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			76 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			JavaScript
		
	
			
		
		
	
	
			76 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			JavaScript
		
	
| /*global $, Whisper, Backbone, textsecure, extension*/
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| /* vim: ts=4:sw=4:expandtab:
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|  *
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU Lesser General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU Lesser General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU Lesser General Public License
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|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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|  */
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| 
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| 
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| // A bidirectional hash that allows constant-time lookup for
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| //  key -> value and value -> key
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| (function () {
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| 	'use strict';
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| 
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|   window.Whisper = window.Whisper || {};
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| 
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| 	function Bimap (map1, map2) {
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| 		if (typeof map1 !== 'string' || typeof map2 !== 'string') {
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| 			throw 'Expected two map name strings as arguments';
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| 		}
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| 
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| 		this.bijection = {};
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| 		this.bijection[map1] = map2;
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| 		this.bijection[map2] = map1;
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| 
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| 		// makes accessing the maps clearer
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| 		this[map1] = {};
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| 		this[map2] = {};
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| 
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| 		this[map1 + 'From'] = function (key) { return this[map2][key]; };
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| 		this[map2 + 'From'] = function (key) { return this[map1][key]; };
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| 	}
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| 
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| 	Bimap.prototype.add = function (obj) {
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| 		if (typeof obj !== 'object') {
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| 			throw 'Expected an object as an argument';
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| 		}
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| 
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| 		var keys = Object.keys(obj);
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| 		var map1 = keys[0];
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| 		var map2 = keys[1];
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| 
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| 		if (this.bijection[map1] !== map2) {
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| 			throw 'Expected the argument\'s keys to correspond to the Bimap\'s two map names';
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| 		}
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| 
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| 		this[map1][obj[map1]] = obj[map2];
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| 		this[map2][obj[map2]] = obj[map1];
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| 	};
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| 
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| 	Bimap.prototype.remove = function remove (map, key) {
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| 		var bijection = this.bijection[map];
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| 		var correspondingKey = this[map][key];
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| 
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| 		// delete from the bijection
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| 		delete this[bijection][correspondingKey];
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| 
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| 		// delete from the specified map
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| 		delete this[map][key];
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| 
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| 		return correspondingKey;
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| 	};
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| 
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| 	// export
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| 	Whisper.Bimap = Bimap;
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| })();
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