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session-desktop/js/modules/loki_snode_api.js

435 lines
12 KiB
JavaScript

/* eslint-disable class-methods-use-this */
/* global window, textsecure, log, process, Buffer, StringView, dcodeIO */
// not sure I like this name but it's been than util
const primitives = require('./loki_primitives');
const is = require('@sindresorhus/is');
const nodeFetch = require('node-fetch');
const MIN_GUARD_COUNT = 2;
class LokiSnodeAPI {
constructor({ serverUrl, localUrl }) {
if (!is.string(serverUrl)) {
throw new Error('LokiSnodeAPI.initialize: Invalid server url');
}
this.serverUrl = serverUrl; // random.snode
this.localUrl = localUrl; // localhost.loki
this.swarmsPendingReplenish = {};
this.stopGetAllVersionPromiseControl = false;
this.onionPaths = [];
this.guardNodes = [];
this.onionRequestCounter = 0; // Request index for debugging
}
assignOnionRequestNumber() {
this.onionRequestCounter += 1;
return this.onionRequestCounter;
}
async testGuardNode(snode) {
log.info('Testing a candidate guard node ', snode);
// Send a post request and make sure it is OK
const endpoint = '/storage_rpc/v1';
const url = `https://${snode.ip}:${snode.port}${endpoint}`;
const ourPK = textsecure.storage.user.getNumber();
const pubKey = window.getStoragePubKey(ourPK); // truncate if testnet
const method = 'get_snodes_for_pubkey';
const params = { pubKey };
const body = {
jsonrpc: '2.0',
id: '0',
method,
params,
};
const fetchOptions = {
method: 'POST',
body: JSON.stringify(body),
headers: { 'Content-Type': 'application/json' },
timeout: 10000, // 10s, we want a smaller timeout for testing
};
process.env.NODE_TLS_REJECT_UNAUTHORIZED = '0';
let response;
try {
// Log this line for testing
// curl -k -X POST -H 'Content-Type: application/json' -d '"+fetchOptions.body.replace(/"/g, "\\'")+"'", url
response = await nodeFetch(url, fetchOptions);
} catch (e) {
if (e.type === 'request-timeout') {
log.warn(`test timeout for node,`, snode);
}
return false;
} finally {
process.env.NODE_TLS_REJECT_UNAUTHORIZED = '1';
}
if (!response.ok) {
log.info(`Node failed the guard test:`, snode);
}
return response.ok;
}
async selectGuardNodes() {
const _ = window.Lodash;
// FIXME: handle rejections
let nodePool = await window.SnodePool.getRandomSnodePool();
if (nodePool.length === 0) {
log.error(`Could not select guard nodes: node pool is empty`);
return [];
}
let shuffled = _.shuffle(nodePool);
let guardNodes = [];
const DESIRED_GUARD_COUNT = 3;
if (shuffled.length < DESIRED_GUARD_COUNT) {
log.error(
`Could not select guard nodes: node pool is not big enough, pool size ${shuffled.length}, need ${DESIRED_GUARD_COUNT}, attempting to refresh randomPool`
);
await window.SnodePool.refreshRandomPool();
nodePool = await window.SnodePool.getRandomSnodePool();
shuffled = _.shuffle(nodePool);
if (shuffled.length < DESIRED_GUARD_COUNT) {
log.error(
`Could not select guard nodes: node pool is not big enough, pool size ${shuffled.length}, need ${DESIRED_GUARD_COUNT}, failing...`
);
return [];
}
}
// The use of await inside while is intentional:
// we only want to repeat if the await fails
// eslint-disable-next-line-no-await-in-loop
while (guardNodes.length < 3) {
if (shuffled.length < DESIRED_GUARD_COUNT) {
log.error(`Not enought nodes in the pool`);
break;
}
const candidateNodes = shuffled.splice(0, DESIRED_GUARD_COUNT);
// Test all three nodes at once
// eslint-disable-next-line no-await-in-loop
const idxOk = await Promise.all(
candidateNodes.map(n => this.testGuardNode(n))
);
const goodNodes = _.zip(idxOk, candidateNodes)
.filter(x => x[0])
.map(x => x[1]);
guardNodes = _.concat(guardNodes, goodNodes);
}
if (guardNodes.length < DESIRED_GUARD_COUNT) {
log.error(
`COULD NOT get enough guard nodes, only have: ${guardNodes.length}`
);
}
log.info('new guard nodes: ', guardNodes);
const edKeys = guardNodes.map(n => n.pubkey_ed25519);
await window.libloki.storage.updateGuardNodes(edKeys);
return guardNodes;
}
async getOnionPath(toExclude = null) {
const _ = window.Lodash;
let goodPaths = this.onionPaths.filter(x => !x.bad);
let attemptNumber = 0;
while (goodPaths.length < MIN_GUARD_COUNT) {
log.error(
