Commit Graph

29 Commits (b73b8a05ced1b676756946ffca45373707f31903)

Author SHA1 Message Date
Audric Ackermann 77a3a7417d
Session 1.7.5 (#2094)
* Added message requests disabled for now

* no longer showing empty space for conversations moved from list.

* Added syncing accepting of contact between running instances.

* Adding blocking of individual requests and syncing of block to devices. Added approval by replying to a message.

* fixed typos for translations and method name.

* Blocking, accepting on click and accepting on msg send
working across clients.

* adding setting of active_at to hide unapproved messages.

* adding feature flag for config message receiving

* fix archlinux pw unused issue

on archlinux, the appimage links to the system sqlite by default which
does not support sqlcipher

* hide activeAt = 0 convo from search results

Fixes #2033

* opengroup messages from blocked user are dropped

Fixes #2019

* opengroup messages from blocked user are dropped

Fixes #2019

* dismiss a call when answered from another of our devices

* add data-testid for leftpane sections and edit profile dialog

* update turn servers

* cleanup sessionprotobuf

* move the state of calling to its own slice

* no video track by default and will be turn ON if asked to

* message request refactoring.

* create offer and answer ourselves and do not use the negotiation needed

event.

this event is causing us to loop in negotiation needed when each side
try to create one, gets the answer and so on...

* auto select the first audio input on connection success webrtc

* add a way to choose the audioouput/mute a webrtc call

* mute audio from bg when video is in fullscreen

this is to avoid having two times the remote sound playing
one in the bg and one in the fullscreen

* Adding improvements to message request handling.

* Only updating approval when it is a true value as we consider a block a decline.

* Linting and formatting.

* More formatting and linting

* fixing merge conflicts

* linting and formatting changes

* darken a bit the green of sent message box in light theme

* disable deduplication based serverId+sender

only use the serverTimestamp+sender for searching because
serverId+sender might have false positive

* Fixing up block all logic.

* speed up fetching closed group's members avatar

* Applying PR changes.

* cleanup props passing of avatar and name with a custom hook

* fix a bug releasing the decrypted attachment blobs too early


* Adding trigger logic for conversation filtering of requests.

* Fixing rimraf transpile bug. Adding PR fixes - icon buttons.

* Minor call tweaks (#2051)

* show missed-call,started-call and answered call notification in chat

* fix types for createLastMessageUpdate

* show incoming dialog if we have a pending call when enable call receptio

* simplify a bit the avatar component

* move disableDrag to a custom hook

* speed up hash colors of avatarPlaceHolders

* fixup text selection and double click reply on message

* keep avatar decoded items longer before releasing memory

* add incoming/outgoing/missed call notification

also, merge that notification with the timer and group notification
component

* hangup call if no answer after 30sec

* refactor SessionInput using hook + add testid field for recovery

* disable message request feature flag for now

* fix merge issue

* force loading screen to be black instead of white

for our dark theme user's eyes safety

* Fetch translations (#2056)

* show missed-call,started-call and answered call notification in chat

* fix types for createLastMessageUpdate

* show incoming dialog if we have a pending call when enable call receptio

* simplify a bit the avatar component

* move disableDrag to a custom hook

* speed up hash colors of avatarPlaceHolders

* fixup text selection and double click reply on message

* keep avatar decoded items longer before releasing memory

* add incoming/outgoing/missed call notification

also, merge that notification with the timer and group notification
component

* hangup call if no answer after 30sec

* refactor SessionInput using hook + add testid field for recovery

* disable message request feature flag for now

* fix merge issue

* force loading screen to be black instead of white

for our dark theme user's eyes safety

* add type for i18n to run update after crowdin  fetch with tools/updateI18nKeysType.py

* update to latest translations

* Open group regex fixes (#2058)

* Open group URL regex fixes

- Capital letters in room tokens were not being accepted (it eventually
  gets lower-cased internally, which works fine, but that happens
  *after* the URL is tested for acceptability).
- `-` in room was not being allowed (it is and always has been on SOGS,
  session-android, and session-ios).
- single-letter room ids are valid, but only 2+ letter ids were being
  accepted.
- complete URL regex wasn't anchored so something like
  `garbagehttps://example.com/room?public_key=<64hex>moregarbage` was
  being accepted in the GUI input (it fails later when other code tries
  to parse it as a URL).
- removed `m` modifier from open group regex: without anchors it wasn't
  doing anything anyway, but *with* anchors it would still allow
  leading/trailing garbage if delineated by newlines.
- public key regex was accepting g-z letters, and not accepting A-F.
- various regex cleanups:
  - use non-capture groups (?:...) rather than capturing groups (...)
  - avoid repetition in host segment matching
- tightened up host pattern matching a bit:
  - DNS host segments have a max length of 63
  - Limit port max length to 5, and disallow starting with 0

