// Copyright © 2022 Rangeproof Pty Ltd. All rights reserved.

import UIKit
import Combine
import UserNotifications
import GRDB
import SessionUIKit
import SessionMessagingKit
import SessionUtilitiesKit
import SignalUtilitiesKit
import SessionSnodeKit

@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate, UNUserNotificationCenterDelegate {
    private static let maxRootViewControllerInitialQueryDuration: TimeInterval = 10
    
    /// The AppDelete is initialised by the OS so we should init an instance of `Dependencies` to be used throughout
    let dependencies: Dependencies = Dependencies()
    var window: UIWindow?
    var backgroundSnapshotBlockerWindow: UIWindow?
    var appStartupWindow: UIWindow?
    var initialLaunchFailed: Bool = false
    var hasInitialRootViewController: Bool = false
    var startTime: CFTimeInterval = 0
    private var loadingViewController: LoadingViewController?
    
    /// This needs to be a lazy variable to ensure it doesn't get initialized before it actually needs to be used
    lazy var poller: CurrentUserPoller = CurrentUserPoller()
    
    // MARK: - Lifecycle

    func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
        // Just in case we are running automated tests we should process environment variables
        // before we do anything else
        DeveloperSettingsViewModel.processUnitTestEnvVariablesIfNeeded()
        
        Log.info("[AppDelegate] didFinishLaunchingWithOptions called.")
        startTime = CACurrentMediaTime()
        
        // These should be the first things we do (the startup process can fail without them)
        Singleton.setup(appContext: MainAppContext())
        verifyDBKeysAvailableBeforeBackgroundLaunch()

        _ = AppVersion.shared
        Singleton.setPushRegistrationManager(PushRegistrationManager(using: dependencies))
        Singleton.pushRegistrationManager.createVoipRegistryIfNecessary()

        // Prevent the device from sleeping during database view async registration
        // (e.g. long database upgrades).
        //
        // This block will be cleared in storageIsReady.
        DeviceSleepManager.sharedInstance.addBlock(blockObject: self)
        
        let mainWindow: UIWindow = TraitObservingWindow(frame: UIScreen.main.bounds)
        self.loadingViewController = LoadingViewController()
        
        AppSetup.setupEnvironment(
            appSpecificBlock: { [dependencies] in
                Log.setup(with: Logger(primaryPrefix: "Session", level: .info))
                Log.info("[AppDelegate] Setting up environment.")
                
                /// Create a proper `SessionCallManager` for the main app (defaults to a no-op version)
                Singleton.setCallManager(SessionCallManager(using: dependencies))
                
                // Setup LibSession
                LibSession.addLogger()
                LibSession.createNetworkIfNeeded()
                
                // Create AppEnvironment
                AppEnvironment.shared.setup()
                
                // Note: Intentionally dispatching sync as we want to wait for these to complete before
                // continuing
                DispatchQueue.main.sync {
                    ScreenLockUI.shared.setupWithRootWindow(rootWindow: mainWindow)
                    OWSWindowManager.shared().setup(
                        withRootWindow: mainWindow,
                        screenBlockingWindow: ScreenLockUI.shared.screenBlockingWindow
                    )
                    ScreenLockUI.shared.startObserving()
                }
            },
            migrationProgressChanged: { [weak self] progress, minEstimatedTotalTime in
                self?.loadingViewController?.updateProgress(
                    progress: progress,
                    minEstimatedTotalTime: minEstimatedTotalTime
                )
            },
            migrationsCompletion: { [weak self] result, needsConfigSync in
                if case .failure(let error) = result {
                    DispatchQueue.main.async {
                        self?.initialLaunchFailed = true
                        self?.showFailedStartupAlert(calledFrom: .finishLaunching, error: .databaseError(error))
                    }
                    return
                }
                
                /// Store a weak reference in the ThemeManager so it can properly apply themes as needed
                ///
                /// **Note:** Need to do this after the db migrations because theme preferences are stored in the database and
                /// we don't want to access it until after the migrations run
                ThemeManager.mainWindow = mainWindow
                self?.completePostMigrationSetup(calledFrom: .finishLaunching, needsConfigSync: needsConfigSync)
            },
            using: dependencies
        )
        
        if Singleton.callManager.currentCall == nil {
            UserDefaults.sharedLokiProject?[.isCallOngoing] = false
            UserDefaults.sharedLokiProject?[.lastCallPreOffer] = nil
        }
        
        // No point continuing if we are running tests
        guard !SNUtilitiesKit.isRunningTests else { return true }

        self.window = mainWindow
        Singleton.appContext.setMainWindow(mainWindow)
        
        // Show LoadingViewController until the async database view registrations are complete.
        mainWindow.rootViewController = self.loadingViewController
        mainWindow.makeKeyAndVisible()