`Must have at least 2 good onion paths, actual: ${goodPaths.length}, attempt #${attemptNumber} fetching more...`
);
// eslint-disable-next-line no-await-in-loop
await this.buildNewOnionPaths();
// should we add a delay? buildNewOnionPaths should act as one
// reload goodPaths now
attemptNumber += 1;
goodPaths = this.onionPaths.filter(x => !x.bad);
}
const paths = _.shuffle(goodPaths);
if (!toExclude) {
if (!paths[0]) {
log.error('LokiSnodeAPI::getOnionPath - no path in', paths);
return [];
}
if (!paths[0].path) {
log.error('LokiSnodeAPI::getOnionPath - no path in', paths[0]);
}
return paths[0].path;
}
// Select a path that doesn't contain `toExclude`
const otherPaths = paths.filter(
path =>
!_.some(path, node => node.pubkey_ed25519 === toExclude.pubkey_ed25519)
);
if (otherPaths.length === 0) {
// This should never happen!
// well it did happen, should we
// await this.buildNewOnionPaths();
// and restart call?
log.error(
`LokiSnodeAPI::getOnionPath - no paths without`,
toExclude.pubkey_ed25519,
'path count',
paths.length,
'goodPath count',
goodPaths.length,
'paths',
paths
);
throw new Error('No onion paths available after filtering');
}
if (!otherPaths[0].path) {
log.error(
'LokiSnodeAPI::getOnionPath - otherPaths no path in',
otherPaths[0]
);
}
return otherPaths[0].path;
}
markPathAsBad(path) {
this.onionPaths.forEach(p => {
if (!p.path) {
log.error('LokiSnodeAPI::markPathAsBad - no path in', p);
}
if (p.path === path) {
// eslint-disable-next-line no-param-reassign
p.bad = true;
}
});
}
async buildNewOnionPathsWorker() {
const _ = window.Lodash;
log.info('LokiSnodeAPI::buildNewOnionPaths - building new onion paths');
const allNodes = await window.SnodePool.getRandomSnodePool();
if (this.guardNodes.length === 0) {
// Not cached, load from DB
const nodes = await window.libloki.storage.getGuardNodes();
if (nodes.length === 0) {
log.warn(
'LokiSnodeAPI::buildNewOnionPaths - no guard nodes in DB. Will be selecting new guards nodes...'
);
} else {
// We only store the nodes' keys, need to find full entries:
const edKeys = nodes.map(x => x.ed25519PubKey);
this.guardNodes = allNodes.filter(
x => edKeys.indexOf(x.pubkey_ed25519) !== -1
);
if (this.guardNodes.length < edKeys.length) {
log.warn(
`LokiSnodeAPI::buildNewOnionPaths - could not find some guard nodes: ${this.guardNodes.length}/${edKeys.length} left`
);
}
}
// If guard nodes is still empty (the old nodes are now invalid), select new ones:
if (this.guardNodes.length < MIN_GUARD_COUNT) {
// TODO: don't throw away potentially good guard nodes
this.guardNodes = await this.selectGuardNodes();
}
}
// TODO: select one guard node and 2 other nodes randomly
let otherNodes = _.difference(allNodes, this.guardNodes);
if (otherNodes.length < 2) {
log.warn(
'LokiSnodeAPI::buildNewOnionPaths - Too few nodes to build an onion path! Refreshing pool and retrying'
);
await window.SnodePool.refreshRandomPool();
await this.buildNewOnionPaths();
return;
}
otherNodes = _.shuffle(otherNodes);
const guards = _.shuffle(this.guardNodes);
// Create path for every guard node:
const nodesNeededPerPaths = window.lokiFeatureFlags.onionRequestHops - 1;
// Each path needs X (nodesNeededPerPaths) nodes in addition to the guard node:
const maxPath = Math.floor(
Math.min(
guards.length,
nodesNeededPerPaths
? otherNodes.length / nodesNeededPerPaths
: otherNodes.length
)
);
// TODO: might want to keep some of the existing paths
this.onionPaths = [];
for (let i = 0; i < maxPath; i += 1) {
const path = [guards[i]];
for (let j = 0; j < nodesNeededPerPaths; j += 1) {
path.push(otherNodes[i * nodesNeededPerPaths + j]);
}
this.onionPaths.push({ path, bad: false });
}
log.info(`Built ${this.onionPaths.length} onion paths`, this.onionPaths);
}
async buildNewOnionPaths() {
// this function may be called concurrently make sure we only have one inflight
return primitives.allowOnlyOneAtATime('buildNewOnionPaths', async () => {
await this.buildNewOnionPathsWorker();
});
}
async getLnsMapping(lnsName, timeout) {
// Returns { pubkey, error }
// pubkey is
// undefined when unconfirmed or no mapping found
// string when found
// timeout parameter optional (ms)
// How many nodes to fetch data from?