* Show an error when the open group URL is invalid

It's quite disconcerting when you have a bad open group URL and try to
add it and the join button just "doesn't work" without any feedback at
all.  Fix it to show an error message.  (There is already an i18n entry
for this because this same message is thrown if the URL can't be parsed
later on).

* Add call duration (#2059)

* add call duration once connected

* close incoming call dialog if endCall from same sender

* disable message request toggle if featureFlag is OFF

* Cleanup message request (#2063)

* close incoming call dialog if endCall from seame sender

* disable message request toggle if featureFlag is OFF

* cleanup UI of message requests

* mark all existing conversations as approved in a migration

* fix regex with conversationID for opengroups

* Various UI fixes (#2070)

* cleanup unused convo json fields in db

* display a toast if the user is not approved yet on call OFFER received

* enable CBR for calls

* do not update active_at on configMessage if !!active_at

* remove mkdirp dependency

* disable call button if focused convo is blocked

* quote: do not include the full body in quote, but just the first 100

* click on the edit profile qr code padding

* Allow longer input for opengroup join overlay

Fixes #2068

* Fix overlay feature for start new session button

* make ringing depend on redux CALL status

* turn ON read-receipt by default

* keep read-receipts disabled by default (#2071)

* refactor most of the components to outside of their Session folder (#2072)

* refactor most of the components to outside of their Session folder

* finish moving overlay and memberListItem to react hook

* fix bug with kicked member len >2 not being displayed

also sort admins first in UpdateGroupMembers dialog

* fix admin leaving text of groupNotification

* add a useFocusMount hook to focus input fields on mount

* make click avatar convo item open only user dialog

* cleanup config default.json

* make sure to use convoController to build sync message

* disable showing pubkey on opengroups

* add a pause on audio playback

Fixes #2079

* Minor styling fix for large amount of message requests (#2080)

* Minor styling fix for large amount of message requests

* Vertical center fix for message request banner.

* removing top margin from banner again.

* reactify group updates text bubble from redux store (#2083)

* add crown icon for closed group admins (#2084)

* disable call for now + fix left pane actions overflow (#2085)

* Fix attachment dl freeze (#2086)

* fix attachment download freezing app for some opengroups

* make registration page work with smaller height

* Unban UI (#2091)

* adding basic functionaliy for unbanning a user

* merge ban and unban user dialog in to one dialog

Co-authored-by: warrickct <warrickct@gmail.com>

* use React Provider for convoListItem (#2088)

this is to avoid passing down the prop to all the components

* fix closed group updates undefined on no names (#2092)

Co-authored-by: Warrick Corfe-Tan <warrickct@gmail.com>
Co-authored-by: Jason Rhinelander <jason@imaginary.ca>
Co-authored-by: Warrick <wcor690@aucklanduni.ac.nz>
3 years ago
Audric Ackermann 1e8c8991ad
more cleanup 4 years ago
Mikunj f19016b71b Fix uncaught promise errors not showing up correctly in logs 5 years ago
Mikunj 258b406b9e Improve unhandled promise error logging 5 years ago
Mikunj 6bd2d3962e Linted files 6 years ago
sachaaaaa ccb5ff79d4 Use correct log level in development mode and use log.debug() for some of the reoccurring logs 6 years ago
Scott Nonnenberg 5933a34a18 Use window.log in browser context, turn on console eslint rule 7 years ago
Scott Nonnenberg 1c23c6a9d7 Remove window.config in favor of window.getXXX() accessors 7 years ago
Daniel Gasienica 1dd87ad197 Format all source code using Prettier 7 years ago
Daniel Gasienica 8a1bff0fad Remove unused `require` 7 years ago
Daniel Gasienica 49e0850fb2 Extract `Privacy` module
Centralizes how we redact sensitive information.
7 years ago
Daniel Gasienica 0c317c5498 Redact all private information from logs 7 years ago
Daniel Gasienica 8b71155e7c Replace `superagent` with `got` for debug logs 7 years ago
Daniel Gasienica 3ab3e93a28 Upload debug logs to debuglogs.org 7 years ago
Daniel Gasienica 969127a72a Remove triple parens 7 years ago
Daniel Gasienica b3a3729261 Fix lint errors 7 years ago
Daniel Gasienica 6f7f55f783 Whitelist globals 7 years ago
Daniel Gasienica 090345523f Disable ESLint `strict` rule for module
`js/logging.js` acts as a module even though it lives in `js/*`.
7 years ago
Daniel Gasienica 7db44e35bd Allow `node` environment for `js/logging.js` 7 years ago
Daniel Gasienica 5d6cd0ea39 Apply ESLint auto-fixes: `js/logging.js` 7 years ago
Scott Nonnenberg f013eed9d1
Merge branch 'master' into development
Bringing beta up to date with production v1.0.40
7 years ago
Scott Nonnenberg 44da6924f9
A variety of logging improvements to track down bugs (#1832)
* Log when we get a blocked numbers sync message