        // This must happen in appDidFinishLaunching or earlier to ensure we don't
        // miss notifications.
        // Setting the delegate also seems to prevent us from getting the legacy notification
        // notification callbacks upon launch e.g. 'didReceiveLocalNotification'
        UNUserNotificationCenter.current().delegate = self
        
        NotificationCenter.default.addObserver(
            self,
            selector: #selector(registrationStateDidChange),
            name: .registrationStateDidChange,
            object: nil
        )
        NotificationCenter.default.addObserver(
            self,
            selector: #selector(showMissedCallTipsIfNeeded(_:)),
            name: .missedCall,
            object: nil
        )
        
        Log.info("[AppDelegate] didFinishLaunchingWithOptions completed.")
        return true
    }
    
    func applicationWillEnterForeground(_ application: UIApplication) {
        Log.appResumedExecution()
        Log.info("[AppDelegate] applicationWillEnterForeground.")
        
        /// **Note:** We _shouldn't_ need to call this here but for some reason the OS doesn't seems to
        /// be calling the `userNotificationCenter(_:,didReceive:withCompletionHandler:)`
        /// method when the device is locked while the app is in the foreground (or if the user returns to the
        /// springboard without swapping to another app) - adding this here in addition to the one in
        /// `appDidFinishLaunching` seems to fix this odd behaviour (even though it doesn't match
        /// Apple's documentation on the matter)
        UNUserNotificationCenter.current().delegate = self
        
        dependencies.storage.resumeDatabaseAccess()
        LibSession.resumeNetworkAccess()
        
        // Reset the 'startTime' (since it would be invalid from the last launch)
        startTime = CACurrentMediaTime()
        
        // If we've already completed migrations at least once this launch then check
        // to see if any "delayed" migrations now need to run
        if Storage.shared.hasCompletedMigrations {
            Log.info("Checking for pending migrations")
            let initialLaunchFailed: Bool = self.initialLaunchFailed
            
            Singleton.appReadiness.invalidate()
            
            // If the user went to the background too quickly then the database can be suspended before
            // properly starting up, in this case an alert will be shown but we can recover from it so
            // dismiss any alerts that were shown
            if initialLaunchFailed {
                self.window?.rootViewController?.dismiss(animated: false)
            }
            
            // Dispatch async so things can continue to be progressed if a migration does need to run
            DispatchQueue.global(qos: .userInitiated).async { [weak self, dependencies] in
                AppSetup.runPostSetupMigrations(
                    migrationProgressChanged: { progress, minEstimatedTotalTime in
                        self?.loadingViewController?.updateProgress(
                            progress: progress,
                            minEstimatedTotalTime: minEstimatedTotalTime
                        )
                    },
                    migrationsCompletion: { result, needsConfigSync in
                        if case .failure(let error) = result {
                            DispatchQueue.main.async {
                                self?.showFailedStartupAlert(
                                    calledFrom: .enterForeground(initialLaunchFailed: initialLaunchFailed),
                                    error: .databaseError(error)
                                )
                            }
                            return
                        }
                        
                        self?.completePostMigrationSetup(
                            calledFrom: .enterForeground(initialLaunchFailed: initialLaunchFailed),
                            needsConfigSync: needsConfigSync
                        )
                    },
                    using: dependencies
                )
            }
        }
    }
    
    func applicationDidEnterBackground(_ application: UIApplication) {
        if !hasInitialRootViewController { Log.info("Entered background before startup was completed") }
        Log.info("[AppDelegate] applicationDidEnterBackground.")
        Log.flush()
        
        // NOTE: Fix an edge case where user taps on the callkit notification
        // but answers the call on another device
        stopPollers(shouldStopUserPoller: !self.hasCallOngoing())
        
        // Stop all jobs except for message sending and when completed suspend the database
        JobRunner.stopAndClearPendingJobs(exceptForVariant: .messageSend, using: dependencies) { [dependencies] neededBackgroundProcessing in
            if !self.hasCallOngoing() && (!neededBackgroundProcessing || Singleton.hasAppContext && Singleton.appContext.isInBackground) {
                LibSession.suspendNetworkAccess()
                dependencies.storage.suspendDatabaseAccess()
                Log.info("[AppDelegate] completed network and database shutdowns.")
                Log.flush()
            }
        }
    }
    
    func applicationDidReceiveMemoryWarning(_ application: UIApplication) {
        Log.warn("applicationDidReceiveMemoryWarning")
    }

    func applicationWillTerminate(_ application: UIApplication) {
        Log.info("[AppDelegate] applicationWillTerminate.")
        Log.flush()

        stopPollers()
    }
    
    func applicationDidBecomeActive(_ application: UIApplication) {
        Log.info("[AppDelegate] applicationDidBecomeActive.")
        guard !SNUtilitiesKit.isRunningTests else { return }
        