const numRequests = 5;
// How many nodes must have the same response value?
const numRequiredConfirms = 3;
let ciphertextHex;
let pubkey;
let error;
const _ = window.Lodash;
const input = Buffer.from(lnsName);
const output = await window.blake2b(input);
const nameHash = dcodeIO.ByteBuffer.wrap(output).toString('base64');
// Timeouts
const maxTimeoutVal = 2 ** 31 - 1;
const timeoutPromise = () =>
new Promise((_resolve, reject) =>
setTimeout(() => reject(), timeout || maxTimeoutVal)
);
// Get nodes capable of doing LNS
const lnsNodes = await window.SnodePool.getNodesMinVersion(
window.CONSTANTS.LNS_CAPABLE_NODES_VERSION
);
// Enough nodes?
if (lnsNodes.length < numRequiredConfirms) {
error = { lnsTooFewNodes: window.i18n('lnsTooFewNodes') };
return { pubkey, error };
}
const confirmedNodes = [];
// Promise is only resolved when a consensus is found
let cipherResolve;
const cipherPromise = () =>
new Promise(resolve => {
cipherResolve = resolve;
});
const decryptHex = async cipherHex => {
const ciphertext = new Uint8Array(StringView.hexToArrayBuffer(cipherHex));
const res = await window.decryptLnsEntry(lnsName, ciphertext);
const publicKey = StringView.arrayBufferToHex(res);
return publicKey;
};
const fetchFromNode = async node => {
const res = await window.NewSnodeAPI._requestLnsMapping(node, nameHash);
// Do validation
if (res && res.result && res.result.status === 'OK') {
const hasMapping = res.result.entries && res.result.entries.length > 0;
const resValue = hasMapping
? res.result.entries[0].encrypted_value
: null;
confirmedNodes.push(resValue);
if (confirmedNodes.length >= numRequiredConfirms) {
if (ciphertextHex) {
// Result already found, dont worry
return;
}
const [winner, count] = _.maxBy(
_.entries(_.countBy(confirmedNodes)),
x => x[1]
);
if (count >= numRequiredConfirms) {
ciphertextHex = winner === String(null) ? null : winner;
// null represents no LNS mapping
if (ciphertextHex === null) {
error = { lnsMappingNotFound: window.i18n('lnsMappingNotFound') };
}
cipherResolve({ ciphertextHex });
}
}
}
};
const nodes = lnsNodes.splice(0, numRequests);
// Start fetching from nodes
nodes.forEach(node => fetchFromNode(node));
// Timeouts (optional parameter)
// Wait for cipher to be found; race against timeout
// eslint-disable-next-line more/no-then
await Promise.race([cipherPromise, timeoutPromise].map(f => f()))
.then(async () => {
if (ciphertextHex !== null) {
pubkey = await decryptHex(ciphertextHex);
}
})
.catch(() => {
error = { lnsLookupTimeout: window.i18n('lnsLookupTimeout') };
});
return { pubkey, error };
}
}
module.exports = LokiSnodeAPI;