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session-desktop/js/modules/loki_message_api.js

175 lines
5.4 KiB
JavaScript

/* eslint-disable no-await-in-loop */
/* eslint-disable no-loop-func */
/* global log, dcodeIO, window, callWorker, lokiSnodeAPI, textsecure */
const _ = require('lodash');
const primitives = require('./loki_primitives');
const DEFAULT_CONNECTIONS = 3;
const calcNonce = (messageEventData, pubKey, data64, timestamp, ttl) => {
const difficulty = window.storage.get('PoWDifficulty', null);
// Nonce is returned as a base64 string to include in header
window.Whisper.events.trigger('calculatingPoW', messageEventData);
return callWorker('calcPoW', timestamp, ttl, pubKey, data64, difficulty);
};
class LokiMessageAPI {
constructor() {
this.sendingData = {};
}
/**
* Refactor note: We should really clean this up ... it's very messy
*
* We need to split it into 2 sends:
* - Snodes
* - Open Groups
*
* Mikunj:
* Temporarily i've made it so `MessageSender` handles open group sends and calls this function for regular sends.
*/
async sendMessage(pubKey, data, messageTimeStamp, ttl, options = {}) {
const {
isPublic = false,
numConnections = DEFAULT_CONNECTIONS,
publicSendData = null,
} = options;
// Data required to identify a message in a conversation
const messageEventData = {
pubKey,
timestamp: messageTimeStamp,
};
if (isPublic) {
if (!publicSendData) {
throw new window.textsecure.PublicChatError(
'Missing public send data for public chat message'
);
}
const res = await publicSendData.sendMessage(data, messageTimeStamp);
if (res === false) {
throw new window.textsecure.PublicChatError(
'Failed to send public chat message'
);
}
messageEventData.serverId = res;
window.Whisper.events.trigger('publicMessageSent', messageEventData);
return;
}
const data64 = dcodeIO.ByteBuffer.wrap(data).toString('base64');
const timestamp = Date.now();
const nonce = await calcNonce(
messageEventData,
window.getStoragePubKey(pubKey),
data64,
timestamp,
ttl
);
// Using timestamp as a unique identifier
const swarm = await lokiSnodeAPI.getSwarmNodesForPubKey(pubKey);
this.sendingData[timestamp] = {
swarm,
hasFreshList: false,
};
if (this.sendingData[timestamp].swarm.length < numConnections) {
await this.refreshSendingSwarm(pubKey, timestamp);
}
// send parameters
const params = {
pubKey,
ttl: ttl.toString(),
nonce,
timestamp: timestamp.toString(),
data: data64,
};
const promises = [];
let completedConnections = 0;
for (let i = 0; i < numConnections; i += 1) {
const connectionPromise = this._openSendConnection(params).finally(() => {
completedConnections += 1;
if (completedConnections >= numConnections) {
delete this.sendingData[timestamp];
}
});
promises.push(connectionPromise);
}
let snode;
try {
// eslint-disable-next-line more/no-then
snode = await primitives.firstTrue(promises);
} catch (e) {
log.warn(
`loki_message:::sendMessage - ${e.code} ${e.message} to ${pubKey} via ${snode.ip}:${snode.port}`
);
if (e instanceof textsecure.WrongDifficultyError) {
// Force nonce recalculation
// NOTE: Currently if there are snodes with conflicting difficulties we
// will send the message twice (or more). Won't affect client side but snodes
// could store the same message multiple times because they will have different
// timestamps (and therefore nonces)
await this.sendMessage(pubKey, data, messageTimeStamp, ttl, options);
return;
}
throw e;
}
if (!snode) {
throw new window.textsecure.EmptySwarmError(
pubKey,
'Ran out of swarm nodes to query'
);
}
log.info(
`loki_message:::sendMessage - Successfully stored message to ${pubKey} via ${snode.ip}:${snode.port}`
);
}
async refreshSendingSwarm(pubKey, timestamp) {
const freshNodes = await lokiSnodeAPI.refreshSwarmNodesForPubKey(pubKey);
this.sendingData[timestamp].swarm = freshNodes;
this.sendingData[timestamp].hasFreshList = true;
return true;
}
async _openSendConnection(params) {
// timestamp is likely the current second...
while (!_.isEmpty(this.sendingData[params.timestamp].swarm)) {
const snode = this.sendingData[params.timestamp].swarm.shift();
// TODO: Revert back to using snode address instead of IP
const successfulSend = await window.NewSnodeAPI.storeOnNode(
snode,
params
);
if (successfulSend) {
return snode;
}
// should we mark snode as bad if it can't store our message?
}
if (!this.sendingData[params.timestamp].hasFreshList) {
// Ensure that there is only a single refresh per outgoing message
if (!this.sendingData[params.timestamp].refreshPromise) {
this.sendingData[
params.timestamp
].refreshPromise = this.refreshSendingSwarm(
params.pubKey,
params.timestamp
);
}
await this.sendingData[params.timestamp].refreshPromise;
// Retry with a fresh list again
return this._openSendConnection(params);
}
return false;
}
}
// These files are expected to be in commonjs so we can't use es6 syntax :(
// If we move these to TS then we should be able to use es6
module.exports = LokiMessageAPI;