        Log.info("[AppDelegate] Setting 'isMainAppActive' to true.")
        UserDefaults.sharedLokiProject?[.isMainAppActive] = true
        
        // FIXME: Seems like there are some discrepancies between the expectations of how the iOS lifecycle methods work, we should look into them and ensure the code behaves as expected (in this case there were situations where these two wouldn't get called when returning from the background)
        dependencies.storage.resumeDatabaseAccess()
        LibSession.resumeNetworkAccess()
        
        ensureRootViewController(calledFrom: .didBecomeActive)

        Singleton.appReadiness.runNowOrWhenAppDidBecomeReady { [weak self] in
            self?.handleActivation()
            
            /// Clear all notifications whenever we become active once the app is ready
            ///
            /// **Note:** It looks like when opening the app from a notification, `userNotificationCenter(didReceive)` is
            /// no longer always called before `applicationDidBecomeActive` we need to trigger the "clear notifications" logic
            /// within the `runNowOrWhenAppDidBecomeReady` callback and dispatch to the next run loop to ensure it runs after
            /// the notification has actually been handled
            DispatchQueue.main.async { [weak self] in
                self?.clearAllNotificationsAndRestoreBadgeCount()
            }
        }

        // On every activation, clear old temp directories.
        guard Singleton.hasAppContext else { return }
        
        Singleton.appContext.clearOldTemporaryDirectories()
    }
    
    func applicationWillResignActive(_ application: UIApplication) {
        Log.info("[AppDelegate] applicationWillResignActive.")
        clearAllNotificationsAndRestoreBadgeCount()
        
        Log.info("[AppDelegate] Setting 'isMainAppActive' to false.")
        UserDefaults.sharedLokiProject?[.isMainAppActive] = false

        Log.flush()
    }
    
    // MARK: - Orientation

    func application(_ application: UIApplication, supportedInterfaceOrientationsFor window: UIWindow?) -> UIInterfaceOrientationMask {
        if UIDevice.current.isIPad {
            return .all
        }
        
        return .portrait
    }
    
    // MARK: - Background Fetching
    
    func application(_ application: UIApplication, performFetchWithCompletionHandler completionHandler: @escaping (UIBackgroundFetchResult) -> Void) {
        Log.appResumedExecution()
        Log.info("Starting background fetch.")
        dependencies.storage.resumeDatabaseAccess()
        LibSession.resumeNetworkAccess()
        
        let queue: DispatchQueue = .global(qos: .userInitiated)
        let poller: BackgroundPoller = BackgroundPoller()
        var cancellable: AnyCancellable?
        
        // Background tasks only last for a certain amount of time (which can result in a crash and a
        // prompt appearing for the user), we want to avoid this and need to make sure to suspend the
        // database again before the background task ends so we start a timer that expires 1 second
        // before the background task is due to expire in order to do so
        let cancelTimer: Timer = Timer.scheduledTimerOnMainThread(
            withTimeInterval: (application.backgroundTimeRemaining - 5),
            repeats: false
        ) { [poller, dependencies] timer in
            timer.invalidate()
            
            guard cancellable != nil else { return }
            
            Log.info("Background poll failed due to manual timeout.")
            cancellable?.cancel()
            
            if Singleton.hasAppContext && Singleton.appContext.isInBackground {
                LibSession.suspendNetworkAccess()
                dependencies.storage.suspendDatabaseAccess()
                Log.flush()
            }
            
            _ = poller // Capture poller to ensure it doesn't go out of scope
            completionHandler(.failed)
        }
        
        Singleton.appReadiness.runNowOrWhenAppDidBecomeReady { [dependencies, poller] in
            // If the 'AppReadiness' process takes too long then it's possible for the user to open
            // the app after this closure is registered but before it's actually triggered - this can
            // result in the `BackgroundPoller` incorrectly getting called in the foreground, this check
            // is here to prevent that
            guard Singleton.hasAppContext && Singleton.appContext.isInBackground else { return }
            
            cancellable = poller
                .poll(using: dependencies)
                .subscribe(on: queue, using: dependencies)
                .receive(on: DispatchQueue.main, using: dependencies)
                .sink(
                    receiveCompletion: { [poller] result in
                        // Ensure we haven't timed out yet
                        guard cancelTimer.isValid else { return }
                        
                        if Singleton.hasAppContext && Singleton.appContext.isInBackground {
                            LibSession.suspendNetworkAccess()
                            dependencies.storage.suspendDatabaseAccess()
                            Log.flush()
                        }
                        
                        cancelTimer.invalidate()
                        _ = poller // Capture poller to ensure it doesn't go out of scope
                        
