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								// Copyright © 2022 Rangeproof Pty Ltd. All rights reserved.
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								import Foundation
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								import SignalCoreKit
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								import SessionUtilitiesKit
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								@objc
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								public protocol OWSProximityMonitoringManager: AnyObject {
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								    func add(lifetime: AnyObject)
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								    func remove(lifetime: AnyObject)
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								}
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								@objc
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								public class OWSProximityMonitoringManagerImpl: NSObject, OWSProximityMonitoringManager {
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								    var lifetimes: [Weak<AnyObject>] = []
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								    public override init() {
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								        super.init()
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								        AppReadiness.runNowOrWhenAppWillBecomeReady {
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								            self.setup()
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								        }
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								    }
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								    // MARK: 
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								    var device: UIDevice {
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								        return UIDevice.current
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								    }
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								    // MARK: 
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								    @objc
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								    public func add(lifetime: AnyObject) {
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								        objc_sync_enter(self)
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								        if !lifetimes.contains(where: { $0.value === lifetime }) {
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								            lifetimes.append(Weak(value: lifetime))
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								        }
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								        reconcile()
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								        objc_sync_exit(self)
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								    }
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								    @objc
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								    public func remove(lifetime: AnyObject) {
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								        objc_sync_enter(self)
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								        lifetimes = lifetimes.filter { $0.value !== lifetime }
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								        reconcile()
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								        objc_sync_exit(self)
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								    }
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								    @objc
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								    public func setup() {
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								        NotificationCenter.default.addObserver(self, selector: #selector(proximitySensorStateDidChange(notification:)), name: UIDevice.proximityStateDidChangeNotification, object: nil)
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								    }
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								    @objc
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								    func proximitySensorStateDidChange(notification: Notification) {
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								        Logger.debug("")
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								        // This is crazy, but if we disable `device.isProximityMonitoringEnabled` while
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								        // `device.proximityState` is true (while the device is held to the ear)
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								        // then `device.proximityState` remains true, even after we bring the phone
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								        // away from the ear and re-enable monitoring.
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								        //
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								        // To resolve this, we wait to disable proximity monitoring until `proximityState`
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								        // is false.
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								        if self.device.proximityState {
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								            self.add(lifetime: self)
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								        } else {
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								            self.remove(lifetime: self)
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								        }
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								    }
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								    func reconcile() {
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								        lifetimes = lifetimes.filter { $0.value != nil }
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								        if lifetimes.isEmpty {
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								            DispatchQueue.main.async {
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								                Logger.debug("disabling proximity monitoring")
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								                self.device.isProximityMonitoringEnabled = false
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								            }
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								        } else {
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								            let lifetimes = self.lifetimes
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								            DispatchQueue.main.async {
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								                Logger.debug("willEnable proximity monitoring for lifetimes: \(lifetimes), proximityState: \(self.device.proximityState)")
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								                self.device.isProximityMonitoringEnabled = true
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								                Logger.debug("didEnable proximity monitoring for lifetimes: \(lifetimes), proximityState: \(self.device.proximityState)")
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								            }
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								        }
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								    }
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								}
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