;
							 | 
						||
| 
								 | 
							
								   }
							 | 
						||
| 
								 | 
							
								   num = a.m;
							 | 
						||
| 
								 | 
							
								   a.m = ABS16(a.m);
							 | 
						||
| 
								 | 
							
								   while (a.m >= b.m)
							 | 
						||
| 
								 | 
							
								   {
							 | 
						||
| 
								 | 
							
								      e++;
							 | 
						||
| 
								 | 
							
								      a.m >>= 1;
							 | 
						||
| 
								 | 
							
								   }
							 | 
						||
| 
								 | 
							
								   num = num << (15-e);
							 | 
						||
| 
								 | 
							
								   r.m = DIV32_16(num,b.m);
							 | 
						||
| 
								 | 
							
								   r.e = a.e-b.e-15+e;
							 | 
						||
| 
								 | 
							
								   return r;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static inline spx_float_t FLOAT_SQRT(spx_float_t a)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								   spx_float_t r;
							 | 
						||
| 
								 | 
							
								   spx_int32_t m;
							 | 
						||
| 
								 | 
							
								   m = SHL32(EXTEND32(a.m), 14);
							 | 
						||
| 
								 | 
							
								   r.e = a.e - 14;
							 | 
						||
| 
								 | 
							
								   if (r.e & 1)
							 | 
						||
| 
								 | 
							
								   {
							 | 
						||
| 
								 | 
							
								      r.e -= 1;
							 | 
						||
| 
								 | 
							
								      m <<= 1;
							 | 
						||
| 
								 | 
							
								   }
							 | 
						||
| 
								 | 
							
								   r.e >>= 1;
							 | 
						||
| 
								 | 
							
								   r.m = spx_sqrt(m);
							 | 
						||
| 
								 | 
							
								   return r;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#else
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define spx_float_t float
							 | 
						||
| 
								 | 
							
								#define FLOAT_ZERO 0.f
							 | 
						||
| 
								 | 
							
								#define FLOAT_ONE 1.f
							 | 
						||
| 
								 | 
							
								#define FLOAT_HALF 0.5f
							 | 
						||
| 
								 | 
							
								#define PSEUDOFLOAT(x) (x)
							 | 
						||
| 
								 | 
							
								#define FLOAT_MULT(a,b) ((a)*(b))
							 | 
						||
| 
								 | 
							
								#define FLOAT_AMULT(a,b) ((a)*(b))
							 | 
						||
| 
								 | 
							
								#define FLOAT_MUL32(a,b) ((a)*(b))
							 | 
						||
| 
								 | 
							
								#define FLOAT_DIV32(a,b) ((a)/(b))
							 | 
						||
| 
								 | 
							
								#define FLOAT_EXTRACT16(a) (a)
							 | 
						||
| 
								 | 
							
								#define FLOAT_EXTRACT32(a) (a)
							 | 
						||
| 
								 | 
							
								#define FLOAT_ADD(a,b) ((a)+(b))
							 | 
						||
| 
								 | 
							
								#define FLOAT_SUB(a,b) ((a)-(b))
							 | 
						||
| 
								 | 
							
								#define REALFLOAT(x) (x)
							 | 
						||
| 
								 | 
							
								#define FLOAT_DIV32_FLOAT(a,b) ((a)/(b))
							 | 
						||
| 
								 | 
							
								#define FLOAT_MUL32U(a,b) ((a)*(b))
							 | 
						||
| 
								 | 
							
								#define FLOAT_SHL(a,b) (a)
							 | 
						||
| 
								 | 
							
								#define FLOAT_LT(a,b) ((a)<(b))
							 | 
						||
| 
								 | 
							
								#define FLOAT_GT(a,b) ((a)>(b))
							 | 
						||
| 
								 | 
							
								#define FLOAT_DIVU(a,b) ((a)/(b))
							 | 
						||
| 
								 | 
							
								#define FLOAT_SQRT(a) (spx_sqrt(a))
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#endif
							 |