                        switch result {
                            case .failure: completionHandler(.failed)
                            case .finished: completionHandler(.newData)
                        }
                    },
                    receiveValue: { _ in }
                )
        }
    }
    
    // MARK: - App Readiness
    
    private func completePostMigrationSetup(calledFrom lifecycleMethod: LifecycleMethod, needsConfigSync: Bool) {
        Log.info("Migrations completed, performing setup and ensuring rootViewController")
        Configuration.performMainSetup()
        JobRunner.setExecutor(SyncPushTokensJob.self, for: .syncPushTokens)
        
        /// We need to do a clean up for disappear after send messages that are received by push notifications before
        /// the app set up the main screen and load initial data to prevent a case when the PagedDatabaseObserver
        /// hasn't been setup yet then the conversation screen can show stale (ie. deleted) interactions incorrectly
        DisappearingMessagesJob.cleanExpiredMessagesOnLaunch()
        
        // Setup the UI if needed, then trigger any post-UI setup actions
        self.ensureRootViewController(calledFrom: lifecycleMethod) { [weak self] success in
            // If we didn't successfully ensure the rootViewController then don't continue as
            // the user is in an invalid state (and should have already been shown a modal)
            guard success else { return }
            
            Log.info("RootViewController ready for state: \(Onboarding.State.current), readying remaining processes")
            self?.initialLaunchFailed = false
            
            /// Trigger any launch-specific jobs and start the JobRunner with `JobRunner.appDidFinishLaunching()` some
            /// of these jobs (eg. DisappearingMessages job) can impact the interactions which get fetched to display on the home
            /// screen, if the PagedDatabaseObserver hasn't been setup yet then the home screen can show stale (ie. deleted)
            /// interactions incorrectly
            if lifecycleMethod == .finishLaunching {
                JobRunner.appDidFinishLaunching()
            }
            
            /// Flag that the app is ready via `AppReadiness.setAppIsReady()`
            ///
            /// If we are launching the app from a push notification we need to ensure we wait until after the `HomeVC` is setup
            /// otherwise it won't open the related thread
            ///
            /// **Note:** This this does much more than set a flag - it will also run all deferred blocks (including the JobRunner
            /// `appDidBecomeActive` method hence why it **must** also come after calling
            /// `JobRunner.appDidFinishLaunching()`)
            Singleton.appReadiness.setAppReady()
            
            /// Remove the sleep blocking once the startup is done (needs to run on the main thread and sleeping while
            /// doing the startup could suspend the database causing errors/crashes
            DeviceSleepManager.sharedInstance.removeBlock(blockObject: self)
            
            /// App launch hasn't really completed until the main screen is loaded so wait until then to register it
            AppVersion.shared.mainAppLaunchDidComplete()
            
            /// App won't be ready for extensions and no need to enqueue a config sync unless we successfully completed startup
            Storage.shared.writeAsync { db in
                // Increment the launch count (guaranteed to change which results in the write actually
                // doing something and outputting and error if the DB is suspended)
                db[.activeCounter] = ((db[.activeCounter] ?? 0) + 1)
                
                // Disable the SAE until the main app has successfully completed launch process
                // at least once in the post-SAE world.
                db[.isReadyForAppExtensions] = true
                
                if Identity.userCompletedRequiredOnboarding(db) {
                    let appVersion: AppVersion = AppVersion.shared
                    
                    // If the device needs to sync config or the user updated to a new version
                    if
                        needsConfigSync || (
                            (appVersion.lastAppVersion?.count ?? 0) > 0 &&
                            appVersion.lastAppVersion != appVersion.currentAppVersion
                        )
                    {
                        ConfigurationSyncJob.enqueue(db, publicKey: getUserHexEncodedPublicKey(db))
                    }
                }
            }
            
            // Add a log to track the proper startup time of the app so we know whether we need to
            // improve it in the future from user logs
            let startupDuration: CFTimeInterval = ((self?.startTime).map { CACurrentMediaTime() - $0 } ?? -1)
            Log.info("\(lifecycleMethod.timingName) completed in \(.seconds(startupDuration), unit: .ms).")
        }
        
