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110 lines
3.9 KiB
TypeScript
110 lines
3.9 KiB
TypeScript
import { AnyAction } from '@reduxjs/toolkit';
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import { isEmpty } from 'lodash';
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import { useCallback, useEffect } from 'react';
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import { useDispatch } from 'react-redux';
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import { ONBOARDING_TIMES } from '../../../session/constants';
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import { trigger } from '../../../shims/events';
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import {
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AccountRestoration,
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setAccountRestorationStep,
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} from '../../../state/onboarding/ducks/registration';
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import { registrationDone } from '../../../util/accountManager';
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import { setSignWithRecoveryPhrase } from '../../../util/storage';
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let interval: NodeJS.Timeout;
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type UseRecoveryProgressEffectProps = {
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step: AccountRestoration;
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progress: number;
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setProgress: (progress: number) => AnyAction;
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ourPubkey: string;
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displayName: string;
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};
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/**
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* Effect to handle the progress rate of the recovery loading animation
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* @param step AccountRestoration the onboarding step we are currently on
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* @param progress number the progress of the loading bar
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* @param setProgress (progress: number) => AnyAction redux function to set the progress of the loading bar
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* @param ourPubkey: string the public key of the user
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* @param displayName: string the display name of the user
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*/
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export const useRecoveryProgressEffect = (props: UseRecoveryProgressEffectProps) => {
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const { step, progress, setProgress, ourPubkey, displayName } = props;
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const totalProgress = 100;
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const dispatch = useDispatch();
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const recoveryComplete = useCallback(async () => {
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await setSignWithRecoveryPhrase(true);
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await registrationDone(ourPubkey, displayName);
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window.log.debug(`WIP: [onboarding] restore account: logging in for ${displayName}`);
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trigger('openInbox');
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}, [displayName, ourPubkey]);
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useEffect(() => {
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if (step === AccountRestoration.Loading) {
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interval = setInterval(() => {
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window.log.debug(
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`WIP: [onboarding] restore account: progress ${progress} state ${AccountRestoration[step]}`
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);
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if (progress < totalProgress) {
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dispatch(setProgress(progress + 1));
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}
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if (progress >= totalProgress) {
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clearInterval(interval);
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// if we didn't get the display name in time, we need to enter it manually
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window.log.debug(
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`WIP: [onboarding] restore account: We failed with a time out when fetching a display name, so we restored manually`
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);
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dispatch(setAccountRestorationStep(AccountRestoration.DisplayName));
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}
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}, ONBOARDING_TIMES.RECOVERY_TIMEOUT / totalProgress);
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}
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if (step === AccountRestoration.Finishing) {
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interval = setInterval(() => {
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if (progress < totalProgress) {
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dispatch(setProgress(progress + 1));
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}
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if (progress >= totalProgress) {
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clearInterval(interval);
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dispatch(setAccountRestorationStep(AccountRestoration.Finished));
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}
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}, ONBOARDING_TIMES.RECOVERY_FINISHING / totalProgress);
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}
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if (step === AccountRestoration.Finished) {
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interval = setInterval(() => {
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clearInterval(interval);
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if (!isEmpty(displayName)) {
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dispatch(setAccountRestorationStep(AccountRestoration.Complete));
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} else {
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window.log.debug(
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`WIP: [onboarding] restore account: We failed with an error when fetching a display name, so we restored manually`
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);
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dispatch(setAccountRestorationStep(AccountRestoration.DisplayName));
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}
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}, ONBOARDING_TIMES.RECOVERY_FINISHED);
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}
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if (step === AccountRestoration.Complete) {
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clearInterval(interval);
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if (!isEmpty(ourPubkey) && !isEmpty(displayName)) {
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void recoveryComplete();
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} else {
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window.log.debug(
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`WIP: [onboarding] restore account: We don't have a pubkey or display name`
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);
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dispatch(setAccountRestorationStep(AccountRestoration.DisplayName));
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}
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}
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return () => clearInterval(interval);
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}, [dispatch, displayName, ourPubkey, progress, recoveryComplete, setProgress, step]);
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};
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