* cleanup unused convo json fields in db
* display a toast if the user is not approved yet on call OFFER received
* enable CBR for calls
* do not update active_at on configMessage if !!active_at
* remove mkdirp dependency
* disable call button if focused convo is blocked
* quote: do not include the full body in quote, but just the first 100
* click on the edit profile qr code padding
* Allow longer input for opengroup join overlay
Fixes#2068
* Fix overlay feature for start new session button
* make ringing depend on redux CALL status
* turn ON read-receipt by default
* show missed-call,started-call and answered call notification in chat
* fix types for createLastMessageUpdate
* show incoming dialog if we have a pending call when enable call receptio
* simplify a bit the avatar component
* move disableDrag to a custom hook
* speed up hash colors of avatarPlaceHolders
* fixup text selection and double click reply on message
* keep avatar decoded items longer before releasing memory
* add incoming/outgoing/missed call notification
also, merge that notification with the timer and group notification
component
* hangup call if no answer after 30sec
* refactor SessionInput using hook + add testid field for recovery
* disable message request feature flag for now
* fix merge issue
* force loading screen to be black instead of white
for our dark theme user's eyes safety
* do not consider expire timer update unread messages #1881
* cleanup conversation props in redux to only have what cannot be derived
* fix app not starting without the await on convo creation
* cleanup props of message model
* bump to 1.7.2
* Keep line breaks when message has some new lines
Relates #1758 and #1898 and #1901
* fix link preview cropped when received
* make sure we fetch from seed if we end up with not enough snodes
* try to download recent previews if we just trusted a user
* throw if we need to rebuild path while fetching snode list from snode
* fixup no refecthing of snode list while we are fetching them already
* added test for fetch from db or seed
* fetch snode list from snode every hour
also make sure the path building does not try to get more snodes. It
just throws
* do not drop a path if an opengroup room is down and we get errors back
* do not throw an error if the snode in error in not in any path
* fix tests
* bump to v1.7.11