        // May as well run these on the background thread
        SessionEnvironment.shared?.audioSession.setup()
    }
    
    private func showFailedStartupAlert(
        calledFrom lifecycleMethod: LifecycleMethod,
        error: StartupError,
        animated: Bool = true,
        presentationCompletion: (() -> ())? = nil
    ) {
        /// This **must** be a standard `UIAlertController` instead of a `ConfirmationModal` because we may not
        /// have access to the database when displaying this so can't extract theme information for styling purposes
        let alert: UIAlertController = UIAlertController(
            title: Constants.app_name,
            message: error.message,
            preferredStyle: .alert
        )
        alert.addAction(UIAlertAction(title: "helpReportABugExportLogs".localized(), style: .default) { _ in
            HelpViewModel.shareLogs(viewControllerToDismiss: alert) { [weak self] in
                // Don't bother showing the "Failed Startup" modal again if we happen to now
                // have an initial view controller (this most likely means that the startup
                // completed while the user was sharing logs so we can just let the user use
                // the app)
                guard self?.hasInitialRootViewController == false else { return }
                
                self?.showFailedStartupAlert(calledFrom: lifecycleMethod, error: error)
            }
        })
        
        switch error {
            // Don't offer the 'Restore' option if it was a 'startupFailed' error as a restore is unlikely to
            // resolve it (most likely the database is locked or the key was somehow lost - safer to get them
            // to restart and manually reinstall/restore)
            case .databaseError(StorageError.startupFailed), .databaseError(DatabaseError.SQLITE_LOCKED): break
                
            // Offer the 'Restore' option if it was a migration error
            case .databaseError:
                alert.addAction(UIAlertAction(title: "onboardingAccountExists".localized(), style: .destructive) { [dependencies] _ in
                    // Reset the current database for a clean migration
                    dependencies.storage.resetForCleanMigration()
                    
                    // Hide the top banner if there was one
                    TopBannerController.hide()
                    
                    // The re-run the migration (should succeed since there is no data)
                    AppSetup.runPostSetupMigrations(
                        migrationProgressChanged: { [weak self] progress, minEstimatedTotalTime in
                            self?.loadingViewController?.updateProgress(
                                progress: progress,
                                minEstimatedTotalTime: minEstimatedTotalTime
                            )
                        },
                        migrationsCompletion: { [weak self] result, needsConfigSync in
                            switch result {
                                case .failure:
                                    DispatchQueue.main.async {
                                        self?.showFailedStartupAlert(calledFrom: lifecycleMethod, error: .failedToRestore)
                                    }
                                    
                                case .success:
                                    self?.completePostMigrationSetup(calledFrom: lifecycleMethod, needsConfigSync: needsConfigSync)
                            }
                        },
                        using: dependencies
                    )
                })
                
            default: break
        }
        
        alert.addAction(UIAlertAction(title: "quit".put(key: "app_name", value: Constants.app_name).localized(), style: .default) { _ in
            Log.flush()
            exit(0)
        })
        
        Log.info("Showing startup alert due to error: \(error.description)")
        self.window?.rootViewController?.present(alert, animated: animated, completion: presentationCompletion)
    }
    
    /// The user must unlock the device once after reboot before the database encryption key can be accessed.
    private func verifyDBKeysAvailableBeforeBackgroundLaunch() {
        guard UIApplication.shared.applicationState == .background else { return }
        
        guard !Storage.isDatabasePasswordAccessible else { return }    // All good
        
        Log.info("Exiting because we are in the background and the database password is not accessible.")
        
        let notificationContent: UNMutableNotificationContent = UNMutableNotificationContent()
        notificationContent.body = "notificationsIosRestart"
            .put(key: "device", value: UIDevice.current.localizedModel)
            .localized()
        let notificationRequest: UNNotificationRequest = UNNotificationRequest(
            identifier: UUID().uuidString,
            content: notificationContent,
            trigger: nil
        )
        
        // Make sure we clear any existing notifications so that they don't start stacking up
        // if the user receives multiple pushes.
        UNUserNotificationCenter.current().removeAllPendingNotificationRequests()
        UIApplication.shared.applicationIconBadgeNumber = 0
        
        UNUserNotificationCenter.current().add(notificationRequest, withCompletionHandler: nil)
        UIApplication.shared.applicationIconBadgeNumber = 1
        
        Log.flush()
        exit(0)
    }
    
    private func enableBackgroundRefreshIfNecessary() {
        Singleton.appReadiness.runNowOrWhenAppDidBecomeReady {
            UIApplication.shared.setMinimumBackgroundFetchInterval(UIApplication.backgroundFetchIntervalMinimum)
        }
    }

    private func handleActivation() {
        /// There is a _fun_ behaviour here where if the user launches the app, sends it to the background at the right time and then
        /// opens it again the `AppReadiness` closures can be triggered before `applicationDidBecomeActive` has been
        /// called again - this can result in odd behaviours so hold off on running this logic until it's properly called again
        guard UserDefaults.sharedLokiProject?[.isMainAppActive] == true else { return }
        
