* Add certificate pinning on https service requests
Make https requests to the server using node apis instead of browser apis, so we
can specify our own CA list, which contains only our own CA.
This protects us from MITM by a rogue CA.
As a bonus, this let's us drop the use of non-standard ports and just use good
ol' default 443 all the time, at least for http requests.
// FREEBIE
* Make certificateAuthorities an option on requests
Modify node-based xhr implementation based on driverdan/node-XMLHttpRequest,
adding support for setting certificate authorities on each request.
This allows us to pin our master CA for requests to the server and cdn but not
to the s3 attachment server, for instance. Also fix an exception when sending
binary data in a request: it is submitted as an array buffer, and must be
converted to a node Buffer since we are now using a node based request api.
// FREEBIE
* Import node-based xhr implementation
Add a copy of https://github.com/driverdan/node-XMLHttpRequest@86ff70e, and
expose it to the renderer in the preload script.
In later commits this module will be extended to support custom certificate
authorities.
// FREEBIE
* Support "arraybuffer" responseType on requests
When fetching attachments, we want the result as binary data rather than a utf8
string. This lets our node-based XMLHttpRequest honor the responseType property
if it is set on the xhr.
Note that naively using the raw `.buffer` from a node Buffer won't work, since
it is a reuseable backing buffer that is often much larger than the actual
content defined by the Buffer's offset and length.
Instead, we'll prepare a return buffer based on the response's content length
header, and incrementally write chunks of data into it as they arrive.
// FREEBIE
* Switch to self-signed server endpoint
* Log more error info on failed requests
With the node-based xhr, relevant error info are stored in statusText and
responseText when a request fails.
// FREEBIE
* Add node-based websocket w/ support for custom CA
// FREEBIE
* Support handling array buffers instead of blobs
Our node-based websocket calls onmessage with an arraybuffer instead of a blob.
For robustness (on the off chance we switch or update the socket implementation
agian) I've kept the machinery for converting blobs to array buffers.
// FREEBIE
* Destroy all wacky server ports
// FREEBIE
Just send an event from the main process to the renderer,
The latter routes it the appropriate view method.
For now it's a no-op unless the main window exists and it is showing the inbox,
which will be addressed in a future commit.
// FREEBIE
Since we no longer have support for list-style notifications, stop
coalescing notifications into batches and just show contents of the last
message received. Also open the window when clicking on a notification
if it has previously been closed.
// FREEBIE
All Whisper.events listeners are now defined and bound in background.js,
and we no longer need global methods for opening the inbox and
conversation views, as those are handled by AppView or internally by
InboxView.
// FREEBIE
Traditionally, NODE_ENV refers to an environment variable. For clarity,
let's keep it that way and don't reuse it in the renderer. Also, add a
note about explicitly overriding env vars for node-config.
// FREEBIE
Introduce a top level view for navigating between the inbox and the
installer, enabling an in-window relink flow. Navigation is driven
through the openInbox and openInstaller global events.
// FREEBIE
Add environment-specific configs under `./config` and integrate with the
build system. Also changes package.json `files` from blacklist to
whitelist.
// FREEBIE
Set NODE_ENV at run time or build time to switch the app between dev and
production modes.
At build time, the current NODE_ENV will be included in the packaged
app's package.json file. At runtime we read NODE_ENV from package.json,
but also allow the local environment variable to override. A query
string parsed by a preload script exposes the value to the renderer,
which then determines whether we use the staging or production server.
Additionally, different environments have different user data
directories.
// FREEBIE
* Fetch all conversations on startup of app, not on inbox load
A recent change to fetch conversations less didn't take into account all
that can happen in the app without the inbox loaded. That only happens
when the window is shown, and messages can come in with the app in the
background. In that case, the conversation wouldn't have been loaded
from the database, but would be saved to the database anyway, losing
data.
This change fetches all conversations as soon as the the data store is
ready for a fetch. It also introduces failsafe throws to ensure that
synchronous ConversationController accesses don't happen until the
initial fetch is complete. A new getUnsafe() method was required to
account for some of the model setup that happens during that initial
conversation fetch.
Fixes#1428
FREEBIE
* Fix tests: ConversationController.load() required before get()
FREEBIE
* Fetch conversations once, clean up ConversationController API
Race conditions around re-fetching have caused some problems recently,
so this removes the need to re-fetch conversations. They are fetched
once or saved once, and that is it. All interaction goes through the
ConversationController, which is the central source of truth.
We have two rules for Conversations:
1. If a conversation is in the ConversationController it doesn't need
to be fetched, but its initial fetch/save might be in progress. You
can wait for that fetch/save with conversation.initialPromise.
2. If a conversation is not already in the ConversationController, it's
not yet in the database. It needs to be added to the
ConversationController and saved to the database.
FREEBIE
* Remove Conversation.fetch() call in Message.handleDataMessage()
FREEBIE
* ConversationController.API cleanup: Fix two missing spots
FREEBIE
When processing a contact sync with embedded identity key verification info, we
were running overlapping async fetch/save operations on the same conversation
model, causing a race that tends to clobber updates to the contact info.
In this change we extend the application-level contact info handler to block on
a subsequent call to the verification handler, which effectively serializes the
fetch/save calls, and relieves the need for the message receiver to trigger a
seperate event concerning the verification info on contact sync messages.
Fixes#1408
// FREEBIE
* Add support for backup and restore
This first pass works for all stores except messages, pending some scaling
improvements.
// FREEBIE
* Import of messages and attachments
Properly sanitize filenames. Logging information that will help with
debugging but won't threaten privacy (no contact or group names),
where the on-disk directories have this information to make things
human-readable
FREEBIE
* First fully operational single-action export and import!
FREEBIE
* Add migration export flow
A banner alert leads to a blocking ui for the migration. We close the socket and
wait for incoming messages to drain before starting the export.
FREEBIE
* A number of updates for the export flow
1. We don't immediately pop the directory selection dialog box, instead
showing an explicit 'choose directory' button after explaining what is
about to happen
2. We show a 'submit debug log' button on most steps of the process
3. We handle export errors and encourage the user to double-check their
filesystem then submit their log
4. We are resilient to restarts during the process
5. We handle the user cancelling out of the directory selection dialog
differently from other errors.
6. The export process is now serialized: non-messages, then messages.
7. After successful export, show where the data is on disk
FREEBUE
* Put migration behind a flag
FREEBIE
* Shut down websocket before proceeding with export
FREEBIE
* Add MigrationView to test/index.html to fix test
FREEBIE
* Remove 'Submit Debug Log' button when the export process is complete
FREEBIE
* Create a 'Signal Export' directory below user-chosen dir
This cleans things up a bit so we don't litter the user's target
directory with lots of stuff.
FREEBIE
* Clarify MessageReceiver.drain() method comments
FREEBIE
* A couple updates for clarity - event names, else handling
Also the removal of wait(), which wasn't used anywhere.
FREEBIE
* A number of wording updates for the export flow
FREEBIE
* Export complete: put dir on its own line, make text selectable
FREEBIE
There's really no reason to retry encryption errors again if they've
already been made user-visible in a conversation.
Also, refactor e->error in background.js onError(), since both e and ev
in this method made it too easy to make a mistake.
Not sure exactly how to think about Chrome app lifetimes, so we're
being conservative. We only show the full-application loading screen
once, on first display of the inbox.
FREEBIE
These were failing because ByteBuffers from the protobufs need to be converted
to ArrayBuffers. Fixed by useing the existing handler in MessageReceiver to
process verified messages from contact sync messages and dispatch them as their
own events, reducing some complexity on the application side.
// FREEBIE