* Save three old signed keys in addition to the current active

* Remove the mystery from all the error-related log messages

* Log successful load of signed key - to help debug prekey errors

* removeSignedPreKey: Don't hang or crash in error cases

* Log on top-level unhandled promise rejection

* Remove trailing comma in param list, Electron 1.6 does not like

* Harden top-level error handler for strange object shapes
7 years ago
Scott Nonnenberg c94d4efd18
Beta versions support: SxS support, in-app env/instance display (#1606)
* Script for beta config; unique data dir, in-app env/type display

To release a beta build, increment the version and add -beta-N to the
end, then go through all the standard release activities.

The prepare-build npm script then updates key bits of the package.json
to ensure that the beta build can be installed alongside a production
build. This includes a new name ('Signal Beta') and a different location
for application data.

Note: Beta builds can be installed alongside production builds.

As part of this, a couple new bits of data are shown across the app:

- Environment (development or test, not shown if production)
- App Instance (disabled in production; used for multiple accounts)

These are shown in:

- The window title - both environment and app instance. You can tell
  beta builds because the app name, preceding these data bits, is
  different.
- The about window - both environment and app instance. You can tell
  beta builds from the version number.
- The header added to the debug log - just environment. The version
  number will tell us if it's a beta build, and app instance isn't
  helpful.

* Turn on single-window mode in non-production modes

Because it's really frightening when you see 'unable to read from db'
errors in the console.

* aply.sh: More instructions for initial setup and testing

* Gruntfile: Get consistent with use of package.json datas

* Linux: manually update desktop keys, since macros not available
8 years ago
Scott Nonnenberg ffbcb4ecb5 Load debug log dialog immediately, then populate log data (#1540)
An immediate response to the user request to see the log, and then we
show the real data as soon as we've loaded it from disk.

Changes:
  - the IPC exchange to get the log data is now async
  - the API to fetch the log on the client side now returns a Promise
  - in the main process, the only disk access done synchronoously is
    reading the contents of the log directory. The JSON parsing of the
    resultant log data is now split up into three chunks.
  - We only send three keys from each log item to the renderer process:
    msg, time, level. Previously we sent the entire log entry with extra
    keys: hostname, pid, name.

FREEBIE
8 years ago
Scott Nonnenberg fb674529f4 Override console.log in main process, handle non-strings (#1536)
This should allow us to get an insight into auto-update behavior and
other low-level behaviors happening in the Electron process which would
be useful for debugging.

FREEBIE
8 years ago
Scott Nonnenberg f070bc4299 window.onerror: move to proper window.log.error call (#1528)
FREEBIE
8 years ago
Scott Nonnenberg 314b29e426
Redact group ids in logging
FREEBIE
8 years ago
Scott Nonnenberg ba2df1f95b
jshint: Turn on ES6 mode, fix a few issues in new logging file
FREEBIE
8 years ago
Scott Nonnenberg 6b11f67dc6
Move logging to disk via bunyan
- Logging is available in main process as well as renderer process, and
  entries all go to one set of rotating files. Log entries in the
  renderer process go to DevTools as well as the console. Entries from
  the main process only show up in the console.
- We save three days of logs, one day per file in %userData%/logs
- The 'debug' object store is deleted in a new database migration
- Timestamps and level included in the new log we generate for publish
  as well as the devtools
- The bunyan API is exposed via windows.log (providing the ability to
  log at different levels, and save objects instead of just text), so we
  can move our code to it over time.

FREEBIE
8 years ago