        /// There is a warning which can happen on launch because the Database read can be blocked by another database operation
        /// which could result in this blocking the main thread, as a result we want to check the identity exists on a background thread
        /// and then return to the main thread only when required
        DispatchQueue.global(qos: .default).async { [weak self] in
            guard Identity.userExists() else { return }
            
            self?.enableBackgroundRefreshIfNecessary()
            JobRunner.appDidBecomeActive()
            
            self?.startPollersIfNeeded()
            
            if Singleton.hasAppContext && Singleton.appContext.isMainApp {
                DispatchQueue.main.async {
                    self?.handleAppActivatedWithOngoingCallIfNeeded()
                }
            }
        }
    }
    
    private func ensureRootViewController(
        calledFrom lifecycleMethod: LifecycleMethod,
        onComplete: @escaping ((Bool) -> ()) = { _ in }
    ) {
        let hasInitialRootViewController: Bool = self.hasInitialRootViewController
        
        // Always call the completion block and indicate whether we successfully created the UI
        guard
            Storage.shared.isValid &&
            (
                Singleton.appReadiness.isAppReady ||
                lifecycleMethod == .finishLaunching ||
                lifecycleMethod == .enterForeground(initialLaunchFailed: true)
            ) &&
            !hasInitialRootViewController
        else { return DispatchQueue.main.async { onComplete(hasInitialRootViewController) } }
        
        /// Start a timeout for the creation of the rootViewController setup process (if it takes too long then we want to give the user
        /// the option to export their logs)
        let populateHomeScreenTimer: Timer = Timer.scheduledTimerOnMainThread(
            withTimeInterval: AppDelegate.maxRootViewControllerInitialQueryDuration,
            repeats: false
        ) { [weak self] timer in
            timer.invalidate()
            self?.showFailedStartupAlert(calledFrom: lifecycleMethod, error: .startupTimeout)
        }
        
        // All logic which needs to run after the 'rootViewController' is created
        let rootViewControllerSetupComplete: (UIViewController) -> () = { [weak self] rootViewController in
            let presentedViewController: UIViewController? = self?.window?.rootViewController?.presentedViewController
            let targetRootViewController: UIViewController = TopBannerController(
                child: StyledNavigationController(rootViewController: rootViewController),
                cachedWarning: UserDefaults.sharedLokiProject?[.topBannerWarningToShow]
                    .map { rawValue in TopBannerController.Warning(rawValue: rawValue) }
            )
            
            /// Insert the `targetRootViewController` below the current view and trigger a layout without animation before properly
            /// swapping the `rootViewController` over so we can avoid any weird initial layout behaviours
            UIView.performWithoutAnimation {
                self?.window?.rootViewController = targetRootViewController
            }
            
            self?.hasInitialRootViewController = true
            UIViewController.attemptRotationToDeviceOrientation()
            
            /// **Note:** There is an annoying case when starting the app by interacting with a push notification where
            /// the `HomeVC` won't have completed loading it's view which means the `SessionApp.homeViewController`
            /// won't have been set - we set the value directly here to resolve this edge case
            if let homeViewController: HomeVC = rootViewController as? HomeVC {
                SessionApp.homeViewController.mutate { $0 = homeViewController }
            }
            
            /// If we were previously presenting a viewController but are no longer preseting it then present it again
            ///
            /// **Note:** Looks like the OS will throw an exception if we try to present a screen which is already (or
            /// was previously?) presented, even if it's not attached to the screen it seems...
            switch presentedViewController {
                case is UIAlertController, is ConfirmationModal:
                    /// If the viewController we were presenting happened to be the "failed startup" modal then we can dismiss it
                    /// automatically (while this seems redundant it's less jarring for the user than just instantly having it disappear)
                    self?.showFailedStartupAlert(calledFrom: lifecycleMethod, error: .startupTimeout, animated: false) {
                        self?.window?.rootViewController?.dismiss(animated: true)
                    }
                
                case is UIActivityViewController: HelpViewModel.shareLogs(animated: false)
                default: break
            }
            
            // Setup is completed so run any post-setup tasks
            onComplete(true)
        }
        
        // Navigate to the approriate screen depending on the onboarding state
        switch Onboarding.State.current {
            case .newUser:
                DispatchQueue.main.async { [dependencies] in
                    let viewController = SessionHostingViewController(rootView: LandingScreen(using: dependencies))
                    viewController.setUpNavBarSessionIcon()
                    populateHomeScreenTimer.invalidate()
                    rootViewControllerSetupComplete(viewController)
                }
                
            case .missingName:
                DispatchQueue.main.async { [dependencies] in
                    let viewController = SessionHostingViewController(
                        rootView: DisplayNameScreen(flow: .register, using: dependencies)
                    )
                    viewController.setUpNavBarSessionIcon()
                    viewController.setUpClearDataBackButton(flow: .register)
                    populateHomeScreenTimer.invalidate()
                    rootViewControllerSetupComplete(viewController)
                }
                
            case .completed:
                DispatchQueue.main.async { [dependencies] in
                    let viewController: HomeVC = HomeVC(using: dependencies)
                    
                    /// We want to start observing the changes for the 'HomeVC' and want to wait until we actually get data back before we
                    /// continue as we don't want to show a blank home screen
                    DispatchQueue.global(qos: .userInitiated).async {
                        viewController.startObservingChanges() {
                            populateHomeScreenTimer.invalidate()
                            
                            DispatchQueue.main.async {
                                rootViewControllerSetupComplete(viewController)
                            }
                        }
                    }
                }
        }
    }
    
    // MARK: - Notifications
    
    func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) {
        Singleton.pushRegistrationManager.didReceiveVanillaPushToken(deviceToken)
        Log.info("Registering for push notifications.")
    }
    
    func application(_ application: UIApplication, didFailToRegisterForRemoteNotificationsWithError error: Error) {
        Log.error("Failed to register push token with error: \(error).")
        
        #if DEBUG
        Log.warn("We're in debug mode. Faking success for remote registration with a fake push identifier.")
        Singleton.pushRegistrationManager.didReceiveVanillaPushToken(Data(count: 32))
        #else
        Singleton.pushRegistrationManager.didFailToReceiveVanillaPushToken(error: error)
        #endif
    }
    
    private func clearAllNotificationsAndRestoreBadgeCount() {
        Singleton.appReadiness.runNowOrWhenAppDidBecomeReady {
            AppEnvironment.shared.notificationPresenter.clearAllNotifications()
            
            guard Singleton.hasAppContext && Singleton.appContext.isMainApp else { return }
            
            /// On application startup the `Storage.read` can be slightly slow while GRDB spins up it's database
            /// read pools (up to a few seconds), since this read is blocking we want to dispatch it to run async to ensure
            /// we don't block user interaction while it's running
            DispatchQueue.global(qos: .default).async {
                let unreadCount: Int = Storage.shared
                    .read { db in try Interaction.fetchUnreadCount(db) }
                    .defaulting(to: 0)
                
                DispatchQueue.main.async {
                    UIApplication.shared.applicationIconBadgeNumber = unreadCount
                }
            }
        }
    }
    
    func application(_ application: UIApplication, performActionFor shortcutItem: UIApplicationShortcutItem, completionHandler: @escaping (Bool) -> Void) {
        Singleton.appReadiness.runNowOrWhenAppDidBecomeReady {
            guard Identity.userCompletedRequiredOnboarding() else { return }
            
            SessionApp.homeViewController.wrappedValue?.createNewConversation()
            completionHandler(true)
        }
    }

    /// The method will be called on the delegate only if the application is in the foreground. If the method is not implemented or the
    /// handler is not called in a timely manner then the notification will not be presented. The application can choose to have the
    /// notification presented as a sound, badge, alert and/or in the notification list.
    ///
    /// This decision should be based on whether the information in the notification is otherwise visible to the user.
    func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: @escaping (UNNotificationPresentationOptions) -> Void) {
        if notification.request.content.userInfo["remote"] != nil {
            Log.info("Ignoring remote notifications while the app is in the foreground.")
            return
        }
        
        Singleton.appReadiness.runNowOrWhenAppDidBecomeReady {
            // We need to respect the in-app notification sound preference. This method, which is called
            // for modern UNUserNotification users, could be a place to do that, but since we'd still
            // need to handle this behavior for legacy UINotification users anyway, we "allow" all
            // notification options here, and rely on the shared logic in NotificationPresenter to
            // honor notification sound preferences for both modern and legacy users.
            completionHandler([.alert, .badge, .sound])
        }
    }

    /// The method will be called on the delegate when the user responded to the notification by opening the application, dismissing
    /// the notification or choosing a UNNotificationAction. The delegate must be set before the application returns from
    /// application:didFinishLaunchingWithOptions:.
    func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: @escaping () -> Void) {
        Singleton.appReadiness.runNowOrWhenAppDidBecomeReady { [dependencies] in
            AppEnvironment.shared.userNotificationActionHandler.handleNotificationResponse(response, completionHandler: completionHandler, using: dependencies)
        }
    }

    /// The method will be called on the delegate when the application is launched in response to the user's request to view in-app
    /// notification settings. Add UNAuthorizationOptionProvidesAppNotificationSettings as an option in
    /// requestAuthorizationWithOptions:completionHandler: to add a button to inline notification settings view and the notification
    /// settings view in Settings. The notification will be nil when opened from Settings.
    func userNotificationCenter(_ center: UNUserNotificationCenter, openSettingsFor notification: UNNotification?) {
    }
    
    // MARK: - Notification Handling
    
    @objc private func registrationStateDidChange() {
        handleActivation()
    }
    
    @objc public func showMissedCallTipsIfNeeded(_ notification: Notification) {
        guard !UserDefaults.standard[.hasSeenCallMissedTips] else { return }
        guard Thread.isMainThread else {
            DispatchQueue.main.async {
                self.showMissedCallTipsIfNeeded(notification)
            }
            return
        }
        guard let callerId: String = notification.userInfo?[Notification.Key.senderId.rawValue] as? String else {
            return
        }
        guard
            Singleton.hasAppContext,
            let presentingVC = Singleton.appContext.frontmostViewController
        else { preconditionFailure() }
        
        let callMissedTipsModal: CallMissedTipsModal = CallMissedTipsModal(
            caller: Profile.displayName(id: callerId)
        )
        presentingVC.present(callMissedTipsModal, animated: true, completion: nil)
        
        UserDefaults.standard[.hasSeenCallMissedTips] = true
    }
    
    // MARK: - Polling
    
    public func startPollersIfNeeded(shouldStartGroupPollers: Bool = true) {
        guard Identity.userExists() else { return }
        
        /// Start the pollers on a background thread so that any database queries they need to run don't
        /// block the main thread
        DispatchQueue.global(qos: .background).async { [weak self] in
            self?.poller.start()
            
            guard shouldStartGroupPollers else { return }
            
            ClosedGroupPoller.shared.start()
            OpenGroupManager.shared.startPolling()
        }
    }
    
    public func stopPollers(shouldStopUserPoller: Bool = true) {
        if shouldStopUserPoller {
            poller.stop()
        }
        
        ClosedGroupPoller.shared.stopAllPollers()
        OpenGroupManager.shared.stopPolling()
    }
    
    // MARK: - App Link

    func application(_ app: UIApplication, open url: URL, options: [UIApplication.OpenURLOptionsKey : Any] = [:]) -> Bool {
        guard let components: URLComponents = URLComponents(url: url, resolvingAgainstBaseURL: true) else {
            return false
        }
        
        // URL Scheme is sessionmessenger://DM?sessionID=1234
        // We can later add more parameters like message etc.
        if components.host == "DM" {
            let matches: [URLQueryItem] = (components.queryItems ?? [])
                .filter { item in item.name == "sessionID" }
            
            if let sessionId: String = matches.first?.value {
                createNewDMFromDeepLink(sessionId: sessionId)
                return true
            }
        }
        
        return false
    }

    private func createNewDMFromDeepLink(sessionId: String) {
        guard let homeViewController: HomeVC = (window?.rootViewController as? UINavigationController)?.visibleViewController as? HomeVC else {
            return
        }
        
        homeViewController.createNewDMFromDeepLink(sessionId: sessionId)
    }
        
    // MARK: - Call handling
        
    func hasIncomingCallWaiting() -> Bool {
        guard let call = Singleton.callManager.currentCall else { return false }
        
        return !call.hasStartedConnecting
    }
    
    func hasCallOngoing() -> Bool {
        guard let call = Singleton.callManager.currentCall else { return false }
        
        return !call.hasEnded
    }
    
    func handleAppActivatedWithOngoingCallIfNeeded() {
        guard
            let call: SessionCall = (Singleton.callManager.currentCall as? SessionCall),
            MiniCallView.current == nil,
            Singleton.hasAppContext
        else { return }
        
        if let callVC = Singleton.appContext.frontmostViewController as? CallVC, callVC.call.uuid == call.uuid {
            return
        }
        
        // FIXME: Handle more gracefully
        guard let presentingVC = Singleton.appContext.frontmostViewController else { preconditionFailure() }
        
        let callVC: CallVC = CallVC(for: call)
        
        if
            let conversationVC: ConversationVC = (presentingVC as? TopBannerController)?.wrappedViewController() as? ConversationVC,
            conversationVC.viewModel.threadData.threadId == call.sessionId
        {
            callVC.conversationVC = conversationVC
            conversationVC.inputAccessoryView?.isHidden = true
            conversationVC.inputAccessoryView?.alpha = 0
        }
        
        presentingVC.present(callVC, animated: true, completion: nil)
    }
}

// MARK: - LifecycleMethod

private enum LifecycleMethod: Equatable {
    case finishLaunching
    case enterForeground(initialLaunchFailed: Bool)
    case didBecomeActive
    
    // stringlint:ignore_contents
    var timingName: String {
        switch self {
            case .finishLaunching: return "Launch"
            case .enterForeground: return "EnterForeground"
            case .didBecomeActive: return "BecomeActive"
        }
    }
    
    static func == (lhs: LifecycleMethod, rhs: LifecycleMethod) -> Bool {
        switch (lhs, rhs) {
            case (.finishLaunching, .finishLaunching): return true
            case (.enterForeground(let lhsFailed), .enterForeground(let rhsFailed)): return (lhsFailed == rhsFailed)
            case (.didBecomeActive, .didBecomeActive): return true
            default: return false
        }
